@@ramenking1 My mistake, i mixed them up, played them back to back and ended up mixing them up for some reason, i do remember Marvelous released Deadcraft, sold poorly but i liked zombie planting part.
@@ankamafan ahh gotcha! I was like "Oh cool, Marvelous helped with a Shin Megami Tensei game??" Either way, yes, both of those are excellent series and if Farmagia is anything like them, it'll end up being fantastic.
I like that Mashima is dipping his toes into video games in a similar way to how Akira Toriyama (RIP) was so involved in the art style of the Dragon Quest franchise. Maybe this will lead to more manga artists following suit, and this could help to draw new people into the world of anime and manga as well if they become curious about the distinct art style of such games. I just wish we could actually pre-order Farmagia on the PS Store or Nintendo E-Shop already. At least on PSN you can wishlist it, but I have yet to see it even show up on the E-Shop for the Switch at all.
@@gamester512 Is it not common for mangakas to have a hand in video game art? I agree, I like that we have Farmagia as a game that has a very recognizable art style from manga. If you could pick a mangaka to put an art style into a game, who would you pick?
@@ramenking1 Hard for me to pick just one in particular, but if I could _only_ pick one, I'd probably go with Code Geass. AFAIK, there aren't many Code Geass games or games that include Code Geass (only one I can think of off the top of my head that is relatively recent would be Super Robot Wars 30, and Super Robot Wars 30 is all about crossovers with mecha anime/manga) that were released outside of Japan (for instance the Code Geass: Lost Colors game was never released outside of Japan). Some anime/manga have the benefit of having games from that exact series itself available (Bleach for instance has a new fighting game coming out relatively soon, and Yu-Gi-Oh! has both video games and an actual card game), but others seem restricted to just their anime/manga.
It looks like a fun little idea to try out, at least once, but i must say that what troubles me is he footage i just saw of its gameplay. I noticed the game lagging quite a bit, so it would be best to maybe release the game into a pc platform at best, and save the switch version for the next generation engine, because tbh, having not be able to play these games with a good quality just to do simple things, only do a disservice to both the game and the team that worked on it. And i say this because the it does look fun, like to summon your own aknologia like dragon, and imagine all the other options too. So definitely will keep it on my radar, but i do hope we see it play in a stronger game engine that can truly make it shine.
November 1st can't come soon enough 😫
Love Rune factory series so this is right up my alley, Marvelous released Smt5 too and i loved it.
@@ankamafan What's SMT5? :O
@@ramenking1 Shin megami tensei 5, its similar to Persona 5.
@@ankamafan Oh isn't that Atlus or did Marvelous have a hand in it too?
@@ramenking1 My mistake, i mixed them up, played them back to back and ended up mixing them up for some reason, i do remember Marvelous released Deadcraft, sold poorly but i liked zombie planting part.
@@ankamafan ahh gotcha! I was like "Oh cool, Marvelous helped with a Shin Megami Tensei game??" Either way, yes, both of those are excellent series and if Farmagia is anything like them, it'll end up being fantastic.
I like that Mashima is dipping his toes into video games in a similar way to how Akira Toriyama (RIP) was so involved in the art style of the Dragon Quest franchise. Maybe this will lead to more manga artists following suit, and this could help to draw new people into the world of anime and manga as well if they become curious about the distinct art style of such games.
I just wish we could actually pre-order Farmagia on the PS Store or Nintendo E-Shop already. At least on PSN you can wishlist it, but I have yet to see it even show up on the E-Shop for the Switch at all.
@@gamester512 Is it not common for mangakas to have a hand in video game art? I agree, I like that we have Farmagia as a game that has a very recognizable art style from manga. If you could pick a mangaka to put an art style into a game, who would you pick?
@@ramenking1 Hard for me to pick just one in particular, but if I could _only_ pick one, I'd probably go with Code Geass. AFAIK, there aren't many Code Geass games or games that include Code Geass (only one I can think of off the top of my head that is relatively recent would be Super Robot Wars 30, and Super Robot Wars 30 is all about crossovers with mecha anime/manga) that were released outside of Japan (for instance the Code Geass: Lost Colors game was never released outside of Japan).
Some anime/manga have the benefit of having games from that exact series itself available (Bleach for instance has a new fighting game coming out relatively soon, and Yu-Gi-Oh! has both video games and an actual card game), but others seem restricted to just their anime/manga.
Great video! I also completely forgot about this game :o
Thank you! I was curious about it during the announcement, put it to the back of my mind for a bit and it popped back in randomly! Super psyched!
It looks like a fun little idea to try out, at least once, but i must say that what troubles me is he footage i just saw of its gameplay. I noticed the game lagging quite a bit, so it would be best to maybe release the game into a pc platform at best, and save the switch version for the next generation engine, because tbh, having not be able to play these games with a good quality just to do simple things, only do a disservice to both the game and the team that worked on it.
And i say this because the it does look fun, like to summon your own aknologia like dragon, and imagine all the other options too.
So definitely will keep it on my radar, but i do hope we see it play in a stronger game engine that can truly make it shine.
It's coming out on Steam and PS5, so it should hopefully run well on those!