REACTING To Julys DBD Stats

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  • Опубликовано: 12 сен 2024
  • Broadcasted live on Twitch -- Watch live at / tru3ta1ent

Комментарии • 146

  • @loganjackson637
    @loganjackson637 Месяц назад +108

    “Players said GG” doesn’t take into account if they said “EZ” after that.

    • @imsogrimX
      @imsogrimX Месяц назад +3

      Half the time “GG” is used to be toxic.

    • @loganjackson637
      @loganjackson637 Месяц назад +2

      @@imsogrimX would be nice to have stats for that, lol.

    • @DoubleTMatt
      @DoubleTMatt Месяц назад

      What if they said gg instead of GG

    • @imsogrimX
      @imsogrimX Месяц назад +2

      @@loganjackson637 the fact that you pretty much will never see a killer say GG after losing or survivors saying GG after dying just shows that the term “GG” is not used for a ‘Good Game’. More so just an ego inflate or trolling the opposing side.

    • @russellfitzgerald2957
      @russellfitzgerald2957 Месяц назад

      N

  • @enclavebrat
    @enclavebrat Месяц назад +95

    Not sure why I expected them to release stats that actually matter when they can't even be bothered to show MMR.

    • @deathmetalhellokitty9724
      @deathmetalhellokitty9724 Месяц назад +3

      Mmr doesn't really exist I've noticed regardless of which killer I play its at night where the swfs are most common

    • @vincentwygers220
      @vincentwygers220 Месяц назад +3

      They should 100% show stats that matter too, I think we can all agree on that.
      But i think it's also very okay to sometimes get some less important but fun stats.

    • @DCLN433
      @DCLN433 Месяц назад

      No clicking on to this video you always know it’s gonna be true just baffled at the stupidity of the selection of stats again
      I’ve not watched the video yet so here we go 😂
      Edit: baffled is maybe the wrong word cos he always makes sense of it and explains what he sees but more baffled to how people allow the game to just go in a certain direction instead of seeing the full picture

    • @enclavebrat
      @enclavebrat Месяц назад +3

      @@deathmetalhellokitty9724 MMR does exist, BHVR just does SBMM so badly it makes MMR seem non existent.

    • @MrNorbi001
      @MrNorbi001 Месяц назад +2

      @@DCLN433 Full picture? Care to explain? So far I see devs hiring disgusting abominations to Fog Whisperer program and sub humans to balance team. What is bigger picture in these decisions?

  • @misael22
    @misael22 Месяц назад +6

    "Players said 'camp' " 99.99%

  • @j3rm3rks37
    @j3rm3rks37 Месяц назад +63

    i wanna know how many killers say gg vs survivors. feel like survivors never give killer praise for doing well.

    • @arisven509
      @arisven509 Месяц назад +2

      Pretty rare. Most of the time survivors don't bother because it's GG go next. Sometimes you'll get a WAAH cry baby, and less than often you'll get a GG OMG YOU SO GOOD. Or just general gg.

    • @magical571
      @magical571 Месяц назад +4

      it goes like this:
      they win=either gg or "haha baby killer" plus a lot of clicking and teabagging.
      They lose=Either silence, or "Tunneler, camper, you have no skill you shitty killer." OR funnily enough, you'll say gg as the killer and a survivor will get offended, i've got told "no ggs for you" and a bunch of cries afterwards lol
      So yeah. it's funny because some killers try to give escapes, but survivors don't (i've heard of those mythical mercy hooks, but i've yet to EVER see one. survivors don't give a fuck even though they pretend to be angels lol)

    • @ywnbye
      @ywnbye Месяц назад +1

      ​@@magical571i'm a killer Main and i do give mercy hooks cause i understand

    • @Idontknowwhat2type
      @Idontknowwhat2type Месяц назад

      I don’t know I get ggs and kind words far more than I get toxicity. I’d look at how you play.
      When I started playing for fun chases and meta game over getting a 4k I feel my interactions changed for the better. (I still average 3k but I give the last person hatch 90% of games)
      This is my experience though and I stream as well so that may change the experience.

    • @RedHoodFH
      @RedHoodFH Месяц назад +1

      Survivors say gg all the time
      It's just often followed by ez

  • @Majorblood67
    @Majorblood67 Месяц назад +30

    Wonder what the stats for toxic messages was.

    • @MC-bi2sk
      @MC-bi2sk Месяц назад +1

      90% of matches probably.

  • @Munchlax77
    @Munchlax77 Месяц назад +9

    I want to know how many people actually got bans vs. how many people reported other players.

  • @Taiottavios
    @Taiottavios Месяц назад +13

    the math doesn't check out at all by the way. How does bloodlust 1 get activated 56% of the time if the average chase is 1 minute? This is just useless and sheds a light on how they use and interpret the data they get (basically draw conclusions out of their ass)

    • @hamry2707
      @hamry2707 Месяц назад +1

      You do know that using some killers powers drop bloodlust activation timer to 0? Like Doctor's shock? Like having rapid brutality.

    • @tomasemil3261
      @tomasemil3261 Месяц назад +1

      you're not the brightest are you

    • @MC-bi2sk
      @MC-bi2sk Месяц назад

      if 44% aren't bloodlusting at all the entire match that is like straight up sprint burst to the god loop teams lol

    • @kuppa391
      @kuppa391 Месяц назад

      I think it means that the average survivor spends 1 minute being chased in total each match.

    • @Noah050
      @Noah050 Месяц назад

      It's saying 56% percent of games the killer reaches bloodlust 1, not that they are bloodlusted 56% of the time

  • @GS_CCC
    @GS_CCC Месяц назад +18

    Kill rate would be 40% max if survivors played properly instead of trying to save a teamate at the end and dying as well.
    same as bodyblocking for no reason when the killer is going to the hook

    • @NameIsDoc
      @NameIsDoc Месяц назад +11

      Would be lower if survivors didn't give up at the first inconvenience

    • @magical571
      @magical571 Месяц назад +3

      So true lol, i'm guilty of this (but i don't mind dying).

    • @leno7492
      @leno7492 Месяц назад +4

      1 survivor giving up usually leads to killer getting a 4k. It happens so often it must be skewing any kill/escape stats super hard

    • @BTRshow
      @BTRshow Месяц назад +4

      Shame they see survivors die a decent amount but it's legit just due to so many survivors throwing games and unaliving on hook

  • @rikkoo
    @rikkoo Месяц назад +21

    does that mean they're nerfing pig?

  • @Spookedtonight
    @Spookedtonight Месяц назад +12

    Thumbs up is cool but it doesent do anything tho you as a player who gets thumbed up doesent even get told it , it would be cool if it told you that you got thumbed up and it would be cool if you got blood points for it or something like that so it reward you for playing well / liked

    • @Mampato101
      @Mampato101 Месяц назад +1

      fr their system for that is so stupid

    • @thirsty4souls
      @thirsty4souls Месяц назад +1

      We have that on mobile and it gives Common praise points, which you can exchange for rewards in a special store.

    • @Spookedtonight
      @Spookedtonight Месяц назад +1

      @@thirsty4souls yes I am aware of that mechanic and it would be cool if they did something similar in the console/pc versions

  • @DiamondZeSwiata
    @DiamondZeSwiata Месяц назад +3

    Notice how Pig got her ambush attack buffed so she is more viable in chase yet she hits with it less times than she gives survivors a headtraps that are usually limited to 4 per game, meaning her ambush is usually used less than 4 times per match on average.

    • @BTRshow
      @BTRshow Месяц назад +2

      Can't spend too much time sneaking. You won't get to where you're going in time that way.

    • @DiamondZeSwiata
      @DiamondZeSwiata Месяц назад +2

      @@BTRshow Oh, that too but I wasn't even talking about the stealth aspect. What I meant was using ambush attack as a m2 during a chase, on smaller loops for example.

    • @BTRshow
      @BTRshow Месяц назад +2

      @DiamondZeSwiata oh OK, I get you. Not to crap on the pig here, but ambush is almost useless in loop. It's funny, but it's so slow that there is no mind gaming it. You're just gonna eat a pallet. Not saying buff it but it's almost solely for sneaking up on people repairing or healing.

    • @DiamondZeSwiata
      @DiamondZeSwiata Месяц назад

      @@BTRshow You can kinda try using it from the pallet when survivor is running around the small loop but yea, even then it's either 50/50 or surv holding W.
      If it wasn't weak, surely it would be used a lot more.

  • @ronjohnson2760
    @ronjohnson2760 Месяц назад +3

    1 minute average chase time per survivor per match is definitly not accurate, or at least it isnt in basically any of the matches I play. 45-75 seconds per chase is a lot more accurate and I think that is probably the case for a lot of killer players.
    The thing that is throwing these numbers off is that when survivors are bad, and have a low amount of game knowledge the killer can end chases really, really fast. When the survivors know what they are doing though, chases can sometimes take as much as 90 seconds or more and you still might not even walk away with a hook. The way this game classifies low MMR vs high MMR is why the high MMR figure does not reflect this. You dont have to be very good at all to be considered high MMR, so you can be a high MMR survivor and still not have know every single map like the back of your hand and really know what you are doing with looping.

  • @kingbrawler22
    @kingbrawler22 Месяц назад +3

    Funny how every date range is 1 month except for the sportsmanship which is quietly 6 YEARS!! 🤣

  • @dekapitated0451
    @dekapitated0451 Месяц назад +1

    Just as a heads up Tru3, one thing to mention is that the chase times are probably based off of when the chase music starts and then ends. So some people running into the killer already in chase and then the killer leaving is probably in that average and bringing it down as well as other similar scenarios.

  • @Inacurate
    @Inacurate Месяц назад +2

    Ha, funny this was typed prior to 7:00 when he started talking about the same stuff I do below.
    Some of his confusion is funny as he tries to navigate their choice of words in describing the stats.
    It's surface level data, so as always seems to be the case from BHVR, it's bad/meaningless overall.
    Released for gimmicky "hey look!" thrills but leaves more questions than it could be used to help answer.
    Pallets thrown...should be per chase not per survivor and then also include what's provided so there's actual takeaways. (Some survivors may not throw a pallet in a chase, or may not be chased at all, including them skews the data.)
    Chase times by MMR, should be by high MMR player only (excluding bots), not by all survivors in the trial. (For this stat would include low MMR players who got filled into a high MMR match, or those who go next because "It's another Nurse/Blight", all of which skews the data.)
    BHVR is not interested in transparency because they know stats like that will reflect poorly on the overall game health, balance, etc.

    • @WutTheDeuceGaming
      @WutTheDeuceGaming Месяц назад

      High MMR is no different than others because it is not hard to get there. That is why every stat that has ever been shown, all MMR/high MMR, the stats are nearly identical.

  • @DragonCorpVI
    @DragonCorpVI Месяц назад +1

    It's obvious they don't want to go indepth with the stats because 1, it's way too much work for them, considering they always band-aid fix everything instead of actually putting work in to fix something properly and two, it would show how terribly balanced their game is, which is what they don't want, they want to continue keeping the game in favor for survivors.
    And these aren't just "fun stats" as some people say, BHVR always puts out these vague stats so that later they can justify themselves for whatever bs balance patch they'll put out.
    And as you said, the "gg" stat is just them trying to mask how toxic their game really is.

  • @BTRshow
    @BTRshow Месяц назад +1

    Kinda goes to show that the reverse bear trap is pretty garbage. You play the pig because she is cute and funny, not because she is good

  • @shoul1
    @shoul1 Месяц назад +1

    The whole averages thing is just the devs trying to say "See? Top MMR isn't that different!" Everyone does almost as good as Ayrun on average! It's basically to boost survivor egos and to justify not listening to killer complaints.

  • @gavcarl
    @gavcarl Месяц назад +10

    'Uninstalls due to the game being the same old'

    • @GabeTheGrump
      @GabeTheGrump Месяц назад +1

      *Rolls eyes because no one asked*

  • @queenofbadjokes9413
    @queenofbadjokes9413 Месяц назад +1

    The chase time threw me off so much 😅 Because I can't believe that it is only a minute average per one GAME.
    And the bloodlust stats are confusing as hell with this information. So bloodlust 1 triggers after 15 secs in a chase, bl2 after 25, bl3 after 35.
    If the average chase time per Game is 60 seconds and (simplyfying of course) you have 3 chases - 1st hook, second hook, death hook, - that makes 20 secs per chase. If bloodlust is triggered after 15 secs of chase time and it is only triggered 56% - so roughly half - of ALL the matches, that means the average chase time per chase is much less then 20 secs because otherwise bloodlust should get triggered every match. Which seems very little of chase time per chase?
    So the time in chase that they recorded is oversimplydied and therefore flawed, they highly likely count in any situation where the entitys legs are wiggling around your char profile in the game UI. That means "chases" include exit gate T-Bagging, Killer getting to two survivors and choosing the other, Body Blocking and trying to deny the killer the hook while they have a surv on their shoulder, etc.

  • @austing9060
    @austing9060 Месяц назад

    The big issue with them stats on chases is the matter of survivors that just take a quick hit, 5 second body block. That average chase isn't gonna be accurate at all

  • @Daoist0
    @Daoist0 Месяц назад +2

    I hope they would just release the raw data, at least that way the community can generate actual useful stats

  • @THEx_xNOOB
    @THEx_xNOOB Месяц назад

    The average pallet throws and average chase time data is impossible to draw strong conclusions from. They should have used the medians for both of those data sets to filter out the outliers. Average data includes everything from 1 second exposed chases, to 5 minute meme chases, to short chases from the killer farming perks like Play With Your Food.
    For the pig traps I would also assume that some % of traps used had 0% chance of ending in a kill (if the killer uses the trap after the final generator has been completed). So the reverse bear-trap probably has closer to a 7-8% successful kill rate.

  • @JamesBond-vi2eh
    @JamesBond-vi2eh Месяц назад +14

    stupid statistics. Trying to cloud the truth with BS. Get to the point BHVR and give us real stats that matter. This company lost its vision. From horror to almost horror mix with lots of comedy. Its not even serious scary anymore. They care more about licenses instead of spending time fixing game breaking issues.

    • @rylenmccoochie4198
      @rylenmccoochie4198 Месяц назад +1

      i enjoyed the fun stats :(

    • @deathmetalhellokitty9724
      @deathmetalhellokitty9724 Месяц назад +3

      Blame soft generation. Back in my day everything was uncensored and raw .

    • @kenshi7563
      @kenshi7563 Месяц назад +5

      I doubt they'll ever do that and the answer is simple, because they're making this game as simple as possible, that's why they're balancing the game towards new players, that's why MMR is hidden, that's why rank is meaningless.

    • @magical571
      @magical571 Месяц назад +1

      @@kenshi7563 i feel like showing the mmr would make bhvr look awful, we can only guess why. (it could be that the number exists, but the matchmaking is extremely lax, or it could also be something hilarious, like 99% of survivors being mostly low mmr regardless of skill since only escaping through gates counts. there's a million posible reasons)

    • @MrNorbi001
      @MrNorbi001 Месяц назад

      @@kenshi7563 It is because they are hiring sub humans to balance team. And for Fog Whisperer program as well. Who will make more Rainbow flags is hired. Who is more incompetent is hired. And in a moment when you would release actual stats where will be covered everything like DCing and other circumstances even lower forms of life would realize that this game is joke in terms of everything.

  • @TheJacyn313
    @TheJacyn313 Месяц назад +1

    5.4110%
    The 71k bear trap kills works out to it being lethal exactly 5.4110% of the time. Why they would think that's a good stat is beyond me because to me that's pathetically low.
    Edit: thought I'd help you understand the data true. It is purposefully useless information BUT when it comes to averages that IS the number of pallets thrown per chase/ per match.
    It's useless because they don't explain what they take into account to come to those conclusions. Or how they're coming to those averages.
    Do they count afk players?
    Do DCs count?
    Without knowing all the criteria the data is ultimately meaningless but in layman's terms AS described we have to assume that they mean across all MMR levels in each match the average chase time is 1 minute with an average of 1.5 pallets used per chase.
    In other words survivors can be terrible on average and still knock out gens because gens move fast. And this is AFTER gens got changed to 90 seconds, just imagine if they were still 80.

  • @UberJoo
    @UberJoo Месяц назад +1

    Weird they don't show the percentage of GGs to harassment messages sent

  • @shadowfoxx8696
    @shadowfoxx8696 Месяц назад

    The question I have is are they counting all chases or just successful ones where the killer ends it with a hit. I find the one minute average weird in all my matches as survivor my chases usually last around 3 mins and usually are on average 45 seconds as killer unless the survivor is quite skilled

  • @yungpint4968
    @yungpint4968 Месяц назад +3

    if GG was 500 mil ez is at 1 bil

  • @sSwaylem
    @sSwaylem Месяц назад +1

    the "average chase" wording is very very bad. we don't want to see the average chase time in a match for all survivors, that does not say anything, we want the average chase of a single survivor averaged, the wording is tricky but the calculation is very different, this way we can actually see the difference between low mmr and high mmr

    • @TweedyG
      @TweedyG Месяц назад +1

      even average time spent in chase per game would be much more informational

  • @-nightmare.clips-
    @-nightmare.clips- Месяц назад

    Sometimes my teammates just throw down hella pallets but personally I try to greed them as much as possible even when risky because I know I can get value near end game and it's important but regardless I'll have teammates not using pallets optimally

  • @ArchStanton340
    @ArchStanton340 Месяц назад +9

    The average chase time is not a minute. That's the average total chase time per match per survivor (which is what it says).

    • @RandomName12345
      @RandomName12345 Месяц назад +1

      To be fair that is what is says but that seems weird, that just seems very low for the entire match
      Idk that’s just me tho

    • @BabyJesusBro
      @BabyJesusBro Месяц назад +1

      @@RandomName12345 I mean it is factoring in all stealth killers who don't chase much, it factors in the fact that people get downed at hook without ever getting chased, and again it is an average. For every survivor that has a total of 4:00 in chase during a match, there are 4 who get into a 15 second chase and give up on hook.

    • @magical571
      @magical571 Месяц назад

      @@BabyJesusBro yeah.....i don't think it's too useful of a metric without actual curves including factors like which killer, which mmr, maps, or wich hook stage they were on etc. when i down a prestige 100 ada, sometimes they'll stop wigling and if they get unhooked in second stage, they'll and just stand there asking to be killed, because they didn't get to last longer and be the annoying flashbang mf lol.- those don't even last 5 seconds.
      and i don't even think new players dying to a lunge m1 last longer than 5 seconds. Plus i'm curious because it just mentions the chase, but not an actual down. so any moment the killer changes focus would count as a new chase then. and what if they reset bloodlust/lose line of sight? does it count as a new chase too?

    • @RandomName12345
      @RandomName12345 Месяц назад

      @@BabyJesusBro yeah I get that but on the other hand it’s also factorising those chase that last the entire game or 2-3 gens which 9/10 and tbf I’ll say longer chases are more common than 15 second ones as anyone with at least some game sense should survive longer than 15 (unless it’s some bs like tombstone or 10k hours nurse)
      Idk I just aspected it to be a lot higher so I guess me and most people assumed it was for one chase as that was my point the fact the number is low and it’s present is this way it looks more like per chase than entire match (even though it’s directly written to be the contrast)

    • @GodWorksOut
      @GodWorksOut Месяц назад

      @@RandomName12345most of the matches down here don’t last 4 minutes 😂 today I played 3 matches after work and only two gens got done across all three matches. This is why they can’t give you specific stats I think. On the high end survivors must be dominating and down here the killers are dominating.

  • @Emi_TheWinged
    @Emi_TheWinged Месяц назад

    They should have split the "gg" "tunnel" etc on how many killers and survivors because... we all know why

  • @hiagosantos2012
    @hiagosantos2012 Месяц назад +1

    Its funny how bhvr try to bias us of what fits them, sayn "look how positive our players are!" Completly ignoring the other side, the true side of theyr community 😂

  • @MrNorbi001
    @MrNorbi001 Месяц назад +2

    Meanwhile in BHVR: "How about releasing stats what are saying literally nothing? They will be amazed"
    Employee n.2: "And what about real people? Only sub humans will be able to appriciate these stats."
    Employee n.1: "For actual humans we have nothing. We have one goal. Rainbow flag users what has very limited vocabulary."
    Employee n.2: "We should release few skins for them so they will shut up."

  • @magical571
    @magical571 Месяц назад +1

    it's so funny to see pig's numbers, because the latest trend was to cry about pig players crouching to force a bear trap kill. And that is such a waste of time for the killer, and such a convoluted way when they could pick anyone else and just proxy camp or tunnel.
    But that percent of beartrap kills proves that people are indeed NOT dying to the traps, and that they are a time waster for survivors rather than an actual kill method 95% of the time. But people have to cry because oh no they died to to one in 20 matches. And that counts everyone! noobs that will have no clue about the hud or how they activate too!
    I'm glad, even though survivors won't stop crying and will make an excuse, they'll probably throiw in the words "fun" and "toxic" into the mix since those mean nothing, but it can somewhat be put to rest and disproven with numbers.

  • @GyrusBeatz
    @GyrusBeatz Месяц назад

    I’m confused, is this stars from June 13-July 13?

  • @CaptToilet
    @CaptToilet Месяц назад +1

    So roughly 5% of Pigs traps are successful. That isn't really a statistic I would be flaunting about an already weak killer BHVR.

  • @morganjacob1195
    @morganjacob1195 Месяц назад

    Average chase one minute? I barely ever make it for a minute. But when I play killer I just chase and F off. So I am boosting the chase time

  • @DCLN433
    @DCLN433 Месяц назад

    “GG isn’t always good sport, people can bully the killer and say GG and use it passive aggressively”
    I used GG once in a blue moon when I actually felt I had a fair and competitive game with someone, which I felt was rare as a fifa player back in the day 😂 but I’d say 80% of my GGs were passive aggressive ones to say ‘yeah you’re good aren’t you mate’ sarcastically after I beat someone trying to utilise broken mechanics or glitches 😂 gets under my skin 😂

  • @yureimura
    @yureimura Месяц назад

    Love those mmr and high mmr stats. so mmr exits when many people said not?

  • @Pythonhier
    @Pythonhier Месяц назад

    6:30 Too many variables. Which is what I have been saying since the first day they started releasing "stats". These are not "stats" they are numbers made up of a pool of different indivudal stats to the point where it has no meaning to the reader. Just faking giving us any information.

  • @RedHoodFH
    @RedHoodFH Месяц назад +1

    Its saying that in 44% of matches, bloodlust never even activates

  • @DCLN433
    @DCLN433 Месяц назад

    Why do they still show stats for a ‘party game’? 😂

  • @HippieHeroTTV
    @HippieHeroTTV Месяц назад

    I wish the stats were actually useful

  • @WutTheDeuceGaming
    @WutTheDeuceGaming Месяц назад

    The amount of times GG was used correctly.
    Not a lot. I use it after an actual GG but most survivors will use this after a BG more times than not and I can count on one hand where someone who died actually said it.

  • @erik1993
    @erik1993 Месяц назад +1

    DBD is like Tennis when you think about it

  • @kaister901
    @kaister901 Месяц назад

    I assume they counted the "gg" in ggez git gud too.

  • @bigbrrrrrrrrr
    @bigbrrrrrrrrr Месяц назад

    it’s always GG.. for me not you 😂

  • @adelalrawas9441
    @adelalrawas9441 Месяц назад

    Is ggez is count ? 😂😂😂😂

  • @Hilltycoon
    @Hilltycoon Месяц назад

    These stats are pointless

  • @DCLN433
    @DCLN433 Месяц назад

    Players said GG 😂😂😂

    • @DCLN433
      @DCLN433 Месяц назад

      Players said tunnel 😂😂😂

  • @MC-bi2sk
    @MC-bi2sk Месяц назад

    gg ez :)

  • @GodWorksOut
    @GodWorksOut Месяц назад

    I don’t know what matches you are playing but in that average chase not one gen is touched in my games. I suck at the game so i touch gens every chance I get, but I think given that whatever gen I touch is the only one working the killer always knows where I am 😂😂😂

  • @luciferriding2762
    @luciferriding2762 Месяц назад

    You meant 1.4 million I assume rather than 1.35?

  • @whiterabbit4945
    @whiterabbit4945 Месяц назад

    isnt it 18.48% ?
    reverse trap kills

  • @K0BRAH95
    @K0BRAH95 Месяц назад

    I get that for killers the meta perks + tactics are kinda stale but if u look at each killers kill rate even at high MMR it’s always above 50% even vs 4 man SWF. The killers success is based on kills so yeah it’s balanced in that sense

    • @MrNorbi001
      @MrNorbi001 Месяц назад +1

      I really don´t want to be rude, but when I see people like you what cannot comprehend why these stats are so high and why its so pointless I simply cannot. There isn´t stat for low, mid and high/top MMR. They never released it for specific MMR. And where are circumstances? Where are any circumstances? Do you realize how huge nonsense is, to make conclusion based on stats what are not involving any important circumstances? Like for real... its not difficult. Learn how to read them. Sub humans in BHVR will not realize it, but actual people should.

    • @CaptToilet
      @CaptToilet Месяц назад +1

      Their kill rate data is meaningless. Tru3 has shown many times, and I am sure you have had them as well, where you are going to get a 1k but altruism led to a 3k. Or they hang out at the gate and screw up therefore giving you an extra kill. That real percentage is much much lower

    • @MrNorbi001
      @MrNorbi001 Месяц назад

      @@CaptToilet I don't thinl he will be able to comprehend it. If he is able to take killrates seriously and he could see killrates for specific MMR, it will be difficult to prove him how stupid his statement is.

    • @K0BRAH95
      @K0BRAH95 Месяц назад

      @@MrNorbi001 they literally did stats for both high and low mmr so honest to god in good faith I don’t see how u can make that argument, u talk about “circumstances” but the stats speak for themself and they account for low/high mmr forums.bhvr.com/dead-by-daylight/discussion/405382/new-stats-feb-15th-2024

    • @K0BRAH95
      @K0BRAH95 Месяц назад

      @@CaptToilet can’t just talk about survivor errors, killers make plenty mistakes too.

  • @DunoPriv
    @DunoPriv Месяц назад

    Damn bro, read carefully what the stats say please

  • @Juanus14
    @Juanus14 Месяц назад

    this is painful to watch because true doesn't understand statistics. in this video he is struggling so hard and relies on his chat, whom aren't always correct.
    "5% of all matches are headpops" he says at the end. NOOOO, that's not what it is saying. omg

    • @jakepark9783
      @jakepark9783 Месяц назад

      Bro wat💀? These stats literally means nothing imo🤣💀

  • @araccoonstolemyradiator
    @araccoonstolemyradiator Месяц назад +1

    Tru3 grasping at straws to make this information usable until he realized like 75% of the way through the video that the devs decided to give us completely meaningless information rather than something that actually helps understand the game lol

    • @hiagosantos2012
      @hiagosantos2012 Месяц назад +1

      Lol Why would them give something useful and not a misdirection 😂😂

  • @yescrewgaming3011
    @yescrewgaming3011 Месяц назад +1

    The way you ended this reaction just ruined the entire thing and leans into the toxic side of dbd. Clearly the Devs want to highlight the positive side and not give the negative attention, which would serve to push the us vs them argument once again but you seem to love poking it yourself with the way you react, act and respond to things. Food for thought maybe?

    • @mayamiyuki8814
      @mayamiyuki8814 Месяц назад +2

      one must acknowledge the rotting floor in their house to repair it, otherwise you risk falling in.

    • @yescrewgaming3011
      @yescrewgaming3011 Месяц назад

      @mayamiyuki8814 acknowledge it yes. Shine a light on it and promote it publicly no it promotes further discourse and a larger divide

    • @hiagosantos2012
      @hiagosantos2012 Месяц назад

      ​@@yescrewgaming3011Us vs them ITS already there and Will always be, trying tô hide It Will Just add fuel tô the fire, fire that bhvr in a desperate way say that does not exist While try tô end it

    • @ronjohnson2760
      @ronjohnson2760 Месяц назад +2

      @@yescrewgaming3011 He has been shining a light on the problems the game has had for 8 years. A lot of good it has done. He gets flamed by a huge section of the community for daring to talk about things that are problematic just because they benefit one side and thus those players dont want it to be fixed. He is critical of both sides when it is appropriate. He talks about things that for some strange reason are super taboo, and thus when he does everyone shits on him for it. A lot of the things he says are divisive. That's just what happens when you have one side benefitting from something that is unbalanced or problematic and the other side wants some balance changes to fix it. You have to remember that for the vast majority of the games history, DBD has been overwhelmingly survivor sided. Think about all the broken shit survivors had in the past. Is the game better than it was then? Yes. Is that saying a lot? No. Old DBD was a shit show where killers were the play things of survivors. Insta blind flashlights, builds where the killer just could not hook you at all, old dead hard giving so much distance so fast that survivors could actually fly across gaps and end up in areas that were just unreachable, infinite loops galore (killer didnt have bloodlust), bugs where survivors could hold the killer hostage (totally prevent them from moving or being able to injure the survivor kidnapping them) and more.
      Just because his opinions are absolutely despised by a section of the playerbase does not mean he is wrong. When it comes to right and wrong it isn't a popularity contest.

  • @brandonstevenson2348
    @brandonstevenson2348 Месяц назад +1

    These stats fake as hell