I like how in this version, the Bowser fight isn't just a recycling of Bowser in the Sky, but an attempt to recreate the actual Bowser in the Eternal Fort fight as described
16:21 Chris is a good developer, but i need to admit something, add drama to the official 1.0 release is destroying this beautiful room and it's not good.
@@metaljacket8128 i don't think its better, the ending cutscene was bugged and 1.0 music is so much better, but i respect that you like the unabandoned version.
19:26 the star road i got is a little bit different, it's more like the original one and has 5 pipes with 5 levels, level 5 is like polygonal chaos with the green demon challenge
(meant to reply to @BrandonSMB) i think the UA team didn't get permission to make UA, so chris added a connection to an area from mono castle grounds's back doors (that are broken down) in official 1.0. not gonna describe the area (its not bad, its mainly just a jab at the UA team) but its easy to get to anyway
I like how in this version, the Bowser fight isn't just a recycling of Bowser in the Sky, but an attempt to recreate the actual Bowser in the Eternal Fort fight as described
16:21 Chris is a good developer, but i need to admit something, add drama to the official 1.0 release is destroying this beautiful room and it's not good.
English isn't your forte, huh.
@@neotoad456 I forgot i commented this 💀
That’s weird my ending was different. When I got the big star, I was warped into a different room with a sign that says “Where is he?”
Which version were you on?
This is the unoficial unabandoned version, the version you're playing is the official 1.0
@@niko-ks4qdAs if either is official, they're romhacks (and this version is better lol)
@@metaljacket8128 What makes it better? Out of curiosity. (I haven't played a lot of 1.0 yet)
@@metaljacket8128 i don't think its better, the ending cutscene was bugged and 1.0 music is so much better, but i respect that you like the unabandoned version.
the world of dreams was before the blood lake happened! i noticed that.
19:26 the star road i got is a little bit different, it's more like the original one and has 5 pipes with 5 levels, level 5 is like polygonal chaos with the green demon challenge
You can get to the monochrome castlegrounds by dying in the Crimson Hallway
And what about Castle grounds (ending)
@@stillpinktm8149 idk
vroom vroom im coming soon! -car painting
16:20 I got this room first instead of the "ending cutscene". When I got the room, mario appeared at the center of the room with a little fall lol
Also the game's UI didn't dissapear
Lore of B3313 Unabandoned - Final Boss & Ending Areas momentum 100
Lore of B3313 Unabandoned - Final Boss & Ending Areas momentum 100
Why is Bowser roaring like a wild cat? 🐅
That's how he roars
he roared like that in the beta version@@stillpinktm8149
Is it have any requirement?
Huh so @BrandonSMB how do you get 409 stars? 🤔🕵📷📸
Because there's over 400 in the game lol
@@BrandonSMB450 stars to be more precise :)
14:53 XDDddDDDdD
shame.
shame.
What is bro talking about
@@BrandonSMB aint no way you dont know the drama of unabandoned???
I don't.
(meant to reply to @BrandonSMB) i think the UA team didn't get permission to make UA, so chris added a connection to an area from mono castle grounds's back doors (that are broken down) in official 1.0.
not gonna describe the area (its not bad, its mainly just a jab at the UA team) but its easy to get to anyway