I was once using a Build I called “The Hex Offender” which was optimized to find and Destroy Hex’s, I used Detectives Hunch, Counter Force, Small Game, then I used any Perk of my Choice because I didn’t have Inner Healing, the feeling I had when I got every Hex and seeing NOED in the End Screen after the Spirit Tunneled, my God best feeling
That happened to me once. I was up against a clown on autohaven, my only other teammate left just got hooked and I was on a gen right next to a totem. I thought to myself "heh, wouldn't it be funny if that totem was noed" It turned to noed as soon as I got the gen done.
Literally happened to me today lmfao. I was facing a Nemesis and I used spine chill a bunch of times to confuse the hell out of him, but this one time I hid nearby a cart with a totem next to it. It just so happened the other survivors were completing the last gen, and the totem lit up as I was crouching right next to it! Unfortunate part was someone was found about 3 seconds before I broke it, but satisfying nevertheless!
Happened to me the other day. Last gen popped and I was crouched behind some crates to avoid a chase that was going on directly between me and an exit gate. Totem next to me lit up. Cleansed it immediately, which probably stopped the person being chased from going down. Did apologise to the killer afterwards for being outrageously lucky.
@@Helena-me6mp I was about to finish cleansing one when it turned :D Not sure if I was more surprised or the killer when the NOED was off within 2 seconds. He dc's so guess we'll never know...
Just as an FYI: depleting a toolbox/medkit you recharged with Built to Last will count towards the challenge meaning you can get 4 depletions of a single item making it much more bearable.
I always thought stunning Bubba in his chainsaw rage with a pallet, but without breaking it in the process is one of the most satisfying things that ever existed
I’m pretty sure I once went against a bill as pyramid head and he was clicking and teabagging, he was on death hook, tormented, but everyone was there to save him. “Shh, he doesn’t know I know this trick.” (Final Judgement)
One of the most satisfying things imo is spectating a teammate who was playing selfishly and they don't even find hatch or get hit with NOED. Instant karma. The tome challenges are extremely frustrating. For example, you have to do a KILLER challenge to unlock Yui's full story/cutscene. Start a chase with 12 different survivors. That felt over the top. And then there's one where you have to escape without being hooked. It's just too much sometimes.
Adding to cleansing No ed, cleansing it as it activates. Whether it's because you already started the last dull totem on the map or you started the one that got made into no ed
The most frustrating thing is when you're doing tome challenges and either completed one and forgot to select a new one or (even worse imho) switch between playing survivor and killer and forget to switch to another challenge. Edit: Very satisfactory is good communication with other players. I play solo queue, so everytime we manage to just understand each other is great Also, stacks. No matter what perk, collecting stacks is satisfying as hell
Oh, oh, oh! I have something satisfying! I usually run my Kindred/DH/WOO/and one other perk Build, but since I don't have those perks on Nancy, I had to switch things up. I started playing with my friend again, after ages, and we dressed up out Nancys and well, had actual fun in the game xD Anyhow, we were on Dead Dawg Saloon and my friend had the Jonah perk where you can pick yourself up plus circle of healing and stuff. and I brought Tenacity, and Unbreakable. And god knows whenever I bring those two perks, I'm never getting slugged. But this time, the bubba was a bit too ambitious. He slugged me the first time while the Boon was up and I managed to get up quickly and I still had my Unbreakable, and at the end of the game, he slugged me once again and I crawled away, and managed to open the exit gate with my unbreakable. :D That was so fun! But then it didn't work any longer the next games, and I chose different perks, (I don't have too many on Nancy) and well, the game right after I took off unbreakable, was a game where I would have needed it xD So yeah I totally get that with the bad timing. xD
i gotta say, scourge hooks are weirdly satisfying for me. Especially the recent pain resonance, something about it having this unique colour to it, then the immediate feedback of a gen blowing up and getting a BBQ stack is just so nice
I remember that I once picked 2 hexes ( Ruin and Blood Favour ) and you know what? Thanks to the RNG both of them spawn next to the survs and they got rid of them in 30 sec!! That was the most annoying thing for me.
As a Killer exclusive player, I can’t agree more to when you put together a whole build of niche perks and they work flawlessly. I have a few of them, but the one that always feels good is Iron Grasps, Agitation, Mad Grit and Lightborn. That feeling of loading into prematch, seeing 4 people with matching names, especially the “Hex: [something funny]” groups, with 3-4 flashlights and knowing, “Hey… That’s a toxic SWF who is here to bully…”, putting on those perks and having a grand old time. Most satisfying 4k’s you can have.
I was happy to hear huntress challenges were being added i was happy but to find out the challege was to hit people when you dont have any hatchets left
One of the things that annoy me the most in Dbd is that if your game crashes, you get a penalty for "leaving the game" even tho It wasn't in my control... Its dumb that the game punishes you for "leaving the game" when in reality the game crashes.... It happens to me so many times and its so annoying... And you can get a permanent ban if it happens to you game after game... I really wish Behavior will fix this issue because the game is literally unplayable sometimes...
I will add, finding the NOED is satisying, but there is one thing way more satisfying : The last gen pop, while you are doing a totem and this one lights up. It's probably the best feeling in the world of DBD (and the worst for killers) just when the last gen is done and you are almost destroying the totem at the same time, which just get the NOED on
How long to you play this game? You have so many charms! And all the challenges from the archives are done, incredible. I am new to the game and I was doing challenges to complete the tomes for almost a year.
I adore predicting perks to counter them as survivor. It's really satisfying to guess the location of a hex perk and be right. Or using a locker against bbq so you can finish a gen.
The "hiding close calls" thing reminded me of a game I once had. I got eliminated first, unfortunately, and spent the rest of the match spectating. I remember spectating this one player, I think they were playing either Meg or Claudette, not sure though. Anyways, they just decided to hide mid-loop in this little walls cavity on the farm map, and crouched there. I swear to god, the killer has walked just next to them like FIVE TIMES before they noticed. It was honestly so ridiculous and bought the rest of the team a huge amount of time XD
I'd say there's a certain level of satisfaction in finding someone in a good hiding spot as well. Like, sometimes I can sort of feel someone's in the grass nearby even though I can neither see nor hear them, and there are no scratch marks left. I've taken swings at a patch of grass and hit people purely on instinct, and it's always a pretty good feeling.
Wanna know whats more satisfying than cleansing NOED and having NOED spawn on the dull near the last gen? Cleansing NOED as you were mid-process of cleansing the dull it spawned on. No joke have only had that happen to me *ONCE* and it was extremely satisfying to deny it.
One thing that Frustrates me are those Purple Ooze killer challenges..I have to go out of my way to find it.. I follow the Trail and then Dissappears and I think to myself..What am I doing 😂
The most satisfying thing for me is when a perk and add on works as intended: I run med kit with anti hemorrhage and the serum (the Halloween special that gives you a speed boost). Then I run Adrenaline. There is something so nice about getting downed then at the second getting back upto take the killer for another ride. The most frustrating thing for me is when a teammate unhooks me right in front of the killer without borrowed time: I cannot tell you how many times the killer would wait for my solo queue teammate to unhook me then just hit me down. Like they’re working together. I still remember a moment that slights me where a Claudette unhooks me twice while the Demo just sits right next to her then puts me down.I died messaging her angrily and not the Demo because honestly, I was right there and the Claudette was giving them a free kill.
satisfying was playing doctor on gideon meat packing with the "calm" notes add-on and 4 survivors who pre-dropped every pallet, then at the end seeing the auras of all the "fake" pallets on the map
one thing i find funny is that instead of being upset about brown toolboxes ive started collecting items in general seeing how many i can get like a high score of sorts
I will say when I have a challenge to "fully deplete x toolboxes" it actually makes me happy, using built to last you can actually fully deplete a single toolbox 4 times in one game, and yes even though it's not a full toolbox each time counts as fully depleting it. Thank BHVR's spaghetti code I guess XD.
Little tip: If you're doing a challenge that requires you to deplete an item several times, use Built to last. This lets you deplete an item a total of 4 times in a single trial.
My #1 easily is a toxic player focusing all their attention on you, like trying really hard to ruin your mood. Usually it's a killer who is playing particularly nasty towards you because you ran them a while. You don't have to BM to get BM from these types of shitters either. I guess getting tunneled/camped falls under this category too as these players tend to be the ones to play in this way. They're also generally very nasty and unreasonable in the endgame chat as well.
I got 5 stacks on Pentimento today and it felt so good. Even though I only got 1 kill and got destroyed by decent survivors on a terrible map. I still felt so happy
Three most annoying: Dying on your first hook & getting blinded the second you pick a survivor up as killer & When you loop a killer for a very long time, and come to find that no one was doing a gen. Three most satisfying: Killing a survivor by your hands when they haven't been hooked yet with Devour Hope & when you get a 4K because of Blood Warden & When you spawn right at a gen or glowing totem.
I've found that there's something inbetween frustrating and satisfying, which after it's finished releases so much built up tension and anxiety, and that is Opening exit gates. You can add on to this if the killer has noed and the totem is well hidden and nobody can find this, or opening it being the last person alive, but opening it in general is just a horrible but satisfying experience depending on which way it goes Edit: this excludes situations where hook camping is going on, or if you've got a well coordinated team
One of the most frustrating things for me is picking a survivor up and either getting blinded after looking away from a flashlight, or getting blinded from an angle I can't even see the flashlight from Sometimes I feel like survivors blind me from behind with how some flashlight angles somehow work Also everytime I run lithe, the entity removes all the vault locations in the map
I will say, one thing that always has and always will annoy me about DBD is matchmaking. I know it’s supposed to be skill based, but I shouldn’t have to be matched up with red rank survivors as a bronze killer, especially if it’s one I’ve rarely played or never played before. At the same time, it feels unsatisfying getting survivors that seem newer and don’t fully understand game mechanics so the games just go quickly.
I've been stuck on Aces journey for about 2 months now, it's something stupid that stops me like the other survivors don't get hooked or some bs like everything done but can't find 1 totem
I love doing challenges, it's my primary drive to play the game cause it gives me a goal. Personally, I wish the dailies were a bit more difficult: like 3 for survivor + 3 for killer with 1 each being a slightly weaker "Master Challenge" I do however get what you mean about some of those really out of the way challenges, that are just frustrating to work through. I do still enjoy them.
One of the most annoying tome achievements, was hooking the survivors 6 times in the basement in 1 match. The only way to do it, was to play kind of scummy.
Annoying is when you have power struggle and they take a long way to a hook to avoid the pallet (but makes sense) Satisfied is when you finally kill the survivor who t-bagged you at every pallet or after every blind
I know hiding like a second before a killer finds you is really satisfying cuz I was playing against a silent chainsaw billy and I was in the shack working on a gen and I saw the bar that tells you his power is activated so I walked back to the shack window and I vaulted over it and crouched as soon as he went in the shack and it was so close cuz as soon as I crouched was when he ran in
Most satisfying thing I've done as survivor is when I hadn't played in a while so my mmr fell by a lot so when I played a match finally I 360d a killer so much they completely gave up on swinging entirely
I think having your power just WORK is great. I was gonna go off about getting traps as Trapper and chainstabs as Legion but I think just getting your power to work at all is just good. But then to say the opposite is also true, obviously, but also just not working as you'd like. For instance, having a survivor step in a trap across the map when you have no addons to benefit from. Accidently stalking a survivor too far as GF or Myers. Getting one stab as Legion in Feral Frenzy then getting stunned immediately out.
I still despise one challenge in the first tome: Complete 4 Generators while using the perk Dark Sense. (You must complete this challenge in a single trial)
It’s satisfying to run a tunneling killer around the whole game and escaping, you usually think you’re going to die so your teammates can escape because they’re so hellbent on catching you, that the rare times when you make it out are legendary.
I tried Pentimento + Plaything + Retribution to get 5 stacks on Pentimento, but nobody seem to care about Plaything's oblivious to cleanse them (it could be any other than Retribution I guess, but I could also get 5 totems to see the survivor's aura for 15 seconds)
Two challenges that have completed halted my progress in a tome are finish 4 gens w dark sense in ONE game and kick the same Gen 4 times. The latter doesn’t sound so bad but it’s so boring and tedious to try and bait survs back into repairing the same Gen and kicking it 4 times like why
For completing the gens, I used Prove Thyself, Rookie Spirit, Better Together (Situational Awareness now), and Dark Sense of course- then brought a stacked toolbox and got in done in a few matches
I spent 1.000.000 bp today on Amanda that was already lvl 50, had a full page of useless purple perks. My goal was to get BBQ and Chilli. The game forced me 2 times to take a perk i don't want and i didn't get the single perk i wanted and to add insult to injury it kept giving me fucking Knockout from Bubba, like RNG is pain.
The most frustrating thing imo is when RNG gets in the way of trying to complete tome challenges. I spent way too long trying to complete Extinction of Hope (a Hex totem challenge) and far too often the survivors would locate and break my totem within a minute from starting. I did eventually complete it, but man it got to the point where I was rage quitting the instant someone broke my totem 😅
One of the most satisfying things: Yoinking a survivor our of the exit gate area with NoED Deathslinger! One of the most frustrating: *Being* yoiked out of the exit gate area by a NoED Deathslinger!
One time I wanted to get Lethal Pursuer for my Ghostface. But my luck was so bad that I got all other perks except Lethal Pursuer. On the bright side I don't have to grind for perks anymore but damn my luck
Omg they should come with something in the blood webs where if you complete enough webs it’ll allow you to choose anything that’s inside the blood web then after you choose it. It’ll pop in the bloodweb. Or you can automatically have it. Both are fine with me
When you brought up a overhaul of grey toolboxes I thought that they are great for grinding in bloodwebs because they only cost 3k so they do help with shifting through different bloodwebs
Toxic players are frustrating and Friendly players are satisfying in a way that goes beyond even the game since it reminds you how bad and good life can actually be
I was once using a Build I called “The Hex Offender” which was optimized to find and Destroy Hex’s, I used Detectives Hunch, Counter Force, Small Game, then I used any Perk of my Choice because I didn’t have Inner Healing, the feeling I had when I got every Hex and seeing NOED in the End Screen after the Spirit Tunneled, my God best feeling
The “just do bones” build
@@b1akn3ss93 I got the name from an Ash I found in a Random game, he was so Legendary
Pov: when I run a hex perk
@@teomcnasty I’m a Killer Main
I feel your Pain…
I call it the Bone Buster Build
When NOED spawns right in front of your eyes when the last gen is popped is so satisfying
i had a totem half blessed when it turned into noed once!
That happened to me once. I was up against a clown on autohaven, my only other teammate left just got hooked and I was on a gen right next to a totem. I thought to myself "heh, wouldn't it be funny if that totem was noed" It turned to noed as soon as I got the gen done.
Literally happened to me today lmfao. I was facing a Nemesis and I used spine chill a bunch of times to confuse the hell out of him, but this one time I hid nearby a cart with a totem next to it. It just so happened the other survivors were completing the last gen, and the totem lit up as I was crouching right next to it! Unfortunate part was someone was found about 3 seconds before I broke it, but satisfying nevertheless!
Happened to me the other day. Last gen popped and I was crouched behind some crates to avoid a chase that was going on directly between me and an exit gate. Totem next to me lit up. Cleansed it immediately, which probably stopped the person being chased from going down. Did apologise to the killer afterwards for being outrageously lucky.
@@Helena-me6mp I was about to finish cleansing one when it turned :D Not sure if I was more surprised or the killer when the NOED was off within 2 seconds. He dc's so guess we'll never know...
Most satisfying thing is doing the last gen next to a dull totem and the dull turning into noed and cleansing it before anyone gets hit by it
Only happened once to me, to this day I crave that high again
@@arthurmorganhimself it happened to me a few times but it's the best feeling
@@arthurmorganhimself I don’t think I’ll ever experience that. I want what you have
Or having the totem light up while already cleansing it.
@@thevickypollardfan1 never happened to me so I can't say
Just as an FYI: depleting a toolbox/medkit you recharged with Built to Last will count towards the challenge meaning you can get 4 depletions of a single item making it much more bearable.
Its such a useful perk sometimes
How to deplete 4 toolboxes:
1, grab a common toolbox
2, sabotage 2 hooks
3, repeat
I always thought stunning Bubba in his chainsaw rage with a pallet, but without breaking it in the process is one of the most satisfying things that ever existed
Oh by far
"Finding and breaking basically any hex totem is a level of satisfaction"
Haunted Grounds: Indeed it is 😏
For either side, it truly feels like the entity loves you when the hatch spawns right next to you.
Getting a 4k on a toxic survivor team has to be the most satisfying thing ever
Especially seeing them start out super cocky and then watching them get gradually more desperate as their numbers dwindle...
Especially when you get to mori them
I’m pretty sure I once went against a bill as pyramid head and he was clicking and teabagging, he was on death hook, tormented, but everyone was there to save him.
“Shh, he doesn’t know I know this trick.” (Final Judgement)
Its even more satisfying when they lose after bring a map offering.
@@Hardyfly you bring map offerings to be toxic swfs. I bring map offerings to not get RPD 3 times in a row. We are not the same
I hate when my wiggle bar is literally full but I get hooked right after.
Agree! So annoying
Yes!
The feeling as a Tapp main when you go against a Pig and get his respect at the end of the game because he lets you boop the snoot is legendary.
One of the most satisfying things imo is spectating a teammate who was playing selfishly and they don't even find hatch or get hit with NOED. Instant karma. The tome challenges are extremely frustrating. For example, you have to do a KILLER challenge to unlock Yui's full story/cutscene. Start a chase with 12 different survivors. That felt over the top. And then there's one where you have to escape without being hooked. It's just too much sometimes.
Adding to cleansing No ed, cleansing it as it activates. Whether it's because you already started the last dull totem on the map or you started the one that got made into no ed
Try doing the “Turn 20 hex totems into boons achievements”. I’ve never wanted to die more than when I was going for that achievement
The most frustrating thing is when you're doing tome challenges and either completed one and forgot to select a new one or (even worse imho) switch between playing survivor and killer and forget to switch to another challenge.
Edit: Very satisfactory is good communication with other players. I play solo queue, so everytime we manage to just understand each other is great
Also, stacks. No matter what perk, collecting stacks is satisfying as hell
Oh, oh, oh! I have something satisfying! I usually run my Kindred/DH/WOO/and one other perk Build, but since I don't have those perks on Nancy, I had to switch things up. I started playing with my friend again, after ages, and we dressed up out Nancys and well, had actual fun in the game xD
Anyhow, we were on Dead Dawg Saloon and my friend had the Jonah perk where you can pick yourself up plus circle of healing and stuff. and I brought Tenacity, and Unbreakable. And god knows whenever I bring those two perks, I'm never getting slugged.
But this time, the bubba was a bit too ambitious. He slugged me the first time while the Boon was up and I managed to get up quickly and I still had my Unbreakable, and at the end of the game, he slugged me once again and I crawled away, and managed to open the exit gate with my unbreakable. :D That was so fun!
But then it didn't work any longer the next games, and I chose different perks, (I don't have too many on Nancy) and well, the game right after I took off unbreakable, was a game where I would have needed it xD So yeah I totally get that with the bad timing. xD
Destroying 4 man SWFs is very satisfying
isn’t it interesting how most of the satisfying things in the game would be extremely annoying for the players on the opposite team
i gotta say, scourge hooks are weirdly satisfying for me. Especially the recent pain resonance, something about it having this unique colour to it, then the immediate feedback of a gen blowing up and getting a BBQ stack is just so nice
I’m actually in loved with the new white glyph tome challenge, I think it’s a really fun mini game
I remember that I once picked 2 hexes ( Ruin and Blood Favour ) and you know what? Thanks to the RNG both of them spawn next to the survs and they got rid of them in 30 sec!! That was the most annoying thing for me.
As a Killer exclusive player, I can’t agree more to when you put together a whole build of niche perks and they work flawlessly.
I have a few of them, but the one that always feels good is Iron Grasps, Agitation, Mad Grit and Lightborn.
That feeling of loading into prematch, seeing 4 people with matching names, especially the “Hex: [something funny]” groups, with 3-4 flashlights and knowing, “Hey… That’s a toxic SWF who is here to bully…”, putting on those perks and having a grand old time.
Most satisfying 4k’s you can have.
Number 1 in frustrating awarness that bhvr will never listen to this community and were gonna have to wait another year for another decent mid chapter
I considered saying 'devs' as a frustrating point
@@AZHYMOVS XD
I was happy to hear huntress challenges were being added i was happy but to find out the challege was to hit people when you dont have any hatchets left
One of the things that annoy me the most in Dbd is that if your game crashes, you get a penalty for "leaving the game" even tho It wasn't in my control... Its dumb that the game punishes you for "leaving the game" when in reality the game crashes.... It happens to me so many times and its so annoying... And you can get a permanent ban if it happens to you game after game... I really wish Behavior will fix this issue because the game is literally unplayable sometimes...
I will add, finding the NOED is satisying, but there is one thing way more satisfying : The last gen pop, while you are doing a totem and this one lights up. It's probably the best feeling in the world of DBD (and the worst for killers) just when the last gen is done and you are almost destroying the totem at the same time, which just get the NOED on
It happened to me. it's amazing LOL. NOED literally lit up in my hand
Nothing beats the satisfaction of activating blood warden with less than 60 seconds left on the EGC timer.
How long to you play this game? You have so many charms! And all the challenges from the archives are done, incredible. I am new to the game and I was doing challenges to complete the tomes for almost a year.
I adore predicting perks to counter them as survivor. It's really satisfying to guess the location of a hex perk and be right. Or using a locker against bbq so you can finish a gen.
The "hiding close calls" thing reminded me of a game I once had. I got eliminated first, unfortunately, and spent the rest of the match spectating. I remember spectating this one player, I think they were playing either Meg or Claudette, not sure though. Anyways, they just decided to hide mid-loop in this little walls cavity on the farm map, and crouched there. I swear to god, the killer has walked just next to them like FIVE TIMES before they noticed. It was honestly so ridiculous and bought the rest of the team a huge amount of time XD
Thank you for not making two vids I don't like looking for the other part but I really like your videos so keep it up
I'd say there's a certain level of satisfaction in finding someone in a good hiding spot as well.
Like, sometimes I can sort of feel someone's in the grass nearby even though I can neither see nor hear them, and there are no scratch marks left. I've taken swings at a patch of grass and hit people purely on instinct, and it's always a pretty good feeling.
Wanna know whats more satisfying than cleansing NOED and having NOED spawn on the dull near the last gen? Cleansing NOED as you were mid-process of cleansing the dull it spawned on. No joke have only had that happen to me *ONCE* and it was extremely satisfying to deny it.
Another satisfying thing is when the entity takes multiple items at once in the bloodweeb.
One thing that Frustrates me are those Purple Ooze killer challenges..I have to go out of my way to find it.. I follow the Trail and then Dissappears and I think to myself..What am I doing 😂
The most satisfying thing for me is when a perk and add on works as intended:
I run med kit with anti hemorrhage and the serum (the Halloween special that gives you a speed boost). Then I run Adrenaline. There is something so nice about getting downed then at the second getting back upto take the killer for another ride.
The most frustrating thing for me is when a teammate unhooks me right in front of the killer without borrowed time:
I cannot tell you how many times the killer would wait for my solo queue teammate to unhook me then just hit me down. Like they’re working together. I still remember a moment that slights me where a Claudette unhooks me twice while the Demo just sits right next to her then puts me down.I died messaging her angrily and not the Demo because honestly, I was right there and the Claudette was giving them a free kill.
Nothing hits like getting that full odds self unhook. MY GOODNESS
When you're the last survivor and the killer shuts the hatch but you get the gate open just in time. The adrenaline!
satisfying was playing doctor on gideon meat packing with the "calm" notes add-on and 4 survivors who pre-dropped every pallet, then at the end seeing the auras of all the "fake" pallets on the map
I totally agree with the Bloodweb issue. Every level I’m always spending BP on something that I don’t want and will never use.
Love your content, btw!
one thing i find funny is that instead of being upset about brown toolboxes ive started collecting items in general seeing how many i can get like a high score of sorts
I will say when I have a challenge to "fully deplete x toolboxes" it actually makes me happy, using built to last you can actually fully deplete a single toolbox 4 times in one game, and yes even though it's not a full toolbox each time counts as fully depleting it. Thank BHVR's spaghetti code I guess XD.
Getting that lucky self unhook when you take a chance is satisfying
Little tip: If you're doing a challenge that requires you to deplete an item several times, use Built to last. This lets you deplete an item a total of 4 times in a single trial.
what’s even better than cleansing NOED imo: cleansing a dull and then seeing it turn into NOED as the last gen finishes :P
Getting a killer grip save with headon is by far the most satisfying thing
My #1 easily is a toxic player focusing all their attention on you, like trying really hard to ruin your mood. Usually it's a killer who is playing particularly nasty towards you because you ran them a while. You don't have to BM to get BM from these types of shitters either. I guess getting tunneled/camped falls under this category too as these players tend to be the ones to play in this way. They're also generally very nasty and unreasonable in the endgame chat as well.
I suprised getting the hatch with a key when the killer just closed it is not here
I got 5 stacks on Pentimento today and it felt so good. Even though I only got 1 kill and got destroyed by decent survivors on a terrible map. I still felt so happy
Three most annoying: Dying on your first hook & getting blinded the second you pick a survivor up as killer & When you loop a killer for a very long time, and come to find that no one was doing a gen.
Three most satisfying: Killing a survivor by your hands when they haven't been hooked yet with Devour Hope & when you get a 4K because of Blood Warden & When you spawn right at a gen or glowing totem.
I've found that there's something inbetween frustrating and satisfying, which after it's finished releases so much built up tension and anxiety, and that is
Opening exit gates. You can add on to this if the killer has noed and the totem is well hidden and nobody can find this, or opening it being the last person alive, but opening it in general is just a horrible but satisfying experience depending on which way it goes
Edit: this excludes situations where hook camping is going on, or if you've got a well coordinated team
One of the most frustrating things for me is picking a survivor up and either getting blinded after looking away from a flashlight, or getting blinded from an angle I can't even see the flashlight from
Sometimes I feel like survivors blind me from behind with how some flashlight angles somehow work
Also everytime I run lithe, the entity removes all the vault locations in the map
Haven't watched the whole video but good job ❤️
When you do the last gen and all the injured teammates has adrenaline
Didn’t even watch the video, without a doubt in my mind, hitting TWO CORRECT READS ON PYRAMID HEAD IS WHY I MAIN HIM AAAAA
1:16 Haunted Grounds: Are you sure?
I will say, one thing that always has and always will annoy me about DBD is matchmaking. I know it’s supposed to be skill based, but I shouldn’t have to be matched up with red rank survivors as a bronze killer, especially if it’s one I’ve rarely played or never played before. At the same time, it feels unsatisfying getting survivors that seem newer and don’t fully understand game mechanics so the games just go quickly.
The agonizing sound of three gens popping at once
I've been stuck on Aces journey for about 2 months now, it's something stupid that stops me like the other survivors don't get hooked or some bs like everything done but can't find 1 totem
I once hit 2 survivors from distance with Trickster's main event on farm, it was sooo satisfying
I love doing challenges, it's my primary drive to play the game cause it gives me a goal. Personally, I wish the dailies were a bit more difficult: like 3 for survivor + 3 for killer with 1 each being a slightly weaker "Master Challenge"
I do however get what you mean about some of those really out of the way challenges, that are just frustrating to work through. I do still enjoy them.
Hitting a juicy hug tech is tge most satisfying thing to me
Tunnelling boon totem users out if games is very satisfying
one time I was mid cleansing a totem when NoED popped on that very totem. I'm pretty sure that's the luckiest I've ever been
I was facing a Deathslinger on Father Campbells Chapel, we cleansed every totem except one, NOED spawned on it. We found it a cleansed it in seconds.
Most satisfying thing - hitting great skill checks for a gen straight
One of the most annoying tome achievements, was hooking the survivors 6 times in the basement in 1 match. The only way to do it, was to play kind of scummy.
Unsatsifying: trying to heal some on a pallet while on console, and then BOOM, no more pallet
Annoying is when you have power struggle and they take a long way to a hook to avoid the pallet (but makes sense)
Satisfied is when you finally kill the survivor who t-bagged you at every pallet or after every blind
I know hiding like a second before a killer finds you is really satisfying cuz I was playing against a silent chainsaw billy and I was in the shack working on a gen and I saw the bar that tells you his power is activated so I walked back to the shack window and I vaulted over it and crouched as soon as he went in the shack and it was so close cuz as soon as I crouched was when he ran in
Most satisfying thing I've done as survivor is when I hadn't played in a while so my mmr fell by a lot so when I played a match finally I 360d a killer so much they completely gave up on swinging entirely
congrats on 100k subs! been watching u since u had like 5k subs and now ur big. Keep up ur content
I think having your power just WORK is great. I was gonna go off about getting traps as Trapper and chainstabs as Legion but I think just getting your power to work at all is just good.
But then to say the opposite is also true, obviously, but also just not working as you'd like. For instance, having a survivor step in a trap across the map when you have no addons to benefit from. Accidently stalking a survivor too far as GF or Myers. Getting one stab as Legion in Feral Frenzy then getting stunned immediately out.
most annoying thing in dbd recently has been hackers holding the games hostage and then trying to bait salt in the post game chat
I still despise one challenge in the first tome:
Complete 4 Generators while using the perk Dark Sense. (You must complete this challenge in a single trial)
Stun the killer 4 times with a pallet (You must complete this challenge in a single trial)
@@maxsiqueira666 I hate the stun challenges because its reliant on getting a killer that doesnt worship pallets lol
This one is specific to me but, My first time playing the game with headphones that had directional audio was the most amazing feeling ever
It’s satisfying to run a tunneling killer around the whole game and escaping, you usually think you’re going to die so your teammates can escape because they’re so hellbent on catching you, that the rare times when you make it out are legendary.
The blood dept challenge for survivor along side the hook survivors in endgame challenge for killer deserve their own Number 1 painful spot
I tried Pentimento + Plaything + Retribution to get 5 stacks on Pentimento, but nobody seem to care about Plaything's oblivious to cleanse them (it could be any other than Retribution I guess, but I could also get 5 totems to see the survivor's aura for 15 seconds)
Two challenges that have completed halted my progress in a tome are finish 4 gens w dark sense in ONE game and kick the same Gen 4 times. The latter doesn’t sound so bad but it’s so boring and tedious to try and bait survs back into repairing the same Gen and kicking it 4 times like why
For completing the gens, I used Prove Thyself, Rookie Spirit, Better Together (Situational Awareness now), and Dark Sense of course- then brought a stacked toolbox and got in done in a few matches
Cleansing a dull totem, at the same moment last gen pops and the totem turns out to be NOED... yeah the perk was active for about a second.
Whenever i see that my teammate uses self care i feel like screaming xd
most satisfying thing is opening a random locker for no reason and a survivor being in there
I spent 1.000.000 bp today on Amanda that was already lvl 50, had a full page of useless purple perks. My goal was to get BBQ and Chilli. The game forced me 2 times to take a perk i don't want and i didn't get the single perk i wanted and to add insult to injury it kept giving me fucking Knockout from Bubba, like RNG is pain.
The most frustrating thing imo is when RNG gets in the way of trying to complete tome challenges. I spent way too long trying to complete Extinction of Hope (a Hex totem challenge) and far too often the survivors would locate and break my totem within a minute from starting. I did eventually complete it, but man it got to the point where I was rage quitting the instant someone broke my totem 😅
Landing a hillbilly curve is 👌👌👌
Tome Challenges are one of the things what makes solo queue terrible. Peoples plays weird to make challenges.
One of the most satisfying things: Yoinking a survivor our of the exit gate area with NoED Deathslinger!
One of the most frustrating: *Being* yoiked out of the exit gate area by a NoED Deathslinger!
it feels so good finding the hatch
My most annoying is drop 4 pallets and stun a killer in 1 game. absolutely maddening
One time I wanted to get Lethal Pursuer for my Ghostface. But my luck was so bad that I got all other perks except Lethal Pursuer. On the bright side I don't have to grind for perks anymore but damn my luck
Hey, with the new Pass tome I think you should make a tier list of the best passes, including this one and all the past ones
Omg they should come with something in the blood webs where if you complete enough webs it’ll allow you to choose anything that’s inside the blood web then after you choose it. It’ll pop in the bloodweb. Or you can automatically have it. Both are fine with me
I once was cleansing a dull totem and it turned into noed. Was pretty lucky.
Invisible walls are just barrier that have been built by steve😂
3:05 the most satisfying challeng i even made is than...end to repair 4 gens in the same trail...Omg!! That challenge...
The fully deplete challenges aren't so bad when you can use built to last and it counts as emptying it. I;'ll do those in one round cause of it
When you brought up a overhaul of grey toolboxes I thought that they are great for grinding in bloodwebs because they only cost 3k so they do help with shifting through different bloodwebs
It's satisfying for me on maps like midwich with the trickster ricochet blades and hitting people around corners and weird angles
I recently had a match were I was grabbed but still somehow unhooked the survivor. Me and the killer were very confused.
Toxic players are frustrating and Friendly players are satisfying in a way that goes beyond even the game since it reminds you how bad and good life can actually be