How Nature's Prophet's Wrath Of Nature Actually Works
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- Опубликовано: 25 фев 2023
- In this video I go over Nature's Prophet's ultimate, Wrath of Nature. This was requested a good amount, so I thought it would be helpful to make a video on it. I go over things like how the jumps work, and how it determines what it jumps to around the map. I also touch on things like the damage it deals as well as the Aghanim's Scepter upgrade. I hope you enjoy the video, and thanks for watching!
Here's a playlist of these videos where I take a deeper look into the mechanics of something that I think is widely misunderstood, confusing, or just interesting - • How Crystal Maiden's F...
I'm going to try to start streaming more often. I mostly play 4/5 in the immortal bracket. If that sounds like something you might enjoy then check out the stream, thanks :3 / zzadrianzz_ - Игры
Really cool. Standing by for "How Earth Spirit's Magnetize Actually Works".
Think of it as a plague, which starts with the units directly hit by the AOE of Magnetize, and that you must use Stone Remnants to spread them to other units.
The Magnetize buff serves three purposes, one is to deal damage per second, the second is to check for nearby Stone Remnants within 500 distance, and the other is to spread the slow from Boulder Smash and the silence from Geomagnetic Grip equally to all units that have the Magnetize debuff, REGARDLESS if they were actually hit by Earth Spirit's boulders.
Do note that the stun from Rolling Boulder isn't spread, bcuz too OP for Valve, I guess. Also Magnetize pierces Spell Immunity, both on cast and spread, but it's a dispellable debuff and the slow and silence from ES' other abilities do not pierce BKB in this way.
@@hellatzeits a strong dispel for every tick of the explosion
But it has a small backlash which kinda like sacrifice a portion of your hp for a dispel
@@hellatze strong dispel on every tick, deals magic damage to yourself and enemies, if you have magic res, less damage to you thats pretty much it, thats why people used to get bracers for a short time on slark when they have magic res, but anyhow every tick with dispel everything that can be dispelled thats it
@@hellatze its a percentage buff
The larger hp the creep has the better
= damage and hp increase by given percentage based on the ability's level
Oh please yes
Also do note that the damage is increased by 10% in a geometric sequence, not an arithmetic sequence.
This means that instead of the percent being stacked additively, it is stacked multiplicatively.
For this example, let's say Valve nerfs NP so hard that his ult now deals 100 base damage.
- - An arithmetic sequence would continually add the 10% damage, so 0% increase on first unit, 10% on 2nd (110 damage), 20% on 3rd (120 damage), and so on. You can clearly see a pattern of the damage increase being added by 10% (or 10 damage) per unit hit, which makes it an arithmetic sequence.
- - Now in a geometric sequence, the 10% is multiplied to the previous unit hit. This means that the 1st unit hit takes 100 damage, and the 2nd unit takes 110 damage, and so far it looks like the one in the arithmetic sequence. But because this uses multiplication instead of addition, the 3rd unit hit actually takes 121 damage (11% damage) because 10% of 110 damage is 11 damage (10% of 11% is 1.21%, so it's 12.1%), and then added to itself for a total of 121 damage.
- - This means that unlike the arithmetic sequence where the 4th unit would've took 130 damage, here it takes 132.1 damage, because 10% of 12.1% is 1.21% and added to itself makes 13.21%, and then the 5th unit takes 145.31 damage (10% of 13.21% is 1.321%, add them up for a 14.531% overall damage increase), and so on and so forth.
This should explain why the damage values shown at 1:09 look kinda off, and the numbers don't end in a zero, as you would expect from an arithmetic sequence.
🤓
Ah I see
Nicely put and good contribution given as additional info for the video.
@@jepp69 LMAO
@@jepp69 i will touch you
I love your videos because you don't put background music. Thanks for that
I love the direction your channel is going. Learning how to properly deal damage using this ability is going to be so useful in pubs. I love the warding tip too! Keep up the great work. 👌☺️
This is probably the first video where i already know all about the skill without learning anything new in the video. But all of your videos have been really educating and I learned something new every time. Keep it up! You got my subscription.
Dude you are the goat. I've been playing this game for years and never fully understood the pattern. I had an idea but not this deep :P
Do one about spectres dispersion, very simple at first but confising
Basically, a percentage of the damage you have taken is reduced and mirrored to the each target within the 400 radius around you. So say you take 100 damage from any source, then you take 80 damage in total and each enemy within 400radius takes 20 damage(%20 at max level without the talent). Targets within 400 and 800 radius also take damage but diminishingly with respect to how far they are. Targets further than 800 radius are unaffacted. Keep in mind radius is only important for the reflection. The damage reduction is independent of the range the damage is coming from.
% of damage that spectre take is absorbed and also applied back to *each* enemy around her. Inside 400 circle enemies take full damage (20% or 25% with talent). Then damage received is decreasing proportionally until 800 range. Enemies further than that take no damage at all. Not sure if it's worth 6 min video :)
HOW IS IT CONFUSING?
It's just Blademail hit for everyone around you.
I love these videos, please never stop! I'd like to see NP's shard as well
We all love your videos man! Keep it up!
Informative as always, the effort you put really shows bro. Maybe one on Morph attribute shifts?
Again a great video, I'm really glad you create content. Please keep up the good work, I love it and you rock it! :)
Thank you for the kind words! :]
this is one of my main pick in Ability Draft, thanks for clearing things up
These videos are so helpful been wondering this forever ty! Keep it up!
Thanks! :D
Great work as always! Would be cool to get a well explained guide on how creep and tower aggro works, there's some stuff out there, but an updated version would be nice.
Yes we need tower aggro explained
18 targets is something I never knew. I'll keep that in mind instead of automatically casting far from team fights. Nice video.
Very useful video with a simply explanation/ Keep doing it man!
Thank you! Glad you found it useful!
Here are some good interactions with Wrath of Nature
*Warlock's Fatal Bond* is insane when it comes to maximizing the burst damage from WoN. While the skill itself does work on any AoE/Cleave mechanics, Fatal Bond disregards distance and any retreating units under the spell will receive a huge percentage of the burst.
*Zeus/Spectre/Bounty/Slardar Ultimate* is a pretty revealing spell. Benefits super well for WoN to bounce on, it makes it easier for NP to gain some extra damage without relying on vision. Of course, Invoker's Sunstrike is a happy little mention since there are instances where the skill managed to trigger WoN bounce, yes it exists.
*Summoned Units* are NP's favourite toy, especially when large number of units under vision actually maximizes NP's bonus damage. It benefits the Hero, but in many cases prevented your WoN's burst capability since the bounces are wasted on the existing summons. The trade can be good or bad depending on the situation and intentions, with the amount of NP games appearing left and right the results are way too varied to make a conclusion.
This is probably the best dota channel Ive ever found
Thank you! :]
Very informative, i thought it was random all these years.... what a casual
6 months late, I learned nothing because I'm an np spammer, but also I see nothing missing. This video covers it all!
Excellent videos, keep it up! Would love to see one on how Lotus Orb actually works...
Yet another day of very informative and high quality content sir ✊ and day 2 of asking on how holy locket works and it's uses on heroes that has healings skills like abbodon's broken heals 😇
Cool another interesting video again, keep up man
Finally, someone did it. You are a big chad dude. Well done
i was def gonna ask for this one
Maybe a good topic next would be "Magnetize" from EarthSpirit
or
More depth about "Dispel" and buffs that can and can't be dispel
As always very high quality and informative video
Thanks!
Best Dota 2 youtube contents ever! Keep going that please.
Really awesome again, thx alot
Another amazing vid
Keep it up man! You’re making the world a better place with these videos (Dota world)
i hecking LOVE these vids
I love would love too see 2 core things. Irrelevant to heroes. Which side of the map has the advantage, camps, camera angles and other factors.
I would also love to see a video on which team would win first if a game was left untouched with no heroes, just let creeps infinitely chip away at each other until win.
I think both of these would be very interesting videos for all of your audience. :)
Cool ideas, thank you!
Really good videos! Awesome!
I learn so much even tho I stop playing dota 2 for 8 month ago, I might comeback playing again
Can you do Rubick's Ultimate Passive? And maybe negative status resistance in general? I feel like some stuff works and some stuff doesnt. Likely a bunch of niche cases as well.
Thanks for the great vids!
Great videos. An explainer on damage type (phy, mag, pure) interactions with sources of damage reduction (armour, magic resistance, damage blocks, negative armor and negative magic resistance) and damage amplification would be a good watch.
You can actually learn about this in the Learn section in Dota
Great job!😊
4-5 years playing Dota2 and only now I fully understand how it works, thanks!
Thank you very much! It's what dota community needs
U make best videos bro keep it up!!!
Can you make bristleback next how his third spell works on dps and when unit dies
Very cool dude ty!
Nice! New upload!
New thumbnail is much nicer!
Keep 'em coming! 😎
Highly useful great!!!
Nice video! Could you also make an explanation of Grimstroke's ult and how it applies abilities of different heroes? e.g. Nature's Prophet ult multiplies itself when hitting and so on.
If you use the wrath of nature onto the target is bonded with grimstroke ult, then you get two ulties. If you use it on the ground or any other unit, then you get one ulti. It does not matter if it bounces on the bonded unit only the first target is important
Nice video and cool informations.
Is there a specific pattern how cask jumps?
Dude thank you!!! I literally had no idea how it worked!!!!
Man you are amazing, than kyou for your insight :)
Thank you so much!
Amazing, Keep it up!
Thank you!!
Please do stuff regarding Spell LifeSteal items, and anti healing items like Skadi, Spirit Vessel and Shiva's Guard. Since Razor, Viper and Leshrac became popular. It would be interesting know how it interacts with stuff like reflect damage. :)
Thank you for the informative vids.
Great ideas, thank you!
let's goooo new adrian vid
great job, subscribed
Thanks! :)
Earth Spirit's Magnetize, Earth Shaker's Echo Slam, Visage's everything would all be very cool
It's possible to choose to where the ult goes starting from the mid lane?
Love the video as usual, however may I point out some things you might not have mentioned:
I believe you didn't mention the Max damage a single target, the 18th target will take - with and without the damage increasing talent.
Also, how long the damage lasts that NP gains if a unit is killed by WoN
50 secs
Can you do Kunkkas ghostship, particularly the ”rum” effect that delays ally damage taken, especially in a Ghostship Fleet where the rum can run over teammates more than once?
Oh man !! thank you.. that's was helpful..
Bro u have alot of content.. just keep making videos like this.. u can make videos of like hundreds of abilities
warding tip is simple still very useful, especially for beginners
1:19 didn't expect that one 😂
the smartest small dota2 channel ever
Thank you!
Thank you!
Wow amazing video
Do one about how wisp's tether/healing works
Finally someone explaining this
RUclips just randomly rcmnd ur video and bruh. U have my subscribe"! Nice content
Thank you! Glad you found it :)
Do a break down of passive physical damage like slardar bash, sniper headshot
does faceless void bash works the same as shull basher?
Great video!!! Earth spirit!!
Enigma Eidolon bro how that dude multiplying
Your vids are great man! Id love to know how exactly Phantom Lancers Doppleganger works. Can the illusion thats supposed to take 100% dmg like your main hero be bound to a hotkey that would work on it every cast? stuff like that :)
Look into control groups
Bsj has a good video on illusion heroes
I love you man ❤ i play this hero for years and not sure how his ult work s ty
Wow very informative , do morphlings attribute shift next time pls sirr..
he turns his agility into strength, or his strength into agility. This can cause morph to get a lot of health, or extra value from regen.
honorable mention could be : you can break linkens globally to help out your team like LC who wants to duel someone with a linkens (by using wrath of nature directly on the linkens guy)
Nice!
very nice sir
thank you sir :)
You should have at least 100k subs or more
Thank you this really helps for RATTING!
Do wrath of nature interacts with linken if it was targeted on the ground and hit the first hero with linken?
Can you do one for ember spirit remnant interactions with his other skills?
hows bristleback's back is actually working? for example if you are chased by arc warden spark do you turn your back on him or the spark?
dat last insight about ward detection 🤤
What is the difference between targeting the ground or an enemy? Do you lose one jump because you targeted the ground? I counted in the video and when you target the ground, a total of 17 enemies get hit. Can you update us on this?
If that's the case, then it's like hoodwink's acorn shot?
please do Magnetize next or that Armlet toggle bullsheeeeeet
Have you done Tower and Creep aggro AI yet?
Tnq very much
Can’t wait to see witch doctor’s maledict explanation.
it ticks a bunch of times, dealing a percentage of the health missing from when it was first cast. It also does a very tiny amount of base damage which disables blink, and makes you purple.
Can you do a video on how Earth Spirit's Magnetize works?
This dude is on to something
Is there a consistent way to know for sure if a root will disarm? Some roots disarm (without saying ANYWHERE that they disarm) and others don't (atos being a prime example). Some people told me all roots disarm (which is obviously wrong), and another told me all roots except atos disarm (which is also wrong).
Yeah this is kinda a confusing thing. As far as I'm aware I don't think there's any way to know for sure if a root will or will not disarm unless it explicitly says so, or if you know from experience.
Disarming roots were formerly known as Entangle, but I think that terminology isn't used nowadays officially.
This could be a good thing to go over in a video 🤔
would like to know about orb effect interactions (what is an orb, do illusions get orb effects, etc)
Orbs no longer exist in dota, but the terminology is still used. Orb is an old term from wc3 where unique attack modifiers would be displayed by an orbiting sphere around your character. Previously, you couldn't have multiple orb effects - you would have to choose between lifesteal, desolator, skadi, or orb of venom, as having one would cause the other to not apply its effect.
In addition, OD's arcane orb, Viper's poison attack, and AM's mana break (to name a few) were all "unique attack modifiers".
"Orb walking" is the technique of manually using your toggleable attack, such as Clinkz's Searing Arrows, or Viper's Poison attack on an enemy.
If you do this, then despite it being tied to an auto attack, creeps will treat it like you are just casting a spell, and not aggro to you. This technique is very powerful when laning.
This does not work if you simply toggle it on and right click someone though.
Illusions do not apply desolator, skadi, maelstrom. They do not benefit from purchased lifesteal. However visually it will look like they are,
Mana burns from diffusal blade are reduced on illusions. AM's mana burn is also reduced on illusions. Illusions cannot use Searing Arrows, Poison Attack, Chilling Touch, Impetus, Arcane Orb, but they will inherit Dusa's Split Shot, if toggled.
Next: how bara bashes work and why enemies are more likely to trigger it
ty sir
Visage Gravekeeper Cloak next pls
Death prophet ult next!
Shadow Demon’s shadow poison is complicated to calculate damages
Bro before 5 stacks, its just shit. After 5 stacks, it does a lot of damage
Do a video about Earth Spirit's Magentize, it's quite confusing to some and pretty sure underutilized imho
its an aoe dot. when someone affected by it comes into contact with a stone remnant, the spell is refreshed and can hit new targets if theyre close enough. thats it
nice
Hey Dude.. how about void's 2nd skill. time dilation how it works and how to maximixe its potential. thanks :)
void applies a debuff to everyone within 775 radius, causing their spells to cooldown 2.5x as slow while it is active. Once it expires or is dispelled, their cooldown begin to recharge at normal speed. It also slows movement speed and does minor damage over time for each spell you have on cooldown.
It is best used after time walking in and delaying the recharge of short cooldown disables, cancelling blink daggers, or to cripple enemies that are reliant on mobility spells, like weaver, pangolier or windrunner.
@@runeheal thanks man. really appreciated it. :)
Do a video about how trample works (Primal Beast)