I'm a little confused about ADS walking speed. Does it mean you aim quicker when ADS, not that you walk quicker while ads. Therefor it wouldnt effect how quickly you can strafe for example, only how quickly you can aim across the screen while ADS. Also, when you emphasise the movement so much in ADS walking, how do you go with the comprimised accuracy and recoil?
Maybe its just me, but im a big fan of the stealth barrel on a lot of my guns. Staying completely off the radar when i shoot and having that extra range feels nice, and i make up for the negatives with other attachments. I'll def have to give rapid fire barrel a try now though.
I will definitely have to test out the Stealth barrel! I haven't used many suppressors because I tend not to look at the mini-map too much but will have to factor that in! When they add S&D I'll definitely rock some suppressors and maybe even the Stealth barrel 👀
39 & 4 is insane for XD. Though was there only one dude left in the lobby at the end? When you assiign mostly movement atachments like ADS walking speed, does it compromise your accuracy/recoil in game much. Doesn't seem to, or are you just negating it with controlls (pulling down and to left).
Yeah it doesn't have much of an effect especially at short to medium range, long range I may have to pull down more but most of it can be removed via recoil smoothing which is just strafing as you shoot which removes some of the recoil. Try it out in the practice range 👌👌
Thankyou so much mate! It's funny you made me jump with my follow and sub alert because I was recording for my next video offline 🤣 Really appreciate your support and i'm glad you enjoyed the video 🙏
Glad you enjoyed the first build mate! It's the true beauty of this game is that the variation is wild, there's not one build that is just miles better than all the rest 😎
You’re more than welcome mate! I’d rather give people what they want at the start and then those who like the vibes & the content can stick around and support if they so wish too! Thanks for watching mate ❤️
This is something i'll never agree on. I hate gunsmiths in games, why does the weapon need manny and specific attachments to be usable? Why tcan't they just be good by default? Why 5 attachment slots? Why is it for most weapons the ironsights are horrible and force you to have to use 1 slot for a Red Dot? Oh but build diversity...what build diversity when you know there's bad attachments that nobody will use anyway? That is already limiting the diversity. People want to find what Kills and what Kills is what is going to be the Build so every other attachment is just a waste of resources from the devs. If the base weapon was already good then you wouldn't need to use 5 attachments. Why is there so manny weapon stats and why are they so ambiguous, vague and go unexplained by the game itself? Some are outright bugged....I've tested full recoil builds and there's absolutly no difference whatsoever in using them. Especially when the game wasnt you to use recoil smoothing to eliminate recoil. Hence why everyone strafes everything and jumps 3 times in 1 second. Most fun CoD games had strong weapons at base and only added 2 attachments to them, 3 with perks but very rarely was it seen because it wasn't needed...Only since the Jetpack era have we gone full on "weapon builds". Which has created infamously strong weapons. Balancing weapons is easier when you have to touch less "crap" (attachments stats) touch the base weapon stat and that was it. It worked wonderfully before dunno why the need for "customization" when people end up running the same "builds".
I absolutely hear you! I do miss the days of old CoD's where it was just pure simplicity and I also experienced the same thing regarding recoil builds so I hope that get's addressed. I'm pretty sure some of the attachments are broken too 🤣 Thanks for watching mate, it really means a lot ❤
Yeah I have tried and had fun with full mobility but just landed on these two. I think ADS walking speed is really underrated for movement in gun fights
I think the biggest thing you can do is search recoil smoothing here on RUclips. It is pretty easy to learn how to do, and it basically removes all recoil from your guns no matter how bad the base recoil is. I also think that having a lower vertical sensitivity helps as well until you get the hang of controlling recoil.
@@BlackBoye they twerk for 1 of 2 reasons. ur settings are either 2 high or 2 low. secondly other attachments like barrels, stocks and muzzle can help as well
Yeah I thought that too but when I test attachments that are meant to help with recoil etc it doesn't feel like it does anything 🤣 I'm happy with my reflex though so we cool I'm still beaming. Might make a max movement AK with irons again though because that was fun when I ran it
I'm a little confused about ADS walking speed. Does it mean you aim quicker when ADS, not that you walk quicker while ads.
Therefor it wouldnt effect how quickly you can strafe for example, only how quickly you can aim across the screen while ADS.
Also, when you emphasise the movement so much in ADS walking, how do you go with the comprimised accuracy and recoil?
Yes it does mate! Which is why I think its very good for assault rifles where your strafe speed is slower than with an SMG 👌
Everyone going for kills wanting them to capture flags... Wardey: "but my win streak?" hahaha
LMAO thats the only W he gets so got to give it to him 🤣 Thanks for watching pal ❤
Maybe its just me, but im a big fan of the stealth barrel on a lot of my guns. Staying completely off the radar when i shoot and having that extra range feels nice, and i make up for the negatives with other attachments. I'll def have to give rapid fire barrel a try now though.
I will definitely have to test out the Stealth barrel! I haven't used many suppressors because I tend not to look at the mini-map too much but will have to factor that in! When they add S&D I'll definitely rock some suppressors and maybe even the Stealth barrel 👀
39 & 4 is insane for XD. Though was there only one dude left in the lobby at the end? When you assiign mostly movement atachments like ADS walking speed, does it compromise your accuracy/recoil in game much. Doesn't seem to, or are you just negating it with controlls (pulling down and to left).
Yeah it doesn't have much of an effect especially at short to medium range, long range I may have to pull down more but most of it can be removed via recoil smoothing which is just strafing as you shoot which removes some of the recoil. Try it out in the practice range 👌👌
first build 🔥🔥 u a 🐐
Thanks mate! Glad you enjoyed it, it does go crazy 📈🔥
Keep smashing it brother 💪🏽
Thanks brother! ❤❤
I'm still trying to unlock mine, thanks for this 👍🏻👍🏻👌🏻👌🏻
You're welcome anytime Shaf 😁❤
Yo try heavy barrel! Makes it a guaranteed 4 shot kill with 1 headshot mixed in, and a 3 shot headshot
Say less will try this today 👀 Appreciate you watching the video mate ❤
Nice build and gameplay man, kepp it up!
Thanks Tommy! Really appreciate your support, plenty more to come 😁
Subbing here and on twitch cuz of this video.
Thankyou so much mate! It's funny you made me jump with my follow and sub alert because I was recording for my next video offline 🤣 Really appreciate your support and i'm glad you enjoyed the video 🙏
Is controller better I personally don’t want to use it
Its personal preference tbh I know a lot of MnK players who enjoy the movement aspect more on MnK but I like controller as thats my best input
I’m working on this gun right now, welcomed video!
It is an absolute beast! Hope you enjoy the builds 😁
The first build is wild bro gj
Glad you enjoyed the first build mate! It's the true beauty of this game is that the variation is wild, there's not one build that is just miles better than all the rest 😎
The whole team left!
They did 🤣 I felt bad
Thanks for the video. Atleast someone who shows his build at the beginning and not for 5 seconds somewhere in a 45 minutes video
You’re more than welcome mate! I’d rather give people what they want at the start and then those who like the vibes & the content can stick around and support if they so wish too! Thanks for watching mate ❤️
@@BlackBoye i just edited my comment but you still got my point i guess. Grammar Was a mess. Not my native language and pretty stoned
@@mildertypjr.1422 lmao you all good man I understood you clear as day 🫡 Enjoy your evening homie!
This is something i'll never agree on. I hate gunsmiths in games, why does the weapon need manny and specific attachments to be usable? Why tcan't they just be good by default? Why 5 attachment slots? Why is it for most weapons the ironsights are horrible and force you to have to use 1 slot for a Red Dot? Oh but build diversity...what build diversity when you know there's bad attachments that nobody will use anyway? That is already limiting the diversity. People want to find what Kills and what Kills is what is going to be the Build so every other attachment is just a waste of resources from the devs.
If the base weapon was already good then you wouldn't need to use 5 attachments. Why is there so manny weapon stats and why are they so ambiguous, vague and go unexplained by the game itself? Some are outright bugged....I've tested full recoil builds and there's absolutly no difference whatsoever in using them. Especially when the game wasnt you to use recoil smoothing to eliminate recoil. Hence why everyone strafes everything and jumps 3 times in 1 second.
Most fun CoD games had strong weapons at base and only added 2 attachments to them, 3 with perks but very rarely was it seen because it wasn't needed...Only since the Jetpack era have we gone full on "weapon builds". Which has created infamously strong weapons. Balancing weapons is easier when you have to touch less "crap" (attachments stats) touch the base weapon stat and that was it. It worked wonderfully before dunno why the need for "customization" when people end up running the same "builds".
I absolutely hear you! I do miss the days of old CoD's where it was just pure simplicity and I also experienced the same thing regarding recoil builds so I hope that get's addressed.
I'm pretty sure some of the attachments are broken too 🤣 Thanks for watching mate, it really means a lot ❤
Bros fps is everywhere
LMAO need to buy a new PC 🤣 streaming, recording & playing the game has my PC in overdrive
hey can you make builds that helps bad players with bad aim like me ?
Hi mate! What part of aiming are you struggling with? Is it the actual guns themselves? or maybe a settings video would be useful?
Go full mobility guns are still laser's if you do that right now
Yeah I have tried and had fun with full mobility but just landed on these two. I think ADS walking speed is really underrated for movement in gun fights
@BlackBoye I'd like to see your settings. My aim can't keep up with players' movement half the time
I think the biggest thing you can do is search recoil smoothing here on RUclips. It is pretty easy to learn how to do, and it basically removes all recoil from your guns no matter how bad the base recoil is.
I also think that having a lower vertical sensitivity helps as well until you get the hang of controlling recoil.
take the sight off🫶🏽
I need the sight on my AR's because I feel like they just twerk everywhere at long distance
@@BlackBoye they twerk for 1 of 2 reasons. ur settings are either 2 high or 2 low. secondly other attachments like barrels, stocks and muzzle can help as well
Yeah I thought that too but when I test attachments that are meant to help with recoil etc it doesn't feel like it does anything 🤣 I'm happy with my reflex though so we cool I'm still beaming. Might make a max movement AK with irons again though because that was fun when I ran it
RUclips numbers on fleeeeeek, robbed this build and became Scump!
I look forward to being carried then... 👀🤣
Bosh
boshhhhhhhhhhhh 💪
🫶🏾