How To Build A Nuclear Facility In 1 BLUEPRINT - Satisfactory 1.0

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  • Опубликовано: 10 дек 2024

Комментарии • 74

  • @TotalXclipse
    @TotalXclipse  13 дней назад +3

    Download Star Trek Fleet Command for FREE now here: bit.ly/3OgGoGB to support my channel and enter the promo code CRUSHERS to unlock 2 FULL officer unlocks AND more for FREE. See how to claim CRUSHERS here: startrekfleetcommand.com/celebration/

  • @WackoMcGoose
    @WackoMcGoose 12 дней назад +49

    Yes, definitely want to see the other two halves of it, both Spicy Green Goo recycling _and_ Spicy Blue Goo recycling!

    • @TotalXclipse
      @TotalXclipse  12 дней назад +4

      Spicy blue recycling won't be possible in a blueprint. As you can't fit the QE in it.

    • @WackoMcGoose
      @WackoMcGoose 12 дней назад

      @@TotalXclipse Hmm, true. Apparently you can _diagonalize_ the encoder to make it fit, but then your entire blueprint will look funny...

    • @TotalXclipse
      @TotalXclipse  12 дней назад +2

      @@WackoMcGoose hmm might be able to do it then

    • @thundergamergd
      @thundergamergd 12 дней назад

      ​@@TotalXclipsewouldn't you have t3 blueprint designer by the time you have the quantum encoder.

    • @TotalXclipse
      @TotalXclipse  12 дней назад

      @@thundergamergd You wouldn't but the Quantum Encoder doesn't fit into it normally - though the suggestion of placing it diagonally might work

  • @davehartt
    @davehartt 11 дней назад +14

    If it has not been said yet, I would suggest using a number / letter system for your blueprint mapping. 3B is easier than "column 3 row 2".

    • @TotalXclipse
      @TotalXclipse  11 дней назад +6

      That's fair and what I'd prefer to do - but we don't have access to letters in game other than P

    • @Map1eTh0rnn
      @Map1eTh0rnn 9 дней назад

      @@TotalXclipse I know it's not ideal but you could do 1-5 and 6-0 or 0-4 and 5-9. That way you can say 49 instead of 44.

  • @msw10100
    @msw10100 12 дней назад +23

    Awesome, thanks! Super easy to follow, as always. And yes, please do a waste recycling video when you get a chance!

  • @wmwho
    @wmwho 12 дней назад +6

    Your timing is amazing! I was just wondering if this was possible with the Mk 3 designer, and you went and did it on the Mk. 2. Thanks!

  • @Spartacus13x
    @Spartacus13x 12 дней назад +8

    Could further simplify this with the Iron Pipe alternate if you didn't want to mess with coal and steel.

  • @NightHunterClaws
    @NightHunterClaws 12 дней назад

    Just set up the previous layout a week ago and the trains for it. Missed it by a week, but I will absolutely be building this one next time I play. Way more space efficient.

  • @alecfiggins9251
    @alecfiggins9251 4 дня назад

    You have opened up my eyes to the true potential of blueprints... holy cow

  • @vashlex
    @vashlex 10 дней назад +1

    Ficsit approves playing Fleet Command during your (one and only) 5 minute toilet break.

  • @theiranianputin2770
    @theiranianputin2770 7 дней назад

    Very nicely done.
    Thanks Total

  • @chasing_tail_rv
    @chasing_tail_rv 6 дней назад

    Yes please, MORE !!! This was really good.

  • @shoeless5678
    @shoeless5678 11 дней назад

    Definitely wanna see the waste processing!!

  • @Reuben-ny3
    @Reuben-ny3 11 дней назад

    That's a beautiful factory.

  • @Outer_GMD
    @Outer_GMD 12 дней назад +4

    hi i like and enjoy satisfactory

  • @tasoth
    @tasoth 12 дней назад +1

    That's pretty cool

  • @MrVamp221
    @MrVamp221 12 дней назад +1

    Would love to see the waste side as well if you could please. :-)

  • @michaelwesten4624
    @michaelwesten4624 12 дней назад +2

    this is so much more confusing when you cant see the little input and output icons like in factorio. it hurts my brains more

  • @Aretinvondragenfels
    @Aretinvondragenfels 11 дней назад

    I would love to see a recycler build, please

  • @Bananus069
    @Bananus069 6 дней назад

    Process the goo!

  • @dannytolley3778
    @dannytolley3778 12 дней назад +7

    This is not the epidosde 4 you're looking for ;)

    • @dannytolley3778
      @dannytolley3778 12 дней назад

      p.s. Amazing work buddy, as always, keep it up!

    • @TotalXclipse
      @TotalXclipse  12 дней назад +3

      🤣🤣🤣 is this the guided playthrough or the leys play?

    • @dannytolley3778
      @dannytolley3778 12 дней назад +1

      @@TotalXclipse haha, the guided :'(

  • @PJgearhead
    @PJgearhead 8 дней назад

    Just built it in blueprint designer. Gonna supply it purely with drones, cos why not.

  • @brycey2364
    @brycey2364 9 дней назад

    Impressive, very nice. Let's see the nuclear waste management of 500/ min.

    • @i-am-otter5454
      @i-am-otter5454 9 дней назад +1

      It's actually only 100 per minute, but it comes 500 at a time every five minutes. I tried some napkin math with regular recipes to figure it out and got that you can blend 300 of that 500 in one minute with eight blenders, but that still leaves an extra 200 to deal with. My brain is struggling because I keep getting the rates all wrong. Gonna see if the alternate recipes make the math simpler.

    • @i-am-otter5454
      @i-am-otter5454 9 дней назад +1

      In theory, 4 blenders using Fertile Uranium will use all 100 waste per minute. That means 400 non-fissile uranium per minute. I don't really like the calc for Instant Plutonium cells (they need 150 non-fissile per minute), so instead, we drop two blenders so we produce 200 non-fissile per minute and still have 50 waste per minute. That is enough to power one particle accelerator at 200% (or two of them at normal speed, whichever is more efficient) to produce plutonium pellets. That produces 60 plutonium pellets per minute, which can be dealt with by 6 assemblers using 120 concrete split among them into plutonium fuel rods.

    • @brycey2364
      @brycey2364 8 дней назад

      You are so right. I was doing math afterwards and really embarrassed I messed that up. I hoped I hadn't actually said 500 in my comment, but whoops!
      100 isn't so bad, especially when spread between 10 nukes.

    • @i-am-otter5454
      @i-am-otter5454 8 дней назад

      @@brycey2364 I made the same mistake in my first reply, but it was also bedtime and I was fishing for someone to do the math for me on how to handle the waste anyway. XD

  • @araniusprod
    @araniusprod 12 дней назад +1

    can do with iron instead of stell (??)

    • @TotalXclipse
      @TotalXclipse  12 дней назад

      What do you mean?

    • @Euphorya
      @Euphorya 12 дней назад

      @@TotalXclipse Maybe they meant subbing Iron Pipe or something to remove the steel requirement.

    • @brycey2364
      @brycey2364 9 дней назад

      Iron pipe is fairly easy to swap in. Great idea

    • @i-am-otter5454
      @i-am-otter5454 8 дней назад

      @@brycey2364 Can confirm that works. Just be sure to adjust the Pipe Output to the 15 and 18 needed. You'll require 132 Iron Ingots per minute.

    • @brycey2364
      @brycey2364 8 дней назад

      ​@@i-am-otter5454yeah, it's also easier to just belt the pipe under the floor. The walls offer so much space for massive windows, so I made extra cat walks all around. This is going to be great!

  • @i-am-otter5454
    @i-am-otter5454 9 дней назад

    How many of what buildings are we going to need if we sink everything to deal with the 500 units of Nuclear Waste per minute from 10 Power Plants?

    • @i-am-otter5454
      @i-am-otter5454 9 дней назад

      I miscalculated, it's 50 waste per rod, but it takes 5 minutes per rod. So it's 10 waste per minute x 10 equaling 100 waster per minute. They're just going to come 500 at a time (total) every 5 minutes.
      One plant can supply two particle accelerators for the plutonium pellets, but a blender requiring 37.5 uranium waster per minute is giving me a headache for napkin math. (One check of the calculator later). OKAY! Eight Blenders will use 300 uranium waster per minute and produce 400 non-fissile uranium per minute. That can supply four particle accelerators with enough non-fissile uranium to run. Problem is, 200 waste leftover is enough to run eight particle accelerators...

  • @xenodestroyer4803
    @xenodestroyer4803 12 дней назад

    25 GW of power from a brick like that... i'm sure you can make more Uranium Fuel rods than that in a similar space.

  • @justingaetano5620
    @justingaetano5620 9 дней назад

    I’m struggling with the load balancing on 10 Power Plants. Anyone got tips on the correct way to do that?

    • @TotalXclipse
      @TotalXclipse  9 дней назад +1

      Split a line in two. Then split each line into three, then split those 6 lines into two lines each. That should give you a 1/12 split. From there, merge two of the output lines back to the start of the balancer. That will be a 10 line balancer

    • @justingaetano5620
      @justingaetano5620 9 дней назад

      Thank you!

    • @justingaetano5620
      @justingaetano5620 9 дней назад

      Also, thanks for this blueprint! It was great and got my Nuclear Power Plant up super fast! Great video, great explanation! Looking forward to the recycling follow-up!

  • @ecogent
    @ecogent 12 дней назад +1

    oops, alternate recipes!

  • @madmadz1624
    @madmadz1624 12 дней назад

    isnt it better not to have foundations on the bottom since then you cant snap it to the world grid as easily?

  • @brycey2364
    @brycey2364 9 дней назад

    12:00 are you freaking kidding me?
    Pause, take a breath, show a map.

  • @kasuha
    @kasuha 11 дней назад

    You use a bit too many "per minute". I mean, feeding 10 power plants should go on forever, it would be pretty useless if they only ran for a minute. Also, you don't spend 1 GW per minute, if anything you spend one Gigawattminute per minute but it's unnecessary to say it that way :)

  • @BMann-jk2sv
    @BMann-jk2sv 2 дня назад

    Well, after 2 hours for trying to follow your instructions, I gave up, u go SO fast to where and how to hook up belts is HARD to follow. Can't tell where you are 1/2 the time. A for Idea, E for Execution.

  • @THUNDERBOLT-rv7fs
    @THUNDERBOLT-rv7fs 12 дней назад +3

    why dont u provide a blueprint

    • @Rocky-or4rz
      @Rocky-or4rz 12 дней назад +1

      It is on his patreon

    • @TotalXclipse
      @TotalXclipse  12 дней назад +1

      Because I show you how to build the blueprint 🙂

  • @AlexHaan
    @AlexHaan 12 дней назад

    "Produces enough to run 10 nuclear plants per minute".
    Wait, what? I think you need to re-record that or add an explanation.
    You either produce enough to run 10 plants, or not. The 'per minute' doesn't add anything.

    • @TotalXclipse
      @TotalXclipse  12 дней назад

      That's fair - 10 nuclear plants or 2 rods per minute

  • @peterweller7618
    @peterweller7618 12 дней назад

    Nice video. Horrible audio.

    • @TotalXclipse
      @TotalXclipse  12 дней назад +2

      What are you listening on? I presume speakers? Let me know the brand/item and I'll get some and try it out because audio's fine on my side

    • @yackgobus9060
      @yackgobus9060 11 дней назад +1

      ​@@TotalXclipseYour audio is fine bud

  • @LemurLord
    @LemurLord 12 дней назад +5

    Mentioning a blueprint in the title only for it to be paywalled behind your patreon is a liiittle scummy. I get it's all part of the content creator pipeline game, but really?

    • @john_in_phoenix
      @john_in_phoenix 12 дней назад +2

      I'm still watching, but all prior videos he has shown how to create the blueprint. I appreciate that since I have plenty of time, but no money.

    • @Thurold
      @Thurold 12 дней назад +4

      I'm fine with it if he shows how to do it in the video.

    • @Pikawarps
      @Pikawarps 12 дней назад +7

      The video is a guide on how to make it, it’s not scummy because if you aren’t lazy you have the EXACT plans on making your own. Just because you want the convenience of already having it doesn’t make it scummy

    • @xenodestroyer4803
      @xenodestroyer4803 12 дней назад +1

      If you really tinkered and engineered enough you could make a better design and optimize things, this is just one of MANY ways people automate things with single click buildings.

    • @AceOfSpadez79
      @AceOfSpadez79 12 дней назад +1

      @@xenodestroyer4803 Exactly. You could be producing some of it elsewhere in some mega factories, and only have the bare essentials in this one click box. Blindly following what one person does is not the point of the game.
      Personally I admire these tight and boxed in builds but I personally like a more open and flat layout.