Base Meshes - Free Asset Bundle

Поделиться
HTML-код
  • Опубликовано: 22 дек 2024

Комментарии • 232

  • @BlenderStudio
    @BlenderStudio  Год назад +49

    If the "Copy Bundle to Asset Library ..." button is not visible:
    You likely created a new Asset Library that uses the downloaded bundle folder as the file path. In that case the current file has become part of the Asset Library. The button will disappear as a result.
    It's instead recommended to pick a folder that are somewhere safe on your hard drive.
    Do not pick the Download folder! This can lead to the Asset Library folder being deleted accidentally.
    Apologies for not making this clear in the tutorial.

    • @toxinaa
      @toxinaa Год назад

      Thanks! Was having this issue, fixed :)

    • @simonjames732
      @simonjames732 8 месяцев назад +2

      When dragging one of the human meshes into the scene my option to uncheck instance is unselectable. 4.1
      Does anyone know how to make it work?

    • @UZPvNUCaaQdF
      @UZPvNUCaaQdF 7 месяцев назад +3

      Blender 4.02 Console error message: Unable to copy bundle due to 44 external dependencies; more details on the console
      There aren't more details on the console tho :'(

    • @The_Soup_Wizard
      @The_Soup_Wizard 7 месяцев назад

      @@simonjames732 Think I'm having the same issue. I add any full human collection, uncheck instance, and the model disappears from the viewport and even the scene collection.
      Edit: It seems to only be an issue with the primitives, so probably a user error for both of us ;) But I'd still love to know why these are special?

    • @simonjames732
      @simonjames732 7 месяцев назад +1

      @@The_Soup_Wizard I found that if you move the folder where the assets are to a new one and then reference this in the asset library inside preferences, it should appear then. Something to do with the way it looks for assets

  • @CosmoWenman
    @CosmoWenman Год назад +131

    This is great, not just for a quick fix, but having a set of assets like this get official support with everyone looking at the same standard, will turn this into a huge and growing resource.

    • @avokka
      @avokka Год назад +3

      ive been banging my head trying to sculpt a 3d skull because while probably they exist, i havent found a suitable cc0 skull yet. now i have.

  • @ibrahimagueye8256
    @ibrahimagueye8256 Год назад +75

    Thank you so much blender team 💌

  • @TheFuzzypuddle
    @TheFuzzypuddle Год назад +18

    This is an incredibly generous gift to the community. It saves time & grants us the ability to focus on creations without getting bogged down in setup. Thank you so much.

  • @disruptive_innovator
    @disruptive_innovator Год назад +24

    This is cool. The curation is appreciated. The license is great.
    These are the kind of resources that studios have but indies and hobbyists have to build or find themselves.

  • @jmahonatam
    @jmahonatam Год назад +10

    This is incredible!! My endless annoying search for base meshes is over!!!

    • @NoOne-rl2ol
      @NoOne-rl2ol Год назад +1

      Lol, I've been in that boat as well

  • @activemotionpictures
    @activemotionpictures Год назад +22

    I never lost faith. I requested this back in 2.79. And it's finally here. Amazing assets!!

  • @samsonj.fetterson4071
    @samsonj.fetterson4071 Год назад +6

    This community really loves each other! Thanks a lot!

  • @krysidian
    @krysidian Год назад +9

    Thank you so much for sharing this with everyone!
    Having Essential bundles for blender is such a cool idea and I think when the official internet support gets implemented it will make them even easier to try out, so you can expand blender even quicker.

  • @readyforlol
    @readyforlol Год назад +63

    Any budding animator can just take these, quickly whip something up with Rigify and boom.
    Free, professional-grade rigs to mess around with.
    Amazing stuff.

    • @avokka
      @avokka Год назад +3

      AND its the first one of many to come, i love Blender Foundation so much. amazing people

    • @Satoruu23
      @Satoruu23 Год назад +3

      it has bad retopology for animation 💀

    • @reudig123lol4
      @reudig123lol4 Год назад

      When i append them in my project, I cant go into edit mode, but only with the main bodies, the single body parts are editable

    • @reudig123lol4
      @reudig123lol4 Год назад

      all good found it out

    • @joseph3274
      @joseph3274 5 месяцев назад

      Same problem ​@@reudig123lol4

  • @thefynn
    @thefynn Год назад +26

    That is super awesome! Good topology and UVs, thas what I was looking for. Hope to see some Anime stlye basemeshes or different body types in the future, but thats already amazing.

  • @abhishekgs7983
    @abhishekgs7983 Год назад +12

    For those who missing 'copy bundle to asset library button' to solve this when adding asset library by clicking + ,create a new folder and select it instead of selecting the zip extracted folder.

    • @ThomasPOV
      @ThomasPOV Год назад

      Hi
      Where do you create this file you're talking about ?

    • @abhishekgs7983
      @abhishekgs7983 Год назад

      @@ThomasPOV anywhere you like (I created a folder along other add on like files ) the point is don't select the extracted folder ,the button disappear when we select it

    • @ThomasPOV
      @ThomasPOV Год назад +1

      @@abhishekgs7983 Thanks for your reply, but I still don't understand when in the video I have to do your manipulation ! ( in the preferences ? )

    • @abhishekgs7983
      @abhishekgs7983 Год назад +1

      @@ThomasPOV from 1:48 onward, (exactly at 1:58-1:59 I didn't understand what happened that 1sec 😅that leads to the problem,) It is not my manipulation 😄I think this is the video meant to say, hope I made it clear for you.

    • @JulienKaspart
      @JulienKaspart Год назад

      Ah I see what's causing the problem! I skipped over a step visually and just said "Create or choose a folder".
      This was not clear enough. I meant you should choose a folder where your asset library is stored. I assumed that people would go and choose a folder on their hard drive.
      But instead most people will just click the button and use the path of the current file, which is the bundle folder in the Downloads directory ...
      This leads to multiple issues:
      - The folder is not safe since the Downloads directory is usually cleaned up from time to time
      - Adding an asset library in the same folder as the bundle, will make the "Copy Bundle to Asset Library" button disappear, since it's already part of the asset library. No need to copy it anymore.

  • @filipegarciaribeiro8217
    @filipegarciaribeiro8217 Год назад +4

    thank Blender and community for all the support

  • @ageofgar
    @ageofgar Год назад +2

    And people wonder why we love our community so much. ❤❤❤ Thank you thank you !!!

  • @RPCauldron
    @RPCauldron 4 месяца назад +1

    This is why I happily donate monthly to the blender development fund

  • @sebastianbarker2999
    @sebastianbarker2999 Год назад +6

    Fantastic!! Thank you Blender Studio!

  • @xanestudios
    @xanestudios Год назад +1

    Knowing Blender I'm sure they made sure every single vertex was atomically precise haha. Thanks Team!

  • @dertobbe1176
    @dertobbe1176 3 месяца назад

    this is HUGE. ty blender fundation and all participants! would give money if i had one xd

  • @wintercatdoodle
    @wintercatdoodle Год назад +3

    truly amazing. thank you blender team and blender community

  • @Doubleaa500
    @Doubleaa500 Год назад +3

    This is incredible beccause I have been trying to find consistent time to create my own base meshes and even then they won't be sufficient enough for me, but these really sky rocket my production and I can focus on just animation and asset and level design at this point!!! I'm not good at character modeling just yet!

  • @streamofconsciousness5826
    @streamofconsciousness5826 10 месяцев назад

    Topology is amazingly clean. It looks like a computer built them.
    Thanks for this, I spent a long time trying to get a mesh that I could rig up and a lot longer trying to make a humanoid out of vertices. And it was a mess.

  • @Mindsigh13
    @Mindsigh13 Год назад +2

    Thank You for making my favorite program even better.

  • @kenzietownsend6644
    @kenzietownsend6644 Год назад +1

    Wow. Just heard about this. Body topology is a huge learning gap. Thank you. Just built my first basemesh female. Only took two weeks. :D

  • @alexbabcock
    @alexbabcock Год назад +2

    Thank you so much for these assets! These will be amazing references for making and optimizing my own models!

  • @joege0rge
    @joege0rge Год назад +1

    Incredible. Thank you so much. Exactly what I've been needing for a long time

  • @binyaminbass
    @binyaminbass Год назад +1

    Thank you! We love you Dimitri!

  • @njnjhjh8918
    @njnjhjh8918 Год назад +1

    That skull looks awesome. This is a great bundle.

  • @houytre
    @houytre Год назад +1

    Thank you so much for this! This is an amazing resource to use for learning and for having a quick asset to use in projects. It saves so much time and is a great asset bundle for inspiring animators and sculptors. It has already helped me a lot in my project. Many thanks!

  • @dailycgi
    @dailycgi Год назад +3

    Thanks for this! The pack looks like an awesome free resource.

  • @chanruzzi
    @chanruzzi Год назад +2

    Thank you!! You guys are awesome!

  • @dissonanceparadiddle
    @dissonanceparadiddle Год назад +1

    finally I have a good place to start without worrying I messed up my modeleing following a tutorial.

  • @OYEntertainment
    @OYEntertainment Год назад +2

    These will definitely come in handy. Thank you.

  • @boomanimationUG
    @boomanimationUG 11 месяцев назад

    Thank you. Much much appreciated. All the best in your future efforts.

  • @francois199
    @francois199 9 месяцев назад +2

    The thing I'm more interested in is how do you resize face sets at 1:00? I've tried everything I could by myself but can't do.

  • @reinantewhisper9333
    @reinantewhisper9333 Год назад +4

    That's impressive. Thanks a lot!! Hope in the future would bring Anime Basemeshes. Would be awesome!!!

  • @JayM928
    @JayM928 6 месяцев назад

    This is awesome! I can’t wait to see more added to the collection. Would love to see some school-age kid models in there for reference.

  • @MarcelE80
    @MarcelE80 Год назад +1

    Blender and its teams are the best

  • @slamotte
    @slamotte Год назад

    I'm so thankful. You guys are the best.

  • @blackjam2683
    @blackjam2683 Год назад +1

    Blender and its community catching W's as usual i see.

  • @hamzahilori6579
    @hamzahilori6579 11 месяцев назад +3

    I couldn't find the "Copy Bundle to Asset Library". Please help.

  • @charlieking7600
    @charlieking7600 Год назад +5

    Thanks for freebie. Always needed for lazy guys like me and for true professionals.

  • @crcasallas
    @crcasallas 8 месяцев назад +4

    how do you open that append bar?

  • @lp6482
    @lp6482 Год назад +4

    I still do not understand how to use it !? Can someone explain please, or send some link with guide ? Obviously it is not for beginners

  • @ianbourgault7462
    @ianbourgault7462 Год назад +1

    This is wonderful! So useful. Thank you!

  • @Innovator737
    @Innovator737 10 месяцев назад

    The blender community is incredible

  • @Anakianaj
    @Anakianaj 9 месяцев назад

    "Evenly distributed quad topology"

  • @Mettsemmel
    @Mettsemmel 3 месяца назад +2

    @BlenderStudio The Download-Link to the Human Base Meshes Asset Bundle seems to be dead? 404

  • @ShienlanMiitsues
    @ShienlanMiitsues Год назад +1

    I swear these people are gonna make me cry! I know four meshes doesn't seem like a lot, but for a beginner like me this stuff is invaluable!

  • @georgekeita4872
    @georgekeita4872 Год назад +1

    Oooh thank you guys. 😮😮

  • @one.0921
    @one.0921 Год назад +2

    Hi...
    Euh what happened ??? I don't have the option "COPY BUNDLE TO ASSET "...... I'm completely lost !
    Need help thanks ...
    Syx

  • @monikaduszynska9117
    @monikaduszynska9117 Год назад +1

    Do you maybe have any video how to properly use this assets with Rigify? I was able to do most of the things but struggling with adding teeth's and tongue as this is as one object.

  • @extra_ram_noodles
    @extra_ram_noodles Год назад

    These seem extremely helpful to get a sense of scale while i work, If they are to scale, That is.

    • @BlenderStudio
      @BlenderStudio  Год назад +5

      They are! Using the default Blender scale of 1 Blender unit = 1 meter

    • @extra_ram_noodles
      @extra_ram_noodles Год назад +1

      ⁠@@BlenderStudioGreat!
      I'll make sure to put a human to scale in my default blend file!

    • @fakecubed
      @fakecubed Год назад +1

      @@BlenderStudio Pro move. Didn't expect any less.

  • @ThomasPOV
    @ThomasPOV 4 месяца назад +3

    Hi,
    I have blender 4.2 and I have this message :
    Unable to copy bundle due to 2 external dependencies; more details on the console !
    I don't understand !

    • @4t4r4xi4
      @4t4r4xi4 3 месяца назад +1

      Same here, guess i'll just open the blend file and copy paste what i need for now

    • @kacper9910
      @kacper9910 3 месяца назад

      Found solution, Uninstall addon "BlenderKit Online Asset Libary", later you can install it back.
      After checking Console in Windows section, I saw blender had conflicts with two thumbnails from it and refuse to proceed further.

    • @littleblackmouse
      @littleblackmouse 24 дня назад +1

      Hi! I'm probably late, but same thing happend to me on 4.3, only I had just one dependancy. In my case the filepath led to an add-on ("vrm format" in my case) and turning it off and restarting blender helped. Hope it helps

    • @4t4r4xi4
      @4t4r4xi4 19 дней назад

      @@littleblackmouse Thanks buddy, will try!

  • @memkiii
    @memkiii 10 дней назад

    This excellent set should be complemented by having the included Blender Rigify Rig have Human rigs that fit the base male & female meshes.

  • @WolfoxAS
    @WolfoxAS 9 месяцев назад +1

    program crashes each time I try to drag the models out

  • @zackrobat
    @zackrobat Год назад +1

    This is wonderful news! It looks like the blender asset browser is getting populated by official assets! Has anyone tested these meshes with BlenRig6? I know rigify is the official rig, but BlenRig produces feature-film-ready characters, rather than game-ready.

  • @Troy_OWL18
    @Troy_OWL18 Год назад +3

    Blender the best ❤

  • @padraicconway2452
    @padraicconway2452 8 месяцев назад +1

    How do you open/import the blend file inside? It wasnt really explained, it just appeared on screen

  • @ahmettayyipaydin6925
    @ahmettayyipaydin6925 Год назад +1

    i don't have copy bundle to asset library button. how do i get that? Thanks for the great work.

  • @supercair
    @supercair Год назад +1

    Great bundle .how did you get perfect quads, what was the technique.

  • @mathmonium
    @mathmonium Год назад +1

    Thank you so, so much!

  • @weihuadong8375
    @weihuadong8375 Год назад +3

    Thanks for the great 3D model. I can open and load Foot from Asset library and then assign material on it. but after loading "Head" or "Body male" I can only see they are in Collection list and Item without Data block , cannot assign material or modifier on them, cannot switch from object mode to edit mode. How can I convert them to real object ?

    • @AshFrankArt
      @AshFrankArt Год назад +3

      I was having this same issue! If you watch the end of the video they show that you need to unclick "instance"

  • @jbomber4416
    @jbomber4416 Год назад +2

    how do u ge the character models into the asset library since they aint in the initial asset library just the blender file?
    i've been using blender for a couple yrs but still arent very well versed in how to do much outside of modeling and texturing

    • @BlenderStudio
      @BlenderStudio  Год назад +1

      Following the steps in the video didn't work out?

    • @jbomber4416
      @jbomber4416 Год назад +1

      @@BlenderStudio the models r all in the blender file but the whole character models aren't in the asset just the blender file and I couldn't work out how to add the characters to the asset library for the pack. i was able to add the model individually but the eyes were not part of it so every time i use the models i have to add the eyes manually

  • @MetalGearMk3
    @MetalGearMk3 5 месяцев назад +1

    the collection meshes are broken in 4.2, I can not uncheck instance mesh.

  • @clover1200
    @clover1200 Год назад +6

    For some reason, the asset bundle i downloaded is exactly the same except it's missing the "copy bundle to asset library" button, and i can't find it anywhere even after googling. im on 3.6 and the file is otherwise exactly the same as in the video. i haven't used the asset library before, so is there some setup i'm missing?

    • @Ironpants57
      @Ironpants57 Год назад +5

      Same, the only way to get it to work atm is to open it with Load Factory Settings. Must be a small bug that has to be fixed. Like a boolean setting of sorts that isn't marked correctly.

    • @BlenderStudio
      @BlenderStudio  Год назад +3

      The Blender developers could look into this. The best thing to do is to report this as a bug with the "Report a Bug" button in the "Help" menu at the top.

    • @DallamDealer
      @DallamDealer Год назад

      make sure to select "Current file" just above where the "copy bundle to asset library" button should be

    • @humanbeing8598
      @humanbeing8598 Год назад

      ​ @Ironpants57 I think that when you install a new blender with old preferences it keeps the old UI because even the save preferences button doesn't exist, load factory pref is the solution, thanks.

  • @MuhammadUmar-gm3sh
    @MuhammadUmar-gm3sh Год назад +1

    Thank you Blender

  • @Iglum
    @Iglum Год назад +1

    Wow this is super 🎉 Thank you

  • @Howlin09
    @Howlin09 10 месяцев назад +1

    Hey good morning, I need some help here, i downloaded the file but when i try to open it it simply doesnt. Blender tries to open it and show a grey screen and close right after. What am i doing wrong?

  • @taguezz
    @taguezz 3 месяца назад

    The tip to uncheck the instance option was helpful. I couldn't parent it to an armature.

  • @wereissankofa
    @wereissankofa Год назад +5

    Does it require 3.6 coz i'm using 3.5 but it is crashing even when it's visible in the asset lib.

    • @diensilva
      @diensilva Год назад +3

      same here, always crash when open it directly or append from different file

    • @FelipeF78
      @FelipeF78 Год назад +3

      same here.

    • @BlenderStudio
      @BlenderStudio  Год назад +4

      Thanks for letting us know! We'll look into this and update the bundle so that Blender 3.5 and lower won't crash anymore.

    • @hobbyhost171
      @hobbyhost171 Год назад +1

      It's happening with me as well.

  • @VideoMonk.
    @VideoMonk. 8 месяцев назад +1

    Hey! when I try to clickj "copy Bundle to Asset Library", it says "error: unable to copy bundle due to 2 external dependencies". Anyone knows how to fix that? Thanks a lot!

  • @liamglam6534
    @liamglam6534 Год назад +1

    Thank you so muuch!!❤

  • @CaCriGuz
    @CaCriGuz 6 месяцев назад

    Thank you so much.
    Great information

  • @deepmindfusion
    @deepmindfusion Год назад +1

    I can't copy, I get this error message:
    "Unable to copy bundle due to 2 external dependencies; more details on the console".

  • @sebbosebbo9794
    @sebbosebbo9794 Год назад

    thx....all blender Heads , Nerds , Lovers ...
    happy blending .....

  • @uber0ct0pus
    @uber0ct0pus 3 месяца назад +3

    I can't download the base mesh bundle, the site just gives me a 404 :(

    • @uber0ct0pus
      @uber0ct0pus 3 месяца назад

      oh, it ended up working btw. I don't know how. I must've gone onto the site like 12 different ways then it eventually just worked 🤔

  • @ELOisawsome
    @ELOisawsome 10 месяцев назад +1

    For Some Reason I Can't Put The File Into Blender, What Should I Do?

  • @AquaDragon6629
    @AquaDragon6629 3 месяца назад

    What exactly are the different coloured parts of the face in Sculp mode?
    Also, how would one go about animating these faces?

  • @ericbudu2440
    @ericbudu2440 Год назад +1

    Great
    Thanks 👍👍👍😊

  • @peturadunga
    @peturadunga 10 месяцев назад +2

    the installer does not work the way the tutorial does ... :/

  • @chickknightgreenleaf820
    @chickknightgreenleaf820 26 дней назад

    I'm using Blender 4.2.3 and there is no [copy bundle to asset Library] button

  • @Weirdtvgirl
    @Weirdtvgirl 3 месяца назад +1

    How the heck do extract the file???? Every time I try to import it into blender it doesn't work.

  • @LANGIMATION
    @LANGIMATION Год назад

    Please add more lens flare options for the glare node 🙇🏾🙇🏾🙇🏾

  • @Clases3d
    @Clases3d Год назад +1

    thank you so much!

  • @LouSan
    @LouSan Год назад

    OOOOOAAA I LOVE YOU BLENDER STUDIO

  • @Cathy29870
    @Cathy29870 Год назад +5

    I've just downloaded the human base meshes but the file connot be opened, Blender crashes on opening. My Blender version is 3.5.0. I've tried to download again but no change...

    • @FelipeF78
      @FelipeF78 Год назад +2

      same here.

    • @moegonck289
      @moegonck289 Год назад +1

      Same issue with 3.5.1 using MacOS Catalina: Blender crashes when it tries to open the .blend file. Looks like a great bundle, though; can’t wait to make use of it!

    • @BlenderStudio
      @BlenderStudio  Год назад +1

      Thanks for letting us know! We'll look into this and update the bundle so that Blender 3.5 and lower won't crash anymore.

  • @derekdjay
    @derekdjay 10 месяцев назад

    0:26 The male one of the cartoonish models looks like he skipped the belly day, his hip and legs are practically absent. Always drink two beers a day, never skip the beer belly day!

  • @bukachell
    @bukachell 8 месяцев назад

    I LOVE YOU SO MUCH THANK YOU!!!!

  • @toptoon8180
    @toptoon8180 8 месяцев назад

    Ive just downloaded the bundle. The uv Maps that came with my download look different from the uv maps in this video. Any reason why ?

  • @jeromealday614
    @jeromealday614 Год назад

    It's Rain and Snow 😍

  • @VortexArtLab
    @VortexArtLab Год назад

    Thanks. But why the meshes are not in one pose with rigify standart skeleton? It would be logical

  • @michaelpenco546
    @michaelpenco546 Год назад +2

    May I take this time to honestly thank you guys for such a free offer. The unavailability of Forex is making it very difficult to financially contribute at this time. Hope you understand.

  • @mohammadazharalam692
    @mohammadazharalam692 3 месяца назад

    I have followed the whole process but I am getting this error - Unable to copy bundle due to 2 external dependencies; more details on the console. please do let me know if anyone knows solutions for this.

  • @hilihkintil6789
    @hilihkintil6789 10 месяцев назад

    Did Cube diorama assets doesn't have copy bundle to Assets library?

  • @ronaldlee4299
    @ronaldlee4299 10 месяцев назад +1

    not work in 4.0, uncheck the instance, the model will disappear and nothing in outline

  • @RyanKingArt
    @RyanKingArt Год назад

    These are awesome!!

  • @danielaubert5608
    @danielaubert5608 Год назад +1

    THANK YOU

  • @rlb1968able
    @rlb1968able Год назад

    Can you help me I follow the tutorial exactly and it is not showing up in the asset Library any help would be appreciated

  • @ShadowFireChronicles
    @ShadowFireChronicles 11 месяцев назад

    This is awesome!

  • @chagaze7199
    @chagaze7199 4 месяца назад

    you are the best!