For samurai changes...you have to dig because it's in the middle...enhanced iaijutsu...if I understand correctly we'll be using tsubame gaeshi a lot more..hence the reduction in potencies across the board. Will have to test more when I get back home.
@@Manchild_Gaming ok...tested it....after EVERY midare we get tsubame gaeshi. I'll have to run the numbers (ahem, when act is updated .....shhhhh XD ) but this seems like a good change. More big sword slash make happy brain.
Sadly, it's stuck now. There's no real way to fix it except to re-upload the whole thing. I didn't finish with everything till like 4 in the morning, so I musta missed it. Thanks for the heads up
Man I wish they made the tomestone gear dyable from the getgo, the colors are so dark and ugly. I want my Mesoamerican colorful greens and reds on my viper and monk and casters, not this black and red and dark purple shit ;(. Also seems like more meleewalker into meleetrail, melee getting bigger buffs than casters and physical ranged which are already too far behind unless you play picto or black mage.
Thank you
No BS patch notes is gonna be my go to from now on.
It's wild out there I saw some 30 minute videos for this one.
For samurai changes...you have to dig because it's in the middle...enhanced iaijutsu...if I understand correctly we'll be using tsubame gaeshi a lot more..hence the reduction in potencies across the board. Will have to test more when I get back home.
yeah seems kinda like a wash
@@Manchild_Gaming ok...tested it....after EVERY midare we get tsubame gaeshi. I'll have to run the numbers (ahem, when act is updated .....shhhhh XD ) but this seems like a good change. More big sword slash make happy brain.
Hell yes....kaiten next please
It looks like there was a typo for Monk, iirc the actual buffed skills were Phantom Rush, Fire and Winds reply
Sadly, it's stuck now. There's no real way to fix it except to re-upload the whole thing. I didn't finish with everything till like 4 in the morning, so I musta missed it. Thanks for the heads up
@Manchild_Gaming No problem, chief! I remember in Mr. Happy's video, he got tripped up on it.
Man I wish they made the tomestone gear dyable from the getgo, the colors are so dark and ugly. I want my Mesoamerican colorful greens and reds on my viper and monk and casters, not this black and red and dark purple shit ;(.
Also seems like more meleewalker into meleetrail, melee getting bigger buffs than casters and physical ranged which are already too far behind unless you play picto or black mage.
It's an incentive to farm the savage I suppose. And melee seem to be doing pretty good