Gentrification vs. Decline in the Big City in Cities Skylines
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- Опубликовано: 23 июл 2024
- We're back at it with a big expansion to the Regional Capital City of Port Douglas - continuing work on the historical neighbourhood of Brickville, a former primarily working-class area populated by row houses, that has now seen some portions of it, mostly Inner Brickville, undergo heavy gentrification in the past few decades. Inner- and Outer Brickville are separated by Brickville park and Church, cutting right through the two areas - and Outer Brickville is much less gentrified. Being closer to the original industrial core of the to-be-built dockyards - the area has seen much less interest than its more popular closer-to-downtown twin.
All my Cities: Skylines Series playlists:
Coniferia: • Sunny coastal town! - ...
The American Dream: • Cities: Skylines - The...
Project JAPAN: • Starting A Realistic J...
Building a realistic European/UK city (really old series!): • Starting A New City! -...
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If you want to buy Cities: Skylines or any of its DLC and support me at the same time, you can do so at www.nexus.gg/infrastructurist
Chapters:
0:00 Intro Cinematics of The City of Port Douglas
0:52 Introduction
09:55 Inner Brickville South - Residential, Commercial, Industry
16:20 Inner Brickville North - Residential, Commercial, Industry
29:04 Outer Brickville North - Residential, Commercial, Industry
39:52 Brickville Park and Church
49:13 Extra Detailing of Roads and Paths with Intersection Marking Tool, Traffic Manager, and Node Controller Mods
55:49 Outro
56:26 Final Cinematics of everything built: Residential, Commercial and Industry in Brickville, the Park and Church, and some broader shots of The City of Port Douglas
- What's the rationale behind this project:
What happens if a washed-up-used-to-be-RUclipsr gathers a bunch of "generic" looking assets (though mostly inspired by Australian / Canadian cityscapes) with the hopes of creating a Cities: Skylines region full of towns and cities that both look realistic and are inspired by Australia, New Zealand, Canada and the USA, while at the same time don't really replicate any one particular style? No idea, let's find out.
Join me in this Cities: Skylines modded gameplay / let's play / timelapse series as we expand the region, and build new infrastructure, highways, public transit, industrial pockets, NIMBY-neighbourhoods, sprawling suburbs and bustling downtowns. And of course, use tress excessively to cover up any imperfections!
Q & A:
Do you have a MOD/Asset list?
- Not at this point in time.
Which map is this?
- Anahita Pass by Owl - although slightly modified
Which Theme and LUT are you using?
- Theme is Los Angeles by OWL, slightly mixed with Grass and Pavement textures from the NotSoRocky Hills theme by Khanador. LUT is Coastal by Ronyx69.
How do you place residential buildings so fast in suburbs/neighbourhoods?
- I use a tag-based trick with the Find It mod, I've made a tutorial here: • Build Cities The FASTE...
Which visual MODS do you use?
- Here's the full list of enabled visual mods (I don't know if some of these cancel out others): Relight, Render IT!, Ultimate Level of Detail, Clouds & Fog Toggler, Daylight Classic, Adaptive Prop Visibility Distance, Softer Shadows, Ultimate Eyecandy, ShadowStrengthAdjuster, Sharp Textures, Sun Shafts, AD Cloud Enabler, Shadow Distance Fix, 8K AD Clouds Pack 01.
Which graphic settings does your game run?
- Everything is set to high, 1440p resolution.
Hardware specs?
- 3080, 32 GB ram, I5-12600KF.
Music;
artlist.io/
Agustin Raffo - Sunshine
Audiopanther - Paradise
Keston Wright - Summertime - Instrumental Version
LiQWYD - Bridges
Oliver Michael - Meant It To
Tomas Novoa - Tundra
Tomas Novoa - Velo
Tomas Novoa - Vuelta al Sol
#citiesskylines #citiesskylinesgameplay #cityskylines #citiesskylinesletsplay #citiesskylinesmods #citiesskylinesdowntown #citiesskylinescanada #citiesskylinesaustralia #citiesskylineslayout #citiesskylinesdesign Игры
I would GREATLY appreciate if you would leave a LIKE 👍and a COMMENT 💬, small things that really does help - Thank you!
If you missed out on the begining of Brickville and the history of the area, check out the previous episodes:
ruclips.net/video/BHKaN8CpIJU/видео.html
ruclips.net/video/2q3YwyZSBQg/видео.html
There's a Q & A with frequent questions in the description❔
And if you just can't get enough of Coniferia, there's teasers of future episodes and hundreds of additional screenshots over at my Patreon 📸📸📸 www.patreon.com/infrastructurist
As always, thank you so much for the support - I hope you have a fantastic Sunday!
Much Love,
Infra 🥰
Might be interesting to have an exclusive park with the mayor's mansion on the other side of downtown. I would imagine it would be surrounded by upscale townhouses and pre-war apartment buildings, basically where the old money lives.
These series turns out to be better from any series on other streaming services, thanks! So relaxing to watch this haha
New hour long episode on my birthday! Cant get better than this :)
Woohooo - happy birthday Cixors, hope you have a good one! 😊
Happy birthday!!!!
@@Infrastructurist I think a Ferris wheel would be cool to see on the waterfront of Port Douglas :)
Happy birthday 🎉🎂🎁
This is a rare series where I can like the video even before watching
Wow, happy to hear that Krists, thanks!
I‘ve said it before but your attention to detail is astounding. You have the ability to create a well balanced and authentic randomness, which makes it feel lifelike and familiar. The way you use your tools (streets, assets, mods!) is inspiring. I‘m learning a lot. Well done.
Hey man! I noticed with the school you were a bit sad you couldn't remove only the front parking with BoB, but you actually can! In the top left of the menu is the buttons for what you want to edit, and in the top middle are the three buttons for if you want to select all in the building, or only one of the selected assets in the building. This way you can remove individual trees, props, or in this case parking lots.
I think some Shotgunhouses would add up very nicely! Awesome episode, keep going!
It felt like ages waiting for the new episode of Coniferia and when you released one, you sure as hell didn't disappoint!
With every episode you seem to top the previous ones and I absolutely love this new area of the city. The park is stunning and really creative.
Looking forward to the next eps!
Maybe do an episode that diverts from the city but focuses on the surroundings of the city. Would love the see that come to life as well :)
Amazing work (as always :) This long park extending to the waterfront with rowhouses on the side remind a lot of a time I visited Brighton. The side of Brunswick (and Hove in general) is a lot like what you built and may be a good inspiration place for the waterfront as well. They have these well kept old houses facing the parks even if the back streets may not be that nice.
Perhaps the lots facing the park/water are gentrifying while the neighbourhood in the back is left to fend for itself? A trend with city governments you see is that revitalising a certain neighborhood actually means redesigning one street or two to be very modern while disregarding the other parts that make that place one neighborhood. This is sort of how gentrification starts, the actual residents drawing away from a part of a neighborhood as it is made more "general" and therefore new people filling that gap. In a way, the new tram street is a sign to the people in Outer Brickville that times are changing. This isn't only a transit project, the city is opening a way in for businesses and higher tax brackets to Outer Brickville, a place with lower land cost compared to the center but still well connected to the tram network. People knock on doors to ask residents for their land with prospects hard to say no to. There are more real estate agencies popping up, and signs of "[blank] Residence" start appearing in billboards. Will the residents stand together and protect their quaint neighborhood, or will big business buy them out and drive them further away? Outer Brickville may fall the same fate as Inner Brickville.
I just love writing lore for this series. It's very intricate the work you put out, and that makes it impossible to hold off appreciating it narratively :))
Love your style of detailing! Also love the creative stories
Absolutely loving the series infrastructurist, thank you so much!!!
Lurking since the start of the series, love the process and the way you're playing the game.
If you're concerned with prop limit, intersection marking tool can ease a lot of that. For example, the trees you place on the nature strips blocking parking, bollards and fences along the park, even the lamps running down the middle of the park can be done this way.
Always a joy to watch when you upload a new episode, keep up the good work!
Your videos are absolutely amazing!
Thanks a lot Tio - much appreciated! 😊
Great series! I love watching it and I always get exited when you upload, keep it up!
Inner Brickville reminds me of San Francisco
Just amazing work! Love it)
The park and space around the church turned out wonderful! 😍
I am so incredibly glad I discovered this channel ❤️
Great work as always!
Amazing cinematics at the end of the video, I liked it a lot, and the music too.
That's a lovely new addition to the Brickville area. It's a cute little build! ☺🥰
I really liked the music in this episode. Usually I don't really notice it, it just blends in and that's fine, but it's particularly nice in this episode.
LOL at the Brickville yuppies potentially getting into heroin when the housing bubble bursts. 🤣
hello and can i say that you are one truly experienced skylines player your work on this game is truly out of this world if i can get just a a bit like you then i would be happy
Amazing work! Keep it going!
I am quite new to this series, so I don't know that much about Coniferia, like what part of the world we are in or what the majority religion is, but I personally feel that some sort of free church would fit very well in, like a pentecostal, methodist or baptist church. The pentecostal movement, at least in Sweden where I live, are prevelent in working class neighborhoods, and Hillsong style churches are popular in the more trending parts of town, this could be another detail really adding to all of this lively feeling. Really loving this series tbh, keep it up!
The church is a little bit above the ground level, as you can see at 58:03. The front door and the side stairs are not touching the ground. Just a detail. 😊
Great to have another episode! Perhaps maybe a bit of a lack of parking in inner brickville. Even some underground parking lots with just a road going nowhere would add a bit of realism. There’s quite a bit of larger residential buildings but they absolutely no place to park
In December 2019, I moved right next to a train station for ease of getting to work. Then the pandemic happened and I couldn't open my windows all summer working from home due to the noise. Could not wait to move out!
Excellent Video.
When are you building the harbour? Im super excited for that.
The fact you dedicated so much time to each episode when you could be with the people you love just make me proud:)
Thanks a lot Jazzy, much appreciated!
Not quite sure yet about the harbour 😊 - but it's gonna be a necessity to get started on to really make Brickville come alive and make sense.
@@Infrastructuristcould use some gas stations in port Douglas… long drive for gas… brickville seems like a place where there would be a few
Elsker virkeligt din kanal! Jeg har bare blevet mere og mere tiltrukket til din kanal! Bliv endeligt ved med videoerne 😀
Great music in this episode!
Love the deep tech in the background
Finally caught up. I got to say, I preferred the shorter video's a bit more. I find myself skipping through some of your content.
About that, you're still an absolute expert in creating a very convincing atmosphere for your neighbourhoods. They look alive and at times, laden with history. Don't ever change that.
I think you could have saved yourself some time and spontaneous mistakes (brickville park moved about) by building a neighbourhood like brickville how it was when it was built, say in the early 1900's. After all, these neighbourhoods were likely planned out and conceived as a whole. Just plonk down row after row and street after street of similar brick row houses. After that is done, develop each part if brickville according to its history; gentrify one bit, decline another.
I think Brickville could use a theater house/cinema..
Liked, comment ans subbed pal. Love the idea of Gentrification issues in your areas (obs don't 'love' the idea in real life).
I love your channel. Please add a Anzac memorial. Every town in Australia and New Zealand has at least 1 if not 100s.
I love this neighborhood so much
i really like your choice of music!
Glad to hear that Lorenz! Music is so subjective I'll never be able to please everyone, so I just try to go with stuff I enjoy myself :)
Great music choice 👌
Random conversation at a local bar:
-Where are you from?
-Brickville
-Inner or Outer?
-Shitville
-Oh...
Super happy with this series. Day 7 asking for the mod/asset list!
Absolutely love your style and videos! Could you once do a instruction video on how to set the game up and how to use your most used mods? I just cant get into this game myself somehow!
Love the new intro
You should put a walkway along the water to add nice park space to pine harbour 🙃
PD can do with a huge shopping mall near downtown
What about the poll you made about the shopping mall in Pine Harbour several weeks ago ?
Beautifuuuul ❤
Would be cool with some rowhouse areas with a lot of the same exact houses after each other. Maybe some factory owner bought a lot of land back in the days to build housing for his workers and he just built the same exact house 5+ times because it was cheaper. You can see this in many cities around the world. Of course with some slight variations since they probably have been bought up by private owners. I just think some more of this repetition could make it look even more low income and that it historically even been zoned for workers. This could really fit since you are going to have your industrial harbor nearby.
Lovely city.
Do you have a list of the mods you use? You’ve inspired me to reinstall cities skylines and start building again
I like how you said "You guys shouldn't expect every video to be this long" and ever since, every video has been that long 😅
port douglas reminds me of every city I've lived in
Can you make a tutorial on how to do stuff like this? Like which mods etc.
Could u add some parking lots and parking garages around the city
I like watching your video ! It's very inspirationnel for city building :)
What is the mod you use to have that speed for vehicules, trains and tram ?
advanced vehicle options i believe
One thing would be cool if Many Surfinse parking were in ounter brickville because i think the demant to More Parking Space is High in Port duglass it would also Make sense because Many drug Deals are going on on parkings
Hey! Just a quick question. Can you make a video on all of the mods you use? Thank you❤
I think a solid fill would mak emore sense for the bike paths because that is how its done in real life
Can you show us graphic mod settings. Your world look awesome!
You can add a shopping center or Target in innr or outer Brockville😇
I would adjust the limits of Ouer and Inner Brickvile to have them at streets and not in the middle of a block
Hi, what mode do you use to make vehicles move realistically slow ?
What mod do u use to unlock 81 tiles because I can’t find one that doesn’t cause errors in my game
Hi Alex - I use this version: steamcommunity.com/sharedfiles/filedetails/?id=2862121823
You should do a vanilla city. The best content creators are
🔥👍👍👍
Outer brickville looks just as gentrified lol.
The church is up a little high, or needs some stairs to get in. (Unless this is the Holy Jumping Order)
Will you use the financial district dlc in Port Douglas as well? I think there are some nice smaller skyscrapers in the dlc that would fit in
🤩🤩🤩🤩🤩🤩🤩🤩
Can you build a true urban area without gentrification.
I know this is all fiction, but I think it's a bit unsavory and dangerous that you're conjecturing that "working-class" areas need to be rough or have issues with drugs and prostitution. But when the area got gentrified, everything got cleaned up.
Thats the nicest most posh church and plaza ive ever seen in a poor neighborhood ever. WAY too nice. Or is the city trying to gentrify the place, im kinda confused where the "poor" people are in this town.
This 2:35 corner Building ist soooo ugly !!!
Hello Russia
this feels like chicago to me.