Yellow Taxi Goes Vroom & Phantom Fury | Fully Ramblomatic
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- Опубликовано: 1 июн 2024
- This week on Fully Ramblomatic, Yahtzee reviews Yellow Taxi Goes Vroom and Phantom Fury.
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You know he's got respect for a game when he can say a title like "Yellow Taxi goes Vroom" three or four times without twisting It Into something rude and/or silly.
I hadn't even noticed. Well, it's also possible he enjoys just repeating "Yellow Taxi Goes Vroom" verbatim 😆
@@LocalSlasher It is a pretty fun name to say.
@@PickleJello Yes, Yellow Taxi Goes Vroom is pretty fun to say! We could all use more phrases like Yellow Taxi Goes Vroom in our lives
I love Yahtzee's thoughtfulness, warning us against the dangers of both flashing lights for people prone to seizures and horse buggery for people who are alive
And also against using phrases like "purity and greatness". This really was a PSA-heavy one
That is my weekend plans ruined...
Wait WAT
3:09
Oh okay
XD
PSA to Mr. Hands reference pipeline
How could anyone ever forget S.I.N: The fact that the its demo took so long to load led a pair of guys to create a certain webcomic named penny-arcade
"I also knit you this sweater."
is that the same demo that had a virus on it that wiped your bios
@@donowa5637 I think that was Myth II: Soulblighter.
@@mrsejanoz523 and the "virus" was an uninstall button
@@mrsejanoz523 that only wiped your hard drive, the one i'm thinking of had the power to wipe your bios, completely bricking the pc and preventing you from reinstalling windows
Honestly, "Children of the Sun" is such a badass combination with that cover art that I can forgive the out of context forgettability
The title is also the same as a kick-ass Judas Priest song!
Dishonestly,
The title reminds me of the swans album children of God
When it all comes down to it, are we not all children of the sun? Energized by its rays, feeding off the crops and crop-feeders that rely on it for warmth and photosynthetic nourishment, surviving off what little light and heat still reaches us in winter so we can then suffer through another boiling hot outside-is-an-oven summer while the corpo fucks and climate change denialists make ever more nervous faces at the growing mob of people about to hold them fucking responsible any year now...
Children of the Sun is actually a bloody class game on top of it all. Wonderful if short.
"Yellow Taxi Goes Vroom" looks painfully adorable
It's a freaking delight. Already restarted the game like 5 times, the movement is just so fun.
goty for me
bought it off this review. it's genuinely great. i'm in my 30s and it's like being transported to my living room in 1996. it feels like what those platformers felt like at the time. but better.
Amongst all the other fantastic phrases, "suck my carpet" is so clean and funny that I actually had to pause the video and laugh...aloud, like a genuine amused person
ew, genuine feelings. ugh. ;)
To me "Children of the Sun" sounds very cult-y, which seems pretty relevant to the game's whole vibe.
Played the demo and yeah it's the name of the central cult iirc
Maybe because "Children of the [anything]" sounds culty. There's even a movie called "Children of the Corn," and it's culty as all get out.
can't wait for the phantom fury devs to start saying yahtzee waited to see what everyone elses opinion was before releasing his negative review
Seems kind of thin skinned
@@Ceece20skin so thin it’s translucent
Are they acting weird towards public response? I didn't really follow this game so i don't know a thing about ir
@@alex.g7317 I get wanting to respond like a fanboy gamer would, but there is a huge difference between being a gamer and a dev.
@@gustavohuehue7460 they got a bit unlucky with it, they were throwing around wild accusations at reviewers in a private discord, but it got leaked by someone there
Thank you for the epilepsy warning Yatzhee! ❤
Phantom Fury's hype train derailed so hard, even Yatzhee cared enough to look over at it.
Honest question: was there ever any hype for it? Like I know the first game was good but I legitimately didn't hear about Phantom Fury's initial announcement and eventual release until big-name youtubers made videos on it a week later. Legit no hype for the game outside the diehard Ion Fury audience.
@@OptimusCrime1223Same here. The first one was rather good and scratched my Build Engine guilty pleasure itch really nicely, but the sequel just went under all my radars up until very release. Or it’s been a week since?
Anyway, I wonder how did they massacre my girl Shelly this time. Was it even possible to screw such a solid foundation established by the first game? Unfortunately, I have zero interest to find this out for myself T_T.
@@Saint_Gerund >"Anyway, I wonder how did they massacre my girl Shelly this time"
Because they keep handing the IP off to different teams. They might all be published by 3DRealms, but Bombshell was made by Interceptor, Ion Maiden was made by Voidpoint, and Phantom Fury was made by Slipgate-Ironworks. Nobody has any idea how to build off anyone else.
It's the Star Wars sequel trilogy problem all over again (and I say that as someone who actually likes episodes 7 and 8)
@@TARINunit9 ex-dev who worked at interceptor/slipgate here, *some* (don't know exactly how many) people who worked on bombshell also worked on phantom fury.
Interceptor basically got purchased by the *bleeps* at embracer group and that eventually got turned into Slipgate Ironworks.
Cant tell you much more as I was working on an unannounced canned game.
It's certainly disappointing, since Ion Fury was actually pretty neat. Thing is, Ion Fury was made by the folks at Voidpoint, while Phantom Fury was handled by Slipgate Ironworks and 3D Realms. But while Phantom Fury likely suffers from similar problems to the ones present in Graven, it's probably a fair bit better than Graven.
“…Lorena Bobbit.” I got that reference!
I'm an old fogey, so I got it too.
Bizarre the whole "Find the turret's turn-off terminal long after trashing the turret" thing is a problem that crops up in Fallout, too. You'd think they'd just cut the terminal, or move it forward, but I guess nothing ever changes, franchise regardless.
I think it's mainly to appease stealth players who like the idea of sneaking through a base and turning turrets against their enemies. It makes sense in that manner but it is still a very odd concept.
If you were to put a terminal before the turret that say requires a password or hacking gate, players might look at it as something that NEEDS to be done even if they are not specced for it. It's hard to really to get down right, I think the closest would be the Deus Ex series but even then the usability of such placements were pretty limited.
@@Fishfish458 I think Deus Ex could make a good run at it because it had big levels filled with relatively controlled paths - a lot of urban spaces, usually with you moving to a defined destination. So you can put reasonable expectations on where the player will be coming from and what elements they'll see in what order, at least, with some probability.
I always thought it mostly made sense from an in universe perspective. It sounds obvious to place the controls for the turret behind the turrets away from the people who'd want to get past said turret. Of course if it's all automated, then there's the problem of "how do we get back inside" if something goes wrong and now the guys who are supposed to be behind the turrets are now on the wrong side of them. So having a manual bypass would make sense, and could give a justification in game play for why it's out of the way. You don't want to put it somewhere obvious so any jack hole can find it.
@@geraldposter1496 also, alternative routes
From a story sense it does make sense to put the controlpanel for the turrent behind the line the turrent defends, otherwise intruders could just turn off the turrent before it gets a chance to shoot
The only time it makes sense is if ya use an alternative route, lockpicking into a controlroom or some other way of entry that doesn't invalidate the placement of the turret
Was not expecting "Yellow Taxi Goes Vroom" to borrow the idea of Dark Energon from the IDW Transformers stories.
love to see it
Even players of SiN don’t remember SiN for the main character of SiN lol
What I remember from Sin: The game is extremely horny for the bad guy, but your sidekick in the 1st and only "episodic" entry was more my type. There was also a secret room in that which pointed out that they'd made it to release before DNF... twice.
And that's it.
I remember Sin existing...I may have even played it. But I don't remember anything *about* it...
I remember SiN's loading times being the focus of the very first Penny Arcade webcomic. Don't remember a thing about the actual game.
Sin is most remembered for the character the game is named after and a scene you can only view through noclipping.
@@xizar0rg "Rub a dub dub..."
Taxi game title is awesome. Reminds me of "No-one Can Stop Mr. Domino".
On the topic of "games with horrible names that turned out to be fun" that I found; Reverse Collapse Codename Bakery. Turn based tile game where you play a small squad of advanced soldiers deep heavily outgunned in enemy territory. The focus of the gameplay is on ambushes, funneling enemies into kill zones, and setting traps against a much larger force who will stomp you down in head on combat. Good story too, but it's done as a visual novel in-between levels
It's my game so I might be biased but this name is pretty dang crazy: CHIN CHINNY CHIN MOUSE CHEESE CHIN TOES
Clearly we must complete the circle and the next title in the series will be "Phantom Maiden".
Yes! Someone else knows about Yellow Taxi Goes Vroom! That makes me happy.
I only know about Sin from Ross Scott. AKA the guy crusading to stop games getting killed
I'm crusading for the sun coming up tomorrow! Please give me donations
Did you watch the last second wind ("windbreaker") podcast?
@@MegaZeta I feel like you thought you were saying something clever there but for the life of me I can't imagine what.
For me, I know SiN from Internet Historian’s Expleened video
Ross is a true hero.
Just played the demo to Yellow Taxi Goes Vroom and can confirm it's extremely fun!
The game industry got to the point where nostalgic retreads of the N64 do better than triple AAA
A retreaded N64 game is more creative than 90% of the AAA(A) games out there.
@@jamesrule1338 No, it isn't. Games of that era were, on average, just as bad, if not worse, than games of this era. Watch the video to the end.
@@MegaZeta This is a very "No, but yes" situation. Like, the PS1 and 2 had a bajillion games for example, and I love that about it. And that doesn't compare to AAA gaming.... That compares to having a sea of indie games, honestly.
For two, it always depends on what games you're comparing anyway, and your own tastes. Like I replayed Rayman 2 and didn't like it as much as I used to. But I replayed Tomb Raider 1, and yeah, I WOULD play that over a LOT of AAA games, and that was AAA at the time. There are all sorts of classics that hold up.
And as far as those bajillion PS1 games, that's like gambling on not high-visibility indie games, and it's really fun, and I would also play those more often than some AAA games. But not all of them. Yahtzee clearly has a more pessimistic view of some of the non-memorable games maybe, in this case PC games, and that's fine, it makes sense to feel that way.
And as far as new devs retreading old games, a lot of the time they do a very good job and see the things that made it great. So no issue there. Like Corn Kidz 64 that released last year was so good.
I mean, you might like them more, but they aren't doing better by any measurable metric.
Sure, sometimes one might take off in popularity and review well, but that's one in one hundred.
Meanwhile, we get like 100 AAA games in a year, and most of them sell well and review at least all right.
You just only see the better N64 stuff.
Always has been.
Now I'm waiting for one of those video game music cover bands to haul out an N64 controller-shaped guitar at Magfest.
I love the topgear-grandtour style jabs at the old show.
The best one was Yahtzee going back to swearing. Love a good ol' unlubed version for free.
Well it took until May, but we finally got a title that could appear on Yahtzee's Top 5 for the year.
Hasn't he reviewed Balatro?
Pacific Drive will definitely be there too. Ironically also a car game.
@@SimpleSaemple I don't think he did, but he talked about it in a Semi Ramblomatic video.
And lo, it was today that finally even I was offended by the Great Yahtzee, whereupon he declared the great and wonderful icon of my not-at-all-misspent youth Soldier of Fortune to be "forgettable," going so far as to compare it to the loathsome and detestable Sin.
Long shall I seethe.
An epilepsy warning and a Mr. Hands reference in one! What a treat.
Love the colour backgrounds implying enjoyment. Top tier.
3:36 "but whatever, if it means a few texture artists can actually see their kids this weekend"
That joke hit _hard_. I laughed/cried.
Just a heads-up: Phantom Fury is not really a sequel to Ion Fury, that's just the marketing because the latter was fairly well received. Ion was developed by Voidpoint and is the prequel to the earlier Bombshell. Which in turn wasn't received well and was developed by Slipgate Ironworks who also made Phantom. There's a pattern here.
I played the demo for Yellow Taxi several months ago and very much enjoyed it. Plan to pick it up eventually. However, I do feel that it doesn't entirely stick the landing on its stated premise of being a platformer without a jump. It does have a jump. It's just a multi-stage wind-up jump that is finnickier and harder to use than your usual jump.
This set of reviews flipped my expectations upside down, not unlike Benito Mussolini's... ankles.
Great to have you back Yahtzee. For the love all that is good, please review Helldivers 2 so I don't have to listen about how 'amazing' it is from a friend.
Been following yellow taxi goes vroom on tiktok for ages and I'm delighted it's got a raving review! Still not had a chance to try it 😅
I just loved Yellow Taxi going "I am still not saying it" 🤣
*when your favorite game reviewer casually skips over the game your currently playing the most right now because it has an odd name*
Eiyuden Chronicles, that’s the one I’m referring to.
Is the game good?
Lucky ducky. I’m still waiting for my delayed physical Switch copy-and *attempting* to be patient.
That's the Not!Suikoden one, right? I'm curious about that one, even though I only played 3 of the original series.
Thanks for the update, RUclips user Strike-nz5gy
I'll probably come back to that and give a fair shake to the team recruiting/ town-populating part. Initially though I was really disappointed that the combat is somehow a step backwards from the smaller prologue game.
Damn, I''m old. I remember a taxi game on Windows 95 that awful but I played it anyway.
Now I have to go look it up.
Yeah, no surprise that Yahtzee won't play Eiyuden Chronicles. I've put in 40 hours into the game and I'm STILL not sure I've put a dent on the damn thing.
Ooh, one Dynamite gal. Love the allusion to Buchanan in wreck it Ralph!
4:20 - Soldier of Fortune? Forgettable? How daaaare you
Solidarity, brother! (Honestly, though, it's incredible that it's taken this many Yahtzee videos before he attacked something I hold dear!)
I had so much fun with yellow taxi goes vroom, found it back at a cold take. I thought it was fun, but i would have never guessed that yatzhee would review it, specially because it is a collectazon platformer. I understand why people get mad/happy by your reviews. Thank yoy!
Oh boy. Phantom Fury, surely this will go well
trashed on it less than i expected tbh. but i honestly think the boomshoot people who say its completely unplayable are pushing it a bit, it needs a fair bit of polish but otherwise its defo better than how graven turned out -.-
@@noblish Graven was such a goddamn shame how it turned out. It had potential, it had a really really great atmosphere, but it also had bugs. However the combat and gunplay design is the biggest problem with that game, I have no idea what the hell they were thinking with that spellbook, making it a utility "weapon" was a mistake.
@@starstorm9198Slipgate Ironworks has absolutely lost their touch man
Trying to balance too many plates at once. They should have consolidated and focused on one or two major projects, rather than going for quantity.
And Graven was a huge letdown. I'm annoyed I paid money for it in EA
I didn't expect a Mr Hands reference today, but here we are.
Yeah it's a deep cut. Possibly too deep.
This comparison to Soldier of Fortune was a bit harsh as it was actually a pretty good game for its time (2000).
Might as well mentioned an actually mediocre/bad game like Blood 2: The Chosen or Requiem: Avenging Angel.
No, it wasn't
@@MegaZeta Oh, I see, we've got a captain contrarian here!
Soldier of Fortune was _fantastic_ and _iconic_ and I will _not_ abide this egregious slander! (Says the guy who liked the game so much that he worked for GameSpy's Planet Soldier of Fortune back in the early naughts.)
The review of Yellow Taxi made it sound very interesting and unique. A driving platformer that's not about racing? I went and checked the steam page and the trailer was delightful. Immediately bought it. Thanks Yahtz! I'm at an age where I've played so many games that mainstream titles don't pique my interest much anymore. I'm here for the weird indie stuff. So keep those coming!!
UPDATE THE GAME IS INCREDIBLE
"Look it up" I'm good Yahtzee👍
Thank you for informing me of a 3D platformer. I miss them.
The fact that people had to look up Lorena Bobbit makes me feel oh so old...
3:13 Anyone else appreciate how the timing of "Let's shift gears" lines up well, if not perfectly, with the background color change?
That Yellow Taxi Goes Vroom release trailer reminds me of that Zorba's Dance Europop version by LCD in sound and aesthetic.
I'm one of the 12 people who can remember "sin" 😂😁
"as on the nose as one can get without getting bogies in it's hair" Beautiful xD
John Wayne Bobbitt (born 1967) and Lorena Bobbitt (née Gallo; born 15 May 1969) were an American former couple, married on June 18, 1989, whose relationship received international press coverage in 1993 when Lorena severed John's penis with a knife while he was asleep in bed; the penis was successfully surgically reattached. Lorena, an Ecuadorian immigrant, claimed that her husband John, a bar bouncer and former U.S. Marine, had raped and abused her for years. John was charged with rape later that year but was acquitted and, subsequently, starred in two pornographic films. The next year, Lorena was acquitted of assault by reason of insanity and went on to start a foundation for domestic abuse victims and their children. The couple divorced in 1995.
From Wikipedia, in case anyone else was curious like I was~
Oh...
"And then there was this guy who
Got his wife so mad one night that she cut off his weener
And when he finally came to
He found that Mr. Happy was missing
He couldn't quite explain it, it'd always just beeeeeen there
Mmm mmm mmm mmm, mmm mmm mmm mmm"
From "Weird Al" Yankovic, who did a better job telling the story.
The need for the Bobbitt joke to be explained makes me feel old as hell. Thank you.
This would not be the end of JW Bobbit's fame, however, as he would later come to the rescue of Val Venis on WWF Raw, where Wally Yamaguchi attempted to castrate Val, only for the lights to go out, enabling Val to get away. John Wayne Bobbit had turned them out, informing Val that no one should have to go through what he did.
Yellow Taxi Goes Vroom I've been looking forward to for awhile, played the demo awhile back and thought it was a good time, definitely recommend it to people!
Wow, didn't expect a Yellow Taxi review. It's a fun little game.
"The female Duke Nukem, Duchess Nuchem if you will" lmao
Yellow Taxi is a gem, it’s a 3D platformer without a jump button. It’s like Toki Tori’s shtick except simpler and faster.
Seriously, anybody who is interested in 3d platformers needs to check out Yellow Taxi Goes Vroom. It's probably my favorite movement in a 3d platformer since Super Mario Odyssey in 2017. There's this simplicity in mechanics, paired with these little hidden intricacies, and it's all tied together with just the right amount of randomness introduced from collision jank, and you have something that's just constantly compelling.
Wow, there was so much imagery about eyes in the first half I thought he'd come back around in the final portion to more talking about eyes.
Last time I was this early this show had a different name
Last time I was early it had the same name but mildly worse audio
DUNE
The first one of these that's gotten me. Congrats?
this show has never had any other names and we have always been at war with Eurasia
Wasn’t it called something like Minimal Grammar?
Hahahahah! "This is the line for merch, right?"
Soccer kid, ah what a blast from past.
Im glad Yahtzee got to play something he (at least appears to) genuinely enjoyed. Definitely gonna give Taxi a look
Surely, it should be "Duchess Gasem...!"
that yellow taxi goes vroom game is so on my list now.
the chihuahua abattoir line i think is the loudest i have ever laughed out loud all by myself at anything ever, like holy shit
yahtzee having a thing for eyes today
What a reference lol, ah SIN should pick up for nostalgia's sake on steam... wonder if i can find the OVA anywhere (cause yes it has one).
3:10 My man straight up did a Mr. Hands reference. This is why I subscribe lol
claiming "squirrel getting a contact high from the floor of a Columbian disco" as my forum signature, thanks
Lorena Bobbit mentioned.
King Graham! Long time no see, wow this review keeps on giving, some deep cuts here
Anyone else been a fan of his since like 2008? Ima huge fan. I could listen to this man read the dictionary 😊
Lol larina bobbit, haven't heard that reference in ayyyges. I come for the wit, but I stay for the high brow middle aged potty humour.
I always go through the end credits, the song slaps and I need to see the end gag
Phantom Fury is the original prototype of Duke Nukem Forever.
I remember Soldier of Fortune. Definitely nothing special about it except for the dismemberment system, which was cool as hell for its time.
You just unlocked a Core Memory with Soccer Kid. Even more reason to check out Taxi Goes Vroom.
Well there goes any chance of a FR on Eiyuden Chronicles I guess, call me a masochist but I find it fun when Yahtzee trashes things I enjoy.
Okay, you're a masochist.
I donno, man - he called Soldier of Fortune "forgettable" in the same category as Sin and I am _indignant_ !
Starting to suspect he said Laysara Summit Kingdom’s name wrong on purpose
This is by far the most positive review Phantom Fury has gotten so far
Thanks again
Thanks for reminding me Sin was a thing, now I am off to watch inside gaming
I'm working on a game with a title that I personally think it's kind of generic. It's "the eldritch monarch". The title I would have prefered is "A Trap For Moths". However, as a completely unknown dev, there is an argument for more explicit titles. In my case, the final title says "lovecraftian horror, ok? you don't know me, never played anything I made, but it's lovecraftian horror!".
It's kind of like "Amnesia: The dark descent". Super generic, right? but once they made a name for themselves they released "SOMA" and "A machine for pigs". Enticing and interesting titles.
Even after getting some notoriety they named the latest very obvious Penumbra game "Amnesia: The Bunker" because is a more recognizable IP
It's shocking how even indie games can fall into Pretentious Title Syndrome.
SiN reference made me smiley.
Colombia mentioned 🎉🎉🎉
2:38 Sounds very similar to a problem modern Sonic games have.
oh i played the demo for that taxi game, it was really fun
No wonder Lords of Exile slipped past everyone's eyes.
03:06 Yeah. I think, Mr. Hands would have liked that review. d=
Hey I liked Sin.
Don't remember a thing about it but I do know I enjoyed it.
Soldier of Fortune was quite good for its time. I remember that game rather fondly.
I will never understand how there hasn't been a legitimate spiritual successor to the HL games to this day.
Not a clone, but something that evokes the same feeling and experience those hames did. How about a FPS where you're a fugitive trying to flee the country. Maybe a WW2 prisoner or a downed pilot whos just trying to get to Switzerland.
That's me! I'm one of the 12 people that liked Sin! I feel so seen!
4:18 I played Soldier Of Fortune a lot as a kid... :(
You and me both, brother! Never forget!
Funny that Yahtzee choses a picture of Buddy Holly to represent the Retro styled 3D Platformer. I was just listening to some of his music and reading and watching up on the history of his short career (and infamous plane crash end).
(insert weezer riff here)
That's not very funny
Yeah, games made with affection for something can and should do better than the billion dollar equivalent of hacked out.
Buddy Holly's music was wonderful
I don't think that SiN was a terrible game. It's an underrated game that came out at an unfortunate time.
Nope
SiN certainly has enough of a cult following to warrant Nightdive making a full visual upgrade, despite already having released a sort of remaster in SiN:Gold.
But what I'm getting from the reviews is that the appeal is not so much in the gameplay as in the setting. Which is fair enough, but something fans should probably be mindful of when trying to sell a modern gamer on it.
It would've honestly been way better if it hadn't been so rushed. As it stands, it got overshadowed by Half-Life anyway and we got a buggy, unbalanced mess of a game.
If it came out in the 80s it would have been awesome.
@@djoakeydoakey1076 Well, yeah, people in the '80s probably _would_ have had their minds blown by a fully 3D-modeled game. Kind of a given, innit?
Wow, didn't know I'm part of a 12 people society, that remembers Soldier of Fortune and Sin fondly.
Was kind of hoping to see Yahtzee review Stellar Blade this week.
Am I finally, for-sure losing my mind or was this episode taken down and reuploaded?