The One Thing* Mario Wonder Did Wrong

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  • Опубликовано: 15 янв 2025

Комментарии • 34

  • @Aktedya1-jt7vw
    @Aktedya1-jt7vw Год назад +3

    I do miss more collision, but I can live without it. The camera is definitely my biggest problem with Co-op though. Its especially hard to tell what's happening when everyone is an Elephant.
    Still an amazing game overall, but I hope they can do something with a patch to make Co-op feel a bit more...*intentionally* fun.

  • @DomiAnimations
    @DomiAnimations Год назад +8

    They should've added an option to turn collision on in local-multiplayer, that way people can enjoy co-op the way they want to whether it's meant to be chaotic or more cooperative

  • @natalieerib
    @natalieerib Год назад +13

    Yeah when we played it together it was lacking. It felt like two player was just complicating the whole level as opposed to being fun and cooperative.

  • @ModBros8434
    @ModBros8434 Год назад +7

    I totally understand where you're coming from, but I can see the advantages of the trafeoff. My younger siblings tend to be more interested in playing the game "properly", and get into not-so-playful fights in multiplayer when something goes wrong. These changes would benefit people who want to play the game this way. At least we can still fight over reaching the flagpole first.

  • @NicolasMontchery
    @NicolasMontchery Год назад +4

    I think it would be fun to have collisions toggled off when a player push the run button.

  • @thehound1359
    @thehound1359 Год назад +2

    The thing I liked was how in new super Mario bros you could bubble when doing multi player. Made things a little easier. I play with my 5 year old and she’s having a tough time. I love donkey Kong tropical freeze where I can just carry here through the tough parts.

    • @ObadiahHoss
      @ObadiahHoss Год назад +1

      you can manually go ghost in Wonder by holding the triggers, although you can only stay in that form for 5 seconds before dying.

    • @thehound1359
      @thehound1359 Год назад +1

      @@ObadiahHoss I had no clue. Thanks!

    • @ObadiahHoss
      @ObadiahHoss Год назад

      @@thehound1359 My bad, it might be holding both , not triggers

  • @FelipeGarcia-gp2ng
    @FelipeGarcia-gp2ng Год назад +2

    It just knocked this game off the list of party games to bust out after a few drinks. Aside from that the local coop is workable.

  • @willmcdono
    @willmcdono Год назад +5

    Interesting points. I enjoyed the shenanigans in prior titles but find the approachability of the Wonder a benefit. Much easier to have fun with family who are less experienced in the genre. The Yoshis provide a unique interaction that while not malevolent, is hilarious and had me and my gamer buddy giggling as we jumped on and off each other tongues flying everywhere. The camera issues might be eliminated by playing in a private online co-op room, of course that requires multiple Switches and game copies.

    • @DaveNodon
      @DaveNodon  Год назад +1

      Yeah I still had tons of fun, feel like I harped too hard on it in retrospect 😅. I think even for a lot of more relaxed co-op it’s great, I think playing through there were just a few courses in specific like the hoppycat wonder effect that were a little frustrating but even then we were still laughing through it.

    • @willmcdono
      @willmcdono Год назад

      I’m glad you harped a bit. The game deserves and will get lots of praise but the Big N deserves scrutiny too.

  • @coltonk.3086
    @coltonk.3086 Год назад +1

    I was personally okay with the change, bittersweet as it is for me (I grew up playing NSMBWii with my cousins), considering we got 2 games with it. It also allowed the level design to be more compact instead of needing to compensate with enough room for 4 people, like the previous 2 games did. While I completely understand the complaint, I see it more as a matter of preference rather than one being better than the other. To each their own.

  • @CrappyProductionsOfficial
    @CrappyProductionsOfficial Год назад +2

    i just throw shells at my friend, im yoshi and he's luigi, i can hurt him but he can't hurt me, it's fun :D

    • @DaveNodon
      @DaveNodon  Год назад

      Same, I'm the Yoshi too. I help when you need me but I will also exact my vengeance at times

  • @belltempest3708
    @belltempest3708 Год назад +1

    I really miss being able to interact with other players in co-op especially being able to pick someone up now i can only pick up as a yoshi and then camera is a problem at least to me

  • @mattdickson627
    @mattdickson627 Год назад +2

    That and…. Bosses.

    • @DaveNodon
      @DaveNodon  Год назад

      Agreed, I had to add an asterisks and make that the first line of the descriptions to maintain my personal integrity haha

  • @zeromontalvan1514
    @zeromontalvan1514 Год назад +1

    I haven't played local multiplayer but online with my younger brother, so i would say that the players not having collisions have been amazing idea for me since you cannot secuence brake jumping on other ones or the simple fact that every level was a headache since i grown playing snes games where you mostly hold "y" to run, we constantly would grab any of us randomly causing chaos everywhere without saying the times where my little brother used to throw me to kill me because he wanted to, i like the more simplified and cooperative way that Nintendo took for mario wonder, all tough a toggle would have been fine for local multiplayer also im impressed by how the more co-op path Nintendo took had an interesting effect on people since I've seen how people help other ones online and even i have gifted powerups to whoever needs them

  • @traelcutter5934
    @traelcutter5934 Год назад +1

    Yo, why is it also that controls are shared with literally everyone? When you change controls, it changes for everyone. That makes 0 sense.

  • @DrSoftman
    @DrSoftman Год назад

    Can you make a gag tutorial on how to make the “ledge grabbing pulling yourself” up mechanic from the Flintstones rescue of Dino and hoppy

  • @dawnviola54
    @dawnviola54 Год назад

    Would You Rather Boost Mechanic Or Drop Dash Mechanic?

  • @Supersilly923
    @Supersilly923 Год назад

    They also made the game to short cuz after you get a wonder seed you often go straight to the flag pole

  • @Grind_The_Fix567
    @Grind_The_Fix567 Год назад +3

    0 seconds! 😂

    • @DaveNodon
      @DaveNodon  Год назад +2

      Dang. Lightning speed 😂

    • @Grind_The_Fix567
      @Grind_The_Fix567 Год назад +1

      @@DaveNodon Lol yeah also love the video! 😂

  • @2biggunz598
    @2biggunz598 Год назад

    Nintendo caters WAAAAAAAAAAY TOO MUCH to little kids in Wonder compared to other Mario games

  • @jonasheikkila8204
    @jonasheikkila8204 Год назад +2

    within 3 minutes

  • @dawnviola54
    @dawnviola54 Год назад

    In Part 5 of Sonic (Boost Is Easy I Learned it! but...Drop dash Is Hard)

  • @Mariochikken
    @Mariochikken Год назад +1

    YOU HAVE A SON!????

    • @DaveNodon
      @DaveNodon  Год назад

      Yes, he’s my best buddy

  • @Tazerboy_10
    @Tazerboy_10 Год назад +1

    Hmmm...