Creating a custom tool plugin in Godot 4

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  • Опубликовано: 7 окт 2024

Комментарии • 18

  • @ristopaasivirta9770
    @ristopaasivirta9770 3 месяца назад +5

    Really good tutorial.
    Adding the undo-redo was really smart to include as it is often overlooked.

  • @PhylJoy
    @PhylJoy 26 дней назад +1

    Thank you, man. This tip with color_picker have saved me hours during the game jam.

  • @Asguardian22
    @Asguardian22 4 месяца назад +4

    Really good video. I like that you went into depth on creating a plugin. Most videos just show how to create a plugin, but don't add any functionality. The Undo/Redo functionality and the ResourcePicker functionality are 2 features I didn't know how to implement, so Thank you!

    • @octodemy
      @octodemy  4 месяца назад +1

      Thanks.
      Undo/Redo is a topic on its own, but I though I would at least cover the basics to let people know that it exists.

  • @njdarda
    @njdarda 4 месяца назад +3

    your videos are awesome. this could easily be a companion video in the documentation.

    • @octodemy
      @octodemy  4 месяца назад +1

      Glad that you liked it :)

  • @01lifeleft
    @01lifeleft 3 месяца назад +2

    Just exactly what i want to learn, thank you so much! Instant subscribed.

    • @octodemy
      @octodemy  3 месяца назад +2

      Thanks! Really glad to hear that :)
      PS: A good chunk of those cyclic errors type corruptions will be fixed in the upcoming 4.3 release.

  • @childlearningclub
    @childlearningclub 4 месяца назад +2

    Very informative video. Thank you!

    • @octodemy
      @octodemy  4 месяца назад +1

      Glad you liked it.

  • @TheRealStus
    @TheRealStus 4 месяца назад +2

    Just awesome!

  • @Ralke1
    @Ralke1 4 месяца назад +3

    very cool and easy . nice narrative

  • @2tired2sleep2
    @2tired2sleep2 Месяц назад

    Part2 should talk about making custom nodes and icons. And viewport buttons!

    • @octodemy
      @octodemy  Месяц назад

      I was thinking about talking about gizmos next.
      I always though custom nodes and icons were too simple for a full video, and viewport buttons is just using one of the special areas I've shown briefly in the beginning.
      But I might do that if I can think of a good example plugin interesting to implement and show in the video.

  • @JoSanInk
    @JoSanInk 2 месяца назад +1

    you're a life saver
    thank you

    • @octodemy
      @octodemy  2 месяца назад +1

      Glad to hear that.