How to use Quad Remesher Blender

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  • Опубликовано: 11 окт 2024

Комментарии • 170

  • @digantdave5661
    @digantdave5661 3 года назад +22

    What about normal splitting?

    • @3DJay429
      @3DJay429  3 года назад +22

      Dave, you can use normal splitting to define your edge loops manually by using hard edges as the guide for remesher, it basically lets you determine the edges by mark sharp.
      Hope that makes sense mate

    • @wegotguns3325
      @wegotguns3325 Год назад

      @@3DJay429 Probably the most useful and easiest option, I know you probably didn't include it in the tutorial because it's obvious what it does, but it would have been good to demo it anyway as it's the feature most hard surface modellers would cum in their pants over.

  • @itscrawford
    @itscrawford 2 года назад +42

    Definitely one of the best addons i've ever used. It helped me fix so many meshes already and I'm still within the trial period. %100 going to buy it when my trial runs out

    • @3DJay429
      @3DJay429  2 года назад +1

      Yea 100% worth it!

    • @LarsRichterMedia
      @LarsRichterMedia 2 года назад +9

      Just installed the trial and it blows my mind. The edge flow is literally perfect with one click. How the hell is this magic even possible?!

    • @3DJay429
      @3DJay429  2 года назад

      @@LarsRichterMedia its awesome i love it, if you bind it you can put your workflow on overdrive

    • @easyblendertuts1881
      @easyblendertuts1881 2 года назад

      ​@@LarsRichterMedia Yeah it blew my mind too when I first tried it. Really good addon.

    • @CHACHILLIE
      @CHACHILLIE Год назад

      Second that

  • @wernerbros8099
    @wernerbros8099 3 года назад +37

    This is by far the best short tutorial on Quad Remesher. Thanks mate!

    • @3DJay429
      @3DJay429  3 года назад +2

      Thanks for the love mate ❤ 🙏

  • @hexajon93
    @hexajon93 Год назад +5

    This was the best thing I have bought! It’s amazing how well it does! A couple of times I’ve had issues with certain points on an object but the time to manually correct those areas was far less spent than having to retopologize manually

  • @VeryFunStudio
    @VeryFunStudio 2 месяца назад +1

    Quad Remesher = best tool. Your video = best tutorial. Result = instant purchase!
    Thanks so much, good man!

  • @takezosensei
    @takezosensei Месяц назад

    This tutorial is a must-watch reminder before remeshing... Keep it up man!

  • @TerenceKearns
    @TerenceKearns 3 года назад +3

    Great tool for pros working with 3D every day.
    Not cheap for dabblers just having fun with Blender.

  • @annakhudorenko9596
    @annakhudorenko9596 3 года назад +6

    The Quad Remesher looks super useful, thanks for sharing!

  • @frappedelimon4351
    @frappedelimon4351 10 месяцев назад

    Thank you so much for doing this! I almost had a meltdown because I couldn't understand the tool but this is the only video that could answer my questions!

  • @velkyngame
    @velkyngame 3 года назад +9

    Really good video! I love Quad Remesher, great results

    • @3DJay429
      @3DJay429  3 года назад +1

      Thanks Mate, yea i love quad remesher to very usefull add on!

    • @tebitosan9771
      @tebitosan9771 3 года назад +1

      @@3DJay429 Hope have a Update and can make loops reference with grease peancil for the topology, like zremesher with curve pencil.

    • @3DJay429
      @3DJay429  3 года назад

      @@tebitosan9771 Damn That would be cool right!
      Or maybe even Facesets in sculpt mode?

  • @LemeMeek
    @LemeMeek 7 месяцев назад

    Thanks so much this was a nice quick simple course on the remesher, super cool and easy to follow!

  • @kou7055
    @kou7055 10 месяцев назад

    This was really helpful to understand Vertex Color with Quad Remesher, thanks!

  • @nickmartinSFX
    @nickmartinSFX 3 года назад +4

    Brilliant video Jay .. fast, clear and to the point. nice one! (and subbed)

    • @3DJay429
      @3DJay429  3 года назад

      Thanks so much Nick 👍

  • @ydoucare55
    @ydoucare55 Год назад

    Quad Remesher is friggin awesome. Easily the best addon

  • @makentoarts986
    @makentoarts986 Год назад +2

    Amazingly good explanation, thank you!

  • @gustavoalvarez3335
    @gustavoalvarez3335 3 года назад +1

    Hola muchas muchas gracias por mostrar esta herramienta es de mucha utilidad. Saludos desde Argentina.

    • @3DJay429
      @3DJay429  3 года назад

      Hola, Gracias Gustavo!

  • @maiwandhimmat4808
    @maiwandhimmat4808 Год назад

    Man wow! Thats dark magic It works perfectly with 3d scans and my awful topology I have 100% would buy it

  • @blackswan6386
    @blackswan6386 2 года назад +2

    im looking something similair to zRemesher from Zbrush, theire Remesh is phantastic and make awesome result, in blender it is so bad - i will watch this video to hope someone did good job, lets do :D

  • @zackx1
    @zackx1 2 года назад +1

    Danm you save my practice project. This was very useful indeed. I will sub to you for saving my work. thanks. keep it up.

    • @3DJay429
      @3DJay429  2 года назад

      Thank you so much mate means a lot ❤️

  • @emirhanakgul1617
    @emirhanakgul1617 Год назад +1

    I am getting an error while using it. My computer is new, do I need to install another program to use it?
    Error : Remeshing FAILED !

  • @kritzstudio
    @kritzstudio 3 года назад +2

    Thanks so much! , super useful tutorial on remesher!

    • @3DJay429
      @3DJay429  3 года назад

      Thanks mate glad it helped it you out

  • @artist172
    @artist172 Год назад

    this add-on is a life saver !!!!

  • @Shoesstartech
    @Shoesstartech Год назад

    Brilliant video Jay. Please help with how to add the Quad remash bar on the side? 😍😍

  • @thecreativetechnologist3840
    @thecreativetechnologist3840 3 года назад +2

    Awesome explanation, Awesome tool. Cheers.

  • @-saca-1297
    @-saca-1297 3 года назад +1

    Holy shit quad remesher is cracked a reptopo, damn

  • @bogdanbogdanov439
    @bogdanbogdanov439 2 года назад +1

    Good guide. Big thanks!

    • @3DJay429
      @3DJay429  2 года назад +1

      Thanks mate happy it helped :)

  • @王永昌-z4o
    @王永昌-z4o 2 года назад +1

    nice video,how to use the last option "FaceMap2 Material"? I didn't want to assign the martial to faces manually.

  • @manojlogulic4234
    @manojlogulic4234 3 года назад +3

    Very nice explanation, thank you. I sub and liked. Cheers!

    • @3DJay429
      @3DJay429  3 года назад

      Thank you Manojlo, i am glad it helped out! thanks so much for the sub 🙏

  • @MultiKwolf
    @MultiKwolf 2 года назад +1

    thnx Jay

    • @3DJay429
      @3DJay429  2 года назад

      you are welcome brother

  • @Playingmusic2
    @Playingmusic2 Год назад

    thank for the beautiful tutorial

  • @NN-wc7dl
    @NN-wc7dl Год назад

    Splendid addon. Not cheap, but splendid!

  • @curiousity271
    @curiousity271 4 месяца назад

    Thank you for sharing this❤❤❤

  • @simonzhang3D
    @simonzhang3D 2 года назад +1

    Rly good video! Short and usefull

    • @3DJay429
      @3DJay429  2 года назад

      Thanks mate happy it helped

  • @eagleowl2815
    @eagleowl2815 11 месяцев назад

    Thanks A LOT for this awesome tutorial !!! I'm considering buying this addon so that I will not have so much to do with retopology !
    A very powerful tool, isn't it ?

  • @はむぅきつねみみ饅頭
    @はむぅきつねみみ饅頭 2 года назад

    とても分かりやすいです!!
    感謝します!!!

  • @hhigh_af
    @hhigh_af 2 года назад +1

    yoo nice tutorial!! really appreciate it.

    • @3DJay429
      @3DJay429  2 года назад

      Thanks mate glad it helped!

  • @BossTony
    @BossTony 3 года назад +1

    This was very useful thank you for this Great Vid!

  • @FPChris
    @FPChris Год назад

    Why on the first one did it use a bunch of quads on the flat sides? Seems like it should be smart enough to use one quad in section.

  • @n0b0dy_know
    @n0b0dy_know 3 года назад +1

    Amazing!

  • @moo00se
    @moo00se 2 года назад +1

    Good Stuff

  • @snow_bugs_bunny
    @snow_bugs_bunny Год назад

    Thank you very much! ❤

  • @ToadieBog
    @ToadieBog 3 года назад +2

    In the last example, with the sorta saddle shapes, the carved out section on the top ended up with a lot more quads than it had before. Is that intended or desireable?

    • @3DJay429
      @3DJay429  3 года назад +1

      That depends mate, the amount of quads it has added is not such a big deal as it is relevant to the quad count you set before hand. if you want you can go through and dissolve faces or you can use the density painter in the previous example to give that section a lower quad density, or you could just keep it super simple and choose a lower quad count.
      Hope this helps mate ? let me know what you think thanks for the comment

  • @IrocZIV
    @IrocZIV Год назад

    Thanks

  • @diegop3890
    @diegop3890 3 года назад +1

    great! Thanx!

    • @3DJay429
      @3DJay429  3 года назад

      Thanks for the comment Diego 👊

  • @SomeOne-ru8es
    @SomeOne-ru8es Год назад

    PERFECT!

  • @Vibhu_Kishan
    @Vibhu_Kishan 3 года назад +1

    hey mate how you doing! i did not get the bit about colors do the colors define the supporting loops asin red means no loops and yellow means 2 / green 3 ?

    • @3DJay429
      @3DJay429  3 года назад

      Sorry Vibhu, i didn't see this comment until now..the red area will mean there is more geo in that part, and the blue will mean there is less geo.. hope this makes sense?

  • @ronicall
    @ronicall Год назад

    Bien explicado, gracias.

  • @gomes5792
    @gomes5792 2 года назад

    Ty!

  • @bobabooey8367
    @bobabooey8367 3 года назад

    Thanks Jay

    • @3DJay429
      @3DJay429  3 года назад

      You are welcome mate !

  • @Elijah_Art
    @Elijah_Art Год назад

    Hello! Can I use quad remesher partially on model? I need to desimate part of model to keep details, because remesher drops it and i need to split my model to decimate and remesher parts

  • @imchasevi
    @imchasevi Год назад

    i can't reach exoside's site, do you know how can i download the add-on?

  • @jhonysteak5512
    @jhonysteak5512 Год назад

    Is it possible to use to ensure that it doesn't create a new model each time? it's a hell to replace all the animations on the new model to generate!

  • @Kosari4242
    @Kosari4242 27 дней назад

    Good video

  • @pamparam3495
    @pamparam3495 2 года назад

    awesome tool

  • @nategreyson6014
    @nategreyson6014 3 года назад +1

    subbed. great tutorial, man. saved me

  • @ThreeDCreateTutorials
    @ThreeDCreateTutorials 3 года назад

    Great Video! Very helpful thanks

  • @RicardodeSena
    @RicardodeSena Год назад

    Thanks!!!!

  • @ivanm.612
    @ivanm.612 2 года назад

    do you know how to fix vertex paint in 3.0.? Exoside says it on its page that it should with 2.93 and 3.0. Thank you!

  • @petertremblay3725
    @petertremblay3725 3 года назад +1

    You should consider making your UI bigger in size because even with my glasses on i cannot read your tiny fonts!

    • @3DJay429
      @3DJay429  3 года назад +1

      Thanks for the feedback Peter I will defantly make sure the next video i do ill try make my font bigger thanks again I never thought it would be an issue, I think its because I have a 34 inch monitor with a high res

    • @petertremblay3725
      @petertremblay3725 3 года назад +2

      @@3DJay429 Probably not an issue for young lads with perfect eyesight but for many artists our eyesight is often compromise for too many hours watching the screen and years doing it! In blender it is very easy to quickly raise the UI scale and it doesn't take much of a scale often 1.10 is OK for most people.

    • @3DJay429
      @3DJay429  3 года назад +1

      @@petertremblay3725 Thanks mate! Will defo make it bigger in the next video! 1.10 it is!

    • @petertremblay3725
      @petertremblay3725 3 года назад +1

      @@3DJay429 Excellent video by the way!

    • @3DJay429
      @3DJay429  3 года назад

      @@petertremblay3725 thanks mate and again thanks for the heads up

  • @ruztdaloccozz
    @ruztdaloccozz Год назад

    How to preserve the original boundary?

  • @romaroalte2645
    @romaroalte2645 Год назад

    Applaud standing

  • @josephcornell3083
    @josephcornell3083 2 года назад

    Hello. Great video. Lot of good tips. Use vertex colors does not seem to work on my characters head. I followed the video to a T and the red area get all deformed. ANy thoughts?

    • @3DJay429
      @3DJay429  2 года назад

      Hey Joseph, what version of blender are you using?

    • @josephcornell3083
      @josephcornell3083 2 года назад

      @@3DJay429 3.0.0

  • @grib3718
    @grib3718 Год назад

    ty for tutor

  • @cekconi1773
    @cekconi1773 2 года назад

    👍👍👍

  • @RandomLensProductions
    @RandomLensProductions 2 года назад

    great tutorial, but after i "remesh it" and have "use materials" checked i can't seem to see the materials on my model, just black, am i missing a step? any help would be appreicated

    • @3DJay429
      @3DJay429  2 года назад

      make sure the viewport is in the correct shading mode- up the top left

    • @RandomLensProductions
      @RandomLensProductions 2 года назад

      @@3DJay429 thank you for the reply, im still learning blender but i cant find the shading mode on the left, i can only see the differnt kinds of shading mode on the top right, i only see my original texutures before "re meshing". but thak you for the reply, i appreciate it

    • @3DJay429
      @3DJay429  2 года назад +1

      @@RandomLensProductions I'm an idiot I'm sorry i meant top right not left lol

    • @RandomLensProductions
      @RandomLensProductions 2 года назад

      @@3DJay429lol no problen 👍

  • @sagbag856
    @sagbag856 2 года назад +1

    what version of blender is this compatible with?

    • @3DJay429
      @3DJay429  2 года назад

      All versions I think mate

  • @jhonysteak5512
    @jhonysteak5512 Год назад

    Good to know but it doesn't work well, it overpowers me whole parts if I pain them instead of increasing the details like in the video, not yet find why.

  • @samerkishta
    @samerkishta 2 года назад

    After installing in Blender Preferences, it does not show up as an Add On option. Do you know why that is?

    • @3DJay429
      @3DJay429  2 года назад

      you are using latest blender? and is quad remesher showing in tool panel?

  • @Shalfatk01
    @Shalfatk01 2 года назад

    oooo man.... if only i knew all of this just one month earlier.....

  • @joelhornung4459
    @joelhornung4459 2 года назад

    so far so good. . .except, I can't get vertex color to work. When I switch to vertex pain, and try to apply the brush, nothing happens. I've double checked that I have the correct object selected and that vertex is checked instead of material in the viewport shading box. Any other thoughts would be appreciated.

    • @PeepoFrog
      @PeepoFrog 2 года назад

      I have the same problem. Did you find an answer?

    • @ivanm.612
      @ivanm.612 2 года назад

      Hi did you find an answer? Have the same Problem... THX

    • @kunemann
      @kunemann Год назад

      Same Problem. Stil nothing new?

    • @fergadelics
      @fergadelics Год назад

      I have incomplete but useful information. I gave up on the numbers and just vertex painted with red and cyan (000FFFF) - not blue. It’s definitely mapped to those colors. Also, separate by materials still works with the vertex option on, which I rely on. So I’m able to get what I need done. I think everything works but it does take some practice to get a feel. I recommend some quality time with various default primitives before going to town on your geometry so you don’t have to undo so often testing

  • @skilat193
    @skilat193 2 года назад

    got a lot of trouble for remeshing my model ... I did the same thing as you for the face but it's terrible ... I try so many things during 2 days but nothing works. I Spent less time to make it manually lmao

    • @3DJay429
      @3DJay429  2 года назад

      lol sorry to hear that bro

  • @koyukupa
    @koyukupa 2 года назад

    Hello sir, do we lose uv map when remesh the object?

    • @3DJay429
      @3DJay429  2 года назад

      Yes, but when you remesh it will give you two objects one remeshed and keep the other as a backup

    • @koyukupa
      @koyukupa 2 года назад

      @@3DJay429 Thank you sir

  • @llYuki0okami
    @llYuki0okami Год назад

    In the long run I find this addon useless, as the model I get from it always overlaps with the High Poly version in many places which causes lots of artifacts on baked normal map

  • @rahulpaul.3d
    @rahulpaul.3d 3 года назад +1

    Where do I get it

    • @3DJay429
      @3DJay429  3 года назад

      Hey Paul the link in the description thanks mate

    • @companyofheroesbattles2312
      @companyofheroesbattles2312 3 года назад

      ​@@3DJay429 Link is not working. Can you upload to Blender Market?

  • @gamethingstuff
    @gamethingstuff 3 года назад +1

    decent

  • @Eradifyerao
    @Eradifyerao 2 года назад +1

    Crud, now I can't see a reason to keep learning zbrush...

    • @3DJay429
      @3DJay429  2 года назад +1

      Ah zbrush is awesome and defo worth learning.
      like how it handles really high polys is so smooth compared to blender, but you are right it feels like everyday blender is getting better and better

  • @thespymawsta
    @thespymawsta 2 года назад +1

    Ridiculous price , at $109 . Really can’t justify that much for a single tool.Are there any others?

    • @3DJay429
      @3DJay429  2 года назад +2

      Hey dude, yea normally I would only use the subscription option 15.99 for 3 months for when and if i need to use the tool.
      you can use the native blender remesh options but no where near as good i think.
      This is one of those tools that save you so much time and hassle the 15.99 i pay is always worth it.
      I hope the blender team upgrade the native remesh to make it better, something like 3Ds Max version would be great =)

  • @wasquiat
    @wasquiat 2 года назад

    I think link is broken. Who can help ?

  • @companyofheroesbattles2312
    @companyofheroesbattles2312 3 года назад

    Link is not working. Can you upload to Blender Market?

    • @3DJay429
      @3DJay429  3 года назад

      Link should work mate, its not my script to upload to blender market sorry.
      But just tested the link and it works
      BTW i love COH!

  • @Fleischkopf
    @Fleischkopf Год назад

    there is an error "it cant connect to the internet" but thats a lie

  • @jovianwirja1100
    @jovianwirja1100 Год назад

    This is free add on?

  • @furkancankaya2233
    @furkancankaya2233 3 года назад

    Link doesnt work I also searched google even google link doesnt work what happened to this addon?
    Edit: I just used VPN and it works..Did they block some country? its annoying.

    • @3DJay429
      @3DJay429  3 года назад

      I'm not sure to be honest mate, what country are you from ? It works ok for me here in the uk

    • @furkancankaya2233
      @furkancankaya2233 3 года назад +1

      @@3DJay429 well everything works in UK :) I'm from Turkey thanks for the help btw.. I thought its a free addon. Also I found something in blender called quadriflow(something like that) maybe I should work with it.

    • @3DJay429
      @3DJay429  3 года назад +1

      @@furkancankaya2233 ah cool love turkey ! Yea you can use quadreflow or voxel remesher, if you go to sculpt panel press alt R then you can dynamicly change the res until you are happy then press ctrl r to Remesh!

  • @scotthammond6589
    @scotthammond6589 2 года назад

    I wish it was this straight forward in maya... Paint vertex colours in maya is not as straight forward.. at least compared to this.

    • @3DJay429
      @3DJay429  2 года назад

      Yea I feel you there buddy, I love Maya it's so powerful but stopped using it after 2.8 and never looked back!

  • @indoskyni727
    @indoskyni727 2 года назад

    How to get it tho?

    • @3DJay429
      @3DJay429  2 года назад

      Link in the Description

  • @josephvanwyk2088
    @josephvanwyk2088 2 года назад

    The pricing for this addon is ridiculous.

    • @3DJay429
      @3DJay429  2 года назад +1

      Yea im no fan of subscription either, but tbh if you use this plugin daily, for the price of a coffee I think its worth it

  • @mpranav22
    @mpranav22 2 года назад

    It just hangs my blender. 😑

    • @3DJay429
      @3DJay429  2 года назад

      Ah im sorry Pranav, i wish i could help you, maybe try install another version of blender and try there. also make sure drivers on computer are updated etc

  • @malzel2282
    @malzel2282 2 года назад

    But what's the point if i loose all of my texture , uv's and stuff?????? It make me loose tons a valuable time and NOBODY actually ever mention this, this is insane!!!!!

    • @3DJay429
      @3DJay429  2 года назад

      Yea actualy quad remesher automaticly duplicates the object and remeshes a NEW object. so your original object is still in the scene untouched! it will be hidden in the layers.
      So then you simple bake your oringial object to your new remeshed object.
      hope this helps.

    • @sonnyobrien
      @sonnyobrien 2 года назад +1

      Calm down

    • @simonzhang3D
      @simonzhang3D 2 года назад +1

      Bro why do you do your UVS when the model is not finished. You always finish the model / topology / low poly version frist and then UVS.

    • @ChillieGaming
      @ChillieGaming Год назад

      ​@@simonzhang3D it's a 3d scan i guess.

  • @esharaaut2054
    @esharaaut2054 6 месяцев назад

    blender crashing whe i hit remesh

  • @crysiscontained4421
    @crysiscontained4421 3 месяца назад

    Blender's own remesh feature is better. If your model has a lot of curves or small, deep creases, this will destroy it no matter what you do. So pretty much an expensive zip file. Thank fuck I didn't buy this.

  • @ambiqt1705
    @ambiqt1705 2 года назад +1

    Is there anyway to keep the UV maps? I've tried data transfer and it refuses.

  • @pora6538
    @pora6538 2 года назад

    can i use it like if it was dynamesh in zbrush for sculpts?

    • @3DJay429
      @3DJay429  2 года назад

      Hey mate you can yes but its not really for that - Blender has its own version of dynamesh called Dynotopo
      Or Blender offers the Voxel Remesh tool - I would use these as dynamesh in blender then use quad remesher to bring remesh the mesh back down to a manageable size