Status Rework Discussion | Warframe

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  • Опубликовано: 28 окт 2024

Комментарии • 359

  • @darkmugetsu6572
    @darkmugetsu6572 4 месяца назад +328

    The insane status stacking beam shotguns. Phantasma , convectrix, phage. Instant delete from nonstop blast stacks

    • @kylevanderwolf4446
      @kylevanderwolf4446 4 месяца назад +17

      Oooo blast phantasma? -takes notes-

    • @danielmacioa3421
      @danielmacioa3421 4 месяца назад +36

      ​@@kylevanderwolf4446Today i tested out Torid with blast, corrosive and viral from nourish. I was just deleting rooms of enemies by tapping fire button. No riven.

    • @averett1495
      @averett1495 4 месяца назад

      Sounds like regular torid tbh​@@danielmacioa3421

    • @leor.sanders5852
      @leor.sanders5852 4 месяца назад +32

      ​@@danielmacioa3421you will have to pry the slash build out of my cold dead hands (I only use viral slash it's a problem)

    • @hdgdhnxbdx1619
      @hdgdhnxbdx1619 4 месяца назад +8

      ​@leor.sanders5852 why would it need to be pried off you if you see with your eyes that the proof is that the other new build is better makes no sense.

  • @HyperionRexx
    @HyperionRexx 4 месяца назад +67

    lol, we were fighting corpus twice as strong as they should have been this whole time and nobody noticed. That's hilarious.

    • @Unified-Codex
      @Unified-Codex  4 месяца назад +8

      Toxin go brrtttttt

    • @robertharris6092
      @robertharris6092 3 месяца назад +4

      I def always felt their raw shield strangrh was absurd when using non toxin weapons. But toxin didnt care about that.

  • @ShadowFlame500
    @ShadowFlame500 4 месяца назад +88

    By the end of this I was crying because of how long its going to take for me to edit, even slightly, my weapons.

    • @Unified-Codex
      @Unified-Codex  4 месяца назад +39

      Your tears fuel me

    • @Whitespliff
      @Whitespliff 4 месяца назад +8

      Lucky me, even after 950 hours in game I only really use 5 or weapons I think ;-)

    • @namedless
      @namedless 4 месяца назад +6

      Its good for me cause my builds are all dogshit and i got no good mods lol

    • @ShadowFlame500
      @ShadowFlame500 4 месяца назад +6

      @@Unified-Codex hmmm........... sounds like a new business opportunity

    • @PetroleumJellyJuggernaut
      @PetroleumJellyJuggernaut 4 месяца назад +2

      ​@@Whitespliffew

  • @bobjoe2604
    @bobjoe2604 4 месяца назад +30

    as soon as the update dropped i changed my beam builds to be corrosive + blast and slapped a single tau emerald on. pretty massive damage now, love new blast

  • @zimzam24
    @zimzam24 4 месяца назад +72

    Found your channel this week and it's been extremely informative and easy to understand instead of just word + number barf. Thanks for the great vids!

    • @11bangbang84
      @11bangbang84 4 месяца назад +10

      Check out the kengineer too

    • @Unified-Codex
      @Unified-Codex  4 месяца назад +12

      @@11bangbang84 Definitely agree! Kengineer is a favorite of mine

    • @zimzam24
      @zimzam24 4 месяца назад

      @@11bangbang84 Will do. Love the name, was an 11B myself.

  • @imbadatpickinganame
    @imbadatpickinganame 4 месяца назад +53

    i like the implication that since they have different weaknesses based on if their armor is "stripped" or not, that we are quite literally stripping the armor from them somehow rather than it being some weird cosmic space ninja magic bs

    • @someguy6152
      @someguy6152 4 месяца назад +10

      I mean... It's called "Corrosive" it's basically melting the armor off like acid, Heat does the same idea.
      Warframe abilities stripping them I'm not sure how...
      I guess Terrify scares them so much they throw away thier armor 😅

    • @FiveN9ne
      @FiveN9ne 4 месяца назад +17

      This is actually wrong. Viral did bonus damage to Grineer regardless if armor was stripped or not. Armor simply reduced that damage because it's a modifier. Corrosive is the one that lost bonus because it had bonus damage to armor type not health type. Health type is always the same regardless if armor is present or not. Essentially, armor only mattered on damage types that had a bonus damage vs armor, not health.

    • @someguy6152
      @someguy6152 4 месяца назад

      @@FiveN9ne when did Viral come into this conversation...?

    • @FiveN9ne
      @FiveN9ne 4 месяца назад +3

      @@someguy6152 He said around the 2 minute mark in the video that viral got its bonus when enemy was armor stripped, i was just adding onto it. I should have clarified further probably.

    • @treadmill3889
      @treadmill3889 4 месяца назад +1

      ​@@someguy6152They're throwing their armor off to run faster
      Me thinks

  • @InvidumEnvious
    @InvidumEnvious 4 месяца назад +37

    Single target high damage weapons that would never really work with blast, but use sickening pulse and take it to max stacks to nuke. Been fun with Citrine who has crazy status buffs, doing this weird status duration build where you tag a few spread out enemies and then detonate all of them with pulse for fun. 20 level 170 SP heavy gunner eximus units, 3 daikyu shots + sickening pulse and they died instantly. Saw around 1-5m dmg numbers pop up.
    Been enjoying your videos, keep it up!

    • @beeco711
      @beeco711 4 месяца назад +1

      I've been running a similar thing with Nidus. Larva Burst + Archon Continuity and Electric Weapons on the meatball. If the initial shots don't kill them, popping it and the using Pulse will. I'm excited to try Blast just because I get to explode the enemies twice.

  • @jascha5303
    @jascha5303 4 месяца назад +31

    Though according to the patch notes the damage reduction formula based on your armor value armor was also altered to not make it as necessary to fully strip enemies anymore

    • @AGrumpyPanda
      @AGrumpyPanda 4 месяца назад +1

      TheKengineer just put out a video about the changes to the damage system that goes over the new armour calculations, and the effects of status armour reduction on enemies. The short version is that partial armour strip has a much more noticeable impact now.

  • @superbad8008
    @superbad8008 4 месяца назад +6

    2:54 oooh my god it shows the damage efficacy now? Even my smarter friends who played this game went a while without knowing faction and “enemy state” weaknesses. No more googling or looking at the enemy Pokédex. And the faction weakness simplification is just icing on the cake.

  • @xiaughn71
    @xiaughn71 4 месяца назад +17

    Hello Master tenno, this is the second video I saw of yours. I have been playing for 10 years ( warframe video viewing the same amount) I don't know you but I like how you explain your video MOST OF ALL your so straight to the point., easy to understand. Could have used your help all those grinding years. I hope you will keep making these videos it very helpful. Oh yeah I can you explain the changes the the eidelon?

  • @bloody4558
    @bloody4558 4 месяца назад +20

    Here's a fun fact, while it's most definitely mere coincidence. Blast as of now is working exactly like one of my oldest suggestions for a Blast rework

    • @SaiKisaragi
      @SaiKisaragi 4 месяца назад +1

      ty bloody for the blast rework :p

    • @bloody4558
      @bloody4558 4 месяца назад +2

      @@SaiKisaragi lmao, kinda wanted them to follow through and add my latest status rework suggestion of adding secondary effects for solo elements as well. Blast would've become the most broken elemental combination in history.
      Just an example on how it would work. Blast procs would also work as if it were normal weapon damage, capable of delivering elemental procs in it's radius, so it would have a chance of proccing electric or toxin right after dealing the blast damage. Do that in AoE and you have quadratic scaling. Specially on electric damage which already deals AoE. I also made similar suggestions for every other secondary element

    • @hateful_data
      @hateful_data 4 месяца назад

      these comments remind me of my younger self who was an oversharer

    • @SaiKisaragi
      @SaiKisaragi 4 месяца назад

      @@hateful_data Thank you for not over sharing anymore :3

    • @hateful_data
      @hateful_data 4 месяца назад

      @@SaiKisaragi i wouldn't have overshared about warframe forum posts anyway, worry not

  • @1seishiro130
    @1seishiro130 4 месяца назад +6

    found your channel yesterday
    really nice work ! informative, good quality and i dont know i think your voice is also really pleasant to hear lol
    dont have that much time at the moment to test out all the new update stuff, so videos like this really help me to save some time
    greetings from germany :)

  • @pingsong6223
    @pingsong6223 4 месяца назад +24

    Even with the blast rework, I still like gas proc as it's the only d.o.t. in the game that can hit other enemies after the host dies. I just wish the gas cloud was naturally bigger or it hits faster.

    • @Ox_ygen
      @Ox_ygen 4 месяца назад +12

      Or have the cloud modable, like the blast radius mods firestorm for example could increase both blasts and the gas radius in addition to the radial attacks some weapons have

  • @FiveN9ne
    @FiveN9ne 4 месяца назад +13

    In the beginning you had a misconception regarding Corrosive having a bonus vs armor and Viral vs stripped. Viral always did bonus damage to grineer regardless if their armor was stripped. Armor is just a modifier, health type is always the same and received the bonus damage regardless. Viral did its bonus but was reduced by armor.

    • @Unified-Codex
      @Unified-Codex  4 месяца назад +6

      That is correct, I was just referencing getting the full bonus once stripped for simplicity sake

  • @Maikolski
    @Maikolski 4 месяца назад +12

    Boar Prime in the final Incarnon from has 1641% as shotgun and 504% as beam status chance, and the beam has auto-aim like the Ocucor.

    • @Maikolski
      @Maikolski 4 месяца назад +2

      I've tested some rivens and multishot, firerate, status chance, cold/heat are just mental I don't know why so few players use it.

    • @shyguy4617
      @shyguy4617 4 месяца назад +1

      Prob cuz torrid exists

    • @centurionxiv6905
      @centurionxiv6905 4 месяца назад

      Incarnons headshots are a bit of a pain in the *ss to charge, so for me the glaxion still shreds and does just fine (not doing endurance runs tbf)

    • @Maikolski
      @Maikolski 4 месяца назад +1

      @@centurionxiv6905 You only need one head-shot with 36 pallets. But I understand, and I also don't do endurance my fear of a game crash is WAY too high for that.

  • @serinahighcomasi2248
    @serinahighcomasi2248 4 месяца назад +18

    The only thing about this status rework that upsets me is how DE changed it so that status effects no longer inherit your affecting weapon’s or ability’s energy color.

    • @Rithian_Xerox43
      @Rithian_Xerox43 4 месяца назад +15

      They should make it a setting

    • @vonrelevanz1963
      @vonrelevanz1963 4 месяца назад +4

      Yes, we need that back. Have you tried using gas lately?

    • @Menderino
      @Menderino 4 месяца назад +2

      I think Pablo intended it for the good of the game. Ofc course it would be better if it was one toggle option (they could simply use the same tech of colorblind options). Probably inexperienced players finally understand better visually what status effect effect is applied even tho it seems a bit redundant as there alre already the symbols for the status effects on enemies. Like sometimes I even used to put black energy colors so it would not blind everyone lol. A downside is that now you don't knoe visually anymore if your heat inherit works

  • @Crit7k
    @Crit7k 4 месяца назад +11

    This is a video that makes me happy to be subbed to this channel, good work man

  • @franklinfernandes5593
    @franklinfernandes5593 4 месяца назад +3

    Easy, fast and informative. Got a new sub 👍🏻
    Never thought it would come the day I would find blast more fun than Viral/Slash

  • @findmi2708
    @findmi2708 4 месяца назад +2

    man, the update is mind blowing tbh, this is much much more different than before, holyy! and btw that saryn skin looks cool

  • @PxNxWxGxW
    @PxNxWxGxW 4 месяца назад +45

    Going back to the old days of status 👍 I miss Gas. Its was so OP.

  • @spoofs974
    @spoofs974 4 месяца назад +27

    Pumped for this

    • @Unified-Codex
      @Unified-Codex  4 месяца назад +4

      I'm pumped for you to be here!

    • @dzenis4516
      @dzenis4516 4 месяца назад +1

      ​@@Unified-Codexpause

  • @vendetta9399
    @vendetta9399 4 месяца назад +60

    You had this one important sentence scattered in there: "With the amount of damage that we do, that is basically irrelevant" sums up the whole faction and armor modifier system in the game, no matter before or after the patch

    • @Yung.Ert.
      @Yung.Ert. 4 месяца назад +1

      See what you’re saying but this isnt really true?

    • @vendetta9399
      @vendetta9399 4 месяца назад +11

      @@Yung.Ert. It is true, it was easily possible to kill lvl 9999 enemies without dmg buffs and now they have way less EHP so it is even easier. Making the game that is already too easy, where you have to run cascade or disruption for an hour to test your builds because the simulacrum only spawns lvl 200 which is too squishy to test good weapons, even easier makes it what? easy? too easy? boring?

    • @Yung.Ert.
      @Yung.Ert. 4 месяца назад +2

      @@vendetta9399 ok bro 😂😂

    • @vendetta9399
      @vendetta9399 4 месяца назад +9

      @@Yung.Ert. like look at the incarnons that exist, with latron, torid, dual tox, phenmore, leatum and many other strong ones, you can ignore the 50% more or less dmg modifiers when the weapon itself pushes out multiple million dps anyway and the enemies only have a few 100k

    • @Yung.Ert.
      @Yung.Ert. 4 месяца назад +25

      @@vendetta9399 given literally everything that is in the game and all the options available to players, I still wouldn’t say it is necessarily “easy”
      Definitely possible and definitely doable, I agree. I don’t think those things make the entire system obsolete prior to patch for a vast majority of players and that’s why I disagree with you. I wouldn’t even say the game is too easy tbh. Just not getting 2 shot at high levels is hard for a ton of people. Just bc us in the minority are able to perform at that level doesn’t mean everyone is. It’s “easy” for us bc we’ve gotten good at it and put in the time. That’s called skill and practice, my friend.

  • @deadlyjoz8761
    @deadlyjoz8761 4 месяца назад +10

    Cold is insanelly good for companion weapon .... with high rapid fire weapons and shivering contagion they can just freeze all the enemies with close to no delay .

    • @Unified-Codex
      @Unified-Codex  4 месяца назад +3

      Great idea!

    • @sosa8549
      @sosa8549 4 месяца назад +2

      I use cold on the cedo and it does the same thing, cold is replacing viral on primers for me. The insta freeze and the extra crit damage is so good.

    • @dereckhilton3295
      @dereckhilton3295 4 месяца назад

      Put it on dringa

  • @overgrownonion9429
    @overgrownonion9429 4 месяца назад +4

    Simulor has been reaallly good against corpus it was insta killing sp enemies in the new belly mission can’t wait to try driffent weapons with the reworks

  • @viruscookie4440
    @viruscookie4440 4 месяца назад +4

    Oh, so that's why sister dogs died more easily now in steel path

  • @Z3tsus
    @Z3tsus 4 месяца назад +3

    Really easy to understand and a nice video overall

  • @yashwanth2642
    @yashwanth2642 4 месяца назад +6

    man you need to do a video on your fashion frames, also loved this video I subbed frfr

  • @FunkiestChickenlawl
    @FunkiestChickenlawl 4 месяца назад +6

    This status update is frickin awesome, I can't believe I'm unironically building for blast damage now. Each element now feels like it actually has a niche to fill. The old system was so garbage I didn't even want to think about it and just spammed viral for everything, but now it's much more straight forward for which element works best for which enemy type.

  • @TauMeleeSeeker
    @TauMeleeSeeker 4 месяца назад +2

    the next stage in elemental builds will come when the game allows players to block or manually combine elements in the build exemple: there are guns that have a innate element i would like to be able to not combine elemental mods with one or another so its possible to have 4 base elements on the same weapon which are toxin, heat , cold and electric this would solve several weapons builds that require you to use a combination of elements in order to make it work.

  • @francobuzzetti9424
    @francobuzzetti9424 4 месяца назад +1

    questions for the testing nerds
    1:when you say 200 minimum armor that means base? meaning a butcher no longer gets striped in 1 hit by shattering impact?
    2: does corrosive still ignore 50% of armor while still dealing 50% more dmg? couldn't find anything in the wiki
    3: lovely saryn fashion!

  • @ewg5511
    @ewg5511 4 месяца назад +2

    Their reason to change faction weaknesses was to make it less confusing, saying that there's too many health types to juggle elements for.
    But honestly I feel like there's far more element juggling now...
    Before it was just either to bypass shields, or bypass armor and maybe a specialized build for murmur on a few guns, just 3 loadouts, for odd enemies that didn't require anything bypassed simply having more damage just worked.
    I haven't tested extensively yet, as I'm catching up on Duviri right now, but what I've noticed is that even regular infested and defence-stripped enemies die noticeably slower without correct elements...
    Also, what do you think is the new best progenitor element? I've still got guns to farm :/

    • @Unified-Codex
      @Unified-Codex  4 месяца назад +1

      Depends on the weapon, magnetic is now an even better choice for weapons you want max galvanized aptitude stacks on for example, toxin is still good for making easy corrosive / viral setups - cold will now see more usage thanks to blast being buffed etc.

  • @ditlus5834
    @ditlus5834 4 месяца назад

    I feel this change will maintain some new players, and help them reach out the good content later on. I remember it was hell for me to mod properly without a youtube tutorial for dmg types

  • @ponyforhire
    @ponyforhire 4 месяца назад +1

    Citrine casually adding 200% status chance and over 150% status duration with crystal.

  • @randomdude9367
    @randomdude9367 4 месяца назад +4

    You can also use Gauss's third ability with its augment, thermal transfer.
    Thermal sunder buff funny. Ability can armor strip with gauss, room nuke, and give blast damage to weapons

    • @elibeeblebrox1084
      @elibeeblebrox1084 4 месяца назад

      Be careful with that. It combines with modded and innate elements in a funky way. I forget how it works, but you can end up with gas + cold if you have modded toxin for instance.

  • @oriondezagrats4228
    @oriondezagrats4228 4 месяца назад +1

    It should also be stressed the sheer difference in damage output vs armoured enemies now, which makes the consideration of green shards for corrosive stacks a bit more questionable.
    Where before enemy armour could block like 98 or 99% of damage, now it can only block 90%. On the surface, that's already like a 5-10x damage boost to us in endurance content already, with the difference only growing as the levels get higher in the new system vs the old... but that also means that the difference between current max armour and current minimum armour is way, way smaller to boot.
    Even if you fully strip all enemy armour, that's still only a 10x damage bonus at maximum, no matter how high levels are. Compared to full strips before the system change, which could be 100x damage or more depending on how far into endurance you are, you're getting a whole lot less out of the act of full-stripping than you were before.
    On top of that, due to the way that enemy armour scaling has been changed, the actual amount of damage reduction offered by any given point of armour has ALSO been adjusted, to even out the damage reduction percentage spread and make it less bottom-heavy. An example given is that 10 corrosive procs now essentially strip enemies from 90% damage reduction to 40% damage reduction. From there, you would get, at best, a 1.667x damage bonus from full strips.

  • @Menderino
    @Menderino 4 месяца назад +1

    I've been using magnetic on my tenet glaxion on SP Ascension and it melts the eximus too (magnetic does extra damage to overguard too) as well. I noticed that viral stacks still increase the damage that basically any enemy takes to their "health" (murmur, corpus, infested, grineer, whatever). Corpus eximus when they have applied on them viral and magnetic literally melt away as if they were butter. I also use Silence (subsumable) from Banshee to nullify the eximus abilities on Lavos with Valence Formation so I can get viral on every weapon I built for Magnetic. The electric status effect when destroying shields with magnetic literally oneshots corpus enemies when they have viral on them. Just be careful NOT to strip away shields with abilities such as Ophanim Eyes or other defenses strip abilities from Nyx, Protea, Qorvex otherwise the electric proc won't take place neither when destroying Overguard nor Shields

  • @darkviper1875
    @darkviper1875 4 месяца назад +20

    wait so….doesnt that mean blast in tenet glaxion is BUSTED?

    • @Unified-Codex
      @Unified-Codex  4 месяца назад +8

      It's quite nasty!

    • @dr.peppers9573
      @dr.peppers9573 4 месяца назад +8

      Yes really any beam or high status feels quite strong with blast. There's also tons of weapons which have guaranteed blast procs and larvos augment

  • @TiredDoktor6391
    @TiredDoktor6391 4 месяца назад +1

    One thing regarding halikar. It doesn't apply forced blast procs on its AoE, even wiki says it doesn't. It applies forced impact instead.

    • @Unified-Codex
      @Unified-Codex  4 месяца назад

      Yes! This has been pointed out to me, regardless it performs amazingly well!

    • @TiredDoktor6391
      @TiredDoktor6391 4 месяца назад

      @@Unified-Codex
      You basically have to either use melee prowes and 60/60 electric mod for 100% status chance, or weeping wounds + electric mod that gives combo efficiency if using rauta or panzer with tandem bond
      Asside from that, there is actually no weapon in game that force procs blast procs. Simply because how useless they were before the update that even the devs didn't both with giving it as a gimmick feature.

  • @jakubekch.3621
    @jakubekch.3621 4 месяца назад +1

    Tbh
    The new damage is much clearer
    As someone who only plays ocassionally I never understood the damage types and interactions
    Now it's much easier to read and makes for WAAAAY better new player experience

  • @ForgieDusker
    @ForgieDusker 4 месяца назад

    as i was listening, you mentioned the note on the halikar being good as i was using the Wolf Sledge with the new melee arcane (really, really fun btw) and i realized... "wait, this is doing blast as well" and i can confirm, it deletes enemies with the electricity thing as well. i just wish it didn't send enemies on the express flight to the other side of the planet every time i used the explosion, but frames with grouping effects like Nidus and Vauban can back me up on that

  • @amygdalasvalencia3818
    @amygdalasvalencia3818 4 месяца назад

    I'm happy for all people that liked the new status, in my case is different, i really liked the old status, simple and on point, it's a matter of getting used to but some interactions like the heat with kuva grinner is XD in my opinion.

  • @sleihbeggey1992
    @sleihbeggey1992 4 месяца назад +1

    Cold got a nice simplification. Crit dmg is good vs any faction and the status itself doesn't do dmg so you can offload the application to a companion and if you're using it on a weapon you can just go for pure cold crit. It's a nice brain-off option for people who don't want to deal with building around factions. All of the Warframes that had cold application were already crit based.

  • @goodgames6961
    @goodgames6961 4 месяца назад +2

    I didnt now that corpus were bugged like that jezz my god no wonder they were harder to kill than grineer

  • @Ezekiel889
    @Ezekiel889 4 месяца назад +1

    deep inside, i knew i had to keep my halikar and it's riven, 2 months ago when i got it :)

  • @kylevanderwolf4446
    @kylevanderwolf4446 4 месяца назад +14

    I’ve been modding my primaries for blast now. Reeeeeeeeee. Pew pew pew.

  • @DragonChaz964
    @DragonChaz964 4 месяца назад +1

    I feel this change would bring dear weapon called Pox, back into the meta. Mix that with saryn once more. Epic

  • @TheLapisLord
    @TheLapisLord 4 месяца назад +4

    nice vid, you explained the changes very well

  • @AxleDoomrod
    @AxleDoomrod 4 месяца назад +1

    They should let us reforma weapons with how much this changed. Guess my guns are going to need to be completely remodified again.

  • @Ezekiel889
    @Ezekiel889 4 месяца назад +1

    btw, Halikar has an impact force proc, not blast... just checked the wiki

  • @mariop8852
    @mariop8852 4 месяца назад

    that magnetic damage buff brought back old mag. Those detonations from Polarize make copus/void missions 1 button farm fests.

  • @skreekx7300
    @skreekx7300 4 месяца назад +1

    Orb effectiveness is a must for shards for me

  • @theDevourerOfChaos
    @theDevourerOfChaos 4 месяца назад +2

    Blast proc giving me flashbangs

  • @dethtuimerika
    @dethtuimerika 4 месяца назад +1

    Blast is what gas wishes it was. RIP viral

  • @AlecSpell
    @AlecSpell 4 месяца назад

    corrosive cold seems like a good combo now rather than just corrosive heat on frames you have emerald shards on for weapons like the torid incarnon, which like the crit damage buff

  • @rarebarney5681
    @rarebarney5681 4 месяца назад +2

    Brother my saryn was already strong enough 😂

  • @concretedoggo6583
    @concretedoggo6583 4 месяца назад +2

    Should test out a magnetic, corrosive blast kuva nukor with secondary fortify. Its insane

  • @fabianhamacher5991
    @fabianhamacher5991 2 месяца назад +1

    Total noob question.Would this change make magnetic the new king for Kuva/Tenet weapons? Or how do I now decide the progenitor?

    • @Unified-Codex
      @Unified-Codex  2 месяца назад +1

      Magnetic is substantially better now yes

  • @grug7793
    @grug7793 4 месяца назад +1

    I'm very upset that i transmuted a halicar riven i had. This was a few years ago but damn.

  • @anonymousnerd1017
    @anonymousnerd1017 4 месяца назад +4

    4:25 OK real quick though IN WHAT WORLD would you replace Saryn's 4?! Seriously, why?
    Yes, gloom is good on every frame, but if you're going lose out on one of Saryn's abilities why would you replace the ability that spreads roomwide viral and helps spread her spores over her ability that is comparable to Loki's decoy?
    I don't even play Saryn and that makes me angry!

    • @kazu_4k
      @kazu_4k 4 месяца назад +2

      Yeah i can tell you dont play saryn alright. Or even understand for that matter

    • @Lero_Po
      @Lero_Po 4 месяца назад +3

      Because her 4 really isn't that good. It inflicts a singular viral proc, so it's only really useful for maintaining spores. Even still, her 3 can do that just as well with any aoe weapon.
      As for replacing her 2, you don't want to do that because it status strips on top of being a panic button and insta cast, which makes it a very good ability for shieldgating. If you got rid of that, you'd then need to put on Rolling Guard for status strip, which would effectively waste a mod slot.

    • @Unified-Codex
      @Unified-Codex  4 месяца назад +3

      I can see why you might think that but Molt provides far more utility with its speed buff and status cleanse - miasmas damage is irrelevant and I can spread viral and her spores regardless

    • @noahedenborg4221
      @noahedenborg4221 4 месяца назад +1

      literally can replace it with anything roar xata nourish shock
      u have a ton of options

    • @francobuzzetti9424
      @francobuzzetti9424 4 месяца назад +1

      when you play saryn you quickly learn that the 4 is objectively her worse ability, we get viral from everywhere nowadays, the cc is nice but with a 2 up you don't really get hit (the 2 is one of the best defensive tools) , you spread spores instantly just playing the game with her 3 active, it's expensive to cast, freeing up energy modding for more range or strength

  • @liomurasaki
    @liomurasaki 4 месяца назад +1

    Are you telling me that i can PROCC INFLUENCE WITH MAGNETIC? DAMN MY AGENDUS WILL DESTROY

    • @noahedenborg4221
      @noahedenborg4221 4 месяца назад

      ive tried and it is hard to even see if it does but i dont think it does

  • @billyshipley3967
    @billyshipley3967 4 месяца назад +3

    great video! thanks for the info!

  • @vonrelevanz1963
    @vonrelevanz1963 4 месяца назад

    It almost feels like it's 2019 again. I get surprisingly good results from corro/heat or blast/heat setups.

  • @battingfire
    @battingfire 4 месяца назад +2

    You just earned a new subscriber

  • @saviergg2351
    @saviergg2351 4 месяца назад +3

    (I'm MR26 if that matters at all) So seeing as im very casual who just ran viral slash on most weapons, i wanna figure out how to setup my weapons properly so its inline with current patch, where tf do i begin? Im not asking for meta setups but a general baseline for weapon builds because i barely understood it before patch

    • @Unified-Codex
      @Unified-Codex  4 месяца назад +1

      Most builds that worked before should still be ok, although definitely use pure toxin for corpus not slash

  • @nikolaradovic5982
    @nikolaradovic5982 4 месяца назад +1

    Blast is best with snipers, weapon that was before useless in most game modes(except eidlon). Weapon which was single target now one shots everything in aoe.

  • @maatsugbf
    @maatsugbf 4 месяца назад +4

    Nice, was waiting for this one

  • @zabre1199
    @zabre1199 4 месяца назад +7

    very informative, have my subscrible

  • @jarinva
    @jarinva 4 месяца назад +2

    honestly not a big fan of the faction wide damage multipliers, it dumbs the game down and removes the slight amount of realism the game still had.

  • @MrDeadDivision
    @MrDeadDivision 4 месяца назад +1

    I thought galvanized aptitude doesn't apply to the chain for beams? I went down an aptitude rabbit hole recently when I was trying to get any information at all about if slash procs from munitions off of an aoe benefitted from pCO, personal testing was inconclusive w/ bramma, but it's documented that it applies to the clusters from bramma so idk. It probably boils down to calculation jank that works when it feels like it.

    • @Unified-Codex
      @Unified-Codex  4 месяца назад +1

      Chaining isn't technically an AoE so it applies

    • @empiyrr2133
      @empiyrr2133 4 месяца назад

      It won’t apply to explosions but will apply to the direct hit from the main projectile e.g. the kuva bramma’s arrow

    • @MrDeadDivision
      @MrDeadDivision 4 месяца назад

      @@empiyrr2133 but it's unclear whether the slash from munitions that proc off of the AOE scales off of pCO, which is where like, 99% of the damage comes from.

  • @Galaxybreaker97
    @Galaxybreaker97 4 месяца назад +1

    Just use quorvec wrecking wall to strip armor it is amazing

  • @adamin97
    @adamin97 4 месяца назад

    For me bonus damage to armored target was allways little stupid. If target have 1500 armour and 50% damage reduction with that 1k hp target becomes technicly 2k and minus 90% of that aka 45% subtraction from 50% to 5% damage so even that 5% was getting 75% bonus damage vs armored target but that 1k HP with 5% dmg reduction is technicly 1050HP but full strip still is better cos You don't need to worry about having that leftover 10% armour at very high values and still chew trough it like bullet spongue. At small values or Tau Emerald with 98% strip mayby works but at low values pure dmg is not hard to get. And that 75% should be worth it right? Still i think naked target is better plus mayby some viral for that bonus damage.
    What am i yapping about? I don't know. Felt the need to say that somewhere. Only my opinion and propabbly not the best choise.
    Also Awesome Video and have a wonderfull day for everyone!

  • @triplezeroxz5875
    @triplezeroxz5875 Месяц назад +1

    How do I make this room in the dojo? I want to test my builds out before I go on missions

    • @Unified-Codex
      @Unified-Codex  Месяц назад +2

      Its called the simulacrum, its not in the dojo - you get access to it from cephalon simaris

  • @skreekx7300
    @skreekx7300 4 месяца назад +1

    BLAST IS CRAZY

  • @CJ00014
    @CJ00014 4 месяца назад +1

    I have watched this 7 times, I still do not understand how to build a single thing

  • @nuraxisnx4723
    @nuraxisnx4723 4 месяца назад +1

    Bruuh.. no wonder the corpus been surviving 3million damage. They are bugged

  • @joelarocho2594
    @joelarocho2594 4 месяца назад

    Sevagoths reap/sow combo: I can't tell if it does an actual blast proc because it does all those weird consume mechanics. But if it does, with the new augment?? Sounds dope

    • @noahedenborg4221
      @noahedenborg4221 4 месяца назад

      it does not proc blast
      most abilitys that do blast dmg doesnt proc blast

  • @Shahorable
    @Shahorable 4 месяца назад

    Good video, finally made it clear for me.

  • @cheesejuice_
    @cheesejuice_ 4 месяца назад

    no shards = 64% dmg reduction
    one shard = 15%
    blast - doesnt crit
    magnetic - still total bs, do not use.
    What I would like to see? Fun.

  • @jonathandias7006
    @jonathandias7006 4 месяца назад +1

    Finally, the new "Stug Meta"

  • @wleewells2825
    @wleewells2825 4 месяца назад

    Essentially, they took the element system that railjack used and tossed it into normal play? Am I correct or am I missing something.

  • @dNEARb
    @dNEARb 4 месяца назад +1

    should test eidelons and see what’s up with them now is my suggestion

    • @Binaeroooo77
      @Binaeroooo77 4 месяца назад

      They should take increased radiation and cold as they are sentients so your builds shouldn't change

  • @chilX3467
    @chilX3467 4 месяца назад +1

    Wait so grineer are weak to impact now instead of puncture while corpus are weak to puncture instead of impact? Is that intentional? Why’d they flip their resistances?

    • @Unified-Codex
      @Unified-Codex  4 месяца назад +5

      They said it "felt more in line with their themes" also since corpus are typically weaker, they felt the status effect of impact wasn't able to be utilized as easily since they died to fast compared to grineer to benefit from the parazon kills. (Impact procs allow you to mercy kill enemies sooner)

  • @strigon012
    @strigon012 4 месяца назад

    YO MY GUY IS THAT A GLAVE BOOMIE SKIN (I hope DE will re-release it like Deimos Tribute Pack)

  • @oscartm-m5698
    @oscartm-m5698 4 месяца назад

    Will you do a video about the recent changes on Frost? That would be dope! Great video I love it

    • @Unified-Codex
      @Unified-Codex  4 месяца назад +1

      Your wish is being granted soon!

  • @freshtodef123456789
    @freshtodef123456789 4 месяца назад

    I wonder how this effects Elemental Frames like Frost,Ember,Volt,Gyre,Lavos,Wisp… etc.

  • @xnbk-yotiex5247
    @xnbk-yotiex5247 4 месяца назад

    Mag going to be crazy

  • @gabih5n1
    @gabih5n1 4 месяца назад +2

    new blast is kinda good, if you can group enemies

    • @Unified-Codex
      @Unified-Codex  4 месяца назад

      Oh yes!

    • @GDub180
      @GDub180 4 месяца назад +3

      Mach Crash Gauss gonna be fun

  • @Slai47
    @Slai47 4 месяца назад

    Great overview, quick question, so Magnetic Sobek or keep with Toxin?

  • @KaimaiTinsnake
    @KaimaiTinsnake 4 месяца назад

    7:55
    "The forced proc that Halikar ... is a Blast proc"
    But wait, Halikar (and Wraith) according to Wiki doesn't force-proc Blast but rather Impact, and I can't get it to proc Blast in Simulacrum either, just Impact. (unmodded)
    It does 100% Blast DAMAGE on Thrown Explosion but not a forced Blast Proc.
    What?

    • @Unified-Codex
      @Unified-Codex  4 месяца назад

      I may have mis spoke! It definitely puts out blast though as seen

  • @specimendelta
    @specimendelta 4 месяца назад +1

    Are cold procs bugged? At least with frosts abilities, some enemies stay frozen for the full status duration, and others thaw out much quicker

    • @lag00n54
      @lag00n54 4 месяца назад

      frost has a new passive
      which increases cold duration by 100% and gives him 50 armour per enemy affected by cold within 15m

    • @specimendelta
      @specimendelta 4 месяца назад

      @@lag00n54 yeah I understand that's what the text reads, not that's not what actually happens. That's why I'm asking if it's bugged

  • @shogunstreamer9811
    @shogunstreamer9811 4 месяца назад +2

    Lavos players, how we feeling about Blast infused Catalyze

    • @jravee5994
      @jravee5994 4 месяца назад

      do you know that one stock image of the dinosaurs getting exploded by a meteor? it kinda feels like that.

  • @LGN26
    @LGN26 4 месяца назад

    Bro your content is great keep it up !!

  • @dadsgametime
    @dadsgametime 4 месяца назад +1

    I've already had issues with not enough enemies spawning in for my Saryn and Wisp builds in higher level content. This is just going to make the game boring.

  • @gogetsomevitamind
    @gogetsomevitamind 4 месяца назад

    Idk if it’s me, but I think gas got a mini buff.
    I have a Cycron with toxin element so I have innate gas. I modded the weapon with magnetic for corpus. I also have a Cycron with heat element. For some reason my gas magnetic Cycron does more damage than a heat magnetic Cycron. The percentages for the toxin and heat are both 40%. Someone explain please.

  • @insane7718
    @insane7718 4 месяца назад

    "Bad boys?"
    -Messi

  • @soroushkowsarian3364
    @soroushkowsarian3364 4 месяца назад

    Hey dude had a question, do killing blow, melee elementalist and amalgam organ shatter all stacking matter ? Afaik theres a hard cap for heavy wind up?

    • @Binaeroooo77
      @Binaeroooo77 4 месяца назад

      No actual cap to windup speed but it has heavy diminishing returns. Also tennokai heavies windup speed don't get affected by those mods

    • @Unified-Codex
      @Unified-Codex  4 месяца назад

      Feel free to drop Amalgam for regular Organ Shatter, but Killing blow also provides more base damage so keeping that is typically ideal

  • @HeyimZ
    @HeyimZ 4 месяца назад

    Update broke greedy pull, it no longer does anything

    • @Unified-Codex
      @Unified-Codex  4 месяца назад

      How odd. but I'm sure they will fix it!

  • @sinfulmourning2780
    @sinfulmourning2780 4 месяца назад

    Serious question, does magnetics electric AOE proc melee influence?

    • @Unified-Codex
      @Unified-Codex  4 месяца назад

      I haven't directly verified myself yet but I would imagine it does

  • @harmoen
    @harmoen 4 месяца назад

    Did prettify get nerfed or did it always give +50% damage bonus.
    Wondering if this effects my Petrify Gorgon

  • @SuperMrTitanium
    @SuperMrTitanium 4 месяца назад +1

    Quick tip: Can you pls always show rivens that show up in your build. It gonna be awesome.
    P.S. And what is your riven for ocucor btw? XD

    • @Lero_Po
      @Lero_Po 4 месяца назад +1

      Sati as a prefix means multishot, tis as suffix means crit dmg. No idea what the neg is, but I'd bet it probably has one.

    • @Unified-Codex
      @Unified-Codex  4 месяца назад +1

      Ms/cd/-zoom