SRB2 OST - Azure Temple Zone
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- Опубликовано: 11 сен 2024
- Places like this are why Sonic is afraid of water. Good luck.
Sonic Robo Blast 2 OST - Version 2.2
Azure Temple Zone
Shane Mychal Sexton
Learn more about Sonic Robo Blast 2 at our official website: www.srb2.org/.
Music is copyright STJr and their respective owners. All rights reserved.
True hell is a level entirely underwater.
How ironic.
True hell would be a level entirely underwater... in space.
5, 4, 3, 2, 1, you're dead.
@@nessuno_importante why are you insulting the guy? You are the stupid who doesn't get it.
Funny.
I didn't find it too bad. Were there physics changes?
100th Like, I agree
Also Hello =3
"Abyssal Nightmare Zone"
I hate the stupid air more then this pew water
ATZ?
Oh, you mean Abyssal Torment Zone
Game: "Is Egg Rock too difficult?"
This level: nope
egg rock was just big and slightly douchey with the level geometry, this level is indeed an abyssal nightmare
Egg Rock is literal hell to me
I hope I never play this
Tbh every challange stage is harder than erz
@@IkinBBfromAnthologyOfTheKiller not the pumpkin zone
@@sackboy1665 Eh, the disappearing platforms are a real headache without Tails.
This map is the sole reason why most servers just "suddenly" have a low spike in players
It's not a spike, it's a valley
(changes map to azure temple)
(instantly uses exitlevel)
"WE DID IT GUYS!! WE BEAT AZURE TEMPLE!!"
Vinnis Vidya “wow that was so easy! It’s almost like we speedran through the level!”
@@ikagura it's not a valley, it's a trench, specifically Mariana Trench
Can confirm
My god lmao, 90% of my rage in the game came from this stage, the other 10% being the bees in Aerial Garden
Castle Eggman boss
Ah lmao, yeah i also had trouble keeping my remaining ring in Eggscalibur sometimes especially in the second phase. Always been immediately getting hit again right after catching the ring i dropped lmao
my rage came from trying a perfect no-hit speedy run of the final fight (or black core act 3, same thing) in score atack just to get those 2 badges
Oof, that's why i always try to get the time and score badges in different runs.
@@ggk912daniel also finally got to complete azure temple in 2.1, and tbh it isnt that hard, its just the fact ur underwater that makes the entire level pretty unerving, but for the most part its just predicting/some hard luck/invincible frames abuse
Azure Temple starts*
Tails: I'm gonna end this map's whole career
Funny enough, I finished it with Knuckles. Give the man a bubble shield and he can actually crush this level
@@MrJordanbro how so? Is he impervious to the water missile attacks from the statues or something?
@@beatziegraham6928 He can swim around, cheesing this way 70% of the level
I did finish this level as sonic. And I used super.
Badniks in bubble: n o p e
I'm mildly disappointed that the fire was changed to green in 2.2 (implying that it's... plasma, or something). The joke that you have avoid flamethrowers in a 100% underwater level perfectly encapsulates how evil this stage is.
Wait, wasn't it already green in 2.1? I believe the only version with the red fire was the OLDC one?
@@diargakande6740 Ah, looks like it was quietly changed in one of the (many) 2.1 patches. You can see in older videos of 2.1 that the fire was red, such as here: ruclips.net/video/Y3q5gx2BFaU/видео.html
I didn't notice because once I was finished with Azure Temple I clearly never revisited the stage again.
@@Unknownlight I mean... fire IS plasma
@@gameing211 Fire is not plasma. Depending on how hot the flame is, it *could* contain partially ionized plasma, but most fires are not nearly that high temperature.
@@gameing211 Fire is not plasma. Depending on how hot the flame is, it *could* contain partially ionized plasma, but most fires are not nearly that high temperature.
Hey, do you wanna know what’s cool? An entirely underwater level. But do you wanna know what’s cooler? An entirely underwater level with a ton of 1-hit kill pits!
Do you wanna know what's the coolest thing ever? An entirely underwater level with a ton of 1-hit kill pits, spaced platforms moving up and down pretty fast, shiny arrows and last but not least, little fishies that may stop you mid-air even if you take their bubble instead of taking damage!
Basically OG Deep Sea Zone.
Ironically enough, this is easier than Aerial Garden
Knockback into Pit! Castlevania Style.
just use Mario
Zone: Water, not enough oxygen, death pits, flame traps and enemies, are you already stressed?
Music: C H I L L and R E L A X
If the music wasn't so chill, no one would be able to complete it without having a conniption. XD
Definently one of my favorites from the soundtrack, so atmospheric.
yas
Thanks! I actually improved this song over a lunch break. I only ever ended it cos I could have kept going on forever, haha.
I find this track weirdly relaxing but it still fits how hellish the stage is
I don't think I'd have gotten as far as I did without the music calming me down
Probably just 'cause it's a place you're generally going to take slow the first go on it, and besides the terribly placed death-laser-gargoyles, it is a pretty calm looking stage.
similar to stickerbrush symphony
in DKC2
it's like Sea Bottom Siege from Sonic Lost World, soothing music for a hard level to reduce chances of rage and keep you in the zone.
Truly a level that tests the player's judgement on when to be swift and when to be patient.
Truly the level to test how fast a player can rage-quit.
@@LoginJ2 minutes.
@@howisthis8849 1 second
2h
God damn
I'm very thankful for 2.2 physics being a thing, can't imagine ever doing this back on 2.1
yeah, it seemed oddly easier in 2.2
Wow... this track is pretty beautiful and atmospheric. It fits the tone of the level really really well.
Too bad I've never been able to work up the courage to play the level. Deep Sea Zone was already anxiety-inducing enough with all the water it had, so having a level that's completely underwater is just... nooo
Still, really love the song.
Okay, by this point I've actually finally gotten around to playing the level, and honestly, I don't like it that much. In addition to the constant danger of drowning, some of the obstacles are kinda annoying to get past. Music is still good, though
@@bigrockerending7711 I'm glad you like it. It was really fun to make! :)
I can hear some deep sea motifs
imagine the anxiety of deep sea but you have to play touhou while platforming on 10x10cm platforms
PRO TIP:
When trying for that damn first emblem as tails bring an Armageddon shield and blow it at the second platform. You’ll fail a lot but at least you get 2 lives per shield.
Here's what I did to get it.
As knuckles, I proceeded as normal and grabbed the bubble shield. Then I got to the section you see in the video. (I used the bubble shields bounce to get knuckles up.) Then, I simply glided through the hallway, destroying any buggles that got in the way.
Made it easier than it should be.
I like how the song sounds like the old DSZ, a calm and relaxing song
I am so glad this level is'nt part of the main campaign, otherwise I probably would've never finished it.
Imagine if half of air bubbles in this level are poisonous and instead of providing O2, instantly drown you.
Sonic volunteers to wait outside.
"The Fastest Thing Alive, scared'a some water?" Fang mocks.
Sonic no longer volunteers to wait outside.
Sonic, Tails, Knuckles, and Fang dive into the Azure Temple.
At the deepest point in the temple, the crew finds something.
A broken metal husk.
It's the remains of Metal Sonic.
"We came all this way for _that!?_ What a waste."
Tails begins to regret the trip, but has an epihpany.
"Maybe not."
Back at Tails' lab, the young fox begins a long and arduous process to repair Metal Sonic. When he's done, there are a few things missing, namely the energy attacks and elemental immunities... and the waterproofing... but Tails is satisfied.
Are you saying playing as Tails makes it a bit easier?
@@davismyles002 yes, much easier
@@davismyles002 Tails is the only one of the group who actually bothered to learn how to swim.
Meanwhile, Metal Sonic would've been able to survive, if it weren't to the fact that he's vulnerable to short curcuiting from water flowing through is electronic curcuitry...
He is, after all, an unbreathing machine.
@@KarjamP I've just had a wonderful epiphany. It's time for a trio of rewrites. Thank you.
When you spend 15 minutes on that puzzle just to realize you need to carry a Nuclear Shield to the end to get the emblem...
bacc tracc
I hoped I won't hear about this level ever again after this one shield emblem. Yet here I am! Good job with this track.
the level is a hell but the music is a heaven
As someone who has completed the level I can say
All I know is PAIN
completed only with Sonic this guy is a true winner and a warrior
ah yes, Water Hell Zone (hell not hill), which ironically comes after Bee Hell Zone in some srb2 servers and in the maps themselves.
Heavenly music, hellish level
This sounds different from the in-game version.
This is the more complete version of the song found in the game's soundtrack.
Yeah because its not interrupted by the drowning song every 10 seconds
And there are no screams of pain and suffering.
I noticed that too! It's longer and the beginning is really different with the whole
"bwwwaaa bup bup bup... bup... bawwww" thing
Azure Temple (Time Record: 4min)
Me: Jajajaja *Nope*
Ikr? XDDD
Deep Sea 2's Time Emblem is one of the hardest Time emblems in the game. 2 minutes, 15 seconds for a stage that'll take you over 4-6 minutes first time? That's really strict. Of course, perfection and high skill as Tails is key, and so is remembering the switches and the fastest way to the goal.
Azure Temple's Ring Emblem is the hardest Ring emblem in SRB2. The easy part is getting the 200 rings. The hard part is keeping them; a Force Shield is absolutely necessary if you're taking certain paths, more so than the Elemental Shield.
Aerial Garden's Spade Emblem is the hardest hunted Emblem. Take the alt. route as Fang, which Knuckles and Tails can also go to. Problem? It's all in the gigantic skyscraper. That one section is full of platform hell as Fang, especially since bouncing is REQUIRED to proceed higher. The Lightning Shield you get midway through the ascent makes things easier, thankfully. Amy cannot get to the emblem as she cannot backtrack to the skyscraper, and she can't take the alt. path.
@@shirohimayumikira234 Actually, she can make the AGZ Spade emblem. Tricky use of the lightning shield and invincibility allows you to make the clearing of the alt path without fizzling your shield. Then you can carefully lightning bounce your way up to it.
@@glitchphoenix2242 Ah..... nice
@@shirohimayumikira234 you forgot the entirety of Black Hole and Egg Satellite's time emblem (Hardest time emblem of all vanilla special stages)
I *finally* got around to playing this stage last week.
Never again do I want to go back, LMAO.
This level is a nightmare but this song is so soothing and atmospheric and just calming like your stressed from the timer from being underwater without a bubble shield but when you just stop and relax this song is beautiful well the only way to sit down and relax in this level is to have a bubble shield or stand in a bubble spawner and make sure theres no enemies nearby to ruin your relaxation if they spot you. But ye good song.
I love this music. Especially when it's getting interrupted by drowning theme.
This is so good. I mean, this song penetrates fourth dimension. Damn.
Hi, thanks, I'm just here to ask who thought that a level entirely underwater and over a bottomless pit would be "fun".
AND WHY THEY DECIDED TO MAKE THE BEST SONG FOR THIS HELL.
Welcome to Sonic's personal hell. ...At least the music is chill, though. :P
this level probably took me like an hour total on my first go. so many deaths ...
Haunted Heights: Super
Aerial Garden: Extra
Azure Temple: Phantasm
lol
3:50 to 4:49 is just great to me for some reason.
I did it all. I got every emblem in every regular stage (still have some NiGHTS stuff to clear out though, sitting at 180 emblems). This stage was a test of patience. Do the Club emblem on a Sonic/Metal file with all the emeralds collected to maximise your chances of getting an atomic shield to the end of the stage. Do the Time Attack emblem with Tails taking the right path at the start making sure to get the super sneakers and the top path at the second split keeping the bubble shield behind the first checkpoint as long as possible. Do the action path if you're good enough, its faster but I managed a 3:53 on the puzzle path.
I'll probably never have challenge mastery because of this godforsaken place. Only people who've been playing for more than 10 years will ever have the guts to finish this place.
The only real advice I can give you is keep an eye open for a bubble shield and if you start to run out of air without one, don't lose your cool. Tails also has the easiest time since he can swim.
Plus Tails swims FASTER than he can fly on land.
And the swimming is also good for lateral control!
I actually beat it even though I got the game on February 7th, 2020
I love this game way too much
Ive been playing for 2 weeks
Even as Tails this stage took ages for me to beat. It was so satisfying when I did though.
First day under water? Welcome to hell.
The puzzle elements at the end took me by suprise, and it also took a minute or two to realize you can move the statues... great track though!
Ever wanted to play the Ocarina of Time Water Temple in Sonic? No? Here it is anyways.
Legit, I felt godly after beating this stage with Metal Sonic of all characters. Hearing the Zelda chimes in the level was a really cool treat~
Ah yes. The reason why I’ll never legitimately get 100% in SRB2. This level is seriously hell unleashed
I wish this level was my last emblem, but it isn't. I'm missing a lot from nights and 1 from Aerial Garden... 45 emblems left.
@@MarioJRRoach i believe my last emblem was deep sea act 2 time emblem... an odd one to have as my last, but i did eventually get it. 2nd to last was 1 of the ones in aerial garden.
This level is why my emblem count isn't 200/200.
The emblem where you have to avoid the badniks... naughty naughty
super strat (works in multiplayer coop, provided you have all the emeralds); modified strat will work in singleplayer in 2.2.9
start the level as tails, and try to nab the bubble shield near the start of the stage. if someone else grabs it before you, just nab a force shield or something and be a lot more careful. as you proceed in the stage, make sure to get at least 50 rings. once you reach the tricky section with all the green fire, switch to sonic / knuckles / metal, lose your shield, and go super. rush through that section, if you nab the ringbox you should have just enough rings to get through. take the puzzle path, win.
This music could easily be in Risk of Rain 1.
Wow, you're right
Yeah, also somewhat reminds me of Endless Space OST, especially the drums.
NOPE NOPE NOPE NOPE NOPE NOPE NOPE NOPE NOPE.
yes
yes
yes.
the sounds of hell
Someone please explain to me how I’m supposed to beat this as anyone but Tails, Metal Sonic, or Knuckles.
The puzzle route, I guess
The Bubble Shields and not getting hit is how I completed it as Amy
Very carefully
@Phanthonas 51
Amy can't thok...
@Phanthonas 51 same goes with Fang, except he can shoot stuff and pogo bounce.
Am I the only one that thinks this song is weirdly calming out of it's context?
You are not the the only one who thinks that. I find it calming too.
Sonic: Weed? yeah i guess ill try it.
also Sonic: *this music plays while high*
I don't normally mind water levels, even if they're completely underwater, but I hope you guys fire whoever thought this level was a good idea.
That said, the music isn't half bad. Perfectly encapsulates one's rage and sadness after playing this level.
EDIT: It also kind of reminds me of Tidal Tempest Bad Future US, bizarrely enough.
UPDATE: After playing this level several more times, I have concluded that this level still sucks, but is at least tolerable enough, and most of my struggles with it were mostly just skill issue.
@@GamermanGreene29 I hope you still liked my song. :P
@@ShaneStrife I do, actually! It’s a perfect fit for Azure Temple, and is even oddly calming when listened to on its own.
@@GamermanGreene29 Well, thanks for playing, and I appreciate even more your fondness of my song!
We *did* fire the guy who thought this level was a good idea.
This level killed me for all of these... emblems...
I won't lie
This stage from my point of view is a test to see what everything you learned so far
Sure this stage is hard, But Eggmanland gives way too many vibes with this one coming from this stage. This stage will probably drive you insane. But it's to prove if you are a pro at this game.
I liked this stage, and also good luck getting all the emblems and past all the stages you silly goobers
Thanks for the trauma, STJr.
The reason why they made this song so relaxing is so that it balances out the rage that you would feel playing this level.
This level is like COPPA. It ruins your life.
this song makes me want to cry because of how calm and chill it is
I feel like the names of this and deep sea zone should be swapped
I'm around 10 years in srb2 and never completed this zone
Same
Tip: use tails, get a bubble shield, and dont get hurt for the rest of the level.
@@sevsent2 Respect for the effort of getting this far into the level just to snatch this pic
@@diargakande6740 Bold of you to assume I didn't objectplace my way there
@@sevsent2 you madlad
Labyrinth zone: I AM THE WORST LEVEL OF THEM ALL. AHAHAHA-
Azure temple: *you sure bout that? I am just like you.*
Labyrinth zone is easy AF compared to this MONSTROCITY
If you play as Kirby in this level, PLEASE be careful not to suck up any of the gargoyles in the puzzle rooms, otherwise you'll make those rooms unsolveable.
This is the level that made me hate the lives system
As much as I hate this stage... this is surprisingly relaxing.
If it makes you feel better, I called this song "Deep Sea Chill". xP
imagine doing this stage as amy. i can't, because i cheesed it with tails. including all the emblems.
It doesn't even count as cheesing even with Tails
My friend kept talking about how awful this place is, I thought I was prepared for how difficult it was but I was not. At least the music is nice though
Nothing screams "Sonic Fans Worst Nightmare" other than a sonic level that's COMPLETELY underwater, filled TO THE BRIM with death pits, and badniks.
The national anthem of hell.
I miss the original version of this track that sounded like a proper remake of the very first DSZ act 1 theme from the old demos
I still prefer this one, but the old one sounded cool. If they ever add some extra water level, for the multiplayer or something, they should bring back a version of DSZ with that guitar.
I hated that xylophone tough.
@@IkinBBfromAnthologyOfTheKiller with the sc-55/msgs sounds the celeste just sounds horrendously out of tune unless you're deliberately looking for the right notes, which is why i adore the 2.1 version so much
i cant even play srb2 and 1 camera angle makes the zone look like fucking hell
“Aight, I’ma head out.”
ah yes, sonic's nightmare of a stage
This music scares me
anyone: ok, what's the next level!?
having fun!
*azure temple loads*
alright that's it for today's video if you all enjoyed like and sub!
I was playing this level for the first time. Immediately gasped as I realized we would be underwater most of the time. I started doing well, and I think I was halfway there when the host decided to skip the level.
10/10, the fire underwater is kinda weird tho
It’s green so probably plasmaflames that can make an air barrier to stay alive
Maybe even baronofhell flames because srb2 is the same as doom
Hey, if Mario can do it...
Listened to this before playing the level
This is great music!
Listened to this after playing the level
This is great trauma fuel!
THANK GOD THAT THE PUZZLE PATH EXISTS
This level makes Labyrinth Zone a joke.
The Labrinth Zone : Finally! A Worthy Opponent!!
Man, we need a MIDI version of this, cuz we only got the 2.1 version at the moment...
Make it yourself then :troll:
Sorry. I started sequencing it and never finished. 😭
If beating this level is hell, then what do you call getting a perfect bonus for this level? Tartarus?
Es muy buena música, se parece esta zona a Deep Sea Zone pero remasterizada. Muy buena musica.
This is hell but with water
THE CLOCK IS TICKING INSIDE THE SONG
YOU ARE CONSTANTLY REMINDED OF YOUR LIMITED AIR
YOU ARE NOT SAFE
this level is slightly easier as tails because if you miss a bubble you can swim up towards it, and also because like most of the other levels in this game you can cheese many areas by flying around them
Okay, the whole *100% underwater* thing, and the fire spitting statues I can get.
What really triggers me about this zone is the *AUDACITY* of the *Buggle* placement. For those who don't know, Buggles are those little robot enemies surrounded by bubbles in the level.
What about them? They're a *instant death* trap. You're probably thinking, "oh, I can just jump into them and destroy them." WRONG. That bubble surrounding the robot counts as an air bubble. So if you jump into the Buggle, you defeat it, yes, but all your momentum is immediately cut off by the "air bubble gulp" animation.
So? What's the big deal you ask? *Most* (if not all) Buggles are placed over *bottomless* pits. They're literally placed there to instantly make you fall and die if you come in contact with them, whether you defeat them or not.
The *only* way to defeat Buggles safely is to use a projectile/Armageddon Shield explosion, or jump into them with a Bubble Shield to avoid the air bubble gulp animation.
If you lose your Bubble Shield, or you aren't using Fang, you're gonna have to avoid touching the Buggles entirely. That's already sketchy cuz they'll start chasing you when you're close enough to them. If they catch you over a bottomless pit or near a ledge, it's an *instant death* for you.
Or just bait them to safe place
This and Black Hole are to date the only levels I have never beaten in this game.
Hard as hell, heavenly music
I really love the srb2 2.2 soundtrack, but this one really got me down. I loved the old one's theme, with the guitar reminding me a lot of Pink Floyd, and when I heard Arid Canyon Act 1 from 2.2 I expected this one to rock hard with some epic guitar solos. Despise that personal thing though, great stuff, not bad at all.
Sounds more depressing which fits an entirely underwater level in a Sonic gane
I did do a metal version, too. I had two remixes for Deep Sea included in 2.0+, but for 2.2, I wanted the themes to be wildly different so it wouldn't be as tiring.
The one ending up in ATZ is a chill version, whereas the metal version didn't make it into 2.2 cos I guess those tracks eventually got cut. I actually have the tracks, and will probably release them at some time.
I'm glad you liked the old versions of the songs, but I grew really tired of them. They were only ever scratch tracks that got released and I absolutely hate hearing them nowadays, haha.
@@ShaneStrife I'd love to hear that metal version that was scrapped, you should def. release it!
Imagine Egg Rock but underwater...
Update time: Imagine Aerial Garden, but underwater.
I don′t mind most of the platforming and breathing, but the statue laser patterns just feel unfair in some parts. At least, (although fairly normal for secret super hard levels), it has great music that works on loop.
Okay, this is nightmare
But it will be worse for characters that are BAD underwater, if anyone makes a run with those characters they are legends
Only me loves the aquatic stages of this game?
Yes.
Music to solve Glaregoyle puzzles to.
Imagine if all air bubble patches have one-use-limit and half of air bubbles secretly contain instant death poison gas, instead of vital O2.
They made Deep Sea Zone too good and they still needed a bad water level
This gave me (and Sonic) severe thalassophobia
Even the music is creepy in this level
A Feeling of -Depth- Death... for Azure Temple Zone
Imagine playing this as Amy or Fang
This post was left by the total noob gang
Right path/Puzzle Route gang
Imagine not playing this as Amy or Fang
This post was left by the veteran gang
ZELDA PUZZLES
ZELDA PUZZLES
I LOVE IT