How AUGMENTS & XP *ACTUALLY* Work in BO6 Zombies!

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  • Опубликовано: 2 янв 2025

Комментарии • 739

  • @RandomGamerCory
    @RandomGamerCory 2 месяца назад +1593

    There are people who handle millions of dollars who put less effort into numbers and spreadsheets then people who play a video game about shooting zombies

    • @whitewidow9046
      @whitewidow9046 2 месяца назад +39

      Yep my business makes about 1 - 1.2m a year and I make so many spread sheets that I forget I make them and go back later to reference a sheet and look at it and it'll be so gosh darn complicated and super specific that I literally sometimes can't even figure them out lmao or I have to sit and decipher them as if I didn't write them. I'm a data guy and I love when people do these sheets as proof. It shows dedication and organization and professionalism I think and it's important. One year I made about 50 sheets for parts per min/hour/day and how much total in % of the total workload done and over all if I hit the daily goal or not. I use colors too and auto fill when I enter values it changes like 100 boxes lol it gets so in depth. I'm a cnc machinist and I write programs and g code and so some of my sheets are 98% numbers 2% words. I may start making cod sheets too but as long as i got doughnuts I won't need too hahaha.

    • @shinydmike8490
      @shinydmike8490 2 месяца назад +12

      Isn’t it a beautiful thing. We are part of an awesome community.

    • @carloscardona9255
      @carloscardona9255 2 месяца назад +13

      @RandomGamerCory that's because when people enjoy what they are doing they go above and beyond. That's why people tell you to do what you love.

    • @andersask5503
      @andersask5503 Месяц назад

      @@RandomGamerCory hahaha, made my day:)

    • @xeniaal
      @xeniaal Месяц назад +6

      @@whitewidow9046 holy yap

  • @YaTuChavez
    @YaTuChavez 2 месяца назад +2097

    "The numbers mason, what do they mean!"

    • @Unified-Gaming
      @Unified-Gaming 2 месяца назад +7

      @@YaTuChavez haha love it!

    • @JjLong-n7w
      @JjLong-n7w 2 месяца назад +9

      @@YaTuChavez top tier comment

    • @RichardWard-h7m
      @RichardWard-h7m 2 месяца назад +5

      😂😂😂 yes!

    • @travisgibson8703
      @travisgibson8703 2 месяца назад +6

      @@YaTuChavez ROFLMAO

    • @Vaporwollf
      @Vaporwollf 2 месяца назад +1

      Can I get a double quarter pounder with a side of large fries

  • @jwaggs6477
    @jwaggs6477 2 месяца назад +1200

    this dude loves making spreadsheets and honestly im loving it

    • @mrheatibmor
      @mrheatibmor 2 месяца назад +1

      @@jwaggs6477 😂 Some people have to.

    • @freyweddingco
      @freyweddingco 2 месяца назад +28

      I need a Doughnuts spreadsheet and Milo whiteboard collab video

    • @Foxhound141_67
      @Foxhound141_67 2 месяца назад +4

      Right! Nice to have some actually numbers over feeling

    • @blickybear
      @blickybear 2 месяца назад +2

      @@freyweddingco The crossover we all need

  • @IsoSpira
    @IsoSpira 2 месяца назад +855

    THANK GOD, it's about time SOMEONE stopped spreading BS that no one knew about. I've been so annoyed listening to everyone say "leave now because the xp is reduced dramatically". You earned a permenant sub for this. Much love.

    • @nosleepforme2242
      @nosleepforme2242 2 месяца назад +33

      It does though because kills take longer and longer the further you go so that’s less xp/ min. More spawns doesn’t matter if you’re taking half a mag to kill something lol.

    • @RockyRaccoon162
      @RockyRaccoon162 2 месяца назад +16

      ​@nosleepforme2242 this is directly addressed in the video with xp/min value. In his testing the value was the same at round 15 and round 35.

    • @Jacrro
      @Jacrro 2 месяца назад +16

      @@nosleepforme2242 in high rounds you arent using weapons to kill anyways its scorestreaks so if they still give xp then it is better

    • @nosleepforme2242
      @nosleepforme2242 2 месяца назад +10

      @@RockyRaccoon162 I doubt these numbers are correct anymore. Higher rounds means more bullets for a kill, and longer times to get kills so it’s slower exp. With the most recent patch, killing anything with score-streaks no longer gives you items. Meaning the strat of completing high rounds with injections is pretty much dead. Now we’re back to using bullets and slow kills after round 40 ish or so.

    • @IsoSpira
      @IsoSpira 2 месяца назад +4

      @nosleepforme2242 you do what you want and play how you want. The xp loss isn't much and since the camos take SO many headshots anyway, you're better off going higher. If you want to do the silly round 21 exfil, be my guest. Have fun taking 10 or more matches per gold camo though.

  • @Stevennn-
    @Stevennn- 2 месяца назад +333

    The xp required for each successive augment seems to require more, as well as the reason people say that you should exfil at 35 is because weapons start doing worse and the speed that you kill zombies will slow, slowing your xp gain down, so staying around 20-30 is likely the highest rate per minute

    • @ryanashworth3948
      @ryanashworth3948 2 месяца назад +14

      @Stevennn- yea I realised that, I usually get the first 1 or 2 augments in 1 game and then the last 2 take like 3 or 4 games

    • @devinedgin673
      @devinedgin673 2 месяца назад +8

      Ya but some people say 20-25 and your guns shouldn’t be that weak at those levels.

    • @KrakkenXXX
      @KrakkenXXX 2 месяца назад

      31 is when their health jumps up

    • @sonitclef8675
      @sonitclef8675 2 месяца назад +1

      @Stevennn- the weapons should be doing the same if you upgrade their base damage with scrap and packapunch. plus more people leave in the later rounds because they cant take the heat so you actually earn more xp because there are more zombies to kill. Forgive me if im wrong or this was already assumeed in the video but i was wondering if he actually used the power up he was researching in the game like did he have it equipped and how frequently did he use it. then wouldnt it be obvious that the only way to get augments is to use the skill/power up. if you are getting most of your kills through weapons when you are researching the maccheato* perk then you wouldnt obtain that many augments? was this already assumned because he kep talking about xp in general edity: i finished the video ive been only using the punch perk only for days 😂 for no reason 😂

    • @pistonzulecki2137
      @pistonzulecki2137 2 месяца назад +13

      @@devinedgin673 those people don’t know u can upgrade the rarity of ur gun

  • @camden534
    @camden534 2 месяца назад +185

    I love data-driven RUclips videos on game strategy like this. Thank you for putting in the effort to figure this out

  • @kilmorecombine0
    @kilmorecombine0 Месяц назад +10

    Keep up the research, it's pretty solid . Don't lose faith.

  • @marinatear
    @marinatear 2 месяца назад +176

    Hey honestly thank you for being so in the details on everything and not clickbaity or repeating everything everyone else is doing

    • @mammothtombgaming7584
      @mammothtombgaming7584 2 месяца назад +1

      He's a real human. Not a click bait British click bait slug.

    • @Bittamin
      @Bittamin 2 месяца назад +2

      @@marinatear this is a showcase of somebody making content for the sake of the situation and for the audience, rather than the creators that make content that plays towards the algorithm in every aspect possible. Good stuff 😎

    • @idontcare6662
      @idontcare6662 Месяц назад

      @marinatear yea it's exhausting to say the least. Much appreciated 👏

  • @BlazeCario
    @BlazeCario 2 месяца назад +145

    I think it would be worth using the same max level gun for all these runs to see specifically what round you should be exfiling on. Obviously using new guns that have challenges will give you more xp, the question really is the best round to exfil on, when xp starts to drop off, should we use the rampage inducer, etc.

    • @CIA_ACE
      @CIA_ACE 2 месяца назад +8

      @@BlazeCario This is wonderful advice.

    • @gavinkuritz9509
      @gavinkuritz9509 Месяц назад +1

      Furthermore, tracking PAP lvls/weapon rarity could signify damage drop offs, and therefore ttk per round as a result, to optimize efficiency

    • @russellmcintyre7625
      @russellmcintyre7625 Месяц назад

      @gavinkuritz9509 yup . So far I've been managing 35 minute round 31s . Really depends on your salvage early rounds . Getting the purple pack 3 before round 16 makes easy work with most guns.

    • @MrGetsLaidALOT
      @MrGetsLaidALOT Месяц назад +1

      @@russellmcintyre7625 How do you do it? I've been avoiding Tier 3 armor and going thru the game with just StaminUp and Jug to minmax my essence for early PaP. My round 31s still take about 45ish mins tho. What's ur strat? I also immediately turn on Rampage Inducer at the start.

    • @russellmcintyre7625
      @russellmcintyre7625 Месяц назад +1

      @MrGetsLaidALOT depends on where you are killing them certain zones take too long to spawn . You need to be killing them immediately afterthought spawn

  • @CDChester
    @CDChester 2 месяца назад +63

    From what the devs revealed on X, each next augment section requires about 50% more exp to get. Assuming the first augment is 1 unit, the second is 1.5u, the third is 2.25, and so on.

    • @BroleeTM
      @BroleeTM Месяц назад +2

      Thank you bro

  • @wilhelmgunther7637
    @wilhelmgunther7637 28 дней назад +3

    I just love that you popped up on my feed. Appreciate someone obssesing over numbers in these kind of things and trying to optimize

  • @acyler
    @acyler 2 месяца назад +157

    I’ve been grinding weapon mastery camos, loving zombies and making it as efficient as possible and I can testify that your results are matching mine, use a fresh weapon, and use rampage inducer as far as you can go, and then exfil is the fastest way to gain xp in zombies for augments

    • @bajeebus-j2p
      @bajeebus-j2p 2 месяца назад +5

      Fresh weapon as in a weapon that isn’t upgraded already?

    • @fabyfart
      @fabyfart 2 месяца назад

      @@bajeebus-j2pyes like ones u havent leveled up n use different optics u get xp from unlocking reticles

    • @Maschiim
      @Maschiim 2 месяца назад +5

      @@bajeebus-j2p as in level

    • @dipsetplanz
      @dipsetplanz 2 месяца назад +5

      @@bajeebus-j2p yup!! Pick a new low level gun and go bananas trying to kill with it. Instakill and headshots are your friend, trust me🤣

    • @Sweaty-Pancakes
      @Sweaty-Pancakes 2 месяца назад +6

      I finished my assault rifle camo's yesterday evening. Gonna be working on LMG's and shotguns this weekend. About to hit prestige 2. Been going well, and MOST importantly I've been having fun.
      Been a long time since I enjoyed zombies this much. And going back to BO3 etc (I play on PS5) is just impossible for me, since I just can't play on those zoomed in FOV's. After being used to the higher ones we can have nowadays. Hope they keep adding more cool items/upgrades and maps the coming year :)

  • @k_bohnsai7818
    @k_bohnsai7818 Месяц назад +34

    I think the best compliment I can give you on this video is.....YT did you dirty with an ad every 60 seconds, it was painful, almost bailed 10 times......but I stayed for the entire video. Content was too useful and valuable.

    • @PhantomedShazamTheOriginal
      @PhantomedShazamTheOriginal Месяц назад +7

      @@k_bohnsai7818 that's him. Not RUclips.

    • @ABNRONE
      @ABNRONE Месяц назад

      Brave Browser. Life changing. Trust me. Download it ASAP.

    • @jasonbonilla2203
      @jasonbonilla2203 Месяц назад +2

      @@PhantomedShazamTheOriginal that’s how he gets paid so it’s good to stay and watch! He gotta make money somehow for the work he put into this vid

    • @monhi64
      @monhi64 Месяц назад +2

      @@jasonbonilla2203well that’d apply if that frequency wasn’t so far over the acceptable amount of ads. Idk definitely not a cool thing to do if he did

    • @iansmith3016
      @iansmith3016 6 дней назад

      For an in depth video like this, the visual aspect is not very important. I just start the video in the morning and let it play as I listen while getting ready for work. Doughnut put a TON of time into this research and consolidation of data, and he gets paid with ads, so instead of donating money, just let the ads play and get stuff done like chores, morning routines, etc...

  • @ollie6286
    @ollie6286 2 месяца назад +37

    So what you're telling me is...just play the game?

    • @AJ56
      @AJ56 17 дней назад +1

      @@ollie6286 a radical concept I
      imagine.. actually playing the game.

  • @user-oy4qt1ok4o
    @user-oy4qt1ok4o 2 месяца назад +4

    Sample size is such a big thing that so many other people are not considering. Honestly you gained a sub for such high quality content.

  • @EffigyXBL
    @EffigyXBL 2 месяца назад +14

    I've completed almost every augment and had similar findings. I also started changing the way I was killing zombies too - a few people were suggesting headshot everything (granted that gives camo progress), but they said it because they thought there would be a headshot medal which grants exp like in multiplier. There actually isn't, though, so I found the best thing to do is go for the medals earned from killing x enemies without taking damage, x enemies with a weapon in rapid succession, along with destroying a manglers arm/no damage from an elite/destroying all 3 abom heads. Everything adds up! Double exp also added some extra progress, but not double, which is bizarre once again. I have some of my data and recordings saved.

    • @Doughnuts
      @Doughnuts  2 месяца назад +3

      Would LOVE to see more info from others!

    • @Veius
      @Veius 2 месяца назад +2

      Dead eye medals (5 crit kills in a row) give you 25 XP each, if you train and get kill streaks and dead eyes you will level up much faster

    • @Veius
      @Veius 2 месяца назад

      Already prestige 3, trust me the headshots add up

    • @EffigyXBL
      @EffigyXBL 2 месяца назад +1

      @@Veius Oh for sure it's still worth going for headshots, but at higher rounds it isn't particularly easy to guarantee you'll hit every shot. I'm prestige 6 also, I've played a fair bit too! I always aim for headshots, I'm just saying there isn't a basic medal for each headshot kill.

  • @tyswenson7542
    @tyswenson7542 2 месяца назад +8

    This is a fantastic video. I really appreciate the documentation that went into this. Most channels are just offering anecdotes.

  • @jaredstone5544
    @jaredstone5544 Месяц назад +2

    Bro I think you nailed it especially later augments just feels that way I understood what you were saying and it all made sense BEAUTIFUL!

  • @Interfecteris
    @Interfecteris 24 дня назад +3

    This is 100% true, I didn't know any information going into leveling with zombies, and first thing I noticed was completing weapon challenges had the most impact. Every time I go in, I make sure I switch my entire loadout including lethal/tactical/melee items to the ones that I'm closest to leveling toward mastery.
    Came here for the Augments because I still have no idea how that works, they're kinda just filling out. But the XP thing is dead on.

  • @CahlosHTX
    @CahlosHTX Месяц назад +4

    Damn dude respect for dropping facts and not click bait

  • @mattys3248
    @mattys3248 Месяц назад +11

    It’s mind blowing that this is the most interesting BO6 zombies video ive seen and 90% of it is looking at a damn spreadsheet!
    Nerd life ftw man! Well done, love your vids!!!

  • @Lebigbeard
    @Lebigbeard 2 месяца назад +30

    if you use the augment you get more exp towards the research, tested this with napalm ammo mod. Did multiple rounds not using the ammo mod and then rounds with it. Got significant gains when using the augment that you are researching. Went from napalm 1.5 to 5.75 in 4 rounds of exfil at wave 36. All of my rounds have a 70% or higher critical rate with large packs being killed, no single mob kills.

    • @tg.cartier
      @tg.cartier 2 месяца назад +4

      I can actually attest to this with perk augments too.

    • @devinedgin673
      @devinedgin673 2 месяца назад +1

      Sounds like you didn’t test other augments NOT using it though ;)

    • @cerulean5032
      @cerulean5032 Месяц назад +4

      This is also literally what the game states, it'd be very weird if you didn't gain bonus progress.

  • @FirstLast-lx6iw
    @FirstLast-lx6iw 2 месяца назад +5

    I'm really glad to see that High Rounds still gives you good XP

  • @antoniocastillo8983
    @antoniocastillo8983 Месяц назад +1

    Thanks!

  • @freddienguyen1791
    @freddienguyen1791 Месяц назад +2

    Spreadsheets? Looks like you’re the only guy i’ll be listening to for this kinda stuff. Ima sub too

  • @JTPressley-j7s
    @JTPressley-j7s 29 дней назад +2

    The time, the effort, the DATA!! sub earned

  • @FPsorobot
    @FPsorobot Месяц назад +3

    Bit late to the party, I used your spreadsheet, and did some more consistent testing. I did 12 matches to round 26, bringing 4 guns from 0 camo to gold, as those challenges provide exp.
    Each game had a consistent 980-994 kills, and between 870-904 critical kills.
    The last gun was done on double exp, as I finished the first augments.
    It takes around a total of 325,000 exp to reach a level 6 augment, I believe the first 2 levels require the same exp. Or very close, the 3rd and 4th. Similar, 5th and 6th similar based on exp.

    • @FPsorobot
      @FPsorobot Месяц назад +2

      The last 3 matches, I used double exp, and I gained the same amount of progress on a new augment as the first 6 matches, to nearly an exact % of progress.
      Also each game was between 25:44 and 26:15. I don't think in game points affect the results. But every game was around 128,000 and 130,000 points. Some games had a round 1 double exp.
      No nukes were grabbed mid round, only the very end, and rage induced was active every game

    • @Jerrycourtney
      @Jerrycourtney 27 дней назад +1

      This is really good stuff. I’ve also been tracking via the spreadsheet, and I’m 51% sure that the daily challenges track for augments. I logged on today (Season 1: Reloaded) in my Directed Mode Liberty Falls camo grinding game, did the 3 challenges which yielded 2,500 XP/ea + the 5,000 XP for completing all 3 and got maybe 1/12th the way to my first Vulture Aid augment. I’m going to try again tomorrow and see if I get the same result.
      Of course this is all anecdotal and YMMV

  • @philthyphil7651
    @philthyphil7651 Месяц назад +2

    Zombies.. spreadsheets... Evidence... Stats??? This is a nerd's dream!!! Love it so much sir

  • @ChefTontu
    @ChefTontu 2 месяца назад +13

    I love games 9 and 10 4:28. It truly shows that the rampage inducer really has no effect on xp/point gain. Now, is there a 3 minute gap? Yes. But fill that 3 minute gap and youd rough out to the same

    • @ncomz312
      @ncomz312 2 месяца назад +3

      @@ChefTontu no xp gain but faster gains

    • @ChefTontu
      @ChefTontu Месяц назад

      @ncomz312 true true.

  • @carvedmoth4779
    @carvedmoth4779 2 месяца назад +16

    Something to note, if you also want gobblegums don’t use the rampage inducer, it significantly reduces your gain

    • @SEVEN-sg5rb
      @SEVEN-sg5rb 2 месяца назад +1

      Can you explain how it affects your gums? You mean like it’ll drop flavorless ones or ?

    • @carvedmoth4779
      @carvedmoth4779 2 месяца назад +2

      @ the RUclipsr MCZ made an in-depth look in gobblegums and he found out that he got significantly worse drop chance of gums when the rampage inducer was activated even for like 5 secs the whole game was affected

    • @alonsovenegas4444
      @alonsovenegas4444 Месяц назад

      @@carvedmoth4779so if I want xp, I go with rampage, but if I want augments, I don’t use rampage right?

    • @iMrUniverse
      @iMrUniverse Месяц назад +1

      That sounds like utter bs.

  • @dylanrork8707
    @dylanrork8707 Месяц назад +2

    Just found this vid and subbed simply because of the amount of effort you put into this, this is amazing.

  • @thetruth9168
    @thetruth9168 2 месяца назад +2

    Love the research. Makes it easier for the people! Keep it up brother

  • @LucidLando
    @LucidLando 2 месяца назад +4

    I knew I wasn’t crazy when I saw misinformation being spread so much so confidently. Thank you for putting in the work for us man.

  • @1andTheOnlyy
    @1andTheOnlyy 29 дней назад +2

    Should be an option to see in game progression of augments . Got a few like halfway to last one and don’t wanna over grind

  • @MaximilianTurner
    @MaximilianTurner Месяц назад +3

    i'm not sure if you or anyone else has noticed but i think when you finish an augment in game it will change to a new augment automatically making sure you don't lose any augment research

    • @icyneechee
      @icyneechee 26 дней назад

      @@MaximilianTurner How ?? I've just done Augment Research for Napalm & it doesn't Automatically Change to another Research regardless of which Category....

    • @ElDuderinoh
      @ElDuderinoh 17 дней назад +1

      @@icyneechee idk it happened to me too tho

    • @icyneechee
      @icyneechee 17 дней назад

      @@ElDuderinoh I Feel the Game is STILL SO Stupidly "Glitchy" & Broken & they DONT FIX All these CONSTANT Ongoing Issues !!
      SOO Frustrating & Lazy of them !!

  • @ChrisNutz71
    @ChrisNutz71 2 месяца назад +4

    TLDR Exfill on round 31 do sam trails and use rampage inducer

  • @colinvandusen2072
    @colinvandusen2072 Месяц назад +1

    I feel like the natural COD thing is that the augments take more xp to level up the higher they are. But I also wonder if it depends on the individual augment as well. Also would make sense that challenge XP isn’t considered, or maybe it levels based on number of kills? It could also be based off of how much scrap or points you have leftover at the end of the game unused? Tons of possibilities and kinda frustrating it isn’t stated outright

  • @klemen680
    @klemen680 24 дня назад +1

    Could you make a video about the specific numbers for perk a cola augments? Like the ones that say ‘slightly increase’ or just ‘increases’.

  • @tylerskordal
    @tylerskordal 2 месяца назад +19

    Why can’t they just show Augment XP in the game?! 😭

    • @JCF958
      @JCF958 Месяц назад +2

      @tylerskordal "if it was easy, it wouldn't be any fun"
      - Them, probably

  • @garrettwood4567
    @garrettwood4567 14 дней назад +1

    Data is beautiful, thank you for sharing all of this. Earned a sub from me because I love the way you display this stuff

  • @Ashhiinn
    @Ashhiinn 2 месяца назад +1

    I can appreciate when people grind out the numbers for things like this thanks for helping the community!

  • @zaineprahl2049
    @zaineprahl2049 2 месяца назад +3

    I started watching during mwz and every single video I watched of yours has helped so much❤️❤️

  • @Squaggerself
    @Squaggerself 2 месяца назад +19

    Based on looking at your data and my personal experience (very limited), my theory is that augment xp would progressively increase like perks in this game. So first augment is 25,000 then the second 30,000 then 35,000 and so on.

  • @Bull625
    @Bull625 2 месяца назад +2

    Keep in mind with this data, treyarch tweeted that they're still working on the xp balancing of zombies. So your data will most likely change after dxp

  • @jamesallen8120
    @jamesallen8120 Месяц назад +2

    IMO you should add the total amount of essence collected in your games as well, just to see if there's a correlation between that and augments

  • @freshturns_snowboarding
    @freshturns_snowboarding 23 дня назад

    This is some seriously impressive stuff. It's one thing to just track damage or recoil versus attachments but it's another to have to build a coefficient to be able to measure progress relative to time played.

  • @jaboy55555
    @jaboy55555 2 месяца назад +2

    Fire video dawg, so stoked I stumbled across your channel

  • @letsrise3291
    @letsrise3291 Месяц назад +2

    long story short, it's kill based, you don't have to use whatever perk aat or field upgrade you want to upgrade

  • @emwols
    @emwols 2 месяца назад +3

    I think augments definitely take longer as you get closer to the end. I was at the final one and played to round to round 32 I believe and died, when I finished it was only about half way there and was mind blown because I’d usually get at least one full augment done for that

  • @anthonytagliareni
    @anthonytagliareni Месяц назад +2

    Appreciate the deep dive bro but I think you or we should be recording the amount of zombies eliminated with the perk that you are testing is equipped. It’s probably not directly linked to exp but to zombies eliminated while “researching perks. 10:50

  • @ericantic828
    @ericantic828 2 месяца назад +2

    I believe that if you use staminup you have to sprint as much as possible, if you use juggernog you have to take some serious damage and let your health build up as much as possible, if you are using speed you need to reload as much as possible, if you are using phd flopper you need to be in the area of either the fire or explosives damage, if you're using melee macchiato obviously you need to melee etc. Yes XP will move the bar,but actually having the perk do what it's meant to do is what moves the bar faster. The same applies to the ammo mods and everything else.

    • @requiemagent3014
      @requiemagent3014 2 месяца назад

      No. You don't even have to equip a certain perk. Let's say you want to research PhD but don't buy it during your match. Your augments still get research done. So this is absolutely incorrect. The bar moves always at the same speed.

    • @ericantic828
      @ericantic828 2 месяца назад

      @@requiemagent3014 I agree that you don't have to have whatever you're researching equipped and the bar will move at a certain rate, but seemed to me that it gained a lot more ground when I was doing the specific action associated with the perk. I may have perceived this incorrectly but I was making extremely, ridiculously slow progress on them until I started doing this. Again I may be wrong, I've made no scientific research project out of it lol.

  • @Fosak3n
    @Fosak3n 2 месяца назад +2

    hey i just finished a match in Liberty falls with an exfil, reached round 36 102032 xp earned, got almost 3 agument levels for shadow rift. what i did was simple leveled up ames 85 from 1 to 30, used a new scope, finished some reticle challenges, and i did the 8 camo challenges, 1700 headshots was done. i hope this helps your research.
    (note: 2xp was active during my gameplay)

    • @Fosak3n
      @Fosak3n 2 месяца назад

      hello again, im here to say that augment levels 99% related to xp , same thing as last game but different research, i was doing E pop and it went from 0 to 2.1 something like that, camo challenges, reticle challenges, exfil at round 36. not sure about the xp amount i got sorry.

    • @Fosak3n
      @Fosak3n 2 месяца назад

      why exfil at round 36 because normal weapons dont do much damage anymore.

  • @robinsprenkels4957
    @robinsprenkels4957 29 дней назад +2

    I think it has to do with the kills. I spent grinding 800 critical headshots on directed mode round 15, and got 3,5 augments

  • @rice_frying_shrimp
    @rice_frying_shrimp Месяц назад +1

    Here I was as a complete newcomer thinking that you HAD TO match augments to progress research at all, lmao it is what it is I guess, thanks for making this information available to us!

  • @Man___Dan
    @Man___Dan Месяц назад +1

    Not sure if you mentioned this but medals give xp and you can see how much xp each individual medal gives you by going to Barracks-Stats-Medal Collection

  • @CHADbaconbits
    @CHADbaconbits Месяц назад +1

    Have you considered that research could be Time based and not XP based?

  • @xSc2
    @xSc2 Месяц назад

    I don't normally comment much, but after seeing how astronomically high the amount of xp was I figured it would be worth sharing with you all. I played a liberty falls match with a full squad and got 111279 xp and 43765 essence. We exfilled at 41 but I had substantially more points than everyone else. One of my friends joined the match at round 19 and still got about 80,000 xp. We did'nt complete the main easter egg, but we did most of the smaller ones. Throughout the match we completed a few sam trials, looted the vault with gold keys, and bowled as much as we could earlier on for the loot drops. I was using my my class set up with the wonder weapon for that map (cant remember the name). I ended with 2495 eliminations, 1308 criticals and 1610 total elims with the Model L (unlocked the last 2 zombie skins and both special skins in this match), 94 specials elims, 14 elite elims, 5 Revives, and 1 down. None of my augments are maxed out but they all have a major and a minor augment applied. Hopefully this helps someone out!

  • @maluhosea9409
    @maluhosea9409 Месяц назад

    With the amount of spreadsheets you make, and the detail you put into it as well as time, you would already have a masters in accounting my guy

  • @Manfredi-G
    @Manfredi-G Месяц назад +1

    does this include the daily challenges? maybe you got them during the rounds and didn't notice

    • @Jerrycourtney
      @Jerrycourtney 27 дней назад

      I don’t think the challenges track for augments. I logged on today (Season 1: Reloaded) in my Directed Mode Liberty Falls camo grinding game, did the 3 challenges which yielded 2,500 XP/ea + the 5,000 XP for completing all 3 and got maybe 1/12th the way to my first Vulture Aid augment. I’m going to try again tomorrow and see if I get the same result

  • @DonneDiscordia
    @DonneDiscordia 18 дней назад

    as a fellow spreadsheet enthusiast myself, your data still holds truth even a month later. i just started playing about 4 days ago and given what i knew before watching your video and then confirming my theories afterwards via your findings, it's very likely to be all true for your findings. however, the one thing I know I'll add is everytime I have played, i always will try to do the EE. infact, there is no game I have played unless i intentionally left at round 1/2 with randoms that weren't doing the EE.
    Since it was double xp weekend, i'd just cut my exp in half if i were to try to find the exp per min value. most of my EEs i did over the weekend i got around 100k+ exp. my two rounds i did into 50+ for the terminus EE i went from 0 augment research to max for each time. at that point i wasn't really leveling up guns or doing side quest cause of the risk of ending the round if we were holding zombies for whatever reason.
    EE add quite a bit, I am not sure how much but I do know they add a lot considering my average round of exfiling out after EE's this weekend was in the 30s, about 2 hours of gameplay, me holding the zombies and getting the lowest amount of kills, and still ending up with 150k+ exp typically. this weekend, I do intend to actually chart my numbers just to see if speedrunning EEs will give me greater gains vs just round farming.
    I don't really play for the grind much anymore, I just like doing challenge runs now a days but it's been doubling up as extra exp for me and my friend group by trying to go as high or as fast as possible, or both.

  • @Krispyy2k
    @Krispyy2k 2 месяца назад +1

    11:34 I heard you get more do towards augments if you have said perk equipped so maybe the different is how long you’ve had the perk?

  • @gogadgetgo3125
    @gogadgetgo3125 2 месяца назад +2

    Thanks Dnuts for all the effort you put into these vids, thanks bud.

  • @Imficklepickle
    @Imficklepickle 2 месяца назад +1

    Man, great info. I love your style. I like how your open to being corrected. I believe you are being 100% not bs lies from a know it all. Good stuff.

  • @ricardoctv2951
    @ricardoctv2951 Месяц назад

    Guy loves putting everything into spreadsheets and its awesome lol thank you for all the time you dedicate to this

  • @Smash-n-Grab
    @Smash-n-Grab Месяц назад

    Brilliant @Doughnuts ...i love the depth you bring to things man. Quality!!

  • @jpgoogle-c2b
    @jpgoogle-c2b Месяц назад

    Thank you for spending your time into this! I checked this out just now (3 weeks after release) and wondering if any of your assumptions or learnings have changed :D

  • @unstookie
    @unstookie Месяц назад

    So happy youve become the spreadsheet guy! Best BO6 content by far

  • @RockyRaccoon162
    @RockyRaccoon162 2 месяца назад

    Absolutely subscribed for this video. Glad to see someone try to take time and research for accuracy rather than just regurgitating others for quick views.

  • @Mrdestiny17
    @Mrdestiny17 Месяц назад

    11:20 I think you are correct. I've been doing high rounds for weapon camos and the games I run weapons that are 20 levels + i tend to earn more XP towards Augments. A 40 round game with only using one high level weapon would tend to net me about 1.5 levels towards whatever augment

  • @JacobS5005
    @JacobS5005 Месяц назад +1

    I have no words other than thank you for your dedication and services and explaining things like this. Looking into things like this and trying to help us all out. You are much appreciated!

  • @iphoneShothand
    @iphoneShothand 2 месяца назад +13

    Instant subscribe! Love getting into the math. Thanks for putting the work in!

  • @TylerandMoRoll
    @TylerandMoRoll 2 месяца назад +1

    You’re the GOAT. Thank you for your dedication 🙏

  • @yournan6199
    @yournan6199 Месяц назад +1

    GREAT video Dognuts, thanks for the tips!

  • @DarkGouki202
    @DarkGouki202 2 месяца назад

    From what ive seen in my augment journey, its tied to how much you use said augment.

  • @richardgonzalez8135
    @richardgonzalez8135 2 месяца назад +1

    Fantastic video man!

  • @davidhemmings6752
    @davidhemmings6752 2 месяца назад +2

    You need to have a control game, then start adding and changing and combining different things like rampage inducer and matching your augments. Comparing the differences between the different combos of altering factors to the control will give you the % difference they all make. And yes, I am inebriated while typing all this, but I'm super into this video right now 😅

    • @davidhemmings6752
      @davidhemmings6752 2 месяца назад

      Also, love and appreciate the heck out of you for the time and effort you put into breaking down and explaining so many things for the zombies community. W x ♾️ 🍩🍩🍩

  • @BigM_TV
    @BigM_TV Месяц назад

    What you'd basically have to do is get a gun fully leveled up and unlocked, then go back in and do this. Because the XP gains seem heavily influenced by the gun unlocks and that can drown out whether or not the later rounds actually give less xp.
    One of my games with a new gun just gave me about 12k just from unlocks

  • @colstaxx2268
    @colstaxx2268 Месяц назад

    The break down in these spreadsheets are awesome!🕺💃

  • @edspresso8170
    @edspresso8170 Месяц назад

    The fact this guy made a spreadsheet is fcking amazing, nice job dude, holy shit.

  • @jacobcartwright6577
    @jacobcartwright6577 2 месяца назад +1

    You deserve more subscribers. You put alot of effort in this video and i thoroughly enjoyed it. SUBCRIBED!

  • @loadedexcrement
    @loadedexcrement 2 месяца назад

    Just wanna say I really appreciate this kind of information. I remember back when Sour was doing this type of xp testing in Cold War (?) a few years back I was really appreciative of it back then as well.

  • @zackschiltz4813
    @zackschiltz4813 Месяц назад

    My God, as someone in corporate sales; that spreadsheet is beautiful.

  • @thephantomblader8746
    @thephantomblader8746 Месяц назад

    I think it’s from the special xp from the bonus rewards and I think it’s also from using the research in particular and how much it’s activated in the round. Like if you equip napalm research and used it in the game, you can get xp for it then using exploding weapons from pack a punch, I think because you can hit multiple enemies or get mult hit when the ability activates, probably better with the shot gun, it can help for those augments or if you have juggernaut, you level it up by being hit x amount of times from zombies. And as you level it up what you decided to equip with it and how it’s used a lot more I think it increases the xp gained. I also think first research is 1 to 1 as regular xp and after each on the xp is like saying 1 to .5 then 1 to .25 as you go forward from xp and I think the special damage or using the research in round makes that xp gain back to 1 to 1. Maybe critical hits help too?

  • @brraapp511
    @brraapp511 22 дня назад

    i think the perk, mod, field upgrade being researches HAS to be equipped in order to gain the XP so for your PHD findings at 10:40 it would depend on how quickly you had Elem pop vs when you got PHD. im also hypothesizing about this. made sense that it works that way. i did some research myself (2 games) researching speed cola in both. did 1 game without it and got nothing. next game did it with speed cola as soon as i could and ended up with 2 augments unlocked. food for thought

  • @45noop
    @45noop Месяц назад

    Shoutout to this guy for being a spreadsheet enjoyer

  • @SHiFTyTReATS
    @SHiFTyTReATS Месяц назад +4

    Clicking on this video, the one thing I most wanted to know was if it was better to use the item in which you were researching lol. I do appreciate all the hard work though. Still… this video was helpful. Thanks.

  • @joekaunietis538
    @joekaunietis538 2 месяца назад +1

    Thank you for your hard work and sacrifices, like not exfiling. We won't know exactly how augments leveling works unless somebody from Trey leaks them. Let's just play the game and have fun!

  • @leeelliott1357
    @leeelliott1357 2 месяца назад

    I knew there was a reason I followed you dude. You’re Excel breakdown and easy to understand explanations are ace. Thank you! Learned loads!

  • @corbinyates2884
    @corbinyates2884 2 месяца назад

    First off. Amazing spreadsheet skills ! Just a suggestion that you could possibly test: Do the Easter eggs and any lore related quests affect the research gain? Since it would be like roleplaying the fact that you’re “learning more about the zombies” in game.

  • @Winiaraw23
    @Winiaraw23 2 месяца назад +1

    Great video! Love the excel
    Spreadsheet, keep putting out the content.

  • @thecarrots5
    @thecarrots5 Месяц назад +1

    Subscribed. you're so thorough it's awesome. Thanks 🎉

  • @dragonjegg82
    @dragonjegg82 Месяц назад

    Pro tip, you can use 2x xp tokens during games pause menu, training water valve step in liberty falls and bowling EE , and sam trials to maximize xp per game vs low round exfils

  • @CAYANEZERA
    @CAYANEZERA 2 месяца назад

    I’ve been waiting for this game to come out to see what content you’d come out with and I’m not surprised. I love it!!! The videos are always so useful and guide us in the best possible way. I’m glad I stayed subscribed since last year with modern warfare 3!!

  • @KenobiChaos212
    @KenobiChaos212 2 месяца назад +1

    A well crafted & thought out video. My & my buddies have been wracking our heads trying to make rhyme & reason of how the xp. I appreciate you opening yourself to criticism & opening the opportunity for the community to piggie back & enhance & or critique your findings. You should subscribe to this man now

  • @Ucantreasonwithme
    @Ucantreasonwithme 2 месяца назад +2

    This is why you subscribe to someone like Doughnuts, someone clearly smarter than me and kind to share what he researches

  • @Bhowell21
    @Bhowell21 Месяц назад

    Wouldn’t say this is necessarily findings but in my experience while grinding for nebula that playing with rampage inducer till round 10, upgrading your weapon then playing til round 30 then exfiling is the best mix or XP earned, Difficulty, and Camo progress. Also remembering to always change Augment research changing reticles and completing challenges to earn as much XP as possible. This has allowed me to play about two games or roughly 2 hours of real time to get a weapon's 2,000 critical kills done.

  • @serenity8839
    @serenity8839 2 месяца назад

    I was watching this not logged in and had to just to say amazing, this was so nostalgic of the old CoD days the spread sheets and all i remember other channels doing it. So good.
    And like back in the day ill watch this, pretend im going to play more optimised then grind like a Neanderthal not doing anything optimally. Balanced as all things should be.

  • @PivotMasterEcho
    @PivotMasterEcho Месяц назад

    I will say one day when I did a round 100 run, I had an unleveled Deadshot Daquiri augment tracked for research. By the time I finished my run and exfiled from the map, the research was completely finished and automatically started tracking for cryofreeze. 🤷🏻‍♂️

  • @DuckyGQ
    @DuckyGQ Месяц назад +1

    Funny enough i do the sam trials every round 💯 thanks for the confirmation

  • @dandyrex7430
    @dandyrex7430 2 месяца назад +2

    Let’s use a graph! Graphs graphs graphs. Thanks for providing the spreadsheet