Could you guys make more of these, I really need more tutorials to do these more advanced things, I understand creating blocks and everything but more advanced stuff like intro to procedures would be awesome, this video really helped me out
You asked something that im realy wanting, since im trying to make some personal port of the Metallurgy mod to 1.12. But im stucked in this part since i cant mix my metals on furnaces, and i know too little of programing. I realy want a furnace with to slots on input and just one output item. I'ld be very thankful.
Wait so there is currently no implementation of delta time or incrementation? If so then surely incrementing a count biased off delta time and triggering on a >= test would allow for delayed crafting?
Hi! Can you code in MCreator like you can in visual studio? And are there any things you can’t do with MCreator you could with visual studio? Can you make mods like weapons mods, dreams world control mod, and world generation mods like Terra with MCreator?
spent 3 hours trying to figure out what I was doing wrong, turns out I never ticked tile entity when making the block .-. Anyways fantastic tutorial, really helped me not only do what I needed to do, but understand enough to apply it to my own needs!
Small question, given the method shown, how would you set up to have *multiple* items needed to craft an item? For instance, if you needed an Iron Block in slots 1, 2 and 3, as well as the Rose Red in slot 4?
This looks cool but a little bit of constructive feedback. It would be much easier to read the logic if your AND and OR sections were vertical. The horizontal seems to make some lines much too long, this should just be an update to the visuals and not require changing too much of the logic behind them. Love the concept of mod creation in a scratch like system.
Hey I was having a problem. I was trying to make a blast furnace (I know there already in the game in 1.14 but there is no option for 1.14 and I'm using it for a different reason anyways) I wanted to make it so that when I combine coal and iron it would give me steal. I diced to use mossy cobblestone as a place holder, as steal is something I have yet to add (don't know if that matters). I added a button called "forge" to craft it but when I click it nothing happens. Is anyone else having this problem? Dose anyone else might know what I am misunderstanding in this equation? Any info would help. Thanks!
Pylo, could you please link the program you are using to create textures? I am using novaskin and it's pretty annoying because I can't create more detailed textures.
Alright, I followed everything, until for some reason, I can't place what's needed into the set procedure. Other procedures can fit in it, but not the one I need to use. I've tried lining it up and everything, to no avail. Please help...
شكرا جدا علي الشرح بس انا من مصر وبستخدم البرنامج بشكل يومي Thank you very much for explaining, but I am from Egypt and using the program on a daily basis
This was absolutely fantastic! Thank you for contributing! I was wondering how I could make a crafting table with three slots instead of two. Thanks in advance! PS. (I'm new to procedure script. I only work in C#.NET C:)
right clicking the block does nothing... i have all the gui and procedures set up... why doesnt it work? so..... the only way i got it to work was by creating a keybind... (set it to g randomly) once i set a keybind for it i can now use right click to open the block, is this supposed to happen?
Hi i am trying to get a templet like you are useing on the internet taht has 64x32 pixels and i wonder WHER DO YOU GET THEM! they exist no where on the internet
OK What happens of you want the items to stay when you close the gui so the process runs on a timer? I've got that problem, It will not hold the items.
It's quite problematic because we can't see the small texts on the screen, and so I have a new version of MCreator and so I'ts hard to find correspondences.
I did exactly what you did, tho it still says that components is missing or something like that, I checked for any errors very closely and I could not see any, can you please make an updated version of this, or help me?
Can you help me? Because whenever I go to export my mod it says "Porblematic Mods and then under that theres nothing and it cancels the WHOLE thing.Please help if you can.
I did everything the same as the tutorial and it worked, but when I press the button nothing happens, please help me if something is written wrong excuse me because I do not speak English I had to translate in google translator '-'
In the electronics would a lot of components come from 4 or so gates, =, != (invert/not), and, or, xor... pretty much all those give you the logic to build anything and everything... from jk flip flops that slow signals and so much more... so technically you could do similar logic with this I would assume
Greato job!Is it possible to make a container block wich change texture depending on how much stuff is inside?I manged to do that but with block change and lost of the item,and only trigger when i open the block's GUI,im getting crazy :o
Hello , thanks you for the tutorial , but i'm sorry to ask that , why does my gui don't bind with the block inventory that I have enabled . The inventory don't appear in the GUI .
Just close the GUI editor window and open it again. The second time you open it, the inventory will be there. This bug will be fixed in MCreator 1.8.1.
@@Pylo In fact i've already try that but it didn't worked . I'm sure to have follow all the instructions in the video . And yet I reinstalled a clean 1.8.0 mcreator and it is still bugged , don't know what to do .
Hey! so i was wondering if you could add a different custom mob model maker program because techne doesn't work. maybe team up with MrCrayfish and ask him to make one? and also, when i try to make a 3d block it doesn't work. any help? thanks! keep up the good work!
idk what happened, i did exactly what you did, except i added some more slots to make it appear like the normal crafting table and when i tested it the game stopped working somehow
You most likely missed one of the steps. We suggest you to download our example workspace from mcreator.net/modification/42649/fusion-table-procedure-demo and build from there.
hELP. I want to make crafting table that deletes first item and damages the second, but when it's damaged it ends working and I need to use another second item. + I want items to not stay in crafting table when you exit
Help... I did everything according to the tutorial but it keeps saying: “Recompilation has failed because compiler found errors.” and then under “Mods that cause errors” it says: ExtractorInterface (FusionInterface for you)
awsome id ive been having trouble but whatever i think i know the issue anyways could you do a video on how to make customized trees im looking to recreate the entire skyfactory modpack into one so i need some custom trees
I do not know you will answer this but I am a mod, plus a creature is going to have an AI of wolf, but in the version when it turns baby he gets with the model of dog, I used techne.
Could you guys make more of these, I really need more tutorials to do these more advanced things, I understand creating blocks and everything but more advanced stuff like intro to procedures would be awesome, this video really helped me out
This is exactly what I was trying to do for my Gadgets mod. I was doing it completely wrong and wondering why it didn't work. Pylo you're the best.
Nice Tutorial! Could you please make a tutorial about a custom furnace?
It is a very similar process, although right now you can't create delayed smelting, unless you use a tick update even trigger and random possiblitly.
You asked something that im realy wanting, since im trying to make some personal port of the Metallurgy mod to 1.12. But im stucked in this part since i cant mix my metals on furnaces, and i know too little of programing. I realy want a furnace with to slots on input and just one output item. I'ld be very thankful.
Wait so there is currently no implementation of delta time or incrementation?
If so then surely incrementing a count biased off delta time and triggering on a >= test would allow for delayed crafting?
@@Pylo will you add this function?
Plz Custom Furnace
You my friend, are a life saver
Thanks!
Same here - the new procedure area confused me at first but I feel like a master now thanks to you!
@@PyloI got a error idk what to do 'error input a on compare_mcitems' is the error idk what to do I can't save my thing now :(
Mcreator is actually so good. It keeps getting better and better the more I explore it.
How would you add a crafting time to it? Like if you wanted the “fusion” to take 20 seconds for instance?
im still learning this stuff but i believe the tickrate is relative to time in MC
There are 20 ticks in a second.
@@masn7198 I believe that this tickrate can be changed. By default, however, it is 20 tps.
when I open mcreator, it stay in "loading workspace data", wich I do
Open a support ticket on our issue tracker (mcreator.net/tracker) and we will help you out.
Portuguese: Oi krozen hahahahhaha
English: Hi Krozen hahhahahah
(simple translation)
@@Pylo hi bro I'm an italian guy and I want to learn something more about modding with mcreator, so can we chat on telegram for some informations?
This is so cool, thank you for the tutorial! Keep it up, that's awesome!
Is this system expandable? Since i would really like to make a full crafting table!
Molten9678Dash Of course it is, you just need more slots and more checks for blocks in the crafting procedure.
This is the best program of mods i've "EVER SEEN"
Thank you so much, with this tutorial I can make everything I want!
Glad you liked it :)
@@MysteriousWolf Lol!
@Pylo works this also for the new version of MCreator ??? Pls replay
Sry for my English
It does, this page might help too: mcreator.net/wiki/making-guis-slots
lemme help ya: @pylo does this work for the newer version of MCreator too??? Pls reply
aaaaaah, thank you so much. You solved all the problems I had with my crafting table
Hi! Can you code in MCreator like you can in visual studio? And are there any things you can’t do with MCreator you could with visual studio? Can you make mods like weapons mods, dreams world control mod, and world generation mods like Terra with MCreator?
can you pls tell me how to change the hitbox from custom mobs please i have problems with it and the this.setSize(0.6F, 1.95F) doesn't work at all
Hi, I don't find the code block "get item from slot X of block at : x y: y z: if it has inventory", what replace it in MCreator 2020.4 ?
Me too with 2021.1 - Also the comparator part is missing or changed.
Nevermind, I've worked it out
Is there a way to open the normal default Minecraft 3x3 Crafting Grid with a Prodecture?? I want to make a Craftingpad like in the Inventory Pets Mod
Finally they made a tutorial
Ну что я могу сказать, Спасибо! Очень пригодилось!
И я
у меня не работает хоть я и делал как показано
@@_Rediska01 Потому что надо слушать ещё
This helped a lot! Thanks!
spent 3 hours trying to figure out what I was doing wrong, turns out I never ticked tile entity when making the block .-.
Anyways fantastic tutorial, really helped me not only do what I needed to do, but understand enough to apply it to my own needs!
I do it on MCreator 2020.1 but there is no == operations
Small question, given the method shown, how would you set up to have *multiple* items needed to craft an item? For instance, if you needed an Iron Block in slots 1, 2 and 3, as well as the Rose Red in slot 4?
Amazing Tutorial! But I Have 1 Question How Do I Make It To Have More Input Slots?
What procedure plug-ins did you use ? I can’t find the player procedures that I need
i don't find the block procedure : "get item from slot 0 of block...". Can you help me ?
You are an amazing human being
This is so great! can't wait until more updates came out! :D
Thanks so much I’ve been looking for a tutorial like this for so long!
OMG. I can make amazing mods with this!
umm
does it not work on 2020.1?
I don't have "block actions" can you make an updated version for 2020.3
Tellement bien ce logiciel, tellement de possibilités ! Perso je l'utilise à fond pour la création de mon mod sur ma chaine RUclips :)
This looks cool but a little bit of constructive feedback.
It would be much easier to read the logic if your AND and OR sections were vertical.
The horizontal seems to make some lines much too long, this should just be an update to the visuals and not require changing too much of the logic behind them.
Love the concept of mod creation in a scratch like system.
Ok
i did this and it worked, But When the output slot was full and the button was pressed the input items would still go away is there a fix for this
this seriosly needs an update the procedure codes are different now
Hey I was having a problem. I was trying to make a blast furnace (I know there already in the game in 1.14 but there is no option for 1.14 and I'm using it for a different reason anyways) I wanted to make it so that when I combine coal and iron it would give me steal. I diced to use mossy cobblestone as a place holder, as steal is something I have yet to add (don't know if that matters). I added a button called "forge" to craft it but when I click it nothing happens. Is anyone else having this problem? Dose anyone else might know what I am misunderstanding in this equation? Any info would help. Thanks!
I realy needed this for my mod sorry for the bad spelling
A furnace type machine? Like Ender io alloy smelter, or even Sag mill? Are either of these possible??
How do I make a crafting grid in an item?
You can assign open GUI procedure to the item, but inventory binding for items is not possible yet, but will be supported in future updates.
how do you make a different shaped block? like candles grinders and enchantng table armor stand etc
you would need to model it in blockbench. thankfully its not that hard and is super easy to import into mcreator.
super duper helpful !!! thanks alot !!!!!!
thanks for guide!
Pylo, could you please link the program you are using to create textures? I am using novaskin and it's pretty annoying because I can't create more detailed textures.
We use GIMP for most of the texture work.
Thank you so much man. It will be now best for my food mod than doing all in craft tables!
How do i make it show up as an options when making a recipe?
Alright, I followed everything, until for some reason, I can't place what's needed into the set procedure.
Other procedures can fit in it, but not the one I need to use.
I've tried lining it up and everything, to no avail.
Please help...
Jeremy Charron same here
But there's no "==" Logic operation i my mcreator
Desmonetização btw I tried everything and it dose not work
@@voidfirez9394 thats sad
Acho que a versão e alguns elementos mudam dependendo da versão :(
me too i thing we have newer version
شكرا جدا علي الشرح بس انا من مصر وبستخدم البرنامج بشكل يومي
Thank you very much for explaining, but I am from Egypt and using the program on a daily basis
correction: no need for "but" (just helping)
This was absolutely fantastic! Thank you for contributing! I was wondering how I could make a crafting table with three slots instead of two. Thanks in advance!
PS. (I'm new to procedure script. I only work in C#.NET C:)
i was wondering the same!
right clicking the block does nothing... i have all the gui and procedures set up... why doesnt it work? so..... the only way i got it to work was by creating a keybind... (set it to g randomly) once i set a keybind for it i can now use right click to open the block, is this supposed to happen?
This is an amazing tutorial!!!! Thank you!!!
how do i make a crafting recipe for normal crafting table for a custom item????
Is there some way how can I make something timed? Like a "wait 4 seconds" puzzle in the procedure. Thanks for help.
Right now, this is not possible, but it's a feature that is planned to be implemented in the future updates.
MMG Miš Maš Games Scoreboard timers.
It is possible check the forum with one of my posts.
Hi i am trying to get a templet like you are useing on the internet taht has 64x32 pixels and i wonder WHER DO YOU GET THEM! they exist no where on the internet
Is this outdated with the most current version? I can't find a lot of these procedures
thanks man you explain very well
Is a posibility to create a backpack with this version of MCreator if is this posibile you can help me, if not try to add this in the new update
Thanks you very very very very much for this tutoriel !!!!!
How do you line up GUI stuff? When I try to do it always becomes a weird shape or they get inside of each other.
You can try rearranging it until it looks nice. We will add the grid system and improve the GUI editor in the future updates.
Thanks!@@Pylo
what photo edditor was this agin. Sorry i couldn't understand what you said becuse of the acent
Can u do tutorial about Crafting Table that can only craft certain items :D
but this is it..
did you find one?
@@Nekonesse its not though
@@KodakFiNaliZe how is it not
@@Nekonesse exactly it is otherwise u could just use a simple crafting table what's the need of custom
OK What happens of you want the items to stay when you close the gui so the process runs on a timer? I've got that problem, It will not hold the items.
It's quite problematic because we can't see the small texts on the screen, and so I have a new version of MCreator and so I'ts hard to find correspondences.
Other tutorials on this page might help you: mcreator.net/wiki/making-guis-slots
I did exactly what you did, tho it still says that components is missing or something like that, I checked for any errors very closely and I could not see any, can you please make an updated version of this, or help me?
Can you help me? Because whenever I go to export my mod it says "Porblematic Mods and then under that theres nothing and it cancels the WHOLE thing.Please help if you can.
I meant *Problematic Mods*
this is awesome thank you for sharing :))
I have a question-How do you create a crafting table that multiplies how many items you get?I need this for my mod-TUC-(The Uncraftable Craftables)
Nevermind I figured out how-I think-I haven't tested it yet though But thanks I keep forgetting that is how you do it so I watch this video ALOT!!!
I did everything the same as the tutorial and it worked, but when I press the button nothing happens, please help me
if something is written wrong excuse me because I do not speak English I had to translate in google translator '-'
Me too, do you found a Solution ?
I don't know if you can do this in 1.8.1 but can you make a furnace?
Will There be analysis of other gates?
In the electronics would a lot of components come from 4 or so gates, =, != (invert/not), and, or, xor... pretty much all those give you the logic to build anything and everything... from jk flip flops that slow signals and so much more... so technically you could do similar logic with this I would assume
what software are you using? fot the textures
Greato job!Is it possible to make a container block wich change texture depending on how much stuff is inside?I manged to do that but with block change and lost of the item,and only trigger when i open the block's GUI,im getting crazy :o
Im trying to make more of a furnace. Any tips?
can u put the procedure download as a ptpl file plz, if not its fine
(im guesssing not cuz its kinda late)
Hello , thanks you for the tutorial , but i'm sorry to ask that , why does my gui don't bind with the block inventory that I have enabled . The inventory don't appear in the GUI .
Just close the GUI editor window and open it again. The second time you open it, the inventory will be there. This bug will be fixed in MCreator 1.8.1.
@@Pylo In fact i've already try that but it didn't worked . I'm sure to have follow all the instructions in the video . And yet I reinstalled a clean 1.8.0 mcreator and it is still bugged , don't know what to do .
Hey! so i was wondering if you could add a different custom mob model maker program because techne doesn't work. maybe team up with MrCrayfish and ask him to make one? and also, when i try to make a 3d block it doesn't work. any help? thanks! keep up the good work!
I cant continue from 5:48 because i cant but whatever the thing in 6:00 is called in that slot, can i get some help?
Am i able to make a custom HUD using mcreator?
idk what happened, i did exactly what you did, except i added some more slots to make it appear like the normal crafting table and when i tested it the game stopped working somehow
one question , i wont if is possible, set block position (or schematics) like wither or golem spawn or portal
i find it! block set pozzz
hello, i have a problem, my custom mob not march :'(
My craft button does nothing, nothing shows up in slot 2. Any ideas on what went wrong?
You most likely missed one of the steps. We suggest you to download our example workspace from mcreator.net/modification/42649/fusion-table-procedure-demo and build from there.
Everything on the example workspace is identical to my mod, yet it still doesn't work.
can you make an updated version for 2020.3
hELP. I want to make crafting table that deletes first item and damages the second, but when it's damaged it ends working and I need to use another second item. + I want items to not stay in crafting table when you exit
Say I wanted to add more item requirements (not just 2 items) How would i do that?
i dont quite know but i think all you need to do is do what he did but more times
@pylo I don't have some of the gates
it doesnt work on the older version of mcreator since there are none of these things with the "[ ] == [ ]"
Thank you very much you save my life !
What if you wanted to make it like this:
You've have two items - and both convert those items into other items?
How can you make advanced movement like double jump or dash?
Help...
I did everything according to the tutorial but it keeps saying:
“Recompilation has failed because compiler found errors.”
and then under “Mods that cause errors” it says:
ExtractorInterface (FusionInterface for you)
Please open a support ticket over at mcreator.net/tracker with the entire error log (console contents).
I don't know if this is just my pc but it crashes when i try to open the ui
Is it possible to change version minecraft with the latest version of m creator?
Oh my god, thanks you so much. I love this video.
VERY COOOOOOOL!!! your amazing!
awsome id ive been having trouble but whatever i think i know the issue anyways could you do a video on how to make customized trees im looking to recreate the entire skyfactory modpack into one so i need some custom trees
can you do a custom torch?
I do not know you will answer this but I am a mod, plus a creature is going to have an AI of wolf, but in the version when it turns baby he gets with the model of dog, I used techne.
Hello Pylo,i'm dreaming about armor with custom model,can be this added in future updates?
@Brendan Tuffy it is already. you should import armor texture