@@MarioTGP currently using a tool called Murf Ai. There are a ton of voices there and you just type in what you want the audio to be and it translates it in like seconds.
@@MarioTGP R7’s originated there also. Unfortunately they removed support for that voice model. So I had to clone it in PlayHt which is similar to Murf.
@ The original voices unfiltered were like 98% realistic. That tiny bit of synthetic made it feel unnatural. That is how R7 was born. I leaned into it and made a robot lol. The original filter was a bit crusher. Like an old See and Say toy. I think the cloned R7 may still have some of that just from the cloning process. Larry no longer has a filter. I just got lazy lol. It’s just pitched down 25% and at like a .9 speed because Ai reads and speaks really fast
hey man, which software do you use for larry's voice? it's awesome
@@MarioTGP currently using a tool called Murf Ai. There are a ton of voices there and you just type in what you want the audio to be and it translates it in like seconds.
@@MarioTGP R7’s originated there also. Unfortunately they removed support for that voice model. So I had to clone it in PlayHt which is similar to Murf.
@@ArtificiallyInkedso neither r7 or larry are voice filters applied to a pre-recorded track, and they are 100% synthetic?
@ The original voices unfiltered were like 98% realistic. That tiny bit of synthetic made it feel unnatural. That is how R7 was born. I leaned into it and made a robot lol. The original filter was a bit crusher. Like an old See and Say toy. I think the cloned R7 may still have some of that just from the cloning process. Larry no longer has a filter. I just got lazy lol. It’s just pitched down 25% and at like a .9 speed because Ai reads and speaks really fast