Timestamps: 0:25 - Charizard ex 0:57 - Moltres ex (to power zard) 1:34 - Charizard/Moltres combo deck 1:54 - Mewtwo ex 3:31 - Pikachu ex 5:30 - Marowak ex 8:22 - Machamp ex 11:25 - Arcanine ex 13:09 - Moltres ex (on its own) 15:04 - Venusaur ex 18:24 - Exeggutor ex 20:51 - Zapdos ex 24:12 - Articuno ex 28:49 - Starmie ex 31:57 - Wigglytuff ex 36:21 - Gengar ex 38:54 - Blastoise ex Hope this helps!
Thanks mate, content creators doing less perfected work and we have life savers like you to save us from their scummy ways to make us watch segments we are not interested in. Grazie
So, this may just be a me thing, because I'm going into this game mostly cold...but I think it might be super helpful for new players if at some point during the deck, you mention which packs cards need to be pulled from. That way if a person is super stoked about a certain Pokemon, they can easily just go in and start ripping those specific packs and not have to do a ton of extra searching around for the answer.
@@Akamaru015 That's not true, the cards that show above the pack itself is only the rare cards. There are normal cards that are only pack specific, e.g. Mankey and Primate is only available in the Charizard pack, but it does not appear in the list above the pack itself
Centiscorch is just better Arcanine EX. It needing one more energy totally seems worth it. Poor Gengar is just so clearly inferior to the EX version, unlike seemingly every other non EX pokémon
I don't know... I personally prefer running normal Gengar over EX tbh 1 Energy, its attack does the exact same thing as the ability, and it only goes down for 1 point while also having a lower retreat cost. The advantages are there
I love Kabutops, but it should be reminded that Fossils don't count as basics for your opening guaranteed draw. So with the Machamp deck, for example, you will always have a Machop in your opening hand. Kabutops is a very sticky fallback, but you should be prepared to always open with Machop, and hopefully through the rest of the line, to just keep cruising focusing solely on the Machop for the first few turns. You could also throw in some X-Speeds to get the Kabutops out, as well.
fun little tech you can do for any of the fire decks, you can include 2 copies of both Helioptile and Heliolisk to help with your water matchups since you don't have to use electric energy to attack with Heliolisk
Hey Spragles, as much as I LOVE ex pokemon, I have been absolutly SHITTING on all of these ex decks with Nidoking Nidoqueen and Arbok. I have also put in a single copy of Meowth right now for testing. and its just SO broken especially when they try to stall you out with moltres. eventually they bring out the zard kill the meoth then i bring in arbok lock in the zard with 60 dmg on him bring out the queen with two kings on my board and ANNIHALATE it. the deck is so good. I run pokeball x2 and Oak x2 i will almost ALWAYs have my entire evo line or even my deck before anythign happens. Nidoran F is just so free if you attack first as well bring in some x speeds to get them out for free and get the arbok in early and take out EX pokemon for the 2 points. its just the ultimate EX buster. Deck list Meowth x1 Nidroan M x2 Nidoran F x1 Ekans x2 Nidorina X1 Nidoran X2 Nido queen X1 Nido King x2 Arbok X2 Pokeballs X2 xspeed X1 red card X1 Professor research x2 And the way you use pokeballs in this deck is so nice. you use them BEFORE you oak every time and sometimes they can become dead cards but you will almost ALWAYS have every basic you need. pulling the meowth is crazy unlucky sometimes, but having him on the feild for even 1 attack is so instrumental making it so you draw at most 6 cards of your 20 card deck on trun 1 is INSANE. 1 meowth 2 pokeballs and professor plus your draw is 6 and you may hate to see the red card but heres the beauty. as long as you have both pokeballs not even a red card will stop you because you get an ekans nidoran male and F on the feild and your meowth will keep pumping draws for evos because thats all thats left in your deck. the win rate is crazy i have a 89% W/R I will almost always loose to water Articuno x Blastoise with a misty trainer card that gives blastoise or articuno like 4 energy turn 1. but thats so broken its insane. I also loose to not drawing meowth, pokeball, or professo, or Nidoran F on the open hand but thats literally a 3rd of your deck (8 cards out of 20) on a 5 card hand draw is insanly unlocky. This deck also pulls alot of retreat shenanigans and can really punish low hp EX's when a nidoking comes out. I am currently testing a Misty trainer instead of meowth and a red card. the reason being. well you only need 1 Colored energy in this deck. and being super effective to mew two it makes it that much more amazing. but its much more luck based id rather have the draw turn and play retreat shenanigans with x speed to get the queen powered up while nido king takes a back seat. P.S Nidoqueen is the power house that flips games 180 dmg for 3 energy and two Kings on your bench or even 130 is insane.
I've noticed the Dark cards in this game are sneaky good, and I'm keen on making EX killer decks for their point stamina and general element of surprise. Would love to build a deck like this but gotta keep rippin for now! My current main deck relies on two Stage 2s to work (albeit incredibly efficient S2s in both move and retreat cost) but I still find they take up a lot of space in the deck and fail to set up cleanly about 25% of the time.
I'm playing Gengar+ Gardevoir to put enough energy unexpectedly and overwhelm my opponents. Going with a stable 2-2-2 lines + a Mr. mime for extra coverage. His attack's defensive effect saved me a lit of times (Please consider this) Running it with 1 x speed for easy switching, 2 potions to live longer, 2 professor research and 1 Giovanni 2 poke ball cards
I'm playing it with meowth and psyduck. Meowth is the better opener to quickly get and evolve to Gengar. Psyduck as an additional basic since you really don't want to start with ghastly. Psyducks attack is similar to gengar ex, locks people into using supporter cards.
@@zackmhuntr25 I noticed this Psyduck move and was stoked to give it a try with a Gengar EX decks. Gotta keep rippin for now, but glad to hear it works well!
Gengar EX/Gardevoir has been my go-to deck as well. I have one Mewtwo EX in it and only one copy of Gardevoir (they refuse to give me a second one). I've had pretty decent success with it. 2-2-2 gengar, 2-2-1 gardevoir (;_;), 1 mewtwo ex, 2x professor's research, 2 pokeballs, 1 x-speed/potion, 1 giovanni/sabrina. When I get a second gardevoir I'll probably drop the potion.
i love that so many of the pokemon cards are actually playable, even just running the caterpie without any of its evos in the venasaur deck gives it a chance to shine
Honestly the more i get into it and learn the card the more i believe tcg pocket might just be the greatest remake pokemon has ever made. All of the cards really feel true to their original design from the GBA version, right down to the legendary birds. Things that were overpowered like haymaker and rain dance have been toned down into newer versions and decks that didn’t really function like flying and surfing pikachu have been reimagined into pikachu ex. I’m really enjoying my time with the game and I’ll probably actually start spending a little money in game just to reflect that. That’s for your effort making content because you’ve really made enjoying this game easy.
I’ve been running the mewtwo X gardevoir deck with a Golett/Golurk and been sweeping with that. Golett is a great start because it has 90 health and can just tank hit after hit from most things until your mewtwo is fully charged. Then X speed into mewtwo and start the sweep
Okay I have not seen this deck anywhere but I am really convinced that 2-2-2 Machamp ex and 1-1-1 Kabutops is a top tier deck. Winning just under 2/3 games with it right now. You save so much room by reducing that secondary line size + only having to run one pokeball and the consistency that you get from always starting with a chop is insane.
@@dittmar104 agreed I just pulled a venasaur ex and I was thinking of so many possibilities, pair it with pigeot and control the board then have butterfry
+1 to this. I'm running x2 butterfree x2 liligant venu ex and And ericas. Of course professor and pokeballs to get to my cards faster 70 heals a turn on venu in the active slot, I wouldn't be surprised if butterfree got nerfed.
For consistency you'd have to run 2 of each of the evo line. That makes 6 for Venusair and another 6 for Butterfree. That's simply too bricky. Now Exeggutor-EX could be a different story. 160 HP makes it quite tanky and combined with Erika, Potions and Butterfree you could keep applying pressure while continuously healing off damage and it's only a basic Pokémon. Not sure how viable this strategy would be, since the game is quite speedy when it comes to damage output
Update: Just tried out this deck for fun and had the most insane duel yet. The opponent had TWO Gardevoir and a Mewtu-EX with 4 energies in play, I had a Venusaur-EX with 4 Energy, a Butterfree on bench and an Erika and a potion in hand and another Erika in the deck. Both of us needed a single point to win. Not only did Venusaur tank the 150 attack Psydrive, but it managed to heal back to 160 health thanks to Erika, the potion, Butterfree and giant bloom and it put the Mewtu in a position where it would be defeated by the Venusaur, should it attack again. So the opponent kept switching back and forth and used the 2 Gardevior to instantly meet the required energy, but it wasn't enough. Venusaur was just that tanky and healed most of the received damage. Eventually we both decked out and the opponent conceded once he realized there was no getting past the Venusaur. The deck is still not consistent enough, but when you pull the combo off there's not much that can get past this wall
Hold on, that pure Zapdos-EX deck looks actually interesting. It's like instead of a trainer battle, you're offering your opponent a boss fight Mystery Dungeon style. Throw in some old ambers and Aerodactyls and you got an emergency option in case you can't deal with an opposing Pokémon. As for Articuno, you could add the Omastar line and still guarantee an Articuno in hand. Pretty cool strategy imo
Currently in a spot where I have a copy of some ex pokemon, but I don’t have a second copy so it’s inconsistent to get it out… leaves me in a bit of a weird spot, as well as missing the first or second stages of some mons
Can't believe I've only watched this TODAY! I've been struggling with my builds lately all thanks to them Mewtwo-EX players (I don't hate them), and I've only won a couple of matches against them too.
The second pokeball in the Machamp/Kabutops deck seems pretty weak. You are guaranteed a machop at start of game and only have 1 other Machop you could even grab with pokeball. One of the rare decks where one ball is probably better as you spend the other card on another supporter
The 18 support Articuno/Zapdos decks remind me of a deck i used in the other tcg online with only Guzzlord GX and energies. Use its Eat Sloppily as soon as you can to immediately get Guzzlord access to its Tyrannical Hole the next turn to just run every opposing ‘mon through with 180 damage.
I like playing pikachu with the magnetite line. You put the energy on your ex Pokemon and then you’re passively building up another Pokemon to retreat into and sack if needed
i recommend bringing 2 ekans 1 arbox with the wiggly deck, really hyper punishes mewtwo and also helps with the start being able to sack an ekans if need be
@@F0XD1E because for level up, one level up equal one pack or they have no other decent deck to play because in this game getting card you want really hard
Really cool that this boosted my newbie confirmation bias I run a basic.. not very optimized marowak ex deck that is literally a modified starter sandslash deck. Came into it by chance and not knowing what I was doing lol
That was my first deck and it's pretty darn good for a beginners deck. Occasionally you can pick off an opponents Pokémon EX by surprise as Sandslash and Marowak's attacks add up to 150 HP and people won't play around the 1/4 chance of double heads from Marowak-EX. Also I got a good amount of cheesy wins with Hitmonlee, because people don't expect you to have one in hand, and carelessly put their hurt Pokémon on the bench or set up in the back while stalling.
I’ve had a lot of success with both Blastoise and Arcanine, and I think there are some things that need to be leaned into to make those decks work though. I think for blastoise, you want multiple basics that can attack for 1 energy so you’re not spending two energy to get attacks down while you’re building up the big turtle man. Seaking and Lapras have been working for me a lot because they both have 100 HP and can hit hard in the right circumstances, which gives you time. While Starmie is only 2 energy, being an ex means if it goes down, your blastoise better be ready cause you have to throw it in. Where as spreading those points among 2 Pokémon helps you have more time to get rocking. Arcanine is the opposite. I see it as mini charizard. Three energy is pretty easy to get to with a single moltres flip, so with good positioning and Sabrina’s, you can sweep usually before they’re set up. It usually melts Pikachu ex decks because you can get online faster than Char and still one shot pika and zap with a Giovani. I’ve been pairing it with a Flareon as an alternative in case I do t get my Arcanine, but I’m not sure if that’s better than ninetails tbh
I managed to pull 2 Alt art (whatever that’s called in the is game, one/two-star?) of the Pikachu EX. So I naturally built that deck and it also turns out it’s a pretty meta strong deck when fine-tuned. I ended up crafting electrodes because I already had the voltorbs and just used electabuzz instead of Zapdos Ex.
If you have the cards, a really fun counter to the mewtwo meta is Omastar/Greninja. They can’t attack with mewtwo and the gardevoir gets hit for 40 every turn
I run Moltres with Centiscorch as well as Char in my deck. It does quite well, but I run 1 Moltres (it’s all I got ;-;) 2 Centiscorch, Charizard ex and a regular Charizard. Does quite well, gives you some variety and options.
even though i have the meta mewtwo deck my favorite to play is my tank venasaur deck. it is a bit different from the ones you showed. i have 2 caterpies despite having only one metapod and one butterfree because sending catarpie first is viable for searching and if it gets killed you can slap your second one down on the bench and make it a butterfree to essentially have an all encompassing potion every turn to help tank venasaur making the possible heals per turn be erika 50 potion x2 40 attack move 30 and butterfree 20 which is also good against things that hurt your backrow making your venasaur heal for a potential max of 140 in one turn also i haveone snorlax which is a good starter it is a basic with 150 hp and a 4 energy 70 damage move most of the time you will just playu it and stack your bulba for energy but if your opp gets complacent and doesnt try to kill it you can give it the energy to deal 70 per turn at no cost and swap it out when necisarry the rest is pretty standardmandatory 2 pokeball in ecvery deck and mandatory prof research for draw power and 2 erika and 2 potion to maximize heals to maximize tank heals
Surprised there is no butterfree decks here putting it in either an executor or normal deck makes it worth it and having it in most decks just for it's ability is worth it same with greninja
I personally just run the dugtrio line with machamp. You can stall out turns and apply damage every turn. I think it's personally better than the primeape line and both the non ex and ex marowak line i've seen ran.
I really liked this and the rest of your videos, (especially the Dragonite deck video.) I still don't understand how dual deck energy works. Is the energy type random? Do you get any energy type you want, but get less energy? Is there a two type limit but you choose any energy type each turn? Is it something else?
1/2 chance for water and 1/2 chance for electric to show up.. for triple energy it will be 1/3 chance for each energy to appear.. you can see your next turn energy , its the mini energy beside the bigger energy ..
The game will pre-select the required energy types for your deck automatically, but you can manually select the types of energy you want in your deck. Dragonite decks with Weezing often choose not to run Dark energy so they don't brick when powering up Dragonite.
I've pulled two of the Charizard immersive arts, so I guess that's what I'm going to be building LOL. Still missing one of the moltres ex's and Sabrina's
Id love a tier system... EX Meta tier and a non-EX Meta tier would transform this game I believe. Would open up a completey new world deck building and strategies
EX's are far too polarising and should never have been added this early. Yes, ppl experiment with no EX decks like I do but, let's face it, it's just Pikachu EX, Mewtwo EX, Moltres EX/Charizard EX, Starmie EX/Articuno EX. If these were never added until much later then it would be such a more enjoyable playing field with creative decks on equal power levels.
@@matt-ns8ze Ex count as 2 so it is not as bad. The issue I see is using two different EX that basically can count as "4" pokemon and that's why EX deck are the best decks. Probably Nintendo needs to make just a maximum 1 or 2 of EX per deck.
@@darkskyxgames I'm also of the opinion that a player needs 4 points to win, not 3, simply due to the EX presence. I understand that they offer 2 points on an EX knock out but most of the time 1 EX has created enough distance that even if that EX is knocked out, the last point is still hard to get before the opponent finishes off your softened remaining pokemon, or throws out their 2nd powered up EX. I agree with you that there should be a limit to how many EX's can be in a deck. The high predictable dmg for minimal energy requirement plus high hp is just unnecessary.
@@matt-ns8ze Yeah, 4 points would be balanced but also games would not be so fast. And there is still the issue of using 2 ex pokemon and 1 normal (counting as 5 points) vs 4 normal. My option is better, limiting EX per deck.
I like my Electric/Water deck. Ex Pikachu, Ex Zapdos, Ex Blastoise, and Dragonite. G8ves me options regardless of my pulls during matchs. Alot of this game as of now is down to luck tho. If you pull luckier cards quicker than your opponent, you win.
I wish EX decks weren't so dang powerful. I'm old school TCG so I don't like the idea of risking two prizes / points with high retreat costs or relying on X Speeds to get a weak EX mon back on the bench. However, so many non-EX cards are fairly squishy or are Stage 2s that take up a ton of room in the limited deck size. Guess I'll have to just keep rippin packs and eventually turn to the dark side.
Hear me out on this one. Dragonite deck with Zapdos and Articuno EX, along side Jolteon and Vaporeon. I’ve crushed so many top tier decks with this set up, I hope this helps someone out!
I feel like the game is too fast to allow you to set up your EX Pokémon, Eeveelutions and Dragonite, especially when your opponent can easily obliterate you with 90+ attacks with only a few turns of setup.
I don’t quite have the cards I need for my Starmie EX/Guarados so I flex in a jiggly/wiggly to give me a few more options as I fill out the desk getting more duplicates for the deck
On the first Machamp EX version you showed, I believe it makes sense to drop the Farfetch'd and put in Kabuto, as it does the same damabe but has 30 more hp.
How did zapdos ex get highlighted and not even mention magneton/ magnemite line to help power up? Plus not terrible stand alone while you fish for zapdos
I hope Official tournaments make it so decks must be comprised of 2 or more kinds of energy. Single element decks make the game focused around pikachu and Mewtwo (and charizard) only..
Tu comentario es el más idiota que he leído en mucho tiempo 😂 Por qué diablos harían eso? Los mazos más efectivos son los que llevan un solo tipo de energía, y el TCG de Pokémon jamás te ha obligado a empeorar tu mazo solo porque un noob como tú no puede ganarle a nadie 😂😂😂
Coming from YuGiOh and never touching the Pokémon TCG the battles are far easier imo. That being said this is clearly more about collecting cards than something like duel links, duel links has tons of ways to just craft the cards you need to build a deck and this game is much stingier about giving you ways to get a card. It could just be how new the game is though so I’m cutting it slack for that.
i replaced digglet / dugtrio with infernape and the promo mankey promo mankey does 30 and 10 recoil damage at 1 energy and infernape does a 100 if he has damage at 2 energy
Honourable non ex mentions beedrill 1 energy 70 damage - butterfree ability potions everything 20 hp last but the best to me pidgeot ability is the same as Sabrina’s supporter and it’s useable even on the bench
Marowak, you get an ex from the charizard tutorial pull always. Makes the deck cheap to make and it’s simple. Then you can make a centiscoorch or charizard deck/ get Sabrina pulling from the charizard deck which is also good decks.
I'd love to see 2 more game-modes where you can bring 40 and 60 (maybe not 60) cards to a battle. Would give a lot more options, but battles would go for a while
@@AIIXIII0 I have this Battle Academy deck thing I got as a present, and it recommended to have 20 energy, 20 trainers and 20 pokemon. Not sure if the pros use more or less though.
@@Ford-Anglia ahhh so the last 20 for pokemon? Make sense they cut it down to 20 then. I hope it will increase to 25-30 since we don't have energy cards.
I play Pikachu EX with raichu and magneton. Build up energy on magneton and when they have something I dont want to deal with switch into raichu, Lt Surge and thunderbolt. Switch back. Only problem is it takes Pikachu ex energy too, but its usually worth.
I'm just kind of a noob, but it sucks how much luck is involved. It's all about whoever gets the bonus energy early through trainer (Misty etc) or Pokemon (Moltres etc) luck. It sucks having the game decided in the first round because I can't field something to catch up in time.
New to the game here. Seems like these decks are very one sided. You’re either destroying or getting destroyed because of the elements. Is there a mixed deck strat?
@@dav1dpak first time for me playing TCG too; that’s a fair assessment and I’m not sure if decks can be as versatile as a game like Magic but I’m too new to make claims
Yeah, I’ve noticed this is the case with some decks I’ve made. For example, I’ve been using 2 of all of the gengar line, 2 of all of the pidgey line, 2 far fetched, 2 pokeball, 2 prof. Oak, and 2 potion. It’s overall pretty decent but once I fight a dark type, it crumbles. I don’t really have slots to make it better with either.
At the moment not really, unless you want simply build a weird deck for fun. Maybe once more Pokemon cards people can build out more interesting decks.
Correct me if I’m wrong but are you talking about energy? The problem is how energy is generated in this game in comparison to the real card game where energy are cards you can hold on to and save for when you need it. It’s really holding back the ability of multi type decks because it’s another piece of rng in an already rng heavy game, and u don’t rly want more rng if you can help it. Im not sure what the solution is without just making tcg online again but on mobile. I would like if they did that, but I dont know if they would. I hope that the success of this game will get them to just drop the tcg online on pc and integrate it as a ranked mode on pocket, and make the code cards in tcg packs let you get a pack in pocket. Then those things would actually get used for once
No, porque 1. Probablemente le estás regalando un punto a tu rival, pega muy poco y tiene muy poca vida. 2. Existe algo llamado TARJETA ROJA, que muchos mazos usan, y te reinicia la mano a 3 cartas, no importa si Meowth te intenta dar muchas cartas, te las van a quitar de la mano. Así que no, Meowth no es el mejor Pokémon. Tal vez lo sería si en vez de ser un ataque sería una habilidad. Eso sí sería buenísimo. Pero siendo un ataque, no, no es muy bueno
to be fair any deck can be good its just how you use it is what makes the difference. Also i realize flipping coins is not my dig. So i'm looking for a deck that doesn't do flip coins. I do however love pokemon who can use sleep cause the flip coin is on the enemy side. I do like how cards that attacks the bench to.
thanks for your reply. it just doesnt make sense as the offering rates in rare packs equal 99.97% for 19 pack specific cards and exclude the other 2 crowns? id be stoked if i didnt already have pika and needed mewtwo 😂
I've been running fossils just because of Sabrina's being so prevalent. Only gives up one point if it is KO'ed and if it isn't then I discard it for a free switch
Wigglytuff 2 ex, 1 normal and 1 exeggutor ex and 2 normal 2 erika (1farfetchd) feels great. Koga is decent too. But super troll double sleep vileplume and wiggly lolol(1 caterpie)
Timestamps:
0:25 - Charizard ex
0:57 - Moltres ex (to power zard)
1:34 - Charizard/Moltres combo deck
1:54 - Mewtwo ex
3:31 - Pikachu ex
5:30 - Marowak ex
8:22 - Machamp ex
11:25 - Arcanine ex
13:09 - Moltres ex (on its own)
15:04 - Venusaur ex
18:24 - Exeggutor ex
20:51 - Zapdos ex
24:12 - Articuno ex
28:49 - Starmie ex
31:57 - Wigglytuff ex
36:21 - Gengar ex
38:54 - Blastoise ex
Hope this helps!
@@salamanzerr thanks
🫶🏻
Thank you sir
❤
Thanks mate, content creators doing less perfected work and we have life savers like you to save us from their scummy ways to make us watch segments we are not interested in. Grazie
The pain of pulling the two Charizard EX that I wanted, and then realising I need two more EX cards in Moltres for him to be playable
So, this may just be a me thing, because I'm going into this game mostly cold...but I think it might be super helpful for new players if at some point during the deck, you mention which packs cards need to be pulled from. That way if a person is super stoked about a certain Pokemon, they can easily just go in and start ripping those specific packs and not have to do a ton of extra searching around for the answer.
ive got a vid coming with great decks for people just starting.
the cards that are pack specific show above the pack itself, the rest are available in all.
Click a pack click the "offering rates" button. It shows you what percent chance to get each card
@@buffalufacus you can click on a card you don’t own in the collection page and it will tell you what pack to pull for a chance at the card you want
@@Akamaru015 That's not true, the cards that show above the pack itself is only the rare cards.
There are normal cards that are only pack specific, e.g. Mankey and Primate is only available in the Charizard pack, but it does not appear in the list above the pack itself
Centiscorch is just better Arcanine EX. It needing one more energy totally seems worth it. Poor Gengar is just so clearly inferior to the EX version, unlike seemingly every other non EX pokémon
Blaine had an Arcanine in the manga. He'd be viable if he could threaten 150 damage.
@@jclembo8461moltres/arcanine deck would be nuts
I don't know... I personally prefer running normal Gengar over EX tbh
1 Energy, its attack does the exact same thing as the ability, and it only goes down for 1 point while also having a lower retreat cost. The advantages are there
I’m so disappointed that they designed my favorite Gen 1 pokemon like that. He deserves better.
I love Kabutops, but it should be reminded that Fossils don't count as basics for your opening guaranteed draw. So with the Machamp deck, for example, you will always have a Machop in your opening hand. Kabutops is a very sticky fallback, but you should be prepared to always open with Machop, and hopefully through the rest of the line, to just keep cruising focusing solely on the Machop for the first few turns. You could also throw in some X-Speeds to get the Kabutops out, as well.
fun little tech you can do for any of the fire decks, you can include 2 copies of both Helioptile and Heliolisk to help with your water matchups since you don't have to use electric energy to attack with Heliolisk
@@XG2misguided2GX not worth occupying slots with more pokemon, you want to get faster the core cards
@deliismyname4073 fair enough. It's seeming to be more of a moot point I made anyway since Moltres ex has a lightning weakness, not a water weakness.
Since Moltres doesn't get water weakness it's better to just run them.
Yooooo the illustration rare border on your screencam looks good 🔥
Hey Spragles, as much as I LOVE ex pokemon, I have been absolutly SHITTING on all of these ex decks with Nidoking Nidoqueen and Arbok. I have also put in a single copy of Meowth right now for testing. and its just SO broken especially when they try to stall you out with moltres. eventually they bring out the zard kill the meoth then i bring in arbok lock in the zard with 60 dmg on him bring out the queen with two kings on my board and ANNIHALATE it. the deck is so good. I run pokeball x2 and Oak x2 i will almost ALWAYs have my entire evo line or even my deck before anythign happens. Nidoran F is just so free if you attack first as well bring in some x speeds to get them out for free and get the arbok in early and take out EX pokemon for the 2 points. its just the ultimate EX buster.
Deck list
Meowth x1
Nidroan M x2
Nidoran F x1
Ekans x2
Nidorina X1
Nidoran X2
Nido queen X1
Nido King x2
Arbok X2
Pokeballs X2
xspeed X1
red card X1
Professor research x2
And the way you use pokeballs in this deck is so nice. you use them BEFORE you oak every time and sometimes they can become dead cards but you will almost ALWAYS have every basic you need. pulling the meowth is crazy unlucky sometimes, but having him on the feild for even 1 attack is so instrumental making it so you draw at most 6 cards of your 20 card deck on trun 1 is INSANE. 1 meowth 2 pokeballs and professor plus your draw is 6 and you may hate to see the red card but heres the beauty. as long as you have both pokeballs not even a red card will stop you because you get an ekans nidoran male and F on the feild and your meowth will keep pumping draws for evos because thats all thats left in your deck. the win rate is crazy i have a 89% W/R I will almost always loose to water Articuno x Blastoise with a misty trainer card that gives blastoise or articuno like 4 energy turn 1. but thats so broken its insane.
I also loose to not drawing meowth, pokeball, or professo, or Nidoran F on the open hand but thats literally a 3rd of your deck (8 cards out of 20) on a 5 card hand draw is insanly unlocky.
This deck also pulls alot of retreat shenanigans and can really punish low hp EX's when a nidoking comes out. I am currently testing a Misty trainer instead of meowth and a red card. the reason being. well you only need 1 Colored energy in this deck. and being super effective to mew two it makes it that much more amazing. but its much more luck based id rather have the draw turn and play retreat shenanigans with x speed to get the queen powered up while nido king takes a back seat.
P.S Nidoqueen is the power house that flips games 180 dmg for 3 energy and two Kings on your bench or even 130 is insane.
Tanto texto para intentar vender uno de los peores decks del juego? 😂😂😂😂 Qué idiota eres
I've noticed the Dark cards in this game are sneaky good, and I'm keen on making EX killer decks for their point stamina and general element of surprise. Would love to build a deck like this but gotta keep rippin for now! My current main deck relies on two Stage 2s to work (albeit incredibly efficient S2s in both move and retreat cost) but I still find they take up a lot of space in the deck and fail to set up cleanly about 25% of the time.
bro, one sabrina and a crimson from charizard just gets you to lose, not to mention potions
Lowkey the decklist I was hoping to see lol
I'm playing Gengar+ Gardevoir to put enough energy unexpectedly and overwhelm my opponents. Going with a stable 2-2-2 lines + a Mr. mime for extra coverage. His attack's defensive effect saved me a lit of times
(Please consider this)
Running it with 1 x speed for easy switching, 2 potions to live longer, 2 professor research and 1 Giovanni
2 poke ball cards
Have you tried jynx over Mr.mime?
I'm playing it with meowth and psyduck. Meowth is the better opener to quickly get and evolve to Gengar. Psyduck as an additional basic since you really don't want to start with ghastly. Psyducks attack is similar to gengar ex, locks people into using supporter cards.
@@zackmhuntr25 I noticed this Psyduck move and was stoked to give it a try with a Gengar EX decks. Gotta keep rippin for now, but glad to hear it works well!
Can't wait to run this one, I saw the potential immediately
Gengar EX/Gardevoir has been my go-to deck as well. I have one Mewtwo EX in it and only one copy of Gardevoir (they refuse to give me a second one). I've had pretty decent success with it.
2-2-2 gengar, 2-2-1 gardevoir (;_;), 1 mewtwo ex, 2x professor's research, 2 pokeballs, 1 x-speed/potion, 1 giovanni/sabrina.
When I get a second gardevoir I'll probably drop the potion.
“Hoping to get a little lucky with Misty” 💀💀
@@codystingl6220 lmao
Diddy approves this message
Nah 💀
i love that so many of the pokemon cards are actually playable, even just running the caterpie without any of its evos in the venasaur deck gives it a chance to shine
Yeah, mah boi Onix throwing down since gen 1 red/blue!
Honestly the more i get into it and learn the card the more i believe tcg pocket might just be the greatest remake pokemon has ever made. All of the cards really feel true to their original design from the GBA version, right down to the legendary birds. Things that were overpowered like haymaker and rain dance have been toned down into newer versions and decks that didn’t really function like flying and surfing pikachu have been reimagined into pikachu ex. I’m really enjoying my time with the game and I’ll probably actually start spending a little money in game just to reflect that.
That’s for your effort making content because you’ve really made enjoying this game easy.
I’ve been running the mewtwo X gardevoir deck with a Golett/Golurk and been sweeping with that. Golett is a great start because it has 90 health and can just tank hit after hit from most things until your mewtwo is fully charged. Then X speed into mewtwo and start the sweep
I despise you
Okay I have not seen this deck anywhere but I am really convinced that 2-2-2 Machamp ex and 1-1-1 Kabutops is a top tier deck. Winning just under 2/3 games with it right now. You save so much room by reducing that secondary line size + only having to run one pokeball and the consistency that you get from always starting with a chop is insane.
Hey! I really enjoyed it a lot. Thanks for the shoutout! :)
thanks for your insight!
I’m surprised people aren’t running venasaur butterfree just heal 50 a turn. Combine that with potions and Erika and you’ll survive a whole lot
@@dittmar104 agreed I just pulled a venasaur ex and I was thinking of so many possibilities, pair it with pigeot and control the board then have butterfry
@ probably too many pokemon to run three different stage twos
+1 to this. I'm running x2 butterfree x2 liligant venu ex and And ericas. Of course professor and pokeballs to get to my cards faster 70 heals a turn on venu in the active slot, I wouldn't be surprised if butterfree got nerfed.
For consistency you'd have to run 2 of each of the evo line. That makes 6 for Venusair and another 6 for Butterfree. That's simply too bricky.
Now Exeggutor-EX could be a different story. 160 HP makes it quite tanky and combined with Erika, Potions and Butterfree you could keep applying pressure while continuously healing off damage and it's only a basic Pokémon.
Not sure how viable this strategy would be, since the game is quite speedy when it comes to damage output
Update: Just tried out this deck for fun and had the most insane duel yet. The opponent had TWO Gardevoir and a Mewtu-EX with 4 energies in play, I had a Venusaur-EX with 4 Energy, a Butterfree on bench and an Erika and a potion in hand and another Erika in the deck. Both of us needed a single point to win.
Not only did Venusaur tank the 150 attack Psydrive, but it managed to heal back to 160 health thanks to Erika, the potion, Butterfree and giant bloom and it put the Mewtu in a position where it would be defeated by the Venusaur, should it attack again. So the opponent kept switching back and forth and used the 2 Gardevior to instantly meet the required energy, but it wasn't enough. Venusaur was just that tanky and healed most of the received damage.
Eventually we both decked out and the opponent conceded once he realized there was no getting past the Venusaur.
The deck is still not consistent enough, but when you pull the combo off there's not much that can get past this wall
Yeah I don't got 2 of any EX
Right, it seems like you have to play forever before getting a good battle deck. Atleast the vs battles don’t give that many rewards right now
I got 2 marowacks and 2 gengars 😭
@@EliTheDuck701 Marowak is very strong, build a deck around it if you can
@@AbandonmentFarmer yeah no I'm sick of flipping 2 tails
@@EliTheDuck701 fair enough unlucky Eli
Hold on, that pure Zapdos-EX deck looks actually interesting. It's like instead of a trainer battle, you're offering your opponent a boss fight Mystery Dungeon style. Throw in some old ambers and Aerodactyls and you got an emergency option in case you can't deal with an opposing Pokémon.
As for Articuno, you could add the Omastar line and still guarantee an Articuno in hand. Pretty cool strategy imo
11:14 fossil pokemon are also good just in case you have other basic cards you want to pull with a poke ball
Currently in a spot where I have a copy of some ex pokemon, but I don’t have a second copy so it’s inconsistent to get it out… leaves me in a bit of a weird spot, as well as missing the first or second stages of some mons
Can't believe I've only watched this TODAY!
I've been struggling with my builds lately all thanks to them Mewtwo-EX players (I don't hate them), and I've only won a couple of matches against them too.
The second pokeball in the Machamp/Kabutops deck seems pretty weak. You are guaranteed a machop at start of game and only have 1 other Machop you could even grab with pokeball. One of the rare decks where one ball is probably better as you spend the other card on another supporter
The 18 support Articuno/Zapdos decks remind me of a deck i used in the other tcg online with only Guzzlord GX and energies. Use its Eat Sloppily as soon as you can to immediately get Guzzlord access to its Tyrannical Hole the next turn to just run every opposing ‘mon through with 180 damage.
I like playing pikachu with the magnetite line. You put the energy on your ex Pokemon and then you’re passively building up another Pokemon to retreat into and sack if needed
i recommend bringing 2 ekans 1 arbox with the wiggly deck, really hyper punishes mewtwo and also helps with the start being able to sack an ekans if need be
I played against a articuno deck and as soon as the misty didn’t hit heads they quit everytime 😂😂
yuuuuuup
Why do people do this? There's no way they're actually having fun. Just degenerate try hards for no reason. Sad, really.
@@F0XD1E I think they just want to get the player lvl up. For more pack opens
@F0XD1E It's the reason coin flips are generally kind of bad for card games, it feels bad when it happens lol
@@F0XD1E because for level up, one level up equal one pack or they have no other decent deck to play because in this game getting card you want really hard
we got illustration rare spragels with animation yuhuuu...also great vdo as always
Really cool that this boosted my newbie confirmation bias I run a basic.. not very optimized marowak ex deck that is literally a modified starter sandslash deck. Came into it by chance and not knowing what I was doing lol
That was my first deck and it's pretty darn good for a beginners deck. Occasionally you can pick off an opponents Pokémon EX by surprise as Sandslash and Marowak's attacks add up to 150 HP and people won't play around the 1/4 chance of double heads from Marowak-EX.
Also I got a good amount of cheesy wins with Hitmonlee, because people don't expect you to have one in hand, and carelessly put their hurt Pokémon on the bench or set up in the back while stalling.
Thanks just started out in Pokemon in general and this really helped 👍👍
I wanted to try the marowak and venusuar decks for each, I opened three packs and got the venusuar I needed and the alt art cubone
I’ve had a lot of success with both Blastoise and Arcanine, and I think there are some things that need to be leaned into to make those decks work though. I think for blastoise, you want multiple basics that can attack for 1 energy so you’re not spending two energy to get attacks down while you’re building up the big turtle man. Seaking and Lapras have been working for me a lot because they both have 100 HP and can hit hard in the right circumstances, which gives you time. While Starmie is only 2 energy, being an ex means if it goes down, your blastoise better be ready cause you have to throw it in. Where as spreading those points among 2 Pokémon helps you have more time to get rocking.
Arcanine is the opposite. I see it as mini charizard. Three energy is pretty easy to get to with a single moltres flip, so with good positioning and Sabrina’s, you can sweep usually before they’re set up. It usually melts Pikachu ex decks because you can get online faster than Char and still one shot pika and zap with a Giovani. I’ve been pairing it with a Flareon as an alternative in case I do t get my Arcanine, but I’m not sure if that’s better than ninetails tbh
I managed to pull 2 Alt art (whatever that’s called in the is game, one/two-star?) of the Pikachu EX. So I naturally built that deck and it also turns out it’s a pretty meta strong deck when fine-tuned. I ended up crafting electrodes because I already had the voltorbs and just used electabuzz instead of Zapdos Ex.
I've pulled a crown Zard and 2 immersive Zards, and I have not pulled a single Moltres. 😢
If I could trade my moltres for a high rare charizard I would be happy to 😢
If you have the cards, a really fun counter to the mewtwo meta is Omastar/Greninja. They can’t attack with mewtwo and the gardevoir gets hit for 40 every turn
I like how you made a dedicated account just for Pkmn TCGP
I run Moltres with Centiscorch as well as Char in my deck. It does quite well, but I run 1 Moltres (it’s all I got ;-;) 2 Centiscorch, Charizard ex and a regular Charizard. Does quite well, gives you some variety and options.
Just started playing yesterday! Been super happy so far!
with that pikachu deck, drop one x speed for a red card. x speed is often a dead card with the low or no retreat costs
Hey man, love your video. Question, where did you get those region posters you have on your background? Absolutely love them!
I’ve been looking for them too! Saw them on displate a while back but they’ve been taken down since then
Saw them on temunonce
even though i have the meta mewtwo deck my favorite to play is my tank venasaur deck. it is a bit different from the ones you showed. i have 2 caterpies despite having only one metapod and one butterfree because sending catarpie first is viable for searching and if it gets killed you can slap your second one down on the bench and make it a butterfree to essentially have an all encompassing potion every turn to help tank venasaur making the possible heals per turn be erika 50 potion x2 40 attack move 30 and butterfree 20 which is also good against things that hurt your backrow making your venasaur heal for a potential max of 140 in one turn also i haveone snorlax which is a good starter it is a basic with 150 hp and a 4 energy 70 damage move most of the time you will just playu it and stack your bulba for energy but if your opp gets complacent and doesnt try to kill it you can give it the energy to deal 70 per turn at no cost and swap it out when necisarry the rest is pretty standardmandatory 2 pokeball in ecvery deck and mandatory prof research for draw power and 2 erika and 2 potion to maximize heals to maximize tank heals
What are thoughts on mixed energy decks?
Surprised there is no butterfree decks here putting it in either an executor or normal deck makes it worth it and having it in most decks just for it's ability is worth it same with greninja
I personally just run the dugtrio line with machamp. You can stall out turns and apply damage every turn. I think it's personally better than the primeape line and both the non ex and ex marowak line i've seen ran.
I like to use Grapploct because it is bulky, deals good damage, and forces to change the active Pokémon. It is expensive though
Finally a Gengar deck! I’ve been looking so long for a good deck for my boy :)
I really liked this and the rest of your videos, (especially the Dragonite deck video.) I still don't understand how dual deck energy works. Is the energy type random? Do you get any energy type you want, but get less energy? Is there a two type limit but you choose any energy type each turn? Is it something else?
1/2 chance for water and 1/2 chance for electric to show up.. for triple energy it will be 1/3 chance for each energy to appear..
you can see your next turn energy , its the mini energy beside the bigger energy ..
@@RvnFromJubilife Thank you!
The game will pre-select the required energy types for your deck automatically, but you can manually select the types of energy you want in your deck. Dragonite decks with Weezing often choose not to run Dark energy so they don't brick when powering up Dragonite.
I've pulled two of the Charizard immersive arts, so I guess that's what I'm going to be building LOL. Still missing one of the moltres ex's and Sabrina's
Id love a tier system... EX Meta tier and a non-EX Meta tier would transform this game I believe. Would open up a completey new world deck building and strategies
Perfect explanation of the meta right now
Great vid. But can someone explain to me why Farfetchd is so good? Why was he putting it into every deck?
Favourite deck is machamp and prime ape. So fun. No farfetch and A-promo mankey
You guys can run 2 farfetched use up any energy type does 40 on 1 energy cost if you need to cover for cards you dont have yet for early round play.
I want to know how the lapras EX deck would work out
EX's are far too polarising and should never have been added this early.
Yes, ppl experiment with no EX decks like I do but, let's face it, it's just Pikachu EX, Mewtwo EX, Moltres EX/Charizard EX, Starmie EX/Articuno EX. If these were never added until much later then it would be such a more enjoyable playing field with creative decks on equal power levels.
@@matt-ns8ze Ex count as 2 so it is not as bad. The issue I see is using two different EX that basically can count as "4" pokemon and that's why EX deck are the best decks. Probably Nintendo needs to make just a maximum 1 or 2 of EX per deck.
@@darkskyxgames I'm also of the opinion that a player needs 4 points to win, not 3, simply due to the EX presence. I understand that they offer 2 points on an EX knock out but most of the time 1 EX has created enough distance that even if that EX is knocked out, the last point is still hard to get before the opponent finishes off your softened remaining pokemon, or throws out their 2nd powered up EX.
I agree with you that there should be a limit to how many EX's can be in a deck. The high predictable dmg for minimal energy requirement plus high hp is just unnecessary.
@@matt-ns8ze Yeah, 4 points would be balanced but also games would not be so fast. And there is still the issue of using 2 ex pokemon and 1 normal (counting as 5 points) vs 4 normal. My option is better, limiting EX per deck.
@@matt-ns8ze así es el meta carnal, llora nomás
@@elvismoisesgalvezmartinez7588 I had to translate your message. Your point is ignorant and irrelevant.
Our points for a healthy game are correct.
I like my Electric/Water deck. Ex Pikachu, Ex Zapdos, Ex Blastoise, and Dragonite. G8ves me options regardless of my pulls during matchs. Alot of this game as of now is down to luck tho. If you pull luckier cards quicker than your opponent, you win.
Sounds like you'd have a better chance by just running a double Ex Pikachu deck tbh.
@randyjr.arsenio5624 I don't have 2 Ex Pikachu tho 🥲
Who else got a migraine playing this game? Can’t turn away from the screen. Just too fun.
I wish EX decks weren't so dang powerful. I'm old school TCG so I don't like the idea of risking two prizes / points with high retreat costs or relying on X Speeds to get a weak EX mon back on the bench. However, so many non-EX cards are fairly squishy or are Stage 2s that take up a ton of room in the limited deck size. Guess I'll have to just keep rippin packs and eventually turn to the dark side.
Good content for a lot of initial decks
Could you still play that starmie deck with only one copy of starmie
Hear me out on this one.
Dragonite deck with Zapdos and Articuno EX, along side Jolteon and Vaporeon. I’ve crushed so many top tier decks with this set up, I hope this helps someone out!
I feel like the game is too fast to allow you to set up your EX Pokémon, Eeveelutions and Dragonite, especially when your opponent can easily obliterate you with 90+ attacks with only a few turns of setup.
@@solidzack I know what you mean, but you’d be surprised. If you have the card try it out!
I don’t quite have the cards I need for my Starmie EX/Guarados so I flex in a jiggly/wiggly to give me a few more options as I fill out the desk getting more duplicates for the deck
On the first Machamp EX version you showed, I believe it makes sense to drop the Farfetch'd and put in Kabuto, as it does the same damabe but has 30 more hp.
the problem with Kabuto is that it's a stage 1 that requires a dome fossil to evolve from, while Farfetch'd is just a free 1 energy 40 damage
@harrya9458 ooooh I had no idea it has to evolve from a fossil, that makes a lot of sense. Thanks a lot for the info!
Well done Spragels!! Ur my favourite Pocket tcg content creator ❤
12:30 if you don't want to use EXs I use a variation of this with nine tails
@spragelspocket why is your tablet upside down?
Missed opportunity for “For Whom the Bell Balls” deck name
How did zapdos ex get highlighted and not even mention magneton/ magnemite line to help power up? Plus not terrible stand alone while you fish for zapdos
I hope Official tournaments make it so decks must be comprised of 2 or more kinds of energy. Single element decks make the game focused around pikachu and Mewtwo (and charizard) only..
Tu comentario es el más idiota que he leído en mucho tiempo 😂
Por qué diablos harían eso? Los mazos más efectivos son los que llevan un solo tipo de energía, y el TCG de Pokémon jamás te ha obligado a empeorar tu mazo solo porque un noob como tú no puede ganarle a nadie 😂😂😂
Never played anything like this before, may I know which build is the easiest to learn and relatively powerful?
I recommend Pikachu. One of the easiest to reroll for and to learn.
@@AIIXIII0okay :))
Starmie + Dragonite deck seems amazing
Coming from YuGiOh and never touching the Pokémon TCG the battles are far easier imo. That being said this is clearly more about collecting cards than something like duel links, duel links has tons of ways to just craft the cards you need to build a deck and this game is much stingier about giving you ways to get a card. It could just be how new the game is though so I’m cutting it slack for that.
you missed articuno with bruxish!!
How long does it take to get an ex card 2wice?
had this mew build since ay 1 of soft release is a solid team by far
I just pulled 3 EX wigglytuffs in a row. All three and a different type of rarity version. I didn't choose the wigglytuff life, it chose me.
Centiskorch/moltres is great if you put it with ninetales and replace a giovanni with a blaine
i replaced digglet / dugtrio with infernape and the promo mankey promo mankey does 30 and 10 recoil damage at 1 energy and infernape does a 100 if he has damage at 2 energy
Honourable non ex mentions beedrill 1 energy 70 damage - butterfree ability potions everything 20 hp last but the best to me pidgeot ability is the same as Sabrina’s supporter and it’s useable even on the bench
Beedrill es de los peores Pokémon
Then as a complete beginner like me, what's the best deck to start with?
Marowak, you get an ex from the charizard tutorial pull always. Makes the deck cheap to make and it’s simple. Then you can make a centiscoorch or charizard deck/ get Sabrina pulling from the charizard deck which is also good decks.
2 vulpix, 2 nine tails, 2 character, 2 charmelon, 1 Charizard ex, 2 moltres ex, 2 Blaine, 2 oak, 2 pokeball, 2 x speed 1 Sabrina best fire build
I'd love to see 2 more game-modes where you can bring 40 and 60 (maybe not 60) cards to a battle. Would give a lot more options, but battles would go for a while
@@Ford-Anglia how's is the usual ratio in paper TCG? Feel like this 20 version is kinda bland.
@@AIIXIII0 I believe it's 60 cards, but I said in my comment that 60 might not be a good idea because of how long the battles could go on for.
@Ford-Anglia Yeah. Maybe 30 is fine then?
But isn't the TCG have like tons of energy cards in the deck?
@@AIIXIII0 I have this Battle Academy deck thing I got as a present, and it recommended to have 20 energy, 20 trainers and 20 pokemon. Not sure if the pros use more or less though.
@@Ford-Anglia ahhh so the last 20 for pokemon? Make sense they cut it down to 20 then. I hope it will increase to 25-30 since we don't have energy cards.
I play Pikachu EX with raichu and magneton. Build up energy on magneton and when they have something I dont want to deal with switch into raichu, Lt Surge and thunderbolt. Switch back. Only problem is it takes Pikachu ex energy too, but its usually worth.
The venusaur ex lilligant is almost point for point the main deck i wound up making
Really wanted to get an idea of how to play a blastoise deck, it's unfortunate, but I'm not playing to get competition, so I'm still playing best boi
Could you do another video with best teams for all the pokemon with abilities
I'm just kind of a noob, but it sucks how much luck is involved. It's all about whoever gets the bonus energy early through trainer (Misty etc) or Pokemon (Moltres etc) luck. It sucks having the game decided in the first round because I can't field something to catch up in time.
New to the game here. Seems like these decks are very one sided. You’re either destroying or getting destroyed because of the elements. Is there a mixed deck strat?
@@dav1dpak first time for me playing TCG too; that’s a fair assessment and I’m not sure if decks can be as versatile as a game like Magic but I’m too new to make claims
Yeah, I’ve noticed this is the case with some decks I’ve made. For example, I’ve been using 2 of all of the gengar line, 2 of all of the pidgey line, 2 far fetched, 2 pokeball, 2 prof. Oak, and 2 potion. It’s overall pretty decent but once I fight a dark type, it crumbles. I don’t really have slots to make it better with either.
I also don’t feel like it’s worth doing 2 different types of energy’s since that makes your match even more luck dependent
At the moment not really, unless you want simply build a weird deck for fun. Maybe once more Pokemon cards people can build out more interesting decks.
Correct me if I’m wrong but are you talking about energy? The problem is how energy is generated in this game in comparison to the real card game where energy are cards you can hold on to and save for when you need it. It’s really holding back the ability of multi type decks because it’s another piece of rng in an already rng heavy game, and u don’t rly want more rng if you can help it. Im not sure what the solution is without just making tcg online again but on mobile. I would like if they did that, but I dont know if they would. I hope that the success of this game will get them to just drop the tcg online on pc and integrate it as a ranked mode on pocket, and make the code cards in tcg packs let you get a pack in pocket. Then those things would actually get used for once
Here Is a hot take: maroak ex with kabutops Is actually pretty great. a lot of people are sleeping on this one...
nice decks but how do i actually finish them, im opening packs but all i get is crap
Bold of you to assume I've pulled an ex ;-;
Meowth imo is the best basic pokemon . Draw a card per turn is a powerful move
No, porque
1. Probablemente le estás regalando un punto a tu rival, pega muy poco y tiene muy poca vida.
2. Existe algo llamado TARJETA ROJA, que muchos mazos usan, y te reinicia la mano a 3 cartas, no importa si Meowth te intenta dar muchas cartas, te las van a quitar de la mano.
Así que no, Meowth no es el mejor Pokémon. Tal vez lo sería si en vez de ser un ataque sería una habilidad. Eso sí sería buenísimo. Pero siendo un ataque, no, no es muy bueno
to be fair any deck can be good its just how you use it is what makes the difference. Also i realize flipping coins is not my dig. So i'm looking for a deck that doesn't do flip coins. I do however love pokemon who can use sleep cause the flip coin is on the enemy side. I do like how cards that attacks the bench to.
That's a weird way of thinking. You gotta flip a coin for paralysis? Not what you want. Your opponent flips a coin for sleep? Perfectly fine
GengarEX is a great counter against MewtwoEX and I've been annihilating all of these builds with StarmieEX, Kingler, and Psyduck.
5:50, ye maroak is great, but golurk can do up to 200 damage in one blow without costing you 2 points if you lose it
@@igu899 too bad the main dex for his type doesn’t require him i’m sure if u want a build with him could be good tho
Imagine setting up 4 energies on a Pokémon and you flip two tails, followed by it dying in two attacks.
@@solidzack exactly…. lol but for those without all the cards to each its own
hey spragels i just pulled a crown pika from a rare mewtwo pack. should that even be possible?
yup crown rares are in every pack
thanks for your reply. it just doesnt make sense as the offering rates in rare packs equal 99.97% for 19 pack specific cards and exclude the other 2 crowns? id be stoked if i didnt already have pika and needed mewtwo 😂
With so many trainer cards do you not find yourself bricking? Drawing x speed red card giovanni back to back to back is the worst
How I can sell cards for stamina recovery?
I've been running fossils just because of Sabrina's being so prevalent. Only gives up one point if it is KO'ed and if it isn't then I discard it for a free switch
What is the difference between pocket and ptcgl.
Wigglytuff 2 ex, 1 normal and 1 exeggutor ex and 2 normal 2 erika (1farfetchd) feels great. Koga is decent too. But super troll double sleep vileplume and wiggly lolol(1 caterpie)