Also I forgot to mention the fallout mod doesn't have compositions for the USA soldiers, but I made some that I think look good for the army, marines, and power armored soldiers if you're interested
Fallout USA vs Wolfenstein Nazis Used Bagles aftermath+ for USA and turfys Wolfenstein mod, there are a couple of other wolfenstein mods that add vehicles such as Lexis wolfenstein nazis and I think there is another one but I'm not sure There are also lots of compositions for each side such as the stingray aircraft for USA and the grand Zeppelin for the nazis amo gst others, however Hortons don't work and Liberty prime is just stationary. Also to equip voices to all units, shift left click the squad alpha 1 and select all units but left shift clicking whoever is the last unit. When all units are selected go to attributes, then identity, then voice and equip a voice and this will equip a voice for all everyone you have selected at once so you won't have to change the voice of each ork individually As for the battle itself, maybe the map todt would be cool since it has lots of nazi paraphernalia. Maybe the USA is pushing from a beachhead and break through nazi defenses on their fortified island in the Atlantic. Also since both sides use robots but the mods don't provide robots, consider using an ED 209 from max joiners robocop mod to supply robots
Also I forgot to mention the fallout mod doesn't have compositions for the USA soldiers, but I made some that I think look good for the army, marines, and power armored soldiers if you're interested
Fallout USA vs Wolfenstein Nazis
Used Bagles aftermath+ for USA and turfys Wolfenstein mod, there are a couple of other wolfenstein mods that add vehicles such as Lexis wolfenstein nazis and I think there is another one but I'm not sure
There are also lots of compositions for each side such as the stingray aircraft for USA and the grand Zeppelin for the nazis amo gst others, however Hortons don't work and Liberty prime is just stationary.
Also to equip voices to all units, shift left click the squad alpha 1 and select all units but left shift clicking whoever is the last unit. When all units are selected go to attributes, then identity, then voice and equip a voice and this will equip a voice for all everyone you have selected at once so you won't have to change the voice of each ork individually
As for the battle itself, maybe the map todt would be cool since it has lots of nazi paraphernalia. Maybe the USA is pushing from a beachhead and break through nazi defenses on their fortified island in the Atlantic.
Also since both sides use robots but the mods don't provide robots, consider using an ED 209 from max joiners robocop mod to supply robots