Is Game Development EASY?

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  • Опубликовано: 23 дек 2024

Комментарии • 109

  • @MrEliptik
    @MrEliptik  3 года назад +10

    ✨Get Dashpong on Steam: s.team/a/1729250/
    Start creating games by downloading Core for free: bit.ly/Core-MrEliptik
    and join the Holiday Jam: bit.ly/HolidayJam2021
    READ MORE if you feel I misrepresented what gamedev really is -->
    I think I understand the problem here. I thought it would be a good idea to split the video in two parts, to not make it too long, but from the comments I'm getting from here, it seems I was wrong.
    What you got from my video was that I was just saying that gamedev was easy and that everyone taking more than 2 weeks to make a game was a dumbfuck. And of course, that's absolutely not what I meant. I wanted this first video to be an emphasis on why it has never been easier to do gamedev, but of course, there's another side to the coin, and that's exactly what I'll talk about in part 2..
    So what you get from this video is that I don't consider gamedev. Where in fact, in part2, I will talk about all of the things that make gamedev one of the hardest thing, despite looking simple at first glance. I'll talk about all the details that have to be taken into account, and all of the complexity that is making a game. Not just that, but everything else that need to happen to have a successful game.
    I really regret that I didn't make it more clear during the video. I only talked about it briefly in the conclusion and I probably should have said it right in the intro. Also, maybe my phrasing "game development is easy" in the intro was not the best. I should have said "game development has never been easier". I wanted something catchy, that would grab the attention.
    That's a very long reply but I hope you'll see my point. Also, if you want, I'd be glad if you watch the second part when it'll be out. I truly believe it will bring some balance to my point.

    • @Nitr.o
      @Nitr.o 2 года назад +1

      You should probably pin this, and yeah, I see your point. I understood during the video that you wanted something catchy and you never genuinely meant that game dev is easy.
      Edit: I meant you should probably pin your comment, not my reply to it. I realized that I never made the entirely clear.

  • @zaidlacksalastname4905
    @zaidlacksalastname4905 2 года назад +161

    I like how you made two videos about the same topic with different points of view, shows some nuance that some creators are scared of showing

    • @MrEliptik
      @MrEliptik  2 года назад +11

      Thanks! Glad you liked them

    • @tyrslibrary2134
      @tyrslibrary2134 Год назад +4

      It’s funny that the game dev is hard video got 2 million views compared to the uplifting one here 😂 the algorithm has its ways

  • @stillmattwest
    @stillmattwest Год назад +7

    I've worked in web dev for years and I enjoy teaching classes about it but its the same story in that industry. It's never been easier to learn, but its still very hard to get to the professional level. Here's the thing though: it's okay for things to be hard. Just settle in and enjoy the journey. Compare yourself to where you started instead of the imaginary place you want to end up. Try to get a little better every day.

  • @woodchi
    @woodchi 2 года назад +12

    Thanks for the twin videos, it's very cool you talk about the realities of game dev from both these perspectives.

  • @SANETHEGEEK
    @SANETHEGEEK 2 года назад +21

    Coding is what usually causes the most road blocks for me. It's so confusing where to put the right line of code so everything works properly. Other than that, I agree it's pretty easy to develop a game these days. It just takes a long time when you're doing it by yourself.

    • @elimgarak3597
      @elimgarak3597 Год назад +2

      Most modern engines are low code garbage tho

    • @Korn1holio
      @Korn1holio 5 месяцев назад +1

      other than coding? Man, you basically just brushed off 90% of what makes a game. It's like saying "climbing Everest is easy. It's just the first 5900 meters what cause roadblocks for people, other than that, it's a piece of cake"

  • @TacetTheTerror
    @TacetTheTerror 3 года назад +54

    Been meaning to get into game dev for 2 decades now and am finally getting around to it this year.
    Currently considering Godot due to it being open source, free with no cut, and it has a Steam version so I can get distracted with making my game instead of playing more games. XD
    Main issue I have is asides from game balancing and a decent understanding of mathematics, I don't have any of the skills really required to game dev so will be starting from scratch. My biggest concern has always been spending a year, losing money and time, and then the product by the end pretty much just looks like an asset flip with slightly more effort.

    • @MrEliptik
      @MrEliptik  3 года назад +13

      Congrats for getting into gamedev! And Godot seems like a good choice ;)
      I would suggest to do a lot of games before committing to one big release. Participate in game jams, test ideas, get feedback. If you want more theory, you can always study specific parts of the game creation process. GDC talks are great insights on very specific subjects!

    • @tadhg8537
      @tadhg8537 2 года назад +2

      Make a game a week for 50 weeks, put them all on newgrounds and get feedback. Then make a big game

    • @MrEliptik
      @MrEliptik  2 года назад +4

      You forgot to do a quick burnout or two 😅

    • @shiningsword5306
      @shiningsword5306 2 года назад

      @@MrEliptik What is game jams?Is it some kind of game festival or competition or something?

    • @MrEliptik
      @MrEliptik  2 года назад +2

      @@shiningsword5306 A jam is an event, usually time limited, where you usually have a theme to create a game. Depending on the jam, the rules can change. You can see lots of current and upcoming jam on itch.io
      Lots of them are ranked, but just taking part in one an creating something is a good thing!

  • @cybereality
    @cybereality 3 года назад +6

    Truly inspiring. Great video!

  • @super-_-chill1812
    @super-_-chill1812 2 года назад +2

    Amazing videos, high quality, and full of important information. I am sure you will get big in RUclips in no time

  • @clumsypanda1039
    @clumsypanda1039 3 года назад +9

    "making game is easy."
    and there's me who doesn't have art brain, doesn't know how to code, tone deaf and broke financially xD

    • @MrEliptik
      @MrEliptik  3 года назад +11

      I messed up with this phrasing. I meant it has never been easier, and I meant that has an encouragement to get started. Gamedev is a rellay hard subject with many disciplines. I hope you don't get the feeling that you're not worth it or you can't do it. I believe the opposite. I believe that gamedev can be accessible and that more people should try.

  • @umbrabruma7255
    @umbrabruma7255 2 года назад +8

    I’ll probably try gamedev at some point. Not as a career but as a hobby. That way there isn’t too much pressure. I know how cutthroat this industry is.

    • @user-mv8ul9os2z
      @user-mv8ul9os2z Год назад +1

      Problem is this is true of any career so that is a excuse

  • @m.alishaikh3693
    @m.alishaikh3693 2 года назад +2

    This needs more views damn.. very well put together video man, subscribed because i need more content like this on my feed lol

    • @MrEliptik
      @MrEliptik  2 года назад

      Thanks a lot! New video coming in the next weeks :)

  • @humainnumber1287
    @humainnumber1287 2 года назад

    Thank you so much for your video man

  • @dragonsamurai559
    @dragonsamurai559 Год назад

    Okay but my PC is 9 years old and giving in where do I get a PC with zero income??

  • @Youdidntseemeshush
    @Youdidntseemeshush 2 года назад +2

    this guy only has 6k subs he makes content better than some million sub youtuber he deserves to be a multi million sub youtuber

  • @lawrence9713
    @lawrence9713 2 года назад +6

    But still harder than ever

  • @ThantiK
    @ThantiK 2 года назад +2

    @2:50 Aseprite is neither open source, nor free.

    • @MrEliptik
      @MrEliptik  2 года назад

      I'll leave that here: github.com/aseprite/aseprite
      & www.aseprite.org/faq/#can-i-redistribute-aseprite

    • @ThantiK
      @ThantiK 2 года назад

      @@MrEliptik Not open source, says so in their faq. They have limitations on redistribution, which omits them from the definition of open source. Additionally - since their compilation is complex to follow, it's unnecessarily hard for the average user to compile their own version and use it for personal use. So, you're either being intentionally deceptive, or you're ignorant. Which is it?

  • @notagain3732
    @notagain3732 2 года назад +1

    This will help us grow and improve our skills

  • @G69G71
    @G69G71 2 года назад

    video title: "Is Game Development EASY?"
    me automatically: "Like my life"

  • @borisnoa773
    @borisnoa773 2 года назад

    Please, the game you are showing on Core Sponsor part, these games that have been built in 30 days, 10 days etc... can you shere the names of these games ? I wan to watch their gamplay video

  • @Glitch45k
    @Glitch45k 2 года назад

    Love the video!

  • @TricoliciSerghei
    @TricoliciSerghei 2 года назад

    Gratz!

  • @rkang84
    @rkang84 2 года назад +4

    What is the game shown in 8:35 please?

    • @MrEliptik
      @MrEliptik  2 года назад +3

      Fist of the forgotten, a cool game made in Godot

    • @rkang84
      @rkang84 2 года назад +2

      @@MrEliptik Thank you! It's not out yet. Is this your game?

    • @MrEliptik
      @MrEliptik  2 года назад +2

      @@rkang84 No it's not! It's from a fellow Godot developer jitspoe.

    • @mistermagister1693
      @mistermagister1693 Год назад

      @@rkang84 Yeah, not out yet but I already like it a lot.
      That 2D combat, clean satisfying movement and amazing aestetics

  • @radomyrz989
    @radomyrz989 Год назад

    how is aseprite free?

  • @mistermagister1693
    @mistermagister1693 Год назад

    Feels like listening to Max0r

  • @woodchi
    @woodchi 2 года назад

    What is the game in the video starting at 0:12 ? I've seen it featured a few times now and i love the art style .. but i'm not an expert on all things gaming.

  • @linkdev3916
    @linkdev3916 Год назад +1

    Game development is easy if all you’re in it for is the money. It’s as simple as that.

  • @Calena
    @Calena 2 года назад

    Really good! Great video!

  • @ulysseruetsch8089
    @ulysseruetsch8089 3 года назад +2

    Damn really really great and interesting video 👍

    • @MrEliptik
      @MrEliptik  3 года назад

      Thanks! Glad you liked it :)

  • @deerdev6511
    @deerdev6511 2 года назад

    Does anyone know what screen size tutorial that godot one was at 2:12 ?

    • @MrEliptik
      @MrEliptik  2 года назад

      It was a quick test to demonstrate the screen size adaptation, there's no tutorial

  • @深夜-l9f
    @深夜-l9f 11 месяцев назад

    because it's easier it's way harder actually. because almost anyone can make games it's soo difficult to distinguish yourself. good for most but bad for the old people and big players lol

  • @kinko4786
    @kinko4786 2 года назад

    This vid need more views

  • @Mel-mu8ox
    @Mel-mu8ox 2 года назад

    where did you get Aseprite from???
    Its not free on steam...
    is it a legal copy?

    • @MrEliptik
      @MrEliptik  2 года назад

      It's open source, the sources are on GitHub

    • @Mel-mu8ox
      @Mel-mu8ox 2 года назад

      @@MrEliptik but not free?

    • @MrEliptik
      @MrEliptik  2 года назад +1

      The source code is available for free. In the FAQ somewhere on their site it's said explicitly that you can use it that way if you know how to compile it from source. It might be different for a business use though, so read the license carefully

    • @Mel-mu8ox
      @Mel-mu8ox 2 года назад

      @@MrEliptik thank you for explaining,
      sometimes its hard to tell what the rules are for open source. : )

  • @mayukhbanerjee1147
    @mayukhbanerjee1147 2 года назад +2

    Wait Aseprite is free?!!

    • @MrEliptik
      @MrEliptik  2 года назад +3

      It's open source so you can compile it yourself. If you want the compiled version you can pay

  • @stunna1226
    @stunna1226 2 года назад

    what about learning Javascripts xml?? please reply

  • @Death_Note0_0
    @Death_Note0_0 Год назад

    bro you didnot mention any language like c++ or c#???????????

    • @ChaoticNeutralMatt
      @ChaoticNeutralMatt 7 месяцев назад

      The language is downstream from the tools you are using.

  • @DamianYerrick
    @DamianYerrick 2 года назад

    Do you plan on uploading subtitles for this video any time soon?

    • @MrEliptik
      @MrEliptik  2 года назад

      I don't think so. The auto generated ones are not good enough?

    • @blushchuu
      @blushchuu 2 года назад

      @@MrEliptik There are no auto-generated captions on this video, at least for me. It says "No captions are available for this video"

    • @MrEliptik
      @MrEliptik  2 года назад +1

      Oh? I'll check, maybe it's disabled

    • @TrentSterling
      @TrentSterling 2 года назад

      @@MrEliptik Still no subtitles :(

    • @MrEliptik
      @MrEliptik  2 года назад

      I can't activate them I don't know why unfortunately, and I don't have the time to write them manually

  • @jabberbinkibria7688
    @jabberbinkibria7688 3 года назад +3

    2:50 I don't think Aseprite is free

    • @MrEliptik
      @MrEliptik  3 года назад +6

      I meant to say that you can compile it yourself as the sources are there: github.com/aseprite/aseprite. So you can't "download" the executable, but you can get the sources and compile it yourself

    • @schnitzelhannes6431
      @schnitzelhannes6431 3 года назад +2

      then think again

  • @GalaxiaDeFavio
    @GalaxiaDeFavio 2 года назад

    I tryed time ago

  • @raindrop6942
    @raindrop6942 2 года назад

    aseprite isnt free tf do you mean

    • @MrEliptik
      @MrEliptik  2 года назад

      github.com/aseprite/aseprite

  • @ishfaqshah2758
    @ishfaqshah2758 2 года назад

    Nice!!!

  • @awttygaming2510
    @awttygaming2510 Год назад

    so im a slow learner and have been watching videos on lua scripting lang for like 2 months and non of them show what I need which is examples of every script like I barely understand the full definition of variables and that's like the first thing they teach but they all suck at teaching it ima be honest

  • @coderonix4501
    @coderonix4501 2 года назад +1

    Bruh you need to update your title to reflect the content a little bit better to gain more traction with the YT algorithm.
    It deserves more audience!

    • @MrEliptik
      @MrEliptik  2 года назад

      I'll try!

    • @coderonix4501
      @coderonix4501 2 года назад

      @@MrEliptik Hope it works man, you have good content!
      You already used it in some prev videos but its just weird how people just respond better to numbers, maybe next time you can make an updated video something like "7 reasons Game Dev is easier than you think!"
      Best wishes to you, really appreciate your content/journey and i wishlisted your game.

  • @notfon2886
    @notfon2886 Год назад

    :No

  • @joseluispcr
    @joseluispcr 2 года назад +5

    making a game is NOT easy AT ALL. At least not a game that people would pay enough to you to live by

    • @rlrihards948
      @rlrihards948 8 месяцев назад

      Depends.

    • @ChaoticNeutralMatt
      @ChaoticNeutralMatt 7 месяцев назад

      Well you can't make a good game if you can't make a game. There's just more options for doing so nowadays. It still takes time and developed skill.

  • @sergemeunier73
    @sergemeunier73 3 года назад

    👍

  • @HTWwpzIuqaObMt
    @HTWwpzIuqaObMt 2 года назад +3

    After some time: Game Development is hard. No really, it is hard.
    Edit: I'm not a dumpass, I am a python-dev for lots of years now and I agree that game developing is hard/easy depending on your plans. So yeah that's not hating lmao

  • @zakkwild6000
    @zakkwild6000 2 года назад +1

    Hey man! Aseprite isn't free... and CORE???... Really??? I how much do they pay you to say that :P

    • @MrEliptik
      @MrEliptik  2 года назад +3

      Aseprite is open source, you can go on github, get the sources and compile it yourself.
      That's how sponsorship work. I'm paid to promote the stuff, it helps a lot, especially as a small youtuber, I hope you can understand.

    • @DamianYerrick
      @DamianYerrick 2 года назад +1

      @@MrEliptik The license of Aseprite does not meet the Open Source Definition published by Open Source Initiative.

    • @ChaoticNeutralMatt
      @ChaoticNeutralMatt 7 месяцев назад

      ​@@DamianYerricknever heard of open source intuitive tbh. Always use it more casually unless you are a business.

  • @AndreaFromTokyo
    @AndreaFromTokyo 3 года назад +6

    NOOOOOO Core it's trash my friend, stay away from them! >...

    • @MrEliptik
      @MrEliptik  3 года назад

      Why do you say that?

    • @AndreaFromTokyo
      @AndreaFromTokyo 3 года назад

      @@MrEliptik predatory monetization and it's just a dumbed down unreal version. They sponsored lot's of creators... that i promptly unfollow.

    • @MrEliptik
      @MrEliptik  3 года назад +2

      @@AndreaFromTokyo How is it predatory monetization?
      That's the goal, to have an easy tool to create games. It's more aimed at modders or people that don't have coding experience.
      I know they sponsor a lot of creators, and it's because they want to get known, I don't see a bad thing in that.

    • @AndreaFromTokyo
      @AndreaFromTokyo 3 года назад

      @@MrEliptik well, enjoy your sponsorization ;)

    • @Theraot
      @Theraot 3 года назад +1

      @@MrEliptik I don't think AndreaFromTokyo is saying that monetization is inherently predatory. I think AndreaFromTokyo is saying that the monetization in Core is predatory, if I'm reading this wrong AndreaFromTokyo can clarify. And that, by the way, is not related to the fact that they have sponsored many creators. AndreaFromTokyo didn't say that sponsoring was a bad thing. We can only infer that AndreaFromTokyo does not want to hear potentially biased creators.
      I don't know if or how monetization in Core is predatory - as far as I can tell - it is better than some other platforms with similar business model. Anyway, I don't know because I stay away from it. And I stay away due to a different reason: I'd be stuck on the platform. There is no way to move games out of it, not exporting binaries, nor selling in other stores, at least not that I know of. And any no code solution makes knowledge hard to transfer, at least Core - as far as I can tell - has Lua, so it is not entirely no code. Anyway, what I'm saying is: Don't build your castle on someone's else's land.
      By the way, while I agree that monetization is A goal, I don't think it is nor should be THE goal. I hope I don't have to justify that claim.

  • @pipop9932
    @pipop9932 2 года назад

    awful video, u dont go into any detail of actually making a video game

  • @Agent40infinity
    @Agent40infinity 2 года назад +1

    As someone who's been studying and self teaching to build a portfolio for game development, No. Game Development is not easy. I've been studying for nearly a decade and I've barely even scratched the surface for game development. It may be "Easy" to look at the surface level and attempt to get into game dev by fooling around and making a small indie project with minimal experience and plugins but actual game development isn't that easy. It requires a shit tone of time to develop anything and developing anything becomes a massive sinkhole. The amount of people I have to go through who believe they are good at game dev because they can slap plugins together is insane.
    If you actually want to get into game dev, take the time to learn how to develop a game yourself and don't rely on the crutch that are plugins. Learn about project structure, coding practises, and how to apply knowledge to all aspects of programming, game design, and/or art. I'd also highly recommend watching actual in-depth game study videos often to learn how certain mechanics for games work and the reasons for how games are designed. Look at what became popular and how it became popular instead of going "haha Itch.io is a great platform for creation and inspiration!".
    I'd also recommend playing at least one game from every genre and/or play the most popular ones from that genre. It'll help you gain a better understanding of the knowledge base you should have as an end result and it should allow you to have an easier time studying mechanics, technics, and how x game was made in x way and why.