THE UFL PODCAST! "MY REACTION"
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- Опубликовано: 10 фев 2025
- In today's UFL Video i am doing a reaction plus the point of view from my side. Also to help clear up some confusion etc.
So things covered in this video.
How the team pass works.
How do skins work and the future of skins.
Pc release.
Game modes coming and the release of said game modes.
Legends confirmed to be coming and much more.
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I think every division should have a max rp squad threshold and with every higher division you are able to make a squad with higher rp in your team. That way new players wont get stomped and deranking makes you not be able to play your good squad. It wont fix the issue but soften the blow.
Wish you wouldve asked him about individual stats for each player
As mentioned I only prepared for the 15 minutes I thought I had then I was “thrown” into a more important role. I just didn’t have enough time to get everything I wanted asked.
Good recap pal. I missed the pod myself so, cheers for that. Well done on the pod itself. Came across well. Ya got a lot of info there, some unexpected good & bad 😂 but hey, I admire Eugene's honesty.
Your hands were probably tied but I've had liked to hear his thoughts on the AI assistance currently in the game. It's been the biggest sea change since the game released. Currently it's so strong that it's highly beneficial to not switch to your back line as they do a better job of winning the ball, than manual defending, which is an absolute madness, and for players like myself who like to manually defend, it's a real game killer. Low width, low block, bus across the box has become meta. Compare that with how open the first few weeks were & it's a completely different game. As an eFootball player, it's the one thing I really hoped they wouldn't take from eFootball. That heavy AI assistance Konami implemented has driven so many console players away, but Konami have the mobile market in their pocket so it's not a worry to them, however with UFL, it's gonna be detrimental, especially this early on in the game's life.
Anyway good stuff, hopefully they do these podcasts monthly. 🤝🏻
It terms of A.I. Stuff i do not really have an answer. I was only expecting to be on for 15 minutes maximum talking about the points i brought up in a previous video. I only knew 15 hours before the live stream that i was now going to be the host. I wish i could of prepared more for that but i couldn't of course the more they do (podcasts) and i am involved with i will always try to ask the "difficult" questions to get the answers. I wish i could of given you more. Thank you for your kind words.
@@NaNNiKGaming Yeah I got that feeling you were thrown in at the deep end 😂 but again did well mate 💪🏻
This game is as dead as rats on the street in dump are.
Sorry, but nothing is going to save this. It's money laundering type of game. I swear, every squad in top divisions looks the same and people tend to play in same way.
It's as p2w as it can get at this point and no matter what they try now, they have already lost many players. I mean, have anyone checked live view count on Twitch for UFL? 112 views on Main UFL channel and ~50 people watching other creators.
Even the Podcast was watched by 3.400 people which is pretty damn bad.
I know NaNNik wishes this game to be good and I wanted the same, but... They are new kid on the block and they needed to come out with a BANG. They didn't.
Loving the content you are releasing and seeing the channel grow.
I think adding Coop would be huge for them. It is kind of lacking in EA FC and could set them apart. Every other major game has some sort of coop
First good job .. second when u listen to Eugen, he makes u feel comfort and respect him as a person and his vision that is why i will keep support his game .. third the only bad thing, we did not get much info. about PC version .. i was hoping to get at least the excepted month the game will release on PC
Great job mate 🫡🦊🔥
Thanks 🔥
we need to save more formation slot
I’d like an option to be able to slightly edit positioning like FC has
Anything about the players ID?
Mate I like your channel and content. But I can suffer everything and go on the journey with this game outside of DDA and AI defending. Were these mentioned in this interview. Honestly, everything else is just the game development, these are strategies that they have control over now which is what we’re waiting to hear whether that’s the future of the game or not so we can make our decision to stay or leave. Before I commit to watching, were these addressed thoroughly? Thanks
DDA wasn’t mentioned as its copyright and owned by EA DDA stands for Dynamic Difficulty Adjustment. No other company is allowed to use DDA. So no it is not covered as it can not be in UFL.
@ ok mate, cheers for replying
It’s all in the name. They can add it and name it differently. Or just stay quiet.
I know it’s there. If only they just change the rebounds etc to 50/50. Than it’s fine by me.
Did they talk about DDA?
it's ini the game no doubt, legally they will never never ever ever admit it. For EU legal reasons, and this already has rodblocks releasing in Asia so. Idk game's honestly a messss
Watch his body language.. nothing more to say ...
Player stats for Club.
Skins are not working, be transparant
more animations needed, don't even have a step-over skillmove
Corners and heading are now jarringly useless
AI IQ is low.
AI defending needs toning down a bit.
DDA needs to be toned down even tho they won't admit it exists. If it genuiney doesn't Eugene, then the game is jus that terrible with zero conssistency.
More animations make the game slower and your players