Grabbing Objects from a Distance in Virtual Reality!

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  • Опубликовано: 20 окт 2024

Комментарии • 25

  • @matthieucoquelin3468
    @matthieucoquelin3468 18 дней назад

    Excelent tutorial: You save me a lot of time
    Works very well in UE 5.3 :)
    -> I notice a small bug: When distance grabbing element in your other hand the reference is not updated so when you release it the new empty hand make the object grabbed in the other hand fall (event if the grib button is pressed)
    -> My correction: I copy-paste the commented bloc that allow to do that for the traditionnal grab(When target is Grab Component) after calling the SetHeldComponentLeft/Right method (When target is Distance Grab Component)

  • @l.h.1493
    @l.h.1493 Год назад +5

    Confirmed, works in 5.2.1. I only attached the DistanceGrabComponents to the MotioncontrollerAims (which are new). Oh, and it's wise to change the arrows collision to none.

  • @dennywu5331
    @dennywu5331 Год назад +1

    OMG this channel is a FRICKING GOLD FINE!!! THANK YOU!!!

  • @arjanjua.official840
    @arjanjua.official840 20 дней назад

    Hello! I followed the tutorial and use in Mixed Reality line trace works as it pick object from distance but line is not visible in scene even after change its thickness anyone else facing the same
    issue.

  • @FPChris
    @FPChris 10 месяцев назад

    Alyx uses “gravity” gloves.

  • @leao025
    @leao025 7 месяцев назад

    How do I open a camera in a project without a background? currently the background appears black

  • @1mareck1
    @1mareck1 4 месяца назад

    works in 5.3, thank you!!

  • @eddiedillman2551
    @eddiedillman2551 Год назад

    This disables my grab animation on the hands can this be fixed to work with distance grab

  • @juanybfresh4955
    @juanybfresh4955 Год назад

    Any plans on making an “adding multiplayer to your VR project in UE” tutorial?

  • @NotDopple
    @NotDopple Год назад

    Bro I love you videos they help so much❤❤❤

  • @adcnsultoria8227
    @adcnsultoria8227 Год назад

    is there a way to work the pointer as a distance trigger? like, changing materials / meshes for presentation purposes maybe

  • @PRuegamer
    @PRuegamer Год назад

    Hi, where can I find the Static Meshes you use and the transluscent Materials. Thanks for the Tutorial!

  • @Oroshixx
    @Oroshixx Год назад

    Hello,
    How can I make it not detect the picked up object since it detects it and if I grab it with the other hand it falls when I release the button of the hand that had the object.

  • @julito8703
    @julito8703 Год назад

    excellent tutorial, man! Also, what do I have to change if I want to just grab it and move them from a distance?

  • @mm.A747
    @mm.A747 Год назад

    Do you have any idea how i can move the thing position but from distance ? So o dont want to grab only move

  • @CGokce6
    @CGokce6 Год назад +2

    hey. what version of unreal engine is this?

    • @adcnsultoria8227
      @adcnsultoria8227 Год назад

      id say 5.0, since ive been trying this with 5.1 and im having an issue with the VRpawn actor, the hands are not appearing (im not sure why)

  • @Giulia-py5dv
    @Giulia-py5dv 4 месяца назад

    This tutorial was exactly was I needed. Btw after following all the steps the hands have disappeared completely...... Do you know what the mistake can be? I don't have any clue... Thank you!

    • @skoresk8
      @skoresk8 Месяц назад

      Just change the arrows collision to Nocollision.

  • @limitlessinmind
    @limitlessinmind Год назад

    Hard to crack this logic, thanks though, I was wondering how to do this logic for long time.

  • @raidoukuzunoha9874
    @raidoukuzunoha9874 Год назад

    May I ask, how do u make the graph editor lines look like that?

    • @SuperLordee
      @SuperLordee Год назад

      thats a Plugin from the marketplace. But it costs money

  • @jeobji3958
    @jeobji3958 Год назад

    thank u for another great tutorial! btw, could u plz check my comment in the VR drawing video? Im struggling with the rotation issue ever since I watched the video

    • @HunterFoy
      @HunterFoy 4 месяца назад

      I think Im having the same issue. When I grab items ( such as the default VR template gun ) I'm holding it at a weird rotation. Awesome tutorial though!!!
      I'm sure there could be an easy fix. Any ideas from the pros here??