How To Create Fire & Smoke Particle System - Godot 4 2D Tutorial

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  • Опубликовано: 26 окт 2024
  • Make realistic fire and smoke in Godot 4.3 using the particle system!
    Learn how to create realistic fire and smoke effects in Godot 4.3 using the powerful particle system! In this comprehensive tutorial, we'll take you step-by-step through the entire process, from setting up your particle system to fine-tuning the details for lifelike results. Whether you're a beginner or looking to enhance your game development skills, this guide will help you add stunning and immersive fire and smoke effects to your scenes. Perfect for boosting your game's visual impact, atmosphere, and overall player experience!
    #gamedev #godot #gamedevelopment

Комментарии • 14

  • @BeastmanWatchUrMouth
    @BeastmanWatchUrMouth 3 месяца назад +2

    This looks real nice, are there any performance issues with so many particles?

    • @swydev
      @swydev  3 месяца назад

      Possibly if you had a lot of instances of it and the game was running in a slower computer. Converting it to a GPUParticles2D node with the button at the top of the editor would likely solve any issues there.

    • @alexanders1051
      @alexanders1051 Месяц назад

      @@swydev Hey! Maybe you can say something about mobile devices? I found that I can't make satisfactory smoke with less than 1000 particles. I looked at other guides and they use values ​​of no more than 100 particles. So far I've only been able to test 1000 on one phone and everything was ok, but how it will be on other devices is completely unclear.

  • @syzygy404
    @syzygy404 4 месяца назад +1

    Thanks man. You saved me a lot of trial and error time with this video! New sub.

    • @swydev
      @swydev  4 месяца назад

      Nice!! Glad it was helpful! Thanks for watching and for the sub!

  • @Disconnected.Reality
    @Disconnected.Reality 3 месяца назад +1

    Thanks man

  • @lw_baleeiro
    @lw_baleeiro 4 месяца назад +1

    Just found your channel. Great videos. +1 sub

    • @swydev
      @swydev  4 месяца назад

      Awesome!! Thanks for watching and welcome!!!

  • @Zewofficial
    @Zewofficial 3 месяца назад +1

    Awesome vid

    • @swydev
      @swydev  3 месяца назад

      Thanks!

  • @herrspaten1796
    @herrspaten1796 3 месяца назад +1

    Why are you using cpuparticles and not gpuparticles?

    • @swydev
      @swydev  3 месяца назад

      I always start with CPUParticles and convert to GPUParticles later. The thought process is that if it runs well on the CPU it will run great on the GPU.