Nice strategy, will try in now. Small note, we can save 2 atlas passives by taking the 3 middle connecting nodes from the start, instead of the 5 to the left leading to the "That which you seek" cluster.
True, good tip! And by removing chiselled perfection if using 8mod maps, and maybe one quant point, we can add seance. Or "amplified artefacts"/"skittering swarms" for more scarabs. I'll update the poe planner in the description.
@@aldodzb The maps feel really juiced, full of monsters, delirium fog makes it extra hard, i ran about 10 Defiled Cathedrals with CoC DD inquisitor, died a couple times untill i got the hang of it, need to play pretty safe, attacking from far, or the beyond mobs run me over. Notable drops were about 10 fracturing shards and 1 Seven Years Bad Luck div card. Not enough sample size to judge it yet, will continue farming today.
This looks exciting to try, everytime I see ridiculous numbers like "22 divines per hour" I get sceptical but still try it, for example I have tried such strategies before and never ever once gotten e.g. brother's div card after running maps for a week straight since league start, but I'll give it a shot
Yeah the brothers can be a pain sometimes. Last league my first brothers was after 500 unions. At the same time, you can do 10 maps and drop 3 gifts. So it's all about running maps without tilting about RNG and to have some MF in your gear.
@@aldodzb Yeah, I ran strongboxes since league start and got my MB in the first week, but I stopped right after because holy hell strongboxes is boring after running hundreds of maps and getting just bubblegum currency, anyways your strat looks like it gives more a lot faster and keeps up your energy and you don't burn out, I don't fret about RNG even though I tend to get unlucky, even without good RNG your strat is still very good
@@aldodzb Well so far I've ran 20 maps, very small sample size, but I do notice a difference, while doing strongboxes I'd get non-stop currencies, div cards, scarabs,and duplicated div drops, meanwhile now I haven't gotten a single thing worth more than 10c and I get like 1-2 unions per map and I can't even sustain Cemeteries Also I die several times per map which kinda sucks
@@powrsh119sorry, for some reason I had the responses notifications off. That's odd, 1-2 unions per map with two 150% scarabs and over 100 quant maps is really low. Strongbox is good too, but be sure to add the left bottom necropolis nodes. I have tried strongboxes in defiled cathedral, did a test run and got over 17 divines per hour, so pretty good too. Would totally recommend too.
Farmed this strat for 2 days now (Chisel, Alc & Go), made over 80divs, it's pretty solid. Main currency makers are Seven Years bad luck div card, Fracturing shards, bulk Annuls, Tainted currency (Mainly fusings and Chroms), and some raw divine orb drops. Also got really lucky and dropped a Mageblood within the first few maps, but obviously I don't count that in. I've went through many different strats this league and this one is by far my favorite, so thank you.
Unrequited Love is extremely rare and Beauty Through Death is a boss drop only card. Also vaal temple layout is pretty bad. However, the latest information gathered by the community regarding the card drop rates says that UL is now 3 times more common. I'm honestly not at all convinced with that new data. But I think that's enough at least to give the strat a try. Maybe instead of harbingers, invest in strongboxes, so you double dip on boxes and the vessels.
I was gonna record video today about similar strat i focus around brothers gift centric. I run 2 breach 2 div scarab and breach from tree, full beyond nodes + 1 any deli orb in map and just 20 quantity on gear, basically just boots With this strat you get 3 brothers gift in 10 maps, and i dont count scarab and raw divine drops, divines doesnt drop on ground this leauge ever anyways So 10 maps equal 15 raw divines and i have full scarab nodes with blocks on tree. Its insane profit if i count scarab chaos tainted currency on top Maps are super hard to run for many builds prolly but profit is there if you dont wanna deal with boring sanctum or graveyard crafting
@@MegaMikaelT i just run cemetry +85 25 pack size 1 deli orb on map Standart breach nodes + whole beyond nodes and beyond div card stuff and scarab nodes. I dont think i can link tree here
Hi, brine king does in fact help you. Each major god has 3 extra mini upgrades, one of those gives you freeze immunity for free. You need to defeat the Reef Map boss and use a "Divine Vessel" (as you would use a scarab), and then right click on the vessel. For more info: poedb.tw/us/The_Pantheon
Bro i was doing a similar thing but without deli with this tree im droppiong brothers gift like its nothing i dropped 6 today already like every 12 maps or so thx awesome guide!
Yes it does, the investment to run the strategy is really low. But to get a result closer to 20 divines you are going to need MF. I suggest at least 40% quant (2 ventors and the goldwyrm boots)
Yes you can, I don't know the exact numbers either but we just want the mist for a tiny extra loot multi on base necropolis mobs and to add more monsters. In the long run, aim for 8 mod maps though.
It technically does, but rarity only increases the amount of unique items you get in a map. In the current state, we don't even have loot globins as before. In summary, most unique items have no value at this point of the league and loot globins era is basically over. So rarity is not something we want to prioritize in exchange of character power.
@@aldodzb yeah, i mean you'd effectively get less harbigners/bosses per map but that would just mean you run the map faster, i think the total harbinger per hour would stay the same. the only difference is you'd be getting an added 100% player qty. wouldn't suggest it if it were an expensive scarab set up but this ones pretty inexpensive.
You can do it without MF because the cost of running this setup is basically non existent. But to get over 20 divines per hour you need to use MF. To make the strat shine I recommend to start with 40% quant, that's 2 ventors + goldwyrms.
@@matiashernan6594 for some reason I had the responses notifications off. It could be a good test to do, swapping for example that scarab for the harbi boss one and see how it goes, how many unions we get, etc.
Sure, the extra quant, rarity and pack size you see at the top of a map description is given by the mods. Each mod the map has contributes with a fixed amount of quant, rarity and pack size. So an 8 mod map with naturally have a high quant, rarity and pack size. The design principle behind this is that mods make the map harder, so by doing a harder content, the game rewards you more. However, doing 8 mod maps is not an easy task, your build might not be strong enough early on, so its advised to start by chiseling and alching your own maps until you get stronger. 8 mod maps cannot be modified, so its ok to ditch some if it contain mods that break your build like reflect, no regen, no aura, etc.
@@aldodzb Okay thank you, running 8 mods is fine as i have a pretty strong build. Your farming strat is my favourite one so far this league, than you so much :)
This is my Lightning Arrow of Arcing Magic Find. It's quant capped, tanky for an MF and fast. Char has up to 105 IIQ. 3.24 my current char: pobb.in/4ELzFiY7OJ9n 3.23 same build but with more investment for reference: pobb.in/QuQSNo3PbSKp
Yes you can, this is t16, mageblood could be even better because it's more solid + better speed for looting. It all depends on your build. In case that you cannot do it, you can start with normal chisel and alch maps, upgrade your build and then you switch to 8 mod maps.
Cemetery is top 2 at least. Very good layout, brothers gift has a high (droprate)/value ratio. The main contender is crimson temple, another good map for cards but worse layout.
I haven't tried just switching the mechanic on cemetery, but I did try strongboxes on defiled cathedral and it worked really well. I noticed it's mandatory to add the necropolis nodes at the bottom left. The ones that increase the haunted modifiers.
In general, anything thats phys + proj does very well with HH since there's so many "phys as ele" mods on mobs. The most popular build right now is LA phys to cold convertion, but its pretty expensive.
Hi, you get the rewards as soon as you fill the reward bars. Just like a map with delirium orbs. How much quant (increase item quantity) do you have? You should have at least 40, as I recommend in the video. Its 2 ventors and a pair of goldwyrms.
@@1986Boomboom sorry for some reason I had the responses notifications off. The blue flask you see is an MTX, the flask is the same in the pob, jade flask. Gold flask can be swapped for a silver.
Why? Do you prefer 100 divines per hour if I drop 4 brothers on a lucky strike? Considering the average drop rate IS the way to make an approximation of how much you can make following a certain setup.
Nice strategy, will try in now. Small note, we can save 2 atlas passives by taking the 3 middle connecting nodes from the start, instead of the 5 to the left leading to the "That which you seek" cluster.
True, good tip! And by removing chiselled perfection if using 8mod maps, and maybe one quant point, we can add seance. Or "amplified artefacts"/"skittering swarms" for more scarabs.
I'll update the poe planner in the description.
How did it go
@@aldodzb The maps feel really juiced, full of monsters, delirium fog makes it extra hard, i ran about 10 Defiled Cathedrals with CoC DD inquisitor, died a couple times untill i got the hang of it, need to play pretty safe, attacking from far, or the beyond mobs run me over. Notable drops were about 10 fracturing shards and 1 Seven Years Bad Luck div card. Not enough sample size to judge it yet, will continue farming today.
i just got the courage bar even more he did courages laugh at the end and made it even better bro lmao
nice, ill wait for 8mod map farming + bonus next video.
This looks exciting to try, everytime I see ridiculous numbers like "22 divines per hour" I get sceptical but still try it, for example I have tried such strategies before and never ever once gotten e.g. brother's div card after running maps for a week straight since league start, but I'll give it a shot
Yeah the brothers can be a pain sometimes. Last league my first brothers was after 500 unions.
At the same time, you can do 10 maps and drop 3 gifts. So it's all about running maps without tilting about RNG and to have some MF in your gear.
This is the pob: pobb.in/5jhLwfT0IgNq
@@aldodzb Yeah, I ran strongboxes since league start and got my MB in the first week, but I stopped right after because holy hell strongboxes is boring after running hundreds of maps and getting just bubblegum currency, anyways your strat looks like it gives more a lot faster and keeps up your energy and you don't burn out, I don't fret about RNG even though I tend to get unlucky, even without good RNG your strat is still very good
@@aldodzb Well so far I've ran 20 maps, very small sample size, but I do notice a difference, while doing strongboxes I'd get non-stop currencies, div cards, scarabs,and duplicated div drops, meanwhile now I haven't gotten a single thing worth more than 10c and I get like 1-2 unions per map and I can't even sustain Cemeteries
Also I die several times per map which kinda sucks
@@powrsh119sorry, for some reason I had the responses notifications off. That's odd, 1-2 unions per map with two 150% scarabs and over 100 quant maps is really low. Strongbox is good too, but be sure to add the left bottom necropolis nodes. I have tried strongboxes in defiled cathedral, did a test run and got over 17 divines per hour, so pretty good too. Would totally recommend too.
Farmed this strat for 2 days now (Chisel, Alc & Go), made over 80divs, it's pretty solid. Main currency makers are Seven Years bad luck div card, Fracturing shards, bulk Annuls, Tainted currency (Mainly fusings and Chroms), and some raw divine orb drops. Also got really lucky and dropped a Mageblood within the first few maps, but obviously I don't count that in. I've went through many different strats this league and this one is by far my favorite, so thank you.
Glad it's working and gratz for that mageblood, crazy drop lol
Think this would be a good strat for Vaal Temple? Unrequited Love and Beauty Through Death drop there, plus the containers of course.
Unrequited Love is extremely rare and Beauty Through Death is a boss drop only card. Also vaal temple layout is pretty bad.
However, the latest information gathered by the community regarding the card drop rates says that UL is now 3 times more common.
I'm honestly not at all convinced with that new data. But I think that's enough at least to give the strat a try.
Maybe instead of harbingers, invest in strongboxes, so you double dip on boxes and the vessels.
@@aldodzb Strongboxes would be way easier as well. I have 40M dps and 180K EHP on my ice nova build...I get stomped every other map....
I was gonna record video today about similar strat i focus around brothers gift centric.
I run 2 breach 2 div scarab and breach from tree, full beyond nodes + 1 any deli orb in map and just 20 quantity on gear, basically just boots
With this strat you get 3 brothers gift in 10 maps, and i dont count scarab and raw divine drops, divines doesnt drop on ground this leauge ever anyways
So 10 maps equal 15 raw divines and i have full scarab nodes with blocks on tree. Its insane profit if i count scarab chaos tainted currency on top
Maps are super hard to run for many builds prolly but profit is there if you dont wanna deal with boring sanctum or graveyard crafting
Hi, interesting. I would love to see your atlas tree!
Is there any specific map to run while trying to get brothers gift? I never see it drop
@@MegaMikaelT i just run cemetry +85 25 pack size 1 deli orb on map
Standart breach nodes + whole beyond nodes and beyond div card stuff and scarab nodes. I dont think i can link tree here
I guess u just got lucky
How do you deal with the boxes that freeze you? Brine King doesn't seem to help at all. Thank you
Hi, brine king does in fact help you. Each major god has 3 extra mini upgrades, one of those gives you freeze immunity for free.
You need to defeat the Reef Map boss and use a "Divine Vessel" (as you would use a scarab), and then right click on the vessel.
For more info: poedb.tw/us/The_Pantheon
Wow, I thought I did it already but it was a different build. Silly mistake!
Bro i was doing a similar thing but without deli with this tree im droppiong brothers gift like its nothing i dropped 6 today already like every 12 maps or so thx awesome guide!
Glad it's working, best thing is that each card is 1/1 and raw +5 divs
Is this strat working without magic finder?
Yes it does, the investment to run the strategy is really low. But to get a result closer to 20 divines you are going to need MF.
I suggest at least 40% quant (2 ventors and the goldwyrm boots)
I have a crapload of deli orbs, can I just substitute them for the deli chance? Im not sure because I know Deli mirror and orbs arent exactly the same
Yes you can, I don't know the exact numbers either but we just want the mist for a tiny extra loot multi on base necropolis mobs and to add more monsters.
In the long run, aim for 8 mod maps though.
Im aware of 40% quant, but does rarity% not have any importance for MFing?
It technically does, but rarity only increases the amount of unique items you get in a map.
In the current state, we don't even have loot globins as before.
In summary, most unique items have no value at this point of the league and loot globins era is basically over. So rarity is not something we want to prioritize in exchange of character power.
since the scarabs are so dirt cheap why not drop the +3 harbi scarab and take horned gltitering instead for 100% qty?
That's interesting! Or maybe to drop the harbi boss scarab. Would be a good setup to test!
@@aldodzb yeah, i mean you'd effectively get less harbigners/bosses per map but that would just mean you run the map faster, i think the total harbinger per hour would stay the same. the only difference is you'd be getting an added 100% player qty.
wouldn't suggest it if it were an expensive scarab set up but this ones pretty inexpensive.
only workfs for MF?
You can do it without MF because the cost of running this setup is basically non existent. But to get over 20 divines per hour you need to use MF.
To make the strat shine I recommend to start with 40% quant, that's 2 ventors + goldwyrms.
and the last question.... can i change for example one of those scarab for horned scarab of glittering? or another better that you reccommend?
@@matiashernan6594 for some reason I had the responses notifications off. It could be a good test to do, swapping for example that scarab for the harbi boss one and see how it goes, how many unions we get, etc.
Can i ask what's the difference between running 8 mods maps compared to less? New to the game.
Sure, the extra quant, rarity and pack size you see at the top of a map description is given by the mods. Each mod the map has contributes with a fixed amount of quant, rarity and pack size.
So an 8 mod map with naturally have a high quant, rarity and pack size.
The design principle behind this is that mods make the map harder, so by doing a harder content, the game rewards you more.
However, doing 8 mod maps is not an easy task, your build might not be strong enough early on, so its advised to start by chiseling and alching your own maps until you get stronger. 8 mod maps cannot be modified, so its ok to ditch some if it contain mods that break your build like reflect, no regen, no aura, etc.
@@aldodzb Okay thank you, running 8 mods is fine as i have a pretty strong build. Your farming strat is my favourite one so far this league, than you so much :)
Any PoB for the build your using ?
This is my Lightning Arrow of Arcing Magic Find. It's quant capped, tanky for an MF and fast. Char has up to 105 IIQ.
3.24 my current char: pobb.in/4ELzFiY7OJ9n
3.23 same build but with more investment for reference: pobb.in/QuQSNo3PbSKp
@@aldodzb thx for reply !
can i do it this farm without headhunter , i have mageblood :(
Yes you can, this is t16, mageblood could be even better because it's more solid + better speed for looting. It all depends on your build.
In case that you cannot do it, you can start with normal chisel and alch maps, upgrade your build and then you switch to 8 mod maps.
cemetery is the best map for divine cards?
Cemetery is top 2 at least. Very good layout, brothers gift has a high (droprate)/value ratio.
The main contender is crimson temple, another good map for cards but worse layout.
how harbi vs strongboxes for this strat? i hate harbis lol
I haven't tried just switching the mechanic on cemetery, but I did try strongboxes on defiled cathedral and it worked really well.
I noticed it's mandatory to add the necropolis nodes at the bottom left. The ones that increase the haunted modifiers.
Anyone can tell me what's the best Headhunter build? I'm currently using through a Ele hit of Spectrum build. Looks fine but...
In general, anything thats phys + proj does very well with HH since there's so many "phys as ele" mods on mobs.
The most popular build right now is LA phys to cold convertion, but its pretty expensive.
HOW works the mirror how do i geet the reward? also why i dont find many divination card like u i use all the scarabs and same atlas...
Hi, you get the rewards as soon as you fill the reward bars. Just like a map with delirium orbs.
How much quant (increase item quantity) do you have? You should have at least 40, as I recommend in the video. Its 2 ventors and a pair of goldwyrms.
Can u write ur pob?
Hi, this is my current POB: pobb.in/5jhLwfT0IgNq
It can be still be upgraded in terms of MF and character power.
@@aldodzb You have other flask on the video. The blue one on 3rd slot. Cant find it anywhere, hows it named?
@@1986Boomboom sorry for some reason I had the responses notifications off. The blue flask you see is an MTX, the flask is the same in the pob, jade flask. Gold flask can be swapped for a silver.
Average weighting your profits for your YT thumbnails is such a scumbag thing to do.
Why? Do you prefer 100 divines per hour if I drop 4 brothers on a lucky strike?
Considering the average drop rate IS the way to make an approximation of how much you can make following a certain setup.