Event Proxy (Animation Frame Specific Events to Any FSM)

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  • Опубликовано: 23 дек 2024

Комментарии •

  • @jeronimocollares320
    @jeronimocollares320 2 года назад +1

    hummm, you back to videos, nice. Good point and thanks. Keep this up, you have a POWERFULL tool on hands.

  • @pixel_igig
    @pixel_igig 2 года назад +1

    Super useful! I didn't know this existed

  • @cymbangames
    @cymbangames 2 года назад +1

    Excellent tutorial. Regarding the (SendEvent) from animations, in my case, I've noticed that the event will be sent not to the first FSM but the first FSM that has the global event on it. It seems like it runs all the FSMs until it finds the event.
    Thank you for all the series and I hope you will upload even more stuff in the future.

    • @epicmcdude
      @epicmcdude 2 года назад +1

      This is indeed the case. I have multiple FSMs in one gameobject with the animator, and if the event sent by the animation event is marked as a global event, it will search for the FSMs until the global event matches. Sort of like the broadcast all action.

  • @nickromanek9444
    @nickromanek9444 2 года назад +1

    stimulating

  • @sn0man
    @sn0man 2 года назад

    great video as always!

  • @einooooo7005
    @einooooo7005 2 года назад +1

    Is playmaker can make a android touch game 3d / 2d ?

  • @Dantandrade-8459
    @Dantandrade-8459 2 года назад +1

    hello, I wanted to know if there will be any information on if you guys will make playmaker v2.0 or a release date? 🙂

  • @Riodragon1
    @Riodragon1 2 года назад +2

    need more attention on 2d, 2d is much more attractive than just 3d!!!

    • @Dantandrade-8459
      @Dantandrade-8459 2 года назад

      it has plenty of 2d features and some things like logic and math work both on 3d and 2d. also there are good 3rd party tutorials on 2d games and the basic simple things. and how to be more advanced using playmaker. 🙂

  • @uturnGamer1
    @uturnGamer1 2 года назад

    moblie game