Maybe something workflow related as it is pretty important. For example: There are a lot of things to think about here like mixer presets or just presets in general.
Video explaining the actual science/logic behind the "secret sauce" Inflator trick. Really nice (and a big thank you for it) to know this trick but we only REALLY learn anything if we know WHY this works so well 😉 Cheers!
These PVC kicks are mostly created by a lot of resonant peaks, and using the RM knob on FL studio in your sampler. Don’t know if it’s their way of making them but that’s how I replicated them
@@poepjesse thats a cool way to do it I usually put the kick in e3 mono and pitch it up, since pitching it down makes it sound bad After that i use an eq to try and make it sound better 😅
@@ewolutiondjI don’t know exactly what it does other than that it seems to boost a specific frequency in a way (as far as I remember), just play around with it.
Your tutorials are amazing! Thanks for explaining everything in detail. Ps I've bought 4 of your packs. Look forward to more content and sample packs Thanks
Mixdown please :) how to EQ where to boost, where to reduce for various instruments, how to comp/limit them and make track sound crisp and loud to today standards :)
Reason why i am really in love with HS production is that fukin kick.Sometimes it takes longer time to have that creamy smooth basy kick than most of demo.Anyway kid keep fire up,ure so simple btw . And thanks ye
I bought many things from On Point sample HE3 HE2 HE1 Cimeatic vocals, vital presets, and sylenth1, and U CAN USE IT to other genres too! Modern techno Jim should say if he did Modern Techno :)
Send channels are the same, the three punch channels sent to one channel for example are groups in Ableton, as Soft Clipper you can use Saturator on Soft Clipping mode. Same plugin, wouldn't sound exactly the same, but its the same kinda plugin. If you know your DAW, you know the tools.
@@OnPointSamples Warface & D-Sturb- Synchronised I would like to see you make the whole part :-p( Kick and lead sound) both are insane comes in @ 2:29.
Great tutorials I would love to know how to make the actual punch layers really clean like the samples you use in the video. I struggle to get them to be so clean and cut through the mix
Hello, nice video, could you make a video to make the Reverb and the delay ect ect, with just stuck plugins ? It would be so nice ! I just don't see any tutorial on this... like power full lead you now, but just serum, sylenth, and stuck plugins. Thanks you so much :) and have a great day !
ruclips.net/video/c7h7cDXWMw4/видео.html This is a pretty good tutorial for nice and full reverb and delay. Using it since i found it on ALL my tracks, dont matter what genre.
Please can someone explain how this "ceiling" without any hard limiting works because with my half sine wave and my 2 apogee soft limiters it is just a hug distorted mess with +10 db
"Transient".. I suppose you mean the punch in its entirety. - Lots of ways to pitch a kick.. If you're an FL user, Edison's inbuilt pitchshift/timestretch tool works great with a wide variety of kickdrums. Usually you go by the "Resample -> E3 Mono-stretch" method. You need your kickdrum to have additional tail length (as in, kick has to be longer than, say 400ms if you make kicks to fit in 150BPM) and has to resolve itself by a proper fade out, and you'll want additional silence afterwards for the best stretch algo calculation because the kick has to resolve itself after every pitch/stretch. Edison doesn't import sample meta data if you record from your DAW, so it doesn't always know what BPM your stuff is in, but you can made it sync to your host tempo of FL Studio, it will make everything a tad bit easier, and faster in workflow. Notice the top bar where you see "Sample Rate -> Format -> Tempo" in the top of the UI, and click on "Free" if visible next to the greyed out "Tempo" label. The shortcut keys to look out for rn in Edison is digits "1" and "4". "1" is for snapping to every sixteenth note length of a beat in any given BPM "In other words, Snap to Grid". "4" is for snapping to zero-crossings (Like when a sine wave meets the middle of a straight line after every cycle above, and beyond the line.). - You can start by importing a kick of choice, and make sure its cut down the sample length so you don't have silence before the kick hits, and you don't need too much silence after the kick fades "Just to save space when saving samples". Identify the transition between your punch and your tail. Identify your low end and how the curves are playing out in between transition from punch to tail. Start by using shortcut key "4" by clicking it once, and use your mouse to highlight the whole tail, and notice as it tries to resolve to a zero-crossing when highlighting. Play back a few times and listen to how the sound of the tail's starting point reflects when pressing play. If you hear strange, low'ish clicks then keep looking for a sweet spot that is in dead-center. DC for short. Once your selection sounds transparent enough for you to start pitching, open the timestretch tool. (Clock icon) Notice as a window appears, there's a box where you can insert ms amount that will be apply after your processing is applied. Note the length to the left of the box, this is your highlighted tail's length. You can write it in the box and copy/paste it, and then just delete it from the box again because you won't use it yet. Make sure you've set the algorithm(Method) to "Resample" and start choosing a semitone (Pitch Coarse), then start processing.. Resampling shortens/extends the sample length of effected result, so this is where that number you noted comes in handy. Open up the timestretch tool again, and paste it in the box as mentioned.. Make sure algo is set to "E3 Mono" this time. Make sure the semitone is set to 0 otherwise you'll pitchshift it again. Once all is checked, process it one more time, and pay attention to the tail's lowend is not skipping a cycle "you don't want a sinewave to make two positive/negative swings, you want it to be positive>negative>positive>negative, at least most of the time". If your pitch looks correct on waveform, and it sounds good to your ears, you can press "1" and select the first 4 sixteenths, and click/hold once again at the very beginning of your selection, and drag it to the end of the whole sample.. Cut the selection so the new length of your kick is now a whole beat of a bar in your given BPM. From where you can declick your kick, by zooming in on the end of the sample, and highlight a tiny bit from the end to a "3/4" of a low ends curve, or just to the nearest zero crossing. The more tail you leave unaffected by fade-out in the end, the better the loop of your kick will fill up the overall sound. When done so, use "fade out" until a hard, direct resolvement of the end is presented. Don't use "declick" tool because its not needed for this task, and it doesn't really work that great in some cases to be honest. I hope that may be useful regardless your comment is 1 month from now. :)
Hello! The moment I found you from Instagram ads, I had to purchase your packs. I bought Spire, vital, Sylenth1 preset packs and Hard style essential vol.3 Silver bundle! These are crazy great! but I would like to know whether you have any plan to make a start to finish course? also, if you do not mind, would you be able to make a video on how to make the breakdown part? I am particularly interested in the track called 'D-Block & S-te-Fan & Headhunterz - Keepers Of Our Legacy'. If you listen to this track around 2:10 mark, you will find that the break has very great low end unlike other tracks; most hardstyle tracks have just the strong lead with very think low end which makes sense since that is the part before the actual drop. However, I really like how that track had low end instead. I have been trying to make that low end sound or bass sound, but have not yet been able to recreate it. Would you be kind enough to try to make a remake of that? That will be really cool. Thank you!
Mixing tutorial maybe ? I noticed that my mixes sound a million times worse in the car and i don't know what to do abbout it. also i don't know how to mix so yeaaaaah. xD
Thank you so much for this one. Do you remove any of ths sub frequencies when layering multiple crunches? I would of never thought to layer the crunches/basses like that
Maybe a stupid question, but how do you get that kind of automation clip in the sample which you use at 2:27. When i drag a sample into fl studio, i don't get that...
What exactly dont translate to Ableton? If you know your DAW, you know what to use to get the same results. Soft Clipper is Saturator with the Soft Clip Mode. Sure, they don't sound exactly the same, but its the same kinda plugin. The Send channels are the same and the channels "grouped" sended into another mix channel are Ableton groups.
please dont ifgnore! im seriously stuck ive been making kicks for a year anbd still aint getting nowhere i dont understand what anything does even after all this time i still have no clue what to do i have watched tutorial after tutorial but nothing makes sense to me
@@SynderNOfficial "Industry-Ready Hardstyle Kick Processing". In the future we will drop tutorials where we explain how to create all those kick elements from scratch. In the meantime, just use this processing & workflow for your own kicks, as mentioned in the last part of the video: if you make kicks, atleast the processing is going to be good! :)
@@OnPointSamples yeah you're right, my bad, it was even stated in the video it was not going to be from scratch, but i skipped just a little into the video after hearing "how to make a professioal hardstyle kick" and only heard that, plus the dragging of samples into the daw, so i got the wrong idea there
Just keep producing brother, it takes years to develop a professional sound. Jn the meanwhile do keep watching tutorials and any production video you van find on the internet, because it helps in the longrun 👍
@@OnPointSamples i have everything else perfect but the kick its self is just stressful. feel like im getting nowhere but if it takes years as u say i suppose i shouldnt beat myself to the kerb so quick
sorry to say it but, and i'm not trying to hate... but " on point samples " tutorials is like a virus needed to be stopped... I mean creative freedom sure... but every single video / tutorial, is making the over all phase and sound design worst in relation to 1 ability to tranfer to different speakers... 2 you name it.. I don't think anyone can feel that " creative freedom " is more important, than actually end up with music that you can play multiple places and it will sound good... and not just thinking it is, when you sitting solo in you studio feeling like a superstar :) I'm just really againt videos where you tell people " oh look at me, this is the right way " when you only making their music worst and destroying their dreams of ever making pro tracks if they follow these video guides...
All tips in this specific tutorial are being used by many professional artists: - combining crunches - adding softclipper + inflator - making the sub mono Just trying to help out other harder-style producers by showing tricks that are used by everyone in the scene buddy 😉
Drop tutorial ideas in the comments NOW!
Please how to make a good crunch from scratch
Maybe something workflow related as it is pretty important. For example: There are a lot of things to think about here like mixer presets or just presets in general.
I'd like to see a full demo track from scratch using your sample packs
Would like to see your workflow and your approach. Thanks
How to make psycodelic vocals, like the one from Conquer Your Mind - Sub Zero Project
Video explaining the actual science/logic behind the "secret sauce" Inflator trick. Really nice (and a big thank you for it) to know this trick but we only REALLY learn anything if we know WHY this works so well 😉
Cheers!
I’d love to see a short tutorial on how to do „PVC kicks“ like Dual Damage and/or kicks like Adjuzt, Exproz, etc. in general :)
These PVC kicks are mostly created by a lot of resonant peaks, and using the RM knob on FL studio in your sampler. Don’t know if it’s their way of making them but that’s how I replicated them
@@poepjesse thats a cool way to do it
I usually put the kick in e3 mono and pitch it up, since pitching it down makes it sound bad
After that i use an eq to try and make it sound better 😅
@@poepjesse Can you please elaborate a bit more? I'm quite new to making kicks on my own. What is the RM knob? And do you do any additional steps? :)
@@ewolutiondjRM stands for Ring Modulation. It’e a knob in the stock sampler of FL.
@@ewolutiondjI don’t know exactly what it does other than that it seems to boost a specific frequency in a way (as far as I remember), just play around with it.
I'd watch a 5 hour tutorial made by you tbh
And i
Now, my kicks sound like: Da ting go skkkkrrrraaa, papakakaka Skivipipopop and a poopooturrrboom Skrra, tutukukututoom, poompoom
Your tutorials are amazing! Thanks for explaining everything in detail. Ps I've bought 4 of your packs.
Look forward to more content and sample packs
Thanks
Great tutorial! I would like to see how you make both the punch and the crunch from scratch, been having some trouble with those :D
I just bought that "Rawphoric Essentials Vol. 1" and its really fyee 🔥🔥🔥🔥👌🏼
Mixdown please :) how to EQ where to boost, where to reduce for various instruments, how to comp/limit them and make track sound crisp and loud to today standards :)
Good tutorial inspires me every time I watch it.
This is exactly the one❤❤❤
Amazing Video, you make the tutorials that straight way I need to learn
Dude, great tutorial again!!!
Reason why i am really in love with HS production is that fukin kick.Sometimes it takes longer time to have that creamy smooth basy kick than most of demo.Anyway kid keep fire up,ure so simple btw . And thanks ye
Awesome content as always Jim!
Amazingly fire tutorial 🔥
I bought many things from On Point sample HE3 HE2 HE1 Cimeatic vocals, vital presets, and sylenth1, and U CAN USE IT to other genres too! Modern techno Jim should say if he did Modern Techno :)
Bro this is straight 🔥💣, pls do more indepth longer videos? (maybe with synthesis involved) ?
Love your workflow nice job
Bro I'm pretty sure most will watch hours of your tutorials if possible
Nice Tutorial, but can u show this in Ableton?! ;) Thx a lot
Send channels are the same, the three punch channels sent to one channel for example are groups in Ableton, as Soft Clipper you can use Saturator on Soft Clipping mode. Same plugin, wouldn't sound exactly the same, but its the same kinda plugin.
If you know your DAW, you know the tools.
This is more a RAWSTYLE Kick tutorial
cool tutorial
u gotta post more man
hey, I have a quick question, how do you get your tone after building your kick? do you find yourself with a tuner?
Brother.... Judgement day kicksasss!! (SZP & Hardwell)
🙏🥲
you should really try to make some neurpunk dnb tutorials, or any kind of dnb vids .I would really enjoy that. Anyway keep up your work.
Sick video thank you!
How about GPF kick🤧 I bet it gonna be insane🔥
Screech like Zatox From Zatox- Hardstyle Never Dies. The one that i mean comes @1:05
Sick! Sounds a bit like Fraw and Delete type screeches. Got any other recommendations?
@@OnPointSamples Warface & D-Sturb- Synchronised I would like to see you make the whole part :-p( Kick and lead sound) both are insane comes in @ 2:29.
Let's gooo 🔥
Can u make a video how to make a punch out of any recorded sound
any tutorials on fake drops like rebelion etc?
Can you do the same video but for an uptempo kick?
Great tutorials I would love to know how to make the actual punch layers really clean like the samples you use in the video. I struggle to get them to be so clean and cut through the mix
alternatives to misstortion 2 for other DAW users ?, greetings and thanks for your excellent work =)
Misstortion is a free 3th party VST, you can use it in any DAW! :)
@@OnPointSamples perfect thank you =))
Hello, nice video, could you make a video to make the Reverb and the delay ect ect, with just stuck plugins ? It would be so nice ! I just don't see any tutorial on this... like power full lead you now, but just serum, sylenth, and stuck plugins. Thanks you so much :) and have a great day !
ruclips.net/video/c7h7cDXWMw4/видео.html
This is a pretty good tutorial for nice and full reverb and delay. Using it since i found it on ALL my tracks, dont matter what genre.
Adjuzt type of Kickzz ;)
Awesome, and HE3 is nuts. Huge pack. What would you recommend in place of oxford inflator? kinda $$$ rn
@@finnslehrreichelehrvideos213 Yes, as mentioned in the video! :) You can also use a half sine waveshaper instead
@@finnslehrreichelehrvideos213 legend!
how would i make those smooth punchy rumble type tails as heard in da tweekaz friestarter near the end
Please can someone explain how this "ceiling" without any hard limiting works because with my half sine wave and my 2 apogee soft limiters it is just a hug distorted mess with +10 db
Can you use a OTT on the final kick bus to make it more present?
Wouldn't recommend, since OTT changes the phase of the kick. You'll probably screw up your low-end a bit...
I can't download this FLP
Please help
Just wondering how do you pitch your kicks without the transient getting pitched?
"Transient".. I suppose you mean the punch in its entirety. - Lots of ways to pitch a kick..
If you're an FL user, Edison's inbuilt pitchshift/timestretch tool works great with a wide variety of kickdrums. Usually you go by the "Resample -> E3 Mono-stretch" method.
You need your kickdrum to have additional tail length (as in, kick has to be longer than, say 400ms if you make kicks to fit in 150BPM) and has to resolve itself by a proper fade out, and you'll want additional silence afterwards for the best stretch algo calculation because the kick has to resolve itself after every pitch/stretch.
Edison doesn't import sample meta data if you record from your DAW, so it doesn't always know what BPM your stuff is in, but you can made it sync to your host tempo of FL Studio, it will make everything a tad bit easier, and faster in workflow.
Notice the top bar where you see "Sample Rate -> Format -> Tempo" in the top of the UI, and click on "Free" if visible next to the greyed out "Tempo" label.
The shortcut keys to look out for rn in Edison is digits "1" and "4".
"1" is for snapping to every sixteenth note length of a beat in any given BPM "In other words, Snap to Grid".
"4" is for snapping to zero-crossings (Like when a sine wave meets the middle of a straight line after every cycle above, and beyond the line.).
- You can start by importing a kick of choice, and make sure its cut down the sample length so you don't have silence before the kick hits, and you don't need too much silence after the kick fades "Just to save space when saving samples".
Identify the transition between your punch and your tail.
Identify your low end and how the curves are playing out in between transition from punch to tail.
Start by using shortcut key "4" by clicking it once, and use your mouse to highlight the whole tail, and notice as it tries to resolve to a zero-crossing when highlighting.
Play back a few times and listen to how the sound of the tail's starting point reflects when pressing play.
If you hear strange, low'ish clicks then keep looking for a sweet spot that is in dead-center. DC for short.
Once your selection sounds transparent enough for you to start pitching, open the timestretch tool. (Clock icon)
Notice as a window appears, there's a box where you can insert ms amount that will be apply after your processing is applied.
Note the length to the left of the box, this is your highlighted tail's length.
You can write it in the box and copy/paste it, and then just delete it from the box again because you won't use it yet.
Make sure you've set the algorithm(Method) to "Resample" and start choosing a semitone (Pitch Coarse), then start processing..
Resampling shortens/extends the sample length of effected result, so this is where that number you noted comes in handy. Open up the timestretch tool again, and paste it in the box as mentioned..
Make sure algo is set to "E3 Mono" this time.
Make sure the semitone is set to 0 otherwise you'll pitchshift it again.
Once all is checked, process it one more time, and pay attention to the tail's lowend is not skipping a cycle "you don't want a sinewave to make two positive/negative swings, you want it to be positive>negative>positive>negative, at least most of the time".
If your pitch looks correct on waveform, and it sounds good to your ears, you can press "1" and select the first 4 sixteenths, and click/hold once again at the very beginning of your selection, and drag it to the end of the whole sample..
Cut the selection so the new length of your kick is now a whole beat of a bar in your given BPM.
From where you can declick your kick, by zooming in on the end of the sample, and highlight a tiny bit from the end to a "3/4" of a low ends curve, or just to the nearest zero crossing.
The more tail you leave unaffected by fade-out in the end, the better the loop of your kick will fill up the overall sound.
When done so, use "fade out" until a hard, direct resolvement of the end is presented.
Don't use "declick" tool because its not needed for this task, and it doesn't really work that great in some cases to be honest.
I hope that may be useful regardless your comment is 1 month from now. :)
Hello!
The moment I found you from Instagram ads, I had to purchase your packs.
I bought Spire, vital, Sylenth1 preset packs and Hard style essential vol.3 Silver bundle!
These are crazy great!
but I would like to know whether you have any plan to make a start to finish course?
also, if you do not mind, would you be able to make a video on how to make the breakdown part?
I am particularly interested in the track called 'D-Block & S-te-Fan & Headhunterz - Keepers Of Our Legacy'.
If you listen to this track around 2:10 mark, you will find that the break has very great low end unlike other tracks; most hardstyle tracks have just the strong lead with very think low end which makes sense since that is the part before the actual drop. However, I really like how that track had low end instead.
I have been trying to make that low end sound or bass sound, but have not yet been able to recreate it.
Would you be kind enough to try to make a remake of that?
That will be really cool.
Thank you!
Thanks for the kind words brother, means a lot! We will definitely work on full songs start to finish in the near future, stay tuned! :)
Mixing tutorial maybe ?
I noticed that my mixes sound a million times worse in the car and i don't know what to do abbout it.
also i don't know how to mix so yeaaaaah. xD
Great idea!
Thank you so much for this one. Do you remove any of ths sub frequencies when layering multiple crunches? I would of never thought to layer the crunches/basses like that
I think that only works here because of inflator and how these crunches are made
Don't remove the sub if you want them to phase together! If you want to spice up the mids or highs, you can add another crunch layer, and cut the sub.
your methods of writing melodies?
Maybe a stupid question, but how do you get that kind of automation clip in the sample which you use at 2:27. When i drag a sample into fl studio, i don't get that...
How did you get the half sine in the waveshaper?
How do u make it from sample to inside piano roll?
Use nimble kick from nimble tools, it’s a kick pitching plugin
Yes attention span is like donut, hollow :D
THIS! But in Ableton ;D Some parts just don‘t „translate“ :/
What exactly dont translate to Ableton? If you know your DAW, you know what to use to get the same results. Soft Clipper is Saturator with the Soft Clip Mode. Sure, they don't sound exactly the same, but its the same kinda plugin. The Send channels are the same and the channels "grouped" sended into another mix channel are Ableton groups.
hey man, heb je enige tips voor waar je goede hardstyle vocals kan vinden?
O YES
🔥🔥🔥🔥
2:52 What´s his name?
This just made my kick sound really bad
How are you this good and fast and not a famous dj ? Unless you are ?
9:44 enemy you cannot see?
please dont ifgnore! im seriously stuck ive been making kicks for a year anbd still aint getting nowhere i dont understand what anything does even after all this time i still have no clue what to do i have watched tutorial after tutorial but nothing makes sense to me
ye this video teaches nothing but loading samples and processing it, dunno how it got to this point aha
@@SynderNOfficial "Industry-Ready Hardstyle Kick Processing". In the future we will drop tutorials where we explain how to create all those kick elements from scratch. In the meantime, just use this processing & workflow for your own kicks, as mentioned in the last part of the video: if you make kicks, atleast the processing is going to be good! :)
@@OnPointSamples yeah you're right, my bad, it was even stated in the video it was not going to be from scratch, but i skipped just a little into the video after hearing "how to make a professioal hardstyle kick" and only heard that, plus the dragging of samples into the daw, so i got the wrong idea there
@SynderNOfficial Haha all good! Dropping those other videos in the near feature 💪
damn, no vocal doubler 😢
Softclipper is the new vocaldoubler 😎
@@OnPointSamples any non FL alternatives you like for soft clipping?
@@vansteenbergenlaurens
www.gvst.co.uk/gclip.htm
www.vennaudio.com/free-clip/
Try these! :)
@@vansteenbergenlaurens your DAW should have a clipper/saturation plugin on board.
@@stereokel i already use gclip, Reason doesn't have great clipping options unfortunately
Terror kick or something.
Im mean the modern gabber kick.
can anyone help?other than tell me to watch more tutorials because there not helping...for real
Just keep producing brother, it takes years to develop a professional sound. Jn the meanwhile do keep watching tutorials and any production video you van find on the internet, because it helps in the longrun 👍
@@OnPointSamples i have everything else perfect but the kick its self is just stressful. feel like im getting nowhere but if it takes years as u say i suppose i shouldnt beat myself to the kerb so quick
@@OnPointSamples thz for the advice but bro i do appreciate it
First 🫶🏼
gg
distortion "in a very subtile way" full on clipping lol
Hi
WHATSUP!
OR you could just find a good kick...
theres no need to go so fast youre not speedrunning or something
sorry to say it but, and i'm not trying to hate... but " on point samples " tutorials is like a virus needed to be stopped... I mean creative freedom sure... but every single video / tutorial, is making the over all phase and sound design worst in relation to 1 ability to tranfer to different speakers... 2 you name it..
I don't think anyone can feel that " creative freedom " is more important, than actually end up with music that you can play multiple places and it will sound good... and not just thinking it is, when you sitting solo in you studio feeling like a superstar :) I'm just really againt videos where you tell people
" oh look at me, this is the right way " when you only making their music worst and destroying their dreams of ever making pro tracks if they follow these video guides...
All tips in this specific tutorial are being used by many professional artists:
- combining crunches
- adding softclipper + inflator
- making the sub mono
Just trying to help out other harder-style producers by showing tricks that are used by everyone in the scene buddy 😉
You should update your inflator otherwise use less cracked plugins
Awesome video, thx!