Idea: Every different color block gives a different effect. Green: Saturation Yellow: Strength Blue: Slowness Dark Green: Nausea Purple: Blindness Red: Weakness Brown: Poison Black: Withering Indigo: Resistance Grey: Hunger Pink: Regeneration Every 5 minutes, the buffs randomly swap.
I like manhunts like this where everyone is equally but differently challenged. OP loot videos are nice, but the challenge of this video felt far more real.
Mad respect to the hunters though. They still stuck around for the end fight. At that point, I probably would've just started building a simple house, and let Yello win
this is actually pretty well balanced. boosfer gets the worst one since he's the protaganist, and blue and red each have their own strengths and weaknesses since blue is far easier to exploit, but red is completely fucked in the nether, but in the nether blue's weakness goes away
Manhunt idea: Everybody shares items. Example: If Boosfer got a diamond pickaxe, so would everybody else. But if Boosfer threw a furnace, everybody would lose a furnace.
Alternatively, you get distinct bonuses when you're in your colour. Like, blue gives you water breathing and faster swim speed, and maybe anything blue is considered water so he can just swim through anything as long as it's blue. Green gives you camouflage, and faster health regeneration. Red is immune to fire and lave, and doesn't take fall damage on red. Or something like that.
I love how absurdly lucky Boosfer gets in this between getting biomes the others couldn't enter, full diamond armour, a netherite ingot, the enchanted crossbow with good durability, 2 bations ( one being right nest to the portal), a fire aspect and looting sword, 4 diamonds, lapis, and so much more. Also, since when did he have a potion at 25:08?! This is the first one of his videos I watched, great first impression.
@@lennysummers even if the diamond was legit the looting sword wasn't because it was found damaged. edit: I found I was wrong but I still find it sus it just happened to be looting 3
@MrTop5 I just checked ur channel you have 0 vids so that makes my vid better than your non existant one Also ik your not real but Mr Top 5s vids are kinda cringe
Boosfer, I'd suggest that next time you give the hunters some sort of prize if they win. Then they'll actually try-hard and think of cool strategies, given the twist of said manhunt. Cuz this video would've been way better if dev wouldn't have given up after 5 minutes... The prize could even be something as simple as you tryharding in one of their videos and not giving up no matter how bad the twist is.
That and add in the rule that Dream's group has where they have to go back to the same nether portal. No fast travel would at least give the hunters a chance to regroup and put up a challenge. If they're too busy running just to catch up then they'll never have a chance to do anything.
Say what you want about Dream, but his manhunts and content have revived the whole Minecraft Minigame era from our childhood. It's like I'm discovering Cops n Robbers or Bed Wars or Hunger Games for the first time again
Manhunt idea, everyone in lobby has a shared inventory, however equipping items into other slots do not put it in that slot for everyone, only one person.
With optifine, if you press f3 and look in a direction, look at the "e" value, basically something like "12/1" means "12 entites/1 tile entities", pretty usefull if you want to know if a structure has chests.
are you sure you arent confusing this with pie ray? (shift+f3) fwiw, the E counter means "entities in your FOV/entities in your render distance". the only reason why this is useful is because if you look further down in the F3 menu and find the "M" and "C" values, (M meaning Hostile Mobs and C meaning.. not hostile mobs) you can find a bastion. this works because piglins dont count in the "M" value as they spawn in the bastion. the math on this is simple (keep in mind, this is off the top of my head so dont trust me on this) Entities in your FOV - M + C = n if n is close to your Entities in your Render Distance value, theres no bastion. if n is higher (by a long shot) than your render distance value, theres (probably) a bastion. this reenforces if you set your FOV to 30 i couldn't find ANYTHING in the F3 menu that refers to tile entities, and i dont know whether the E counter also counts tile entities (which imo, is stupid if it does) just wondering if you're confusing the e value with something else, or if there are multiple e values and im confusing it with the entity value in the top left hand corner.
@@konikino well i only found this with optifine, but everytime i'm in an area with chests, the second entity value goes up unless i look elsewere or distance myself
There should be a sequel to this video where it's the opposite rules - every player gets Strength, Resistance, and Speed on the ground of their color. It'd also be interesting to bring in Yellow with deserts and the End
Brilliant concept! It was a little disappointing how unevenly advantaged/disadvantage you three were. I think this mod doing the opposite would be a little more interesting, like red can walk on lava, blue can walk on water and green gets a benefit when walking on grass, so when he enter the nether red has the most advantage, blue and green can fight often since they're so close to each other.
actually i think that its very very fair. Dev forgot to loot the bastion so obviously Boosfer got all the reward + netherite chestplate. If Dev took the time to loot it then this probably would've been a much longer manhunt, since Dev is good at pvp.
Blood that is dark purple or blue in color generally indicates high estrogen levels. In addition to its dark color, purple or blue blood usually also contains clots and lasts longer than a week. If left untreated, high estrogen levels can lead to the development of endometriosis, fibroids, or ovarian cysts.
When I saw you leave the nether 3 minutes before the end of the video I thought you were definitely losing. Didn't expect there to be a cut like every second
No one going to talk about how boosfer could stand on end portal frames that were very Obviously green when dev couldn't stand on basalt or obsidian neither of which are blue
Boosfer: Overworld = death Kierr: Not chasing you in the nether Dev: no more diamonds i guess (or swimming) Yellow: wait isnt endstone yellow? (this would be fun with yellow ;)
@@Laudie808 he's just a bot dude, he has replied with the same message he copy and pasted to many people in this comment section and he doesn't have any videos... if you go to his channel you see a thing that says "Uploads" but its just a playlist he named that and the video shows its from a different guys channel
Now this is a clever challenge. It could be dope to try shuffling colours once in a while, if it's ever repeated. Color idea: Purple Affected by: diorite, obsidian, deepslate, endstone, basalt, white concrete/terracotta, blackstone, purpur, and amethyst Balance idea: green damaged by all woods
I imagine yellow and grey would also be very annoying colors. Yellow could include sand and endstone, making deserts and End annoying to navigate. The Overworld would still be traversable, but with enough annoyance to be notable, while the End would be annoying outright. Gold would also be a slight nuisance in the Nether. Grey basically makes the underground part of the overworld a pain, forcing a player to find alternate methods of getting materials or navigating underground. Killing players/mobs, looting chests, and trading with villagers could still provide materials and items. There is also gravel in the nether to keep you alert. Mushroom islands, if lucky enough to be found, would also not be traversable. Black may work if it was based around light level, with damage occuring once you hit a low enough light level. Nighttime and underground travel become difficult. Blackstone and Nether bricks pose an interesting challenge in the Nether, while obsidian would be annoying upon spawning into the end and possibly dealing with the obsidian pillars. Maybe lava or fire could do additional damage to red and yellow, as well? Make them a real hazard to be around, and yellow would need to be cautious of lava, fire, and gold in the nether. The nether would be traversable, but hazardous. These three are the closest I could get to being good colors that pose challenges. Brown was considered, but wood and dirt are easily avoidable in the overworld, soul sand is avoidable in the Nether, and virtually non-existent in the End. Not enough challenge is presented by brown.
4:55 hmm . . . that could be another twist, Minecraft but the Nether is screwed up: you can place water in the nether, Piglins are passive unless you're wearing gold, Endermen spawn everywhere EXCEPT the warped forests, etc.
Actually it would be very easy for the hunters: one takes resources and one takes green wool, then they try to follow the speedrunner to his nether portal, and make an a Bush to him
Manhunt idea: Every time a hunter gets a unique death message (aka one reward per death type) you get an item based on how rare the death is. Examples of: Low level: [Hunter] was slain by Boosfer, [Hunter] fell from a high place. Mid-low level: [Hunter] drowned, [Hunter] tried to swim in lava, [Hunter] burnt to a crisp while fighting Boosfer, [Hunter] was shot by Boosfer, Mid level: [Hunter] was slain by [Hunter], [Hunter] drowned whist trying to escape Boosfer, [Hunter] burned to death Mid-high level: [Hunter] starved to death, [Hunter] was burnt to a crisp while fighting [Hunter] High level: [Hunter] fell out of the world, [Hunter] was slain by endermite, [Hunter] was slain by silverfish, God-Tier item level (like, normally unobtainable levels): [Hunter] was struck by lightning, [Hunter] experienced kinetic energy (requires the hunters to not only get an elytra, but put it on and fly too fast into a wall) Of course, the rankings of the deaths and the items given would ultimately be up to you, the idea being that the more improbable the death, the higher the score- which is why starving is so high. You could also adjust them based on how far along you would be for the more likely deaths to occur- fire related ones being more mid-tier because you would likely be in the nether at that point. A way to cheese this a bit would be to have a death message via a named weapon be unique to the name, not the fact that it was a named weapon, so say you killed a Hunter with a sword named [Swordy] (idk what you want to name it, could be a keysmash honestly) you get a higher reward for a named weapon, then you rename the sword to [Swordy 2] and kill a Hunter with that and get a reward from the same loot table.
I am realizing mid-way , Boosfer can build a nether portal underwater and he is gonna be safe as long as he is in the nether since they can't touch blue or red
The opposite of this might have some potential too. Give everyone specific advantages only when they're on their color.
@Projit what? no
@Projit u have one vid and it sucks so bad
@@Nost82 so true
Good idea
I thought his video was pretty good
Boosfer: can't touch green grass blocks
Also Boosfer: doesn't use his shovel to make a yellow path in the green grass blocks
@@clashdash5654 im not sure if you ever played minecraft before but it would be faster doing that then mining and jumping around
@@clashdash5654 I mean he can make a path block while jumping which is faster
And rekt yellowool if he’s here lol
@@NonSoSmartPerson what did he say
@@NonSoSmartPerson yeah i didnt realize what the comment meant sorry
Manhunt idea: Everytime the hunters get an Achievement, you get the items that would give you that achievement as well.
X 10
that's genius.
amazing idea
"free the end"-ender dragon block
@@yellowraindrop5946 nah maybe it would spawn the ender dragon
28:07 Dev can't walk on basalt but Boosfer can walk on the end portal frames
Fr, I was wondering that
and also in the enderman biome
@@LuckyeverdonWarped is more Blue than Green.
True, Lime is a green.
Idea: Every different color block gives a different effect.
Green: Saturation
Yellow: Strength
Blue: Slowness
Dark Green: Nausea
Purple: Blindness
Red: Weakness
Brown: Poison
Black: Withering
Indigo: Resistance
Grey: Hunger
Pink: Regeneration
Every 5 minutes, the buffs randomly swap.
Great idea, except for the buffs swapping
the buffs swapping removes the purpose of giving each color its own unique buff, it's one or the other
Good idea exclude the buff swap tho
Orange: Mining fatigue
Plank-Seven, And My Logo... IS SQUIDWARD
That animation with Kier's "calculations" was actually amazingly executed. I have never laughed harder.
Can you timestamp please.
@@neverendar1778 12:35
@@neverendar1778 who is that child in your pfp and why can I fit a double decker bus between his teeth
@@Anonymous1937 me 10 years ago... I never changed my pfp since I created my account.
Imagine telling boosfer go touch grass
I like manhunts like this where everyone is equally but differently challenged. OP loot videos are nice, but the challenge of this video felt far more real.
Equal but different?
I think he means “separate but equal”. For legal purposes this is a joke
@@happyrogu3 hyah like my dad
Same, I don't like that blocks like obsidian and soul sand are counted as blue though
@Projit stop comment botting
This is one of the most creative manhunt ideas I have ever seen on the internet. I will definitely watch this the whole week over and over again ✨
Wtf
@@SnazzyNavi I agree
@@casualrobingamer535 their bots
@@theinvisary3388 Mate I know they are bots I aints stupid
@@casualrobingamer535 I never call anyone stupid
Again, but with Yellow added.
Dev struggles in the overworld, Keir has a high chance to die in the Nether, and Yellow is tortured by the end!
Mad respect to the hunters though. They still stuck around for the end fight. At that point, I probably would've just started building a simple house, and let Yello win
Yello
He wasn’t there
Yello wasn’t even in the video 😂
People got wooshed hard by this one
Yello
Being the runner is so helpful here because you just avoid your colour while the hunters can’t chase you
Ikr, just stand on netherrack and place water, boom I'm immune 🙄
@@friedcheese3421 they can use a bow like
@CommodoreX there are two people you cannot protect yourself from bows even with a shield
@@Demoonz block up yourself lmao, also I wanna see you combo drop a full diamond with regular bows
@@friedcheese3421 bows are NOT rare you could get it in one night easily
Imagine if yellow played this when they r in a desert nearly the whole time lmao
Exactly and the endstone. That would be impossible
oh no. the spam bots are attacking
*Abnormal gaming used warning buster*
Ooof
@@sydnney4148 endstone is white not yellow.
i’m surprised Dev could even wear diamond armor because it’s blue.
True
The plug in is for standing on x colored block, not using x colored item
@@Tages13 he would be standing on the bottom of his diamond boots, which are blue
@@brittguthrie159 still an item
Where did he wear diamond armor? Wtf is wrong with you
“This required us to ACTUALLY use our brains for once”
I’m dying 😂
this is actually pretty well balanced. boosfer gets the worst one since he's the protaganist, and blue and red each have their own strengths and weaknesses since blue is far easier to exploit, but red is completely fucked in the nether, but in the nether blue's weakness goes away
Every time boosfer moans “ow” I start thinking more and more that he’s a masochist
Shut up bot
@Projit shut up
legit
LMAO
Bot
I love how Boosfer censors swear words but constantly makes sexual jokes
Tru
youtube monetization is great
Fr
Manhunt idea: Everybody shares items. Example: If Boosfer got a diamond pickaxe, so would everybody else. But if Boosfer threw a furnace, everybody would lose a furnace.
It's like if your inventory was actually a shulker box
Yellowool did it a few months ago with only the hunters
@@rockstastesalty5751 oh yeah I saw it
That could actually be really interesting, but simultaneously I feel there also would be LOTS of room for absolutely broken strategies
my idea too
I love how any time Boosfer is fighting the hunters there’s intense music, even when it’s the most unbalanced fight 🤣
0:28 wait… you three actually *have* brains?
Why so ruthless?
I feel betrayed. 😪
Rip Yello
He would be an unit cause like the only yellow colour block i can think of is gold block
@@otto_tomo sand iron ore honey end stone
Just like ur mum 😪
@@mishka171 what if he went to the end😂😂😂. There is literally end stone every where and its yellow
Alternatively, you get distinct bonuses when you're in your colour.
Like, blue gives you water breathing and faster swim speed, and maybe anything blue is considered water so he can just swim through anything as long as it's blue. Green gives you camouflage, and faster health regeneration. Red is immune to fire and lave, and doesn't take fall damage on red. Or something like that.
Red gets strength
boosfer actually was right, 2 weeks and he comes up with greater ideas
Your so right ✨
I love how absurdly lucky Boosfer gets in this between getting biomes the others couldn't enter, full diamond armour, a netherite ingot, the enchanted crossbow with good durability, 2 bations ( one being right nest to the portal), a fire aspect and looting sword, 4 diamonds, lapis, and so much more. Also, since when did he have a potion at 25:08?! This is the first one of his videos I watched, great first impression.
Whoever the editor is, they made it seem way funnier than it was suppose to be! Cheers to u and the team!
confirmed: the seed actually gets the bastion with full daimond if anyone wanted to know
I was looking for a comment like this thank you
@@lennysummers even if the diamond was legit the looting sword wasn't because it was found damaged.
edit: I found I was wrong but I still find it sus it just happened to be looting 3
@@Ashleylegand It is possible to find weapons damaged in Bastions though
What are the coords?
@MrTop5 I just checked ur channel you have 0 vids so that makes my vid better than your non existant one Also ik your not real but Mr Top 5s vids are kinda cringe
Boosfer, I'd suggest that next time you give the hunters some sort of prize if they win. Then they'll actually try-hard and think of cool strategies, given the twist of said manhunt.
Cuz this video would've been way better if dev wouldn't have given up after 5 minutes...
The prize could even be something as simple as you tryharding in one of their videos and not giving up no matter how bad the twist is.
That and add in the rule that Dream's group has where they have to go back to the same nether portal. No fast travel would at least give the hunters a chance to regroup and put up a challenge. If they're too busy running just to catch up then they'll never have a chance to do anything.
This was a really creative idea and its always fun to watch you play shame the hunters always give up so easily.
Also that treasure room bastion tho 😳
We can all agree that treasure room bastion loot was insane
@Projit somebody’s mad they can’t make good enough content to grab people’s attention 🤣
Say what you want about Dream, but his manhunts and content have revived the whole Minecraft Minigame era from our childhood. It's like I'm discovering Cops n Robbers or Bed Wars or Hunger Games for the first time again
I loved the clutch he did in the lava and it reminded me of Dream too
??? If anything, PewDiePie did, and he may have started again because of the trend itself, and dream started off of pewds, so, no
@@cactusgamingyt9960 but dream is the one who came up with the minehunts
@@cactusgamingyt9960 pewdiepie is like the new version of the og minecraft youtubers, but then dream is like the modders and whatnot.
Manhunt idea, everyone in lobby has a shared inventory, however equipping items into other slots do not put it in that slot for everyone, only one person.
Should do a rematch with Yellow. He'd be pretty much completely good in the overworld and Nether, but screwed in desert biome and the end
@Projit stop comment botting
You could also add silver, who couldn’t touch stone.
@@derrekhulet2662 oooh, heck yeah
With optifine, if you press f3 and look in a direction, look at the "e" value, basically something like "12/1" means "12 entites/1 tile entities", pretty usefull if you want to know if a structure has chests.
you dont need optifine for this this is vanilla feature
what structure may or may not have chests other than villages though
@@nguoyke25 really? Everytime i tried in vanilla i only got the entity count and not the tile entities count
are you sure you arent confusing this with pie ray? (shift+f3) fwiw, the E counter means "entities in your FOV/entities in your render distance". the only reason why this is useful is because if you look further down in the F3 menu and find the "M" and "C" values, (M meaning Hostile Mobs and C meaning.. not hostile mobs) you can find a bastion. this works because piglins dont count in the "M" value as they spawn in the bastion. the math on this is simple (keep in mind, this is off the top of my head so dont trust me on this)
Entities in your FOV - M + C = n
if n is close to your Entities in your Render Distance value, theres no bastion.
if n is higher (by a long shot) than your render distance value, theres (probably) a bastion.
this reenforces if you set your FOV to 30
i couldn't find ANYTHING in the F3 menu that refers to tile entities, and i dont know whether the E counter also counts tile entities (which imo, is stupid if it does)
just wondering if you're confusing the e value with something else, or if there are multiple e values and im confusing it with the entity value in the top left hand corner.
@@konikino well i only found this with optifine, but everytime i'm in an area with chests, the second entity value goes up unless i look elsewere or distance myself
There should be a sequel to this video where it's the opposite rules - every player gets Strength, Resistance, and Speed on the ground of their color. It'd also be interesting to bring in Yellow with deserts and the End
Love how basalt is considered as blue but the warped forest leaves and grass, and the end portal frames are not green
warped forest should be blue too
Boosfer: "Basalt is blue."
Also Boosfer: "Warped forests aren't green! What do you mean?"
You know that the manhunt is gonna be good when they are using their last two braincells
@Projit stop comment botting
@Projit why did you put your face on your comment
@Projit also comment bots are annoying these days
Can confirm, the seeds legit. Spent awhile on it and found the chests lol
And now you have a perfect seed for survival Minecraft
@@fathermother8231 True, pretty good seed.
Set seed speedrun let’s go
@@cubing7276 I support this idea
@@RealCosmicDarkrai do u know the coords?
This might be the only video dev might not be as depressed!
13:36 the way that booster said o my god dev just made m like this 😐🤨😐🤨
Brilliant concept! It was a little disappointing how unevenly advantaged/disadvantage you three were. I think this mod doing the opposite would be a little more interesting, like red can walk on lava, blue can walk on water and green gets a benefit when walking on grass, so when he enter the nether red has the most advantage, blue and green can fight often since they're so close to each other.
actually i think that its very very fair. Dev forgot to loot the bastion so obviously Boosfer got all the reward + netherite chestplate. If Dev took the time to loot it then this probably would've been a much longer manhunt, since Dev is good at pvp.
3:29 Boosfer walks on grass but still doesn’t take damage
yeah because he did what kierr found out later... walking on the blocks edges = no damage
Boosfer's voice went so deep why did your voice became more deeper than before boosfer ?
hes sick i think
He's got a blocked nose. Probably caught a cold
ikr8!
@Projit sure bitch I ain't falling for that
6:06 I just realized something. If you swim on the very edge of the water, it won’t count as touching blue. You can kinda see it in this timestamp.
LMAOO THIS VIDEO IS SO FUNNY 💀💀 the part with kier calculating the water, the period and snot jokes, and everyone's laughter is just hilarious
bruh, just use the goddamn shovel on grass wth 🤣
Maybe jump on trees. Shovel on grass may be effective when diamond
@@aurorapaisley7453Yes, jump on the "green" leafs.
Should do the same idea but every 5 minutes it updates to a new set of random blocks you can't walk on for the whole team.
Poor Dev and keir, their pain makes the videos so much funnier just waiting for their payback
10:47 boosfer weird "evil" laugh.
I'm shocked you never once dropped a water bucket on Dev to hurt him
"Kier got the color red, which means the nether would be hell" boosfer you do know what the nether is right?
@Joell Kenzie__________ you're a disappointment
@@aprilia3092 you're a disappointment
@Projit atleast this time your saying your video is better than bots
I guess you missed the joke
It’d be like hell squared
6:22 This could be the damaging sound of the next manhunt.
Dev: "Basalt is clearly grey"
Boosfer: "idk what u mean, its obviously blue"
Me whos colorblind: *sadness*
no way your actually color blind
Boosfer: can't step on mossy cobble
Also boosfer: can walk on end frames
Blood that is dark purple or blue in color generally indicates high estrogen levels. In addition to its dark color, purple or blue blood usually also contains clots and lasts longer than a week. If left untreated, high estrogen levels can lead to the development of endometriosis, fibroids, or ovarian cysts.
Now boosfer doesn't touch grass in game and irl!
Manhunt idea: Every time they get an achievement, they lose a heart permanently.
it'd be over in 5 minutes
Thats dumb
When I saw you leave the nether 3 minutes before the end of the video I thought you were definitely losing. Didn't expect there to be a cut like every second
the despaired "look at chat..." is SO funny
21:25 You should’ve just let him trap himself in there and realize he couldn’t get out lmao
Finally someone with grammar
I wish you had put Yellow into this, he wouldn't be able to walk on endstone!
No one going to talk about how boosfer could stand on end portal frames that were very Obviously green when dev couldn't stand on basalt or obsidian neither of which are blue
20:14 Keirr is just done with it so he just started laughing
Boosfer: Overworld = death
Kierr: Not chasing you in the nether
Dev: no more diamonds i guess (or swimming)
Yellow: wait isnt endstone yellow? (this would be fun with yellow ;)
i love how dev can't walk on basalt, but boosfer can walk on portal frames
The Ocean and lapis lazuli:
Dev: *chuckles* I'm in danger
I want a rematch to see a more “fair “ version of this twist
@Projit then wtf are you watching it
@@Laudie808 he's just a bot dude, he has replied with the same message he copy and pasted to many people in this comment section and he doesn't have any videos... if you go to his channel you see a thing that says "Uploads" but its just a playlist he named that and the video shows its from a different guys channel
these manhunts have turned into who can make the hunters depressed faster LMFAOOO
Now this is a clever challenge. It could be dope to try shuffling colours once in a while, if it's ever repeated.
Color idea: Purple
Affected by:
diorite, obsidian, deepslate, endstone, basalt, white concrete/terracotta, blackstone, purpur, and amethyst
Balance idea: green damaged by all woods
I like the clay blocks and the coral. It's very pretty. The underwater cave was beautiful.
11:23 period blood kier
lol
as a girl i laughed so hard
Bro they the diamonds away 26:06 lol
15:15
You literally found the rarest biome in the game lol
Twist: Minecraft Manhunt, But We Can't Touch Our Color
Dev: Blue
Water: Colourless
How did he get hurt?
Kier in acacia boat:
"Acacia is Green"
I imagine yellow and grey would also be very annoying colors.
Yellow could include sand and endstone, making deserts and End annoying to navigate. The Overworld would still be traversable, but with enough annoyance to be notable, while the End would be annoying outright. Gold would also be a slight nuisance in the Nether.
Grey basically makes the underground part of the overworld a pain, forcing a player to find alternate methods of getting materials or navigating underground. Killing players/mobs, looting chests, and trading with villagers could still provide materials and items. There is also gravel in the nether to keep you alert. Mushroom islands, if lucky enough to be found, would also not be traversable.
Black may work if it was based around light level, with damage occuring once you hit a low enough light level. Nighttime and underground travel become difficult. Blackstone and Nether bricks pose an interesting challenge in the Nether, while obsidian would be annoying upon spawning into the end and possibly dealing with the obsidian pillars.
Maybe lava or fire could do additional damage to red and yellow, as well? Make them a real hazard to be around, and yellow would need to be cautious of lava, fire, and gold in the nether. The nether would be traversable, but hazardous.
These three are the closest I could get to being good colors that pose challenges. Brown was considered, but wood and dirt are easily avoidable in the overworld, soul sand is avoidable in the Nether, and virtually non-existent in the End. Not enough challenge is presented by brown.
If yellow was in this manhunt he wouldn’t have been apart of the end fight
Deserts exist
It’s not even fair to say there was an end fight. It was more like an end beat down.
4:55 hmm . . . that could be another twist, Minecraft but the Nether is screwed up: you can place water in the nether, Piglins are passive unless you're wearing gold, Endermen spawn everywhere EXCEPT the warped forests, etc.
Actually it would be very easy for the hunters: one takes resources and one takes green wool, then they try to follow the speedrunner to his nether portal, and make an a Bush to him
Fun strast for this manhunt would be to take a bunch of red blocks and build in ocean so dev cant get to you and kier cant fight you
Now you have to do it with Yello so that deserts are also murder.
He knows he could've used a showel on the grass turning it to path blocks
Path blocks got a pixel of green
@@Enderpanda24 ?
@Projit i disliked it what are you gonna do about it😂😂😂
@@Erick23679 Unfortunately you can't see it even if you did dislike. :{
Boosfer is so under rated. I always end up laughing until I’m light headed when I watch these 💀💀
Kier+dev+boosfer = total fun and roasting menace
28:04 BRO DO YOU SEE WHAT I SEE? MY MAN IS FLIPPING CASUALLY WALKING OF GREEN AHHAHJHKJDKEJD
Crazy how the worst thing that dude can think of is period blood. Aight bud
Being ever so slightly fair the worst green thing they could think of was snot so not the most creative bunch, even discounting the blatant sexism
Imagine if Yellow was in this one he wouldn't be able to enter the end XD
“You’re the color of period blood!” Had me laughing so hard
everytime boosfer giggles or laughs i cant help but laugh as well
Manhunt idea: Every time a hunter gets a unique death message (aka one reward per death type) you get an item based on how rare the death is.
Examples of:
Low level: [Hunter] was slain by Boosfer, [Hunter] fell from a high place.
Mid-low level: [Hunter] drowned, [Hunter] tried to swim in lava, [Hunter] burnt to a crisp while fighting Boosfer, [Hunter] was shot by Boosfer,
Mid level: [Hunter] was slain by [Hunter], [Hunter] drowned whist trying to escape Boosfer, [Hunter] burned to death
Mid-high level: [Hunter] starved to death, [Hunter] was burnt to a crisp while fighting [Hunter]
High level: [Hunter] fell out of the world, [Hunter] was slain by endermite, [Hunter] was slain by silverfish,
God-Tier item level (like, normally unobtainable levels): [Hunter] was struck by lightning, [Hunter] experienced kinetic energy (requires the hunters to not only get an elytra, but put it on and fly too fast into a wall)
Of course, the rankings of the deaths and the items given would ultimately be up to you, the idea being that the more improbable the death, the higher the score- which is why starving is so high. You could also adjust them based on how far along you would be for the more likely deaths to occur- fire related ones being more mid-tier because you would likely be in the nether at that point. A way to cheese this a bit would be to have a death message via a named weapon be unique to the name, not the fact that it was a named weapon, so say you killed a Hunter with a sword named [Swordy] (idk what you want to name it, could be a keysmash honestly) you get a higher reward for a named weapon, then you rename the sword to [Swordy 2] and kill a Hunter with that and get a reward from the same loot table.
[player] stepped out of the world border while escaping ender dragon
Something like that
9:56 Ok I can’t figure out if he said “Ocean” really weird, or if he said “Oh Sh-“
He said ocean.
Manhunt idea: do the complete opposite of this where you can only touch your color
the period blood bit legit made me laugh so hard i chocked on my tea and had to call 911
should maybe add an idea, where the colour changes every 5 minutes. Add's more challenges to the manhunt.
all this is about:
Boosfer: **Getting fudging lucky as heck**
Kierrrr: **Being A toxic**
dev: **just blaming Kierrrr and actually doing something**
12:09 when you are given false hope like XD
When you see things you shouldn't see like 7:12 😅
Do they know that period blood is the same color as regular blood? It's the same thing dude.
Exactly my thought.
I am realizing mid-way , Boosfer can build a nether portal underwater and he is gonna be safe as long as he is in the nether since they can't touch blue or red
You could place water at the end spawn, that would be greatest trap ever.
This was a great idea, and pretty well-balanced, too.
Blue would say different
Not for blue tho. The ocean isn't really necessary for the run.
The only thing needed is for stone to damage Dev