DECALmachine 2.9 - Material Overrides

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  • Опубликовано: 4 ноя 2024

Комментарии • 33

  • @HDreamzCG
    @HDreamzCG 11 месяцев назад +1

    Glad to see that development keep going

    • @MACHIN3
      @MACHIN3  11 месяцев назад +2

      HyperCursor is my main focus and has been for the past 3+ years. But mostly in silence for various reasons. But of course I keep my existing products current. Blender 4 introduced various changes that required more work to get DM going properly, and so I took some extra time to add new things as well, two of them in response to user inquiries and suggestions, like trim sheet snapping and material overrides.

  • @FAK3_US3R
    @FAK3_US3R 11 месяцев назад +7

    can you make a tutorial on how to make this type of model with your add-ons?

    • @MACHIN3
      @MACHIN3  11 месяцев назад +8

      Yes, next year after the HyperCursor release is out.

  • @stevegoodman4290
    @stevegoodman4290 11 месяцев назад +1

    Caution: Too HOT to Handle!😎🤠🥵

    • @MACHIN3
      @MACHIN3  11 месяцев назад

      🔥🔥

  • @giovannimontagnana6262
    @giovannimontagnana6262 11 месяцев назад

    I bought this addon few months ago. I still have to tey this update but already the previous version is amazing

    • @MACHIN3
      @MACHIN3  11 месяцев назад +1

      It's not out just yet, but should go out this week finally. 4.0 brings some significant changes requiring a legacy asset update, but I have taken care of most of it now (I hope).

    • @giovannimontagnana6262
      @giovannimontagnana6262 11 месяцев назад

      @@MACHIN3 you are a legend man. I bought also mesh machine which is a fantastic tool. Wish you could make more tutorials ☺️ your contents are gold

    • @MACHIN3
      @MACHIN3  11 месяцев назад +2

      Thanks for your support mate, much appreciated. I need to get out HyperCursor, then I will switch to making a lot more art/design again, and will record plenty of it. I've only been working towards this moment for 7 years now 😅🦾

    • @giovannimontagnana6262
      @giovannimontagnana6262 11 месяцев назад

      @@MACHIN3 keep doing the good job. It's thanks to people like you that Blender Community is growing day by day ☺️

  • @bohdan_lvov
    @bohdan_lvov 11 месяцев назад +1

    That's bloody awesome! Love it.
    I haven't used DecalMachine in a while, so tell me: is it currently possible to edit trims and decals on the second UV channel?

    • @MACHIN3
      @MACHIN3  11 месяцев назад

      I'm not sure what you mean by that.

    • @bohdan_lvov
      @bohdan_lvov 11 месяцев назад

      @@MACHIN3 well, basicallyI have a model which is covered in tiling texture and it is mapped on the first UVSet. I have a second one which is controlling how the trims would be mapped. The difficulty is that it has to be a single shader for use in Unreal, so currently I can use DM for mapping the trims, but then I have to manually change the order of UV sets. I wondered if there's more elegant solution.

    • @MACHIN3
      @MACHIN3  11 месяцев назад

      There has been an option in the addon prefs for a loooong time, where you can set which UV chanel to use for trim detail, and which for box/tiling textures. Is that what you mean?

    • @bohdan_lvov
      @bohdan_lvov 11 месяцев назад

      @@MACHIN3 YES! Thank you, never seen it before

    • @MACHIN3
      @MACHIN3  11 месяцев назад

      I know I made it in response to someone asking for that ability, maybe it was you?

  • @MIHAO
    @MIHAO 11 месяцев назад

    you rock

  • @HalitHarun
    @HalitHarun 11 месяцев назад

    this is great. When will this version be released?

  • @abonil875
    @abonil875 11 месяцев назад

    When will add on be available in version 2.9?

  • @DominikV235
    @DominikV235 11 месяцев назад +1

    Works with 4.0.1?

    • @MACHIN3
      @MACHIN3  11 месяцев назад +3

      DECALmachine 2.9 brings Blender 4 support yes.

    • @DominikV235
      @DominikV235 11 месяцев назад

      but still not on Gumroad?@@MACHIN3

    • @MACHIN3
      @MACHIN3  11 месяцев назад +1

      a preview is a preview