When you get the, "Your shield items gain X" you don't have to have it on your board. It's ALL your items! Watch, your core gets buffed each time you put the Harmadillo in to get buffed.
and to think you had a bayonett and didn't put it next to the power drill ! It would have gained damage from sharp corner too and trigger as fast as the drill, basically giving you a second drill !
He purposely left the harmadillo out until he got something which hasted sooner because it would have broke the loop 2 seconds after it started. Lizard started the loop after 6 seconds by shielding, harmadillo cooldown is 8 seconds, it's shield would have broke the loop
@@fidelb9742 Oh, I see. But then, why did he end up using it at the end ? Clock is faster (1s CD) but the 8s CD shield of the harmadillo would have still break the loop, right?
@@dgdsger yeah, he started using the clock to start the loop earlier rather than have to wait 6 seconds for lizard to start it. The loop would break no matter what once another shield or haste effect triggered so it was a case of trying to start outputting damage & shield as soon as possible in order to avoid one shots and the likes. If it worked like it was supposed to then he would still have had around 5 seconds of the infinite loop before the shield from the lizard broke it, so harmadillo being in was simply extra damage. Unfortunately he went up against someone with multiple radiant items so his freeze didn't proc and it didn't play out that way but had it worked it would have been better than before
Is there a good explanation video for why loops only last a certain time? I kinda skipped through the vid. Why does getting shield destroy the loop? Why does hasting an item stop the loop?
There's no bug. Atomic clock doesn't actually "slow" anything. It just increase there items cooldowns, permanently. Slow is always temporary. The trigger was specifically on slow, so yea working as intended. If you had clamara, yea that does instant slow and would of worked. Same as say items that trigger on heal and you have lifesteal or regen - those "heal" you, but dont trigger on heal triggers.
i have a skill that made right most item slow on trigger, so yes the amotic clock DID slow on trigger, the freeze just ended up landing on a radiant item. If only you watched the video
game is king of boring tbh. meta revolves around trying to just forcing buggy/broken combos not found in testing. it's funny to see how many different unseen combos there are in the game tho
It's still i testing, the game doesn't allow you to force anything about 50% of the game is just rng by what you get and the next 50% is how you deal with getting nothing nothing
Lol ... this is a closed beta, not a finished game. The ENTIRE point is to test broken or buggy things. The beta is 2 weeks old and you speak of it as if you are a washed up pro tired of the game 😂
@@ItsBen321 you can't force this specific build consistently but there's a bunch of items combos that work like this that either go exponential or even infinite that you try to force basically or settle on something that beats any "fair" comps
Scammed by radiant boat 😂
When you get the, "Your shield items gain X" you don't have to have it on your board. It's ALL your items! Watch, your core gets buffed each time you put the Harmadillo in to get buffed.
and to think you had a bayonett and didn't put it next to the power drill !
It would have gained damage from sharp corner too and trigger as fast as the drill, basically giving you a second drill !
yeah this video was a bit painful to watch ngl.
Triggered effects can't crit. Moving the Lizard over to the far left for the crit didn't do anything.
the tunnel vision is hard in this one
Items in your stash gain stats from level ups you don't need to move everything around
Me, named Ben, watching ItsBen play against Benthicc...how many more Bens can we get?
Getting beat by a bug is your punishment for not putting harmadillo in your setup sooner 😂
He purposely left the harmadillo out until he got something which hasted sooner because it would have broke the loop 2 seconds after it started. Lizard started the loop after 6 seconds by shielding, harmadillo cooldown is 8 seconds, it's shield would have broke the loop
@@fidelb9742 Oh, I see. But then, why did he end up using it at the end ? Clock is faster (1s CD) but the 8s CD shield of the harmadillo would have still break the loop, right?
@@dgdsger yeah, he started using the clock to start the loop earlier rather than have to wait 6 seconds for lizard to start it. The loop would break no matter what once another shield or haste effect triggered so it was a case of trying to start outputting damage & shield as soon as possible in order to avoid one shots and the likes. If it worked like it was supposed to then he would still have had around 5 seconds of the infinite loop before the shield from the lizard broke it, so harmadillo being in was simply extra damage. Unfortunately he went up against someone with multiple radiant items so his freeze didn't proc and it didn't play out that way but had it worked it would have been better than before
@@fidelb9742 Thx. And I didnt catch the thing with the radiant items 👌
Is there a good explanation video for why loops only last a certain time? I kinda skipped through the vid.
Why does getting shield destroy the loop? Why does hasting an item stop the loop?
don't skip the video and you'll find my explenation for it all lol
Isn't Clarence insane in this build? It would get so much damage and be permanently hasted.
They need too nerf the welding torch I just have an infinite armadillo with the skill. When haste Shield 10😂
There's no bug. Atomic clock doesn't actually "slow" anything. It just increase there items cooldowns, permanently. Slow is always temporary. The trigger was specifically on slow, so yea working as intended. If you had clamara, yea that does instant slow and would of worked. Same as say items that trigger on heal and you have lifesteal or regen - those "heal" you, but dont trigger on heal triggers.
i have a skill that made right most item slow on trigger, so yes the amotic clock DID slow on trigger, the freeze just ended up landing on a radiant item. If only you watched the video
game is king of boring tbh. meta revolves around trying to just forcing buggy/broken combos not found in testing. it's funny to see how many different unseen combos there are in the game tho
this is not meta at all, you can't force this...
It's still i testing, the game doesn't allow you to force anything about 50% of the game is just rng by what you get and the next 50% is how you deal with getting nothing nothing
Lol ... this is a closed beta, not a finished game. The ENTIRE point is to test broken or buggy things. The beta is 2 weeks old and you speak of it as if you are a washed up pro tired of the game 😂
The only broken thing you could reliably force was Skyscraper Pyg and they already nerfed it
@@ItsBen321 you can't force this specific build consistently but there's a bunch of items combos that work like this that either go exponential or even infinite that you try to force basically or settle on something that beats any "fair" comps