Concord $400,000,000 Budget Finally Makes Sense..

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  • Опубликовано: 21 сен 2024
  • Asmongold Clips / Asmongold Reacts To: Concord credits are over a hour long, Sony is cooked..
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Комментарии • 1,5 тыс.

  • @McMillanTAC
    @McMillanTAC 4 часа назад +4117

    There's more "directors", "coordinators" and "managers" than productive workers in these credits and there's multiple Audience marketing analysts. This level of incompetency across so many people is staggering.

    • @jurajchobot
      @jurajchobot 3 часа назад +465

      I bet none of them play video games, they just study the consumer behaviour and keep telling the devs to change core aspects of the game on a monthly basis, resulting in a disaster outcome.

    • @bawzzzz
      @bawzzzz 3 часа назад +36

      NAILED IT

    • @lawz7787
      @lawz7787 3 часа назад +83

      ​@@jurajchobotconsidering the type of people who's working on this game, those marketing consultants probably told them NOT to change anything 😂

    • @SuperSymn
      @SuperSymn 3 часа назад +30

      @@McMillanTAC the most soulless inhuman business related job positions you can imagine. Who knows maybe if they had to sell something appropriately soulless like I don't know, an accounting app or a gambling machine they could have by all accords succeeded splendidly and give fruit to their years spent in expensive and prestigious business colleges... But a video game? An hobby people tend to have passion and yet be very fickle? Hell of a gamble.

    • @ponjun3970
      @ponjun3970 3 часа назад +45

      @@McMillanTAC They're too far ahead thinking that this will be the next Star Wars.
      This is the reason why many "The next Genshin Impact" games fail. Do not focus on becoming the next one, focus on becoming a great game.

  • @47J8R2N
    @47J8R2N 3 часа назад +1133

    Concord was never meant for gamers and the circle jerk credits make that clear.

    • @blacksheep9505
      @blacksheep9505 2 часа назад

      Exactly it is just about the virtue signaling decision makers trying to impress their friends using their platform to teach average joes how not be racist.

    • @ericheick7044
      @ericheick7044 27 минут назад

      Because for every productive person, there are 3-4 "managers"

  • @dogbackwards7658
    @dogbackwards7658 4 часа назад +2373

    The Cheer and Celebrate buttons are wild. They honestly expected gratitude and adoration for this.

    • @Nek-oski
      @Nek-oski 3 часа назад +277

      Self centered bigots closed in their safe bubble.
      Remember nothing is wrong with their worldview, there are only just intolerant haters who want to bring them down.

    • @nielsdejong
      @nielsdejong 3 часа назад +1

      @@Nek-oski Yup. And when they are intolerant to people they disagree with, it is "different" because they are the "tolerant" ones who simply do not "tolerate the intolerant". They are that stupid and brainwashed.

    • @JAD132
      @JAD132 3 часа назад +13

      @@Nek-oski ?

    • @Sig509
      @Sig509 3 часа назад +60

      This also show how they played loose with their budget, because this might be a very small thing, but someone had to code it, create the graphics / visuals for "cheering", and someone had to manage that. That's literally time of at least three people. Probalby just few hours, but still...

    • @Striraid
      @Striraid 3 часа назад +27

      @@Nek-oski only bots have liked this comment

  • @USMC49er
    @USMC49er 4 часа назад +1432

    Guitar Hero II credits were 20 minutes long, but that was done as a joke. You get an achievement if you sit through the whole thing.

    • @kharig8268
      @kharig8268 3 часа назад +138

      I did. Two beers.

    • @ChezMclegend
      @ChezMclegend 3 часа назад +21

      @@kharig8268at that age you should of probably picked up a real guitar, could of had a lot more than two beers haha

    • @Welari12
      @Welari12 3 часа назад +129

      @@ChezMclegend this argument could be made for gaming in general tbh

    • @dydlus
      @dydlus 3 часа назад +95

      @@ChezMclegend At that age you *should've* realized you wrote that incorrectly.

    • @rainscents
      @rainscents 3 часа назад +35

      ​@@Welari12true. I shouldve bought horse and start exploring wilderness instead of playing RDR2, by now i probably known as a good man. What a waste of time dangit

  • @Notsodirky
    @Notsodirky 4 часа назад +2006

    The discourse around concord has lasted longer than it was live for

    • @Kero-zc5tc
      @Kero-zc5tc 4 часа назад +101

      The credits lasted longer as well

    • @noone12748
      @noone12748 3 часа назад +13

      And it will continue to be remembered, hopefully as a cautionary tale

    • @jazzyjswift
      @jazzyjswift 3 часа назад

      @@noone12748 ET 2: Concord Boogaloo

    • @RS14988
      @RS14988 3 часа назад +4

      But did it last longer than Liz Truss as UK Prime Minister? 😂

    • @xEvilRaptorx
      @xEvilRaptorx 3 часа назад +3

      ​@@noone12748i fear it will be used against gamers. Someday the bunch of us level headed gamers might want to have major input on a game. They could point to this

  • @Danbotology
    @Danbotology 4 часа назад +578

    "And then everybody stood up and clapped for me."
    No that was me trying to find a button to skip the credits.

    • @CatsLilaSalem
      @CatsLilaSalem 3 часа назад +16

      They made the credit bigger and slower compared to most, making them last way longer

    • @mrsleep0000
      @mrsleep0000 Час назад +4

      It's called the power button...

    • @nicknevco215
      @nicknevco215 39 минут назад

      Just pull the plug
      oh sony stepped up

    • @TheFantomsLair
      @TheFantomsLair 21 минуту назад

      I found a way to skip the whole game thankfully.

  • @MKMBrick
    @MKMBrick 4 часа назад +3045

    $400M is an unfathomable amount for a video game like Concord.

    • @ViktorScberg
      @ViktorScberg 4 часа назад

      Nah we should investigate them, somehow I can smell this was new method of money laundering

    • @tristancallahan8189
      @tristancallahan8189 4 часа назад +87

      Embezlement.

    • @SuperSymn
      @SuperSymn 4 часа назад +91

      That's a lot of avocado toasts and paid vacation trips even for that many people.

    • @yasunakaikumi
      @yasunakaikumi 4 часа назад +41

      they could have made a open big world and as detailed as real life game play with that money and with that amount of people

    • @Bioshyn
      @Bioshyn 4 часа назад

      they spent ~5.5 million per minute of credits

  • @cobaltboi4204
    @cobaltboi4204 3 часа назад +1642

    more people in the credits than peak players

    • @AscendantStoic
      @AscendantStoic 3 часа назад +40

      Ooof 😅

    • @McJorneil
      @McJorneil 3 часа назад +40

      Underrated comment

    • @xard4668
      @xard4668 3 часа назад +36

      Yikes, that hurts. Take my like

    • @foxthroat3410
      @foxthroat3410 3 часа назад +6

      YOOOOOOOOOOOOOOOOOOOOOOOO

    • @ReigoVassal
      @ReigoVassal 2 часа назад +3

      Yet none of them play it

  • @CleverCodger
    @CleverCodger 4 часа назад +2508

    Insane credit roll. I seriously think this is either money laundering, or a tax write-off.
    Edit: After much discussion, a lot of bigger brains than me, it's looking like incompetence of the studio and those in charge is actually more accurate reason for losing 400 million on a game. Unbelievable but true.

    • @TheDisquietingNight
      @TheDisquietingNight 4 часа назад +52

      Why shouldnt it be!? Oh right, cus that requires the people involved to be smart

    • @joemono4727
      @joemono4727 4 часа назад +83

      Why not both?

    • @ViktorScberg
      @ViktorScberg 4 часа назад

      Yeah I think about new method of money laundering
      There is no way they gonna blow 400 mil to oblivion

    • @Locus-1
      @Locus-1 4 часа назад +82

      Even if it's a tax write-off, they still spent $400 mil. That shits gone

    • @themalcontent100
      @themalcontent100 4 часа назад +7

      Just a lot of directors cousins.
      Everyone in that credit scene is going to want to tweak their resume.

  • @ShinjiIkari007
    @ShinjiIkari007 4 часа назад +299

    The absolute narcissism to charge 40 bucks from people and expect a cheer/celebration as if they are doing charity for us lmao. Even F2P games are not that delusional

    • @Roach22
      @Roach22 2 часа назад +6

      The cheering and celebrating doesn’t bother me. I guess no one has to cheer or even watch the credits. And if you do cheer then it only costs you that one second of time to press the button.

    • @Russian_engineer_bmstu
      @Russian_engineer_bmstu 2 часа назад +1

      I mean, if I did complete bg3 instead of replaying first 2 acts constantly, I would not have been against pressing the cheer button several times in the credits

    • @gbcardo4544
      @gbcardo4544 2 часа назад +2

      It's like going to a movie or a play and giving a standing ovation.... not that serious kids

    • @ladyville3
      @ladyville3 Час назад +4

      The narcissism to believe you know how people should behave. Narcissism and racist, most used word of last few years.

    • @ultimaxkom8728
      @ultimaxkom8728 Час назад +1

      Faux outrage is tiring to read. Especially when it's directed at some funny but ultimately trivial things.

  • @marvincdt
    @marvincdt 4 часа назад +828

    That celebrate button is giving serious Jeb Bush "please clap" vibes

    • @Phaevryn
      @Phaevryn 3 часа назад +29

      No it's Marxist, just think about North Korea.

    • @VioletDeathRei
      @VioletDeathRei 3 часа назад +22

      ​@@Phaevryn_"Hit A to pay respects to the dear leader!"_

    • @matthewedwards3094
      @matthewedwards3094 3 часа назад +2

      ​@@PhaevrynSo people who played were forced to press the cheer buttons? Were they killed if they chose not to comply? How is this anything like North Korea?

    • @marvincdt
      @marvincdt 2 часа назад +6

      I get what you mean but it's more about feel-good complacent patbacking than hypocritical mandatory praise

    • @poopyfartboi
      @poopyfartboi 2 часа назад

      Classic Jeb!

  • @aoihitori
    @aoihitori 3 часа назад +294

    One hour for the names of investors, the Government employees and politicians who funded this. Plus the names of every activst from SBI, Journalist, IGN, Kotaku, and everybody else who don't play video games.

    • @KrazzeeKane
      @KrazzeeKane 3 часа назад

      Do you regularly just make stuff up? The credits are not for politicians and government employees and random game journalists that had nothing to do with making the game lol. You have some serious political dementia, everything is skewed to your hateful viewpoint and everything is apparently secretly government funded. What an odd life it must be to be a loony

    • @kurostyx9124
      @kurostyx9124 2 часа назад +16

      so true 😂 the actual devs working probably less than 5m

    • @bubbajoe117
      @bubbajoe117 2 часа назад +11

      Sounds like a useful list honestly

    • @Teemo282
      @Teemo282 32 минуты назад +2

      oh i bet there are quite few names from IGN ;DD

  • @GathClips
    @GathClips 4 часа назад +533

    "The obituary" 😂

  • @alilweeb7684
    @alilweeb7684 2 часа назад +155

    By the way baldurs gate 3 end credits is only that long because larian included jokes from the devs and quotes from the people that helped kickstart the game, as well as homages to all the workers, relatives and pets that passed during the game production

    • @jimkid1392
      @jimkid1392 51 минуту назад +15

      Even the pets? Wow.

    • @revival_of_the_canned_justice
      @revival_of_the_canned_justice 16 минут назад

      At least they did that

    • @Sigurther
      @Sigurther 5 минут назад

      Nice!

    • @Ixaglet
      @Ixaglet Минуту назад

      BG3 also had 248 voice actors! Every single one of whom did facial and body mocap for their part too.

    • @lucaskeane
      @lucaskeane 35 секунд назад

      There's something Larian don't do Incredibly Right?

  • @Miragexe
    @Miragexe 3 часа назад +56

    These companies have way too much bureaucracy, overpaid leadership, pointless jobs with pointless titles, archaic workflow and investors to keep happy whilst also being crippled by DEI in place of talent and passion, resulting in games taking way too long to develop, releasing too late and having spend an insane amount of money on useless people that you can't price it competitively either.

    • @spartanx169x
      @spartanx169x 2 часа назад

      Jim Ryan famously said this is not sustainable(budgets), when you look at these credits, Well of course its not. Concord was also one of his babies, which not a single youtuber has pointed out.

    • @KaiSoDaM
      @KaiSoDaM 51 минуту назад +2

      If you need to hire to meet a quota system of minority and not by skill that's the result...

    • @arttizkappa2588
      @arttizkappa2588 8 минут назад

      Nailed it my man 👏

  • @daviddave5092
    @daviddave5092 3 часа назад +125

    Props to them for making a blacklist of who shouldn't be hired

    • @mr.q8240
      @mr.q8240 2 часа назад +4

      it either
      - a blacklist of who should be hired
      - a whitelist of who shouldn't be hired
      double negatives can be confusing what you actual said what these are the people that should be defently hired

    • @SunlightGwyn
      @SunlightGwyn Час назад +6

      To be fair the writers, producers, character designers and directors are the ones that shouldn’t be hired. Everyone else wasn’t involved with the bad decisions.

    • @Kobra23493
      @Kobra23493 4 минуты назад

      @@SunlightGwyn Naw, they're all garbage.

    • @tardvandecluntproductions1278
      @tardvandecluntproductions1278 3 минуты назад

      Now that's just hateful

    • @drakesacrum8445
      @drakesacrum8445 3 минуты назад

      @@SunlightGwyn Yeah, the game actually runs smoothly so the actual programmers behind it should be good.

  • @BabyBunny-u2g
    @BabyBunny-u2g Час назад +148

    You cannot measure credits in time - they can have different speeds. All it tells you is how much the devs respect the player vs how much they are thinking of themselves

    • @iliketrains263
      @iliketrains263 43 минуты назад +5

      Honestly this. I was saying same thing that tbf the credit scroll is just slow asf but you hit the reason why. This is just narcissism at its finest

  • @luminous6969
    @luminous6969 4 часа назад +154

    The video has so many ad breaks that the RUclips video showing the credits might make more money than the game itself 😅

    • @warmike
      @warmike 3 часа назад +13

      I mean, the game made $0 as they refunded everyone

    • @luminous6969
      @luminous6969 3 часа назад +21

      @@warmike So the video already made more money the first time someone watched an ad on it lol

    • @SadBoy-pr6zq
      @SadBoy-pr6zq 3 часа назад +4

      ​@@warmikeBut they still sold some physical copies. Like 4 of them

    • @jameslancefield9810
      @jameslancefield9810 2 часа назад +9

      @@SadBoy-pr6zq They got refunded

    • @ДАРТАНЬЯН-з2щ
      @ДАРТАНЬЯН-з2щ 2 часа назад +2

      ADBLOCK GO BRRRR

  • @halimghani
    @halimghani 4 часа назад +782

    List of people not to hire 😂

    • @alxchief
      @alxchief 4 часа назад +37

      I digress most of those people are outsourced to complete the job of an already bad product an example dmc 2 was a game that came out bad since the game director came into the project late later he and the same team would make the best game in the series named dmc3

    • @alxchief
      @alxchief 4 часа назад +11

      So yeah the people that should not be hired are the art director the one who came up with the ranked mode and the internal people at firewalk since it seems they can't take criticism the right way

    • @ponjun3970
      @ponjun3970 3 часа назад +7

      Well. Time to list everything down.
      Sorry bud, we gotta make sure you ain't infected.

    • @null643
      @null643 3 часа назад +31

      All the directors. Everyone else just made a piece of the puzzle.

    • @Vadu1337
      @Vadu1337 3 часа назад +10

      I bet there were many super talented developers working on that game. Too bad that no matter how much you polish a turd, it will still be a turd.

  • @INMATEofARKHAM
    @INMATEofARKHAM 3 часа назад +98

    I'm not defending it, but that's a really slow scroll... Someone was really proud of that 400 million dollar nightmare.

    • @Packin-Heat.
      @Packin-Heat. 3 часа назад

      Yep almost every game Asmon named has more people in the credits.

    • @Danne1886
      @Danne1886 2 часа назад +10

      ​@@Packin-Heat. Did somebody actually count them?

    • @Packin-Heat.
      @Packin-Heat. 2 часа назад

      ​@@Danne1886You can find the amount with a quick Google search.
      Cyberpunk has over 3,500 and BG3 about 3,000 people. Diablo 4 actually has over 9,000 and Concord only has about 2,000 they are just so slow and big compared to the others. Probably because the developers are super vain.

    • @Packin-Heat.
      @Packin-Heat. 2 часа назад +12

      @@Danne1886 You can look them up easily enough. The developers were just really vain. Cyberpunk has a lot more and so does BG3. Diablo 4 for example has 5 times as many.

    • @toomanyaccounts
      @toomanyaccounts 2 часа назад

      @@Packin-Heat. Firewalk studios had over 117 or so employees. What they made should only taken a year or two.

  • @gundamdetractor337
    @gundamdetractor337 4 часа назад +384

    money laundry made by the rainbow mafia

    • @AVisionofTruth
      @AVisionofTruth 4 часа назад +24

      Bingo

    • @yggreuyri5822
      @yggreuyri5822 4 часа назад +35

      impossible. the rainbows are incapable of making money 😹

    • @Xport9
      @Xport9 3 часа назад

      @yggreuyri5822 you'd be surprised dude. Some of them make money through just grifting, then they will put their donation site cause they needed financial help.

    • @AVisionofTruth
      @AVisionofTruth 3 часа назад +1

      @@yggreuyri5822 true but they can be manipulated to transfer money to actblue or some lefty terrorist organisation

    • @gundamdetractor337
      @gundamdetractor337 3 часа назад

      @@yggreuyri5822 idk man those $400,000,000 looks kinda money to me
      ps: Oh yeah, they didn't made it. They stole.

  • @dizimz
    @dizimz 3 часа назад +43

    Not only does it explain the budget, i think it explains the bizarre art direction.
    If games are art, then this is another example of art made by committee. Every character design probably had 1000 tweaks and changes demanded by a bloated staff of meddlers

    • @PumpkinHoard
      @PumpkinHoard 3 часа назад +13

      "Art made by committee." For damn sure lol. The character design decisions were clearly made by a bunch of women with multi coloured hair sitting around finding problems with everything, until after a thousand revisions they were left with the most bland, "unoffensive" and uninteresting characters possible.

    • @Packin-Heat.
      @Packin-Heat. 2 часа назад

      It doesn't explain the budget. It has less people in the credits than basically all the games Asmon mentioned.

  • @X_Blake
    @X_Blake 4 часа назад +187

    Press F for that aged poorly

  • @GothPaoki
    @GothPaoki 3 часа назад +34

    They spend millions in consulting firms and then complain games are too expensive..

  • @Lislio
    @Lislio 4 часа назад +72

    8 years of development with so many problems and times redeveloping, it makes sense that there is so many people that worked on it over the years as many people will join and leave, especially if it has many issues

    • @berengerchristy6256
      @berengerchristy6256 2 часа назад +2

      sir your level headed and rational response has no business here

    • @toomanyaccounts
      @toomanyaccounts 2 часа назад +1

      the dev studio has over 117 people. what Concord was should have only taken 30 devs a year or two to make at 20-40 million dollars.

    • @neutronalchemist3241
      @neutronalchemist3241 2 часа назад +1

      Ad that, at early 2023, after 7 years of development and 200m$ spent, the game was nowhere close to be playable. Sony bought the studio, pumped further 200m$ in it and outsourced much of the work, so there are the devs of all the other studios involved.

    • @kidneybear2005
      @kidneybear2005 2 часа назад

      Did they seriously replace the developers with dumbass activists halfway in devolpement?

    • @InuzutoraArlas
      @InuzutoraArlas 2 часа назад

      Bg3 was in development long enough too and the huge development team was used as an argument "why bg3 shouldn't be a standard" discussion if you remember.
      Still only half the time of the hero shooter with a couple of maps and the roster far from being a big one. It's not like concord was an insanely monumental game ...

  • @Renrogue2446
    @Renrogue2446 4 часа назад +53

    This was also probably the same reason why the Acolyte had a big budget.

  • @CristiNeagu
    @CristiNeagu 2 часа назад +116

    1:12 The sheer coincidence of him landing on that particular screen exactly as he was saying that...

    • @kino6395
      @kino6395 Час назад +11

      Marketing Analyst, not a game to put on your resume 💀

    • @kokuutou92
      @kokuutou92 Час назад

      ​@@kino6395 marketing ANALyst 😂😂😂

    • @Not_interestEd-
      @Not_interestEd- Час назад

      ​@@kino6395 oh that guy? Yeah he worked for a certain SBI 🫠
      Also, if anyone hasn't heard- there recently was a whistleblower in Firewalk, dude said that NO ONE internally could criticise the game and the managers called it "the next Star Wars", the EGO.

  • @KyleeSnow-m3s
    @KyleeSnow-m3s 3 часа назад +271

    Looking at the quality of the game you know those credits took a year to make and costed 10 million dollars

  • @SavantPete
    @SavantPete 4 часа назад +93

    The hour long credit is probably the best part of the game

  • @kassaken6521
    @kassaken6521 3 часа назад +15

    This is not just the biggest flop in gaming, this is the biggest flop in entertainment history.

  • @vitorlars
    @vitorlars 4 часа назад +97

    RDR2 credits are 30 minutes long and its worth every second

    • @GegoXaren
      @GegoXaren 3 часа назад +6

      I read that as RoR2...
      No fifty seven leaf clover for you.

    • @johno1544
      @johno1544 3 часа назад +1

      Wow 😅 that's crazy

    • @4Core100
      @4Core100 3 часа назад +2

      Nice songs with extra emotional torture scenes.

    • @Packin-Heat.
      @Packin-Heat. 2 часа назад +1

      There's over 7,300 in Red Dead Redemption 2's credits, almost 3 times as many as Concord, actually basically every game Asmon named has more people in the credits than Concord.

    • @johno1544
      @johno1544 2 часа назад +1

      @@Packin-Heat. are you saying you counted the names in the Concord credits? Where did you get that number?

  • @painzrt7928
    @painzrt7928 4 часа назад +33

    The credits are almost as long as the game's lifespan.

  • @ImSofaKingGood
    @ImSofaKingGood 3 часа назад +13

    I just can’t believe anyone who wasn’t DEIlusional would allow this amount of money to be spent on what 99% of gamers could see and smell from a mile away to be a flop.

    • @spartanx169x
      @spartanx169x 2 часа назад +1

      Jim Ryan gets the credit for this one .This was one of his GaaS games he was begging for.

    • @D3sdinova
      @D3sdinova 50 минут назад

      ​@@spartanx169x when they announced they wanted to heavily focus on live service games, i knew Playstation wasnt for me. And to think they rejected Days gone 2 over this.

    • @JAB6322
      @JAB6322 17 минут назад

      DEIlusional lol. Actually sounds pretty good that I'm gonna use that term.

  • @MelRetro
    @MelRetro 3 часа назад +58

    *Think of all the PlayStation IP’s we could have gotten back, instead of…”THIS!”*
    *Ape Escape, Syphon Filter, Socom Navy Seals, Infamous, Prototype, Sly Cooper, Twisted Metal, and MORE!!* 😭

    • @VeryUniqueRandomName
      @VeryUniqueRandomName 3 часа назад +1

      Let thank they haven’t ruined those IPs and maybe Sony will learn a lesson, but, personally, I have doubts

    • @dubjubs
      @dubjubs 3 часа назад +1

      I'd be so bumbed out if they screwed up Socom. Socom 4 wasn't the best but it's better than lots of modern games

    • @rainscents
      @rainscents 3 часа назад +3

      I recently finished Days Gone yesterday and im so mad they dont continue Days Gone 2 for this pile of garbage. Not a great game, but definitely could be better in the sequel than this

    • @dannymcgroovell4993
      @dannymcgroovell4993 3 часа назад +2

      Where's my MotorStorm, Sony?

    • @AscendantStoic
      @AscendantStoic 3 часа назад +2

      Bloodborne .. seriously, fuck Sony .. they have become lazy after moving the HQ to California .. 80% of their games are now just remasters or sequels to the same 3-5 game franchises (Last of Us, God of War, Horizon)! 😕

  • @millenia111
    @millenia111 4 часа назад +104

    I like that one part of the credits is called "consumer insight and marketing analytics"

    • @nyx2903
      @nyx2903 4 часа назад +34

      Those people did a fantastic job! Just like the guys at Bioware and Ubisoft HQ!

    • @Flesh_Wizard
      @Flesh_Wizard 4 часа назад +42

      Must have learnt from the finest crackheads in San Francisco lmfao

    • @serioserkanalname499
      @serioserkanalname499 3 часа назад +7

      They are the perfect people for their job, they just accidentally did everything perfectly... but backwards.

    • @VioletDeathRei
      @VioletDeathRei 3 часа назад +5

      ​@@Flesh_WizardAny crackhead in San Francisco could have done a better job then this, I can hear it now.
      _"Your game looks awful, now pay me!"_

    • @lukeMac
      @lukeMac 2 часа назад +1

      LOL where is the "everyone boo this man" button

  • @MasterMind187b
    @MasterMind187b 3 часа назад +10

    Audience Marketing Analyst .... Audience Business Analyst ... Senior Program Manager (Growth Marketing) .... puh, I would love to hear their next job interview

  • @rationalrama
    @rationalrama 4 часа назад +62

    If I worked on this game, I would get my name removed out of shame...

    • @LekkerBlanka
      @LekkerBlanka 3 часа назад +4

      they have no shame

    • @Sig509
      @Sig509 3 часа назад +11

      I'd put in my CV "been in prison" for that time period. Far less damaging.

    • @VioletDeathRei
      @VioletDeathRei 3 часа назад +7

      ​@@Sig509"What were you doing for those 8 years?"
      _"I was in jail."_
      "What for"
      _"A very long drawn out murder."_

    • @damara2268
      @damara2268 3 часа назад +2

      I hope every single person involved with concord character designs and dialogues will never ever get a job in the gaming industry again.

    • @LekkerBlanka
      @LekkerBlanka 3 часа назад

      @@damara2268 they(character design/concept) already have…

  • @Koroar
    @Koroar 3 часа назад +11

    Just a quick 400 million DEI payout, nothing out of the ordinary.

  • @IcyBlaze616
    @IcyBlaze616 3 часа назад +7

    Reminder that this game was Herman Hulst's "baby" that he personally championed as the "future of Playstation".
    Also a reminder that Herman Hulst is the literal head of Playstation Studios.
    PS is so cooked

    • @D3sdinova
      @D3sdinova 39 минут назад +2

      That guy needs to go yesterday.
      When they announced they wanted to heavily focus on live service, i was done with Playstation.

  • @AltyBagU
    @AltyBagU 3 часа назад +35

    Over an hour of list of people that are now unhireable.

    • @OutsiderLabs
      @OutsiderLabs 3 часа назад +3

      IDK, the guy who made the credits did his job pretty well

    • @PumpkinHoard
      @PumpkinHoard 3 часа назад +8

      @@OutsiderLabs For sure, there's little doubt that there are plenty of competent people in that list. The game functions, it was playable. It's unfortunate for them to be associated with this however, because being involved in this game is now a mark of shame. From what others are saying the main Firewalk devs were absurdly incompetent and had to outsource much of the later development.
      Anyone listed as being part of the creative team behind this though..... You'd have to be mad, stupid or brainwashed to hire any of those people.

    • @anthonyali4710
      @anthonyali4710 2 часа назад +1

      99% of the people in that list had no say in the direction of the game, and therefore had no role in the game's failure. Everyone in the industry knows this, and an artist who did a phenomenal job modelling the props for the game is not going to be blamed for the game's failure.

    • @randomka-52alligatorthatis34
      @randomka-52alligatorthatis34 2 часа назад

      Well, not necessarily. Some of those folks are probably from other studios who got the work from outsourcing from what I heard.

  • @pseudohippie55
    @pseudohippie55 2 часа назад +4

    Sea of Stars credits sequence has a "super speed" and an "ultra speed" option.
    But that's because over half the credits are kickstarter backers. There are so many regular backers that they split it into 2 sections broken up by a cutscene.
    This is completely absurd

  • @BiggRigg6
    @BiggRigg6 4 часа назад +8

    they thought we were gonna literally cheer for an hour as their slow ass credits rolled. holy shit

  • @xel7381
    @xel7381 3 часа назад +12

    Credits can go fast or slow depending on the scroll rate. A more useful statistic would be the number of credits compared to other games.

    • @Packin-Heat.
      @Packin-Heat. 2 часа назад +4

      Yeah but that doesn't fit the picture he's trying to paint because almost every game he mentioned has more people in the credits.

    • @j.k.4479
      @j.k.4479 Час назад +1

      Text size too, you can fit far more names if you use smaller text.

    • @Serafiniert
      @Serafiniert Час назад +1

      Yeah, it’s just the dumbest unit to measure. You can make credits containing 5 people, that scrolls at a glacial speed for 3 hours. The time credits are on are a measurement for nothing.
      The press F joke was good, though.

  • @novakattila
    @novakattila 3 часа назад +16

    100 developers (all asian dudes), 7000 “managers” (all women)

  • @utku486
    @utku486 3 часа назад +16

    Video game industry death note 😂

  • @paulmann8570
    @paulmann8570 Час назад +3

    “Press Triangle to Celebrate, Press Square to Cheer.”
    I’ll press X to Doubt.

  • @Shololll
    @Shololll 4 часа назад +7

    So thats where half of budget went...

  • @SqBGhost
    @SqBGhost 3 часа назад +16

    Damn. Even Nier Automata was only like 15-20min long and that one had a shmup minigame built in as well.

  • @deemandude6131
    @deemandude6131 4 часа назад +9

    Imagine saving this as a text file and any time they apply to any game job, a developer just hits Ctrl + F

  • @klaede9666
    @klaede9666 4 часа назад +10

    Half of those are DEI consultants, I bet.

  • @CakeMelons
    @CakeMelons 3 часа назад +5

    Gigantic list of ppl not to hire. A true service to the industry. 😂

  • @spongygames
    @spongygames Час назад +2

    "Too many cooks spoil the broth." "A game for everyone is a game for no one." "If it's not fun, why bother?"
    *How many more phrases?*

  • @epsiloneka3612
    @epsiloneka3612 3 часа назад +7

    Too bad there were almost more people who worked on it than people who bought it

  • @lharsay
    @lharsay 3 часа назад +30

    0:20 Elden Ring sped up the credit roll after DLC to keep the pace with the soundtrack.

  • @mokadelic4037
    @mokadelic4037 3 часа назад +8

    The "Gaming Industry Death Note" joke was funny, but in my opinion, that's what should happen unironically. These people should be blacklisted from the industry forever. The amount of damage these buffoons have done to gaming and the companies they worked for, both economic and image-wise, is unbelievable.

  • @rg9448
    @rg9448 4 часа назад +4

    Thats just plain narcissism, for the entire corporation.

  • @ggoddkkiller1342
    @ggoddkkiller1342 3 часа назад +4

    Cyberpunk dlc was so good would easy beat those 'AAAA' games by both playing time and quality despite costing much cheaper. No wonder dlc alone has 30 mins credits, those names are few good people left in the game industry..

  • @inoob26
    @inoob26 3 часа назад +3

    Concord is like van Gogh that became famous after they died

    • @theyellowarchitect4504
      @theyellowarchitect4504 Час назад

      Comments like this will revive van gogh just for him to punch you, then he will return to his grave

  • @OniContraverum
    @OniContraverum 2 часа назад +2

    We can definitely thank this game for ONE thing and that's having an hour long showcase of people to never hire when making video games

  • @MajorSpam
    @MajorSpam 3 часа назад +4

    We need the credits in a text file so it's easier to blacklist those people.

  • @ShonowtH
    @ShonowtH 2 часа назад +2

    They deserve the loss. Nobody was ever going to ask for Overwatch 3: Background Characters of the Galaxy.

  • @hantubelaung
    @hantubelaung 3 часа назад +2

    Honestly, I feel bad for the artists though. Not the ones who drew the dreadful character designs, but environment, technical, even ships. I saw the concept arts of them and it is pretty good.

  • @drakuro6618
    @drakuro6618 2 часа назад +1

    Baldurs Gate 3 is 30 minutes long, but almost 10 minutes of that consist of the devs thanking the people outside of the project(family, friends, pets). And still even i thought that was long

  • @maxis_scott_engie_maximov_jr
    @maxis_scott_engie_maximov_jr 3 часа назад +4

    Bro Black Mesa's credits are under 5min and that game is a masterpiece

    • @zilliq-qz5uw
      @zilliq-qz5uw 2 часа назад +1

      Black mesa is awesome but they didn't create anything, they ported HL1 to the source engine. It's hard work but there was no creative process, which is also very time consuming
      The only creative process was the hat and pizza achievements

    • @sniperjelly9537
      @sniperjelly9537 Час назад +1

      ⁠@@zilliq-qz5uwholy shit do you always talk down someone else’s achievements like that? They remake the entire thing from scratch, tweak and change stuff that didn’t work, create whole new sections while keeping the spirit of the original game. And you said they “port it”?

    • @iamrightoutsideyourwindowhello
      @iamrightoutsideyourwindowhello Час назад

      @@zilliq-qz5uw I dont see how you could compare HL1 Xen to Black Mesa Xen as the same thing, just ported to another engine

  • @zyxzevn
    @zyxzevn 3 часа назад +2

    If half of the people on the list would play the game, it would already be a popular game.
    The real goal of the game was to use DEI to collect as much money as possible. With DEI there is no restriction on loans from certain banks. To hide the fraud, they simply added a lot of people.

  • @TheLightbane
    @TheLightbane 3 часа назад +4

    Please tell me there is a Skip or fast forward option for this? If they ACTUALLY expected gamers to spend an HOUR reading the end credits then this is just pathetic.

  • @thatmeme8648
    @thatmeme8648 3 часа назад +2

    If Concord doesn't have the longest credit roll of any video game made to date, then I would be shocked.

    • @flamingrubys11
      @flamingrubys11 3 часа назад

      mighty number 9 technically but most of those were backkers

    • @Packin-Heat.
      @Packin-Heat. 2 часа назад

      By time maybe but there's more people in the credits in basically all of the games he mentioned.

  • @memorabiliatemporarium2747
    @memorabiliatemporarium2747 4 часа назад +22

    Even Diablo 4's credits is shorter at 40ish minutes and, if I remember correctly, that game had more than 900 people working on it at one point.
    What the hell was Sony thinking?
    They could have gotten their teenager nephew with two whole years of experience in the gaming industry as a analyst to say this would have been a terrible business expenditure.

    • @Packin-Heat.
      @Packin-Heat. 3 часа назад

      Except Diablo 4 has almost 9,000 people in the credits, almost 5x as many as Concord. The developers were just so Vain in Concord they slowed the credits right down.

    • @suziechapstick8236
      @suziechapstick8236 3 часа назад +4

      9000 people you mean. And yeah, the guy in charge must have been a nepo hire to get away with burning so much money for so long, but that's unfortunately common these days.

    • @DimkaTsv
      @DimkaTsv 2 часа назад +2

      ​@@Packin-Heat.Finally, someone noticed. These credits are so painfully slow to roll based on what i saw.
      And it's not like there is multiple entries per line, no...

  • @elan3709
    @elan3709 3 часа назад +2

    $400M and all that people just to make an ARENA HERO SHOOTING like what are they doing ? how does no one in the company understand or realize how ineffective it was and that making an ARENA HERO SHOOTING should cost less. bruh -_-

  • @yoyofargo
    @yoyofargo 3 часа назад +6

    It's not a credits roll. It's a "these people didn't speak out and it's probably not wise to hire them" roll.

  • @KneelB4Bacon
    @KneelB4Bacon 2 часа назад +1

    A couple of years ago, Red Letter Media played the intro to a "Star Trek: Discovery" episode. The credits showed 22 "Producers." That's ridiculous.

    • @JohnWilliamNowak
      @JohnWilliamNowak Час назад

      The rights to Star Trek are an utter nightmare; those 22 "Producers" got credits so they would not bring lawsuits. Kind of a special case.

  • @Legendary9000
    @Legendary9000 3 часа назад +4

    Keep in mind a lot of those Devs have redditor level work mentality. They think they should work 15-20 hours a week for a 80k jpb. Also that video games are a “expression” a “passion project” and a “art form” or whatever
    Someones gotta feed Tyrones kids, and their wifes already pregnant with another one, so what can you do?

    • @mrsniper1652
      @mrsniper1652 Час назад

      I can’t tell is this racism?
      Would make sense coming from an asmon gold viewer

    • @ximberto5355
      @ximberto5355 Час назад +1

      @@mrsniper1652 😬

  • @damashep
    @damashep 23 минуты назад +1

    It's not just that they had this many people. It's also that many people worked on it for 8 years.

  • @ShaunInce123
    @ShaunInce123 4 часа назад +3

    400 million dollars for 1 hour ending credits.

  • @LizzieBeezie
    @LizzieBeezie 2 часа назад +2

    The one thing that's sad is that amongst those hundreds or thousands of incompetent people who produced this trashcan of a game, there are some legit ones who got caught in the wildfire.

  • @reezwave
    @reezwave 3 часа назад +2

    Even if we sped it up 2x, it's still 30 minutes long💀💀💀

  • @buddabudda
    @buddabudda 3 часа назад +15

    0:50 - Please clap.

  • @jlb9577
    @jlb9577 3 часа назад +1

    Deadpool and wolverine had half the budget of this game, and made over 1.2 Billion dollars.

  • @Postal_Dudew
    @Postal_Dudew 4 часа назад +2

    Literal meaning of Quantity over Quality

  • @ngoclamtruong5033
    @ngoclamtruong5033 2 часа назад +1

    the DEI enthusiasts assemble together in one credit like Avenger, and just like in Avenger, this is literally End Game, for them

  • @Joji047
    @Joji047 4 часа назад +5

    That just crazy 1 hour!??

  • @SuperfluousIndividual
    @SuperfluousIndividual Час назад +1

    "What if we hired 1 person per line of code in our game, per advertisement, per tweet AND per internal decision?" - Sony, probably.

  • @ChloeAzata-c9i
    @ChloeAzata-c9i 3 часа назад +1070

    *I’m 0 years old. Every like/comment = 1 year older ❤😍😍😍😍*

  • @AlanSpar7anE
    @AlanSpar7anE 4 часа назад +6

    If the company didn't want the money, they could've just given it to me. 💀

  • @SuperUnnamedplayer
    @SuperUnnamedplayer 2 часа назад

    BG3 credits: 5 minutes of art, design, animation and VA's, 5 minutes of tech, 5 minutes of additional help, 15 minutes of play testers and special notes from the team.
    Concord credits: 60 minutes of contractors of various kinds, be it for art, animation, tech or legal

  • @dippingsauce101
    @dippingsauce101 4 часа назад +12

    The credits are longer than some feature films💀💀💀

  • @TwistedFew
    @TwistedFew 3 часа назад +2

    The sad thing is this 400 mil could of been spent on an absolutely monster game if no DEI bollux got forced in.

    • @mrsniper1652
      @mrsniper1652 Час назад

      This game was just bad not because were “scary black women” yall are just mouth breathers fr

  • @Vesperr_
    @Vesperr_ 2 часа назад +2

    Still more people in credits than players

  • @rhyswong8976
    @rhyswong8976 4 часа назад +2

    The credits is longer lasting than the game.
    👏 to celebrate

  • @Krow_ception
    @Krow_ception 4 часа назад +80

    What's concord?

  • @masterchief999945
    @masterchief999945 2 часа назад +1

    They actually believed this game could become a hit, so they put their name on it. Incredible.

  • @Gaudrix
    @Gaudrix 4 часа назад +5

    Consumer Insights & Marketing Analytics...yeah those people shouldn't have jobs

  • @TheTabascodragon
    @TheTabascodragon 3 часа назад +1

    Having a lot of people work on a game can work out. Assassin's creed black flag had 38 minutes of credits. An hour and 12 minutes is pretty insane though

  • @daviddamasceno6063
    @daviddamasceno6063 3 часа назад +4

    Usually devs thank the player for playing the game in the credits, but those narcisistic mofos give the player a "cheer" buttom so they can praise the devs! This is the most stupid thing I've ever seen in my whole gamer life! This game DESERVED to fail.

  • @anonymous4068
    @anonymous4068 2 часа назад +1

    GTA 5 PC/PS4 version has 1 hour 8 minutes long credits, which is still 4 minutes less than Concord

  • @GenericAccount-ht9nl
    @GenericAccount-ht9nl 3 часа назад +7

    Credits roll...
    Native American sensitivity consultant
    African American sensitivity consultant
    Lesbian sensitivity consultant
    Micro aggression therapist
    Lead transgender studies expert..

    • @mrsniper1652
      @mrsniper1652 Час назад

      The whole woke thing is not why this game is bad it’s just what homophobic people say the game is just a bad game

    • @j.k.4479
      @j.k.4479 Час назад +2

      @@mrsniper1652 It absolutely did not help the game.

    • @mrsniper1652
      @mrsniper1652 Час назад

      @@j.k.4479 it didn’t help but if the game play was good people would have complained but they would have loved it still I really liked the act man review on this game because he talked about what the actual problems were and not this incel asmongold

    • @ximberto5355
      @ximberto5355 58 минут назад

      @@mrsniper1652 I don't think you know what Incel means, yeah, just stop using that word if you have no clue what the meaning of it is you restarted monkey

    • @GenericAccount-ht9nl
      @GenericAccount-ht9nl 54 минуты назад +2

      @@mrsniper1652 you have no idea how far these people will go. Go take a look at the top surgery character creation for the new dragon age game. You mistakenly think these are people with eccentric world views that you can live in peace with.

  • @vsmash2
    @vsmash2 2 часа назад +1

    Concord is probably the first game more people worked on than played.

  • @santiagoherrera1853
    @santiagoherrera1853 4 часа назад +4

    Guys, the $400M budget it’s both NOT confirmed and it makes No sense if you really think about it.
    Horizon 1 was $50M in 2017
    Helldivers 2 was less than $100M, approximately $80M
    Ghost of Tsushima was $60M
    Spider-Man 2 was $200M but it had the Spider-Man IP which is almost more profitable than Marvel itself
    If it is the acquisition + development of the game, that would honestly make more sense, but on development alone It would’ve flopped if it didn’t sell as well as Helldivers 2 At least

    • @rezwhap
      @rezwhap 3 часа назад

      The original claim was that it didn’t include the studio acquisition. So there’s no chance it’s true!

    • @SpikedKirby
      @SpikedKirby 2 часа назад +1

      on the contrary its totally doable, Studio in washington of mostly senior Devs working for 8 years

    • @santiagoherrera1853
      @santiagoherrera1853 Час назад

      @@SpikedKirby It was originally pitched 8 years ago, but the actual development started around 4-5 years ago.
      The studio itself is just 6 years old

    • @theyellowarchitect4504
      @theyellowarchitect4504 Час назад

      studio acquisition is 200M, development is 200M.

  • @RegularGillian
    @RegularGillian 2 часа назад +1

    Even Ubisoft games have shorter credits, and they usually have sections for every substudio that puts at best a day's work into the game.

  • @Cysubtor_8vb
    @Cysubtor_8vb Час назад +1

    Damn, I remember all the jokes about the Sonic Colors: Ultimate credits being long at 30+ minutes, though, that port was a bit broken on release and the music didn't even loop for the full time 😂