Daggerheart one shot with
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- Опубликовано: 10 сен 2024
- We tried Critical Role's new game Daggerheart live on stream!
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Tavern Loop One by Alexander Nakarada
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Forest Walk by Alexander Nakarada
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Hey folks! This was our first time playing (apart from Raakam who played in a game at GenCon last year), so feel free to let us know where we got the rules wrong but please do so in a kind and respectful manner!
Hey... since you asked. First small thing I noticed is Illarum using a hope to give themselves advantage. You can only do that for your party members.
I like the evasion and damage mechanic. To me, it's conceptually more accurate.
Engagement for the engagement god!
Content for the content throne!
Support from the supporting lemmings
Thanks for posting this Luna!
Ahhh my first Daggerheart character is a Clank Rogue!!
Can't wait to watch all this! :)
What a nice group and thanks for your videos! Your energy is great! Subbing
Thankyou! Hoping to do some more daggerheart with this crew
I'm not very far in yet, but this seems like a fun group! And it's great to see Daggerheart in action!
1:07 My net connection dropped out right here. Took me a few seconds to realise they weren’t doing a bit.
Yay, more Daggerheart!
It was good to see Daggerheart in action, notusing the included one-shot.
I'm not sure if it's "wrong", I don't recall how Liam used it, but I take the Seraph class ability to be specific to the dice. "You can exhaust them at any time to use their value in reducing incoming damage, adding to a roll result, or exchanging for that many Hope you may give to any player." So, there were 2 dice rolled, I think a 3 and a 2. I take that to mean you can use them for 2 things, for their value. Raakaam split it 3 to himself, and 1 to the others I think, but my interpretation of it would be you could give 3 hope to player A, and 2 to player B, because that's what is on the die facing. (Or in a different example, like to reduce damage, you could get hit and choose to reduce the damage by 3, 2, or both for 5.)
Might be a bit nit picky, and I may be wrong, the game rules overall seem super loosy goosy in favor of fun.
(Haven't read through the actual manual yet, only through section 1 so far, but saw all the CR things, and have been contemplating a Lizard from Marquet Seraph (Do you spice?), so trying to figure those specific rules out too. :) )