Blizzard Are Clearly Going Harder Than We're Used To

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  • Опубликовано: 1 июн 2024
  • Use code BELLULARWARCRAFT at the link below to get an exclusive 60% off an annual Incogni plan: incogni.com/bellularwarcraft Sponsored by Incogni.
    We didn't need to be afraid. The worry that Mythic+ meant a future of only boring dungeons was unfounded, because Blizzard just dropped two of the most fantasy-filled, most thematic and most fun dungeons we've ever seen.
  • ИгрыИгры

Комментарии • 379

  • @BellularGaming
    @BellularGaming  20 дней назад +4

    Use code BELLULARWARCRAFT at the link below to get an exclusive 60% off an annual Incogni plan: incogni.com/bellularwarcraft Sponsored by Incogni.

    • @PhoenixEnjoyer
      @PhoenixEnjoyer 20 дней назад +1

      No Offense, Bellular. But this et~eeernal sucking up to Blizzard no matter how much BS they pull every Expansion is SO. OLD. by now, Man. SO. OLD. ... ... ... ... i get some People are their absolute Slaves, but holy moley.

  • @Retro64_
    @Retro64_ 20 дней назад +203

    good, a dungeon should be made with fun in mind, not made with e-sports in mind.

    • @davidelsea1296
      @davidelsea1296 20 дней назад +26

      the sweaty side of gaming has really destroyed what makes video games fun. its world of warcraft not an esport lol

    • @ChinnuWoW
      @ChinnuWoW 20 дней назад +9

      They will never be fun for me as long as the M+ timer and key depletion stays.

    • @brandoncomer6492
      @brandoncomer6492 20 дней назад +1

      @@ChinnuWoW go play ESO, you can left quick your way to glory

    • @frostmagemarii
      @frostmagemarii 19 дней назад +5

      @@brandoncomer6492 Typical WoW Sweaty response. The content is actively hurting the playerbase and community, and because people want the game to be fun again, you tell people to leave; which further hurts the playerbase and community.
      You people won't be happy until the game is just you, a target dummy and a parser.

    • @brandoncomer6492
      @brandoncomer6492 19 дней назад +2

      @@frostmagemarii typical casual response. What are you comparing it to that's doing better? All those easy ass games are way below it on player count... what is your reference for pretending like your preferred content is actually going to make the game more popular? It's completely made up bs you've contrived in your head.

  • @edwardweaver6869
    @edwardweaver6869 20 дней назад +163

    Friendly reminder as early as Legion we were brought to the attention that the Candle thing isn’t just a gag.
    I think it was in High Mountain you would infiltrate a Kobold den and pretend to be their leader and the Candles like legitimately staved off the void in the cave.

    • @TheDethsight
      @TheDethsight 20 дней назад +14

      yep. i remember it well.

    • @DarkPoisoneer
      @DarkPoisoneer 20 дней назад +5

      Yeah it was on the hill northwest to the hub in highmountain. next to the harpy area if I am not mistaken

    • @thedragonknight3600
      @thedragonknight3600 20 дней назад +3

      On the stream they mentioned the dungeon they did talk about that. But it is cool to see that taken to its next step

    • @edwardweaver6869
      @edwardweaver6869 20 дней назад +5

      @@thedragonknight3600 Oh yeah it’s more of a response to Bellular kind of phrasing it like the development is new.
      Glad they didn’t forget though

    • @thedragonknight3600
      @thedragonknight3600 20 дней назад +4

      @@edwardweaver6869 oh I understand and appreciate it my man.

  • @sordmasta6646
    @sordmasta6646 20 дней назад +54

    This almost sounds like having to play the battle, instead of "play the UI or the alert".
    Blizzard truly innovating here. Bravo.

  • @TommyDaGreatest
    @TommyDaGreatest 20 дней назад +9

    The fact that Kobolds use candles to protect themselves was established in Legion already where a dark creature appeared with no candles present.

  • @Airigal
    @Airigal 20 дней назад +161

    bellular learned new word "cooked" and now use it 300 times per video

    • @gringoboy701
      @gringoboy701 20 дней назад +16

      I swear everytime I click on a video I hear him throw that out. Cornball.

    • @RockerBoy20045
      @RockerBoy20045 20 дней назад +9

      Holy crap I KNOW right, it's getting a bit much

    • @user-fy5xn1se5g
      @user-fy5xn1se5g 20 дней назад +2

      ah yeh, another youtuber started saying "Mid" a lot, like your in your 30's dude its cringey. giving uncool parent vibes.

    • @manthe3711
      @manthe3711 20 дней назад

      I scrolled down just so I could comment on that.

    • @rishyrish6508
      @rishyrish6508 20 дней назад +14

      i can tell none of you have friends, go ahead project your insecurity in youtube commets

  • @Matt-ci1yl
    @Matt-ci1yl 20 дней назад +35

    Bellular before expansion: BLIZZARD IS COOKING
    Bellular after expansion launch: okay so maybe they missed the mark

    • @willythemailboy2
      @willythemailboy2 20 дней назад +3

      Are you kidding? That will be next week.

    • @robaye8681
      @robaye8681 20 дней назад +2

      He would say, "Blizzard ARE cooking."

  • @amievil3697
    @amievil3697 20 дней назад +51

    Does The Darkness believe in a thing called love?

    • @dancingdroid
      @dancingdroid 20 дней назад +3

      I believe only you and me will get this reference.

    • @Mandelbrotmat
      @Mandelbrotmat 20 дней назад +1

      oh shit! Took a sec, but i got there!

    • @DarenC
      @DarenC 20 дней назад

      @@dancingdroid It was only 21 years ago, dude! Oh... man I'm old

    • @dancingdroid
      @dancingdroid 20 дней назад +1

      @@DarenC 21 years ago is way too long for anyone under 35.

    • @Machete__Squad
      @Machete__Squad 20 дней назад +3

      Just listen to the rhythm of its heart forehead

  • @drudan8957
    @drudan8957 20 дней назад +65

    Most people aren't doing high keys anyway. Just like we shouldn't balance classes for the top 0.01%, dungeons should be designed for the 99.99%! This is GOOD design

    • @bryangirod9173
      @bryangirod9173 20 дней назад +1

      Been saying that for years

    • @willythemailboy2
      @willythemailboy2 20 дней назад

      When in a M+ run any cutscenes should involve a giant blinking FUCK YOU while making them sit through the role playing bit at half speed.

    • @TE-eq1dc
      @TE-eq1dc 20 дней назад +1

      Yup catering to the minority like plunderstorm and multiple other examples. Backwards ass thinking

    • @jorgetinoco3574
      @jorgetinoco3574 19 дней назад

      If that were true, people wouldn't be complaining about dungeons that add mechanics that is not pull and kill

    • @willythemailboy2
      @willythemailboy2 19 дней назад

      @@jorgetinoco3574 Even low key runners and even queued normal/heroic runners prefer the go-go-go mentality.

  • @thandion5128
    @thandion5128 20 дней назад +40

    Kobold Paladins in 2025 please. Make it happen Blizz.
    "YOU NO TAKE CANDLE" *pops wings*

    • @shinarts4902
      @shinarts4902 20 дней назад +3

      i love this

    • @user-fy5xn1se5g
      @user-fy5xn1se5g 20 дней назад +1

      no

    • @VoldoronGaming
      @VoldoronGaming 20 дней назад +2

      It would be cool to see their mount have a candle on the top of its head like a candlecorn instead of a unicorn.

    • @thandion5128
      @thandion5128 20 дней назад +2

      @@VoldoronGaming love it, love everything about it.

  • @Cvez7
    @Cvez7 20 дней назад +6

    that kobold dungeon actually looks really nice

    • @VoldoronGaming
      @VoldoronGaming 20 дней назад

      Yeah it looks fun! That is what wow is suppose to be...fun. Not a chore like reputation grinding.

  • @bjavin3487
    @bjavin3487 20 дней назад +8

    "It's TF2 pushing the payload." lol, don't let Blizz hear you say that or they might feel bad about their hero shooter.

    • @bbutcher0812
      @bbutcher0812 20 дней назад +4

      They should feel bad about it though. lol

    • @technosauruswrex
      @technosauruswrex 18 дней назад

      The appearance of the payload is more like the ones in TF2 (besides that one map) because there it's literally a bomb in a cart. Here we're pushing a different kind of cart.

  • @OlgrimFastfang
    @OlgrimFastfang 20 дней назад +1

    Very exciting. I'm looking forward to these!

  • @Journeying.
    @Journeying. 20 дней назад +4

    Excited for the new dungeons!

  • @brunohommerding3416
    @brunohommerding3416 20 дней назад +6

    Here comes the fun draining crowd that whine about "but mah high lvl keys!"

    • @frostmagemarii
      @frostmagemarii 19 дней назад

      I hope they stop caring about M+ in general.
      It's not what the game should be.

  • @StepIntoTheLight
    @StepIntoTheLight 19 дней назад

    Don't forget to mention the "Light Undead" in the Priory of the Sacred Flame. Interesting to see them pop up unexpectedly. Of course, I've only seen videos of the dungeon, and don't know if there might be something prior to that that explains it more.

  • @sblinder1978
    @sblinder1978 18 дней назад

    Kobold= a small humanoid creature that relies on candles
    Cobalt= an element, compounds frequently have a trademark blue color

  • @tascharahernandez5867
    @tascharahernandez5867 20 дней назад

    The more you cover this new expac the more hyped I get.

  • @sAintTheTruth
    @sAintTheTruth 20 дней назад +1

    The frequency with which you use the word cooking really grates.

    • @OhNoTheFace
      @OhNoTheFace 19 дней назад

      Go outside if that bugs you

    • @sAintTheTruth
      @sAintTheTruth 19 дней назад

      @OhNoTheFace why?
      Don't like what I'm cooking?
      Just let me cook man

    • @technosauruswrex
      @technosauruswrex 18 дней назад

      I saw another comment about it so I was listening for it and it really didn't seem all that bad. It may have been a bigger problem in recent videos that I haven't watched, but I was listening for it and only heard it a couple times.
      Maybe I'm desensitized, who knows.

  • @Bunstonious
    @Bunstonious 20 дней назад +1

    I'm keen to try these (wish I had alpha access lol), lately I have been thinking that they should have a separate version of dungeons for M+ where a lot of the mechanics and mob placement is changed for the competitive environment and the normal versions of them are a more narrative experience.
    Can't wait.

  • @Runic-Raven
    @Runic-Raven 20 дней назад

    Thanks for sharing. Dungeons look amazing so far :)

  • @odenkaz
    @odenkaz 20 дней назад +2

    finally fun dungeon mechanics! we need more of this!

  • @Aaron-zl5gq
    @Aaron-zl5gq 20 дней назад +3

    The more they move away from mythic + style gameplay and focus on fun the better .

    • @YaBoySquints
      @YaBoySquints 16 дней назад

      Fun is always better. M+ will be enjoyable no matter how the dungeon is designed.

  • @Fheross324
    @Fheross324 19 дней назад

    This dungeon design is FANTASTIC, oh my god I can't wait to play these. I feel like i've never been excited about dungeons because it was just "soulless boss rush", nothing felt like an adventure. This is STARKLY different, im excited

  • @GeargutzMekshop
    @GeargutzMekshop 20 дней назад +8

    Its great to hear that the upcoming content seems fun and exciting.
    But can we also talk about how many bugs have been coming with the recent patches that feel Big? The LFG needing Language filters, the Guild listings, Legendaries unable to upgrade, There are so many recent Big bugs that have come from these updates.

    • @needysleddog8724
      @needysleddog8724 20 дней назад

      Not surprising, blizzard has committed to TWW and just gave us S4 as filler content

    • @Utred2012
      @Utred2012 20 дней назад +1

      @@needysleddog8724You do realize that we are right on the verge of a whole new side mode in WoW Remix launching? Even the filler content is cooking far harder than ever before!

    • @Silent002
      @Silent002 20 дней назад +1

      They gutted the team responsible for internal testing, so the players are having to test the game for them from now on.

    • @needysleddog8724
      @needysleddog8724 20 дней назад

      @@Utred2012 yeah I’m not complaining btw, I am enjoying s4 too I was just stating that it’s not their priority right now

    • @SweetSoulBrother0
      @SweetSoulBrother0 20 дней назад +1

      those bugs suck but most of them have been fixed now

  • @TE-eq1dc
    @TE-eq1dc 20 дней назад +2

    Why can’t we just have cool dungeons screw m+

  • @ShadowWolfRising
    @ShadowWolfRising 20 дней назад

    Ok, I now need the Kobolds to be playable, I noticed the Friendly one helping out in the dialogue implying they were basically were enslaved by the King and were free upon beating him.

  • @MrHuntervad
    @MrHuntervad 20 дней назад

    The dungeon looks and feels very cool, mythic + just needs some stuff removed while they are in mythic state, so they won't complain.

  • @1982markjm
    @1982markjm 20 дней назад +11

    Haven't been more excited for a WoW Expansion since like Legion. Especially one that looks certain to deliver. I cannot wait for this.

  • @michaelblaster2258
    @michaelblaster2258 20 дней назад

    I think the idea of the 2nd boss in dawnbreaker is so cool thanks blizz!!!

  • @bahumut5876
    @bahumut5876 20 дней назад

    To this day the reworked Deadmines (specifically Heroic) is one of my favorite Dungeons.
    I loved that it really felt like I was playing a game.
    A lot of the new Dungeons really seem to follow the same formula so I'm really excited for that :D

  • @MightyArts
    @MightyArts 20 дней назад +3

    Is there any information about some stats squish in The War Within? Because numbers are starting to look ridiculous. The character in the vide has 7,7 mil HP at one point, and this is not even mythic+ gear lol

    • @Syceth
      @Syceth 20 дней назад +3

      they said its going to be like legion numbers, midnight will have a stat squish probably.

    • @smallpandochka
      @smallpandochka 20 дней назад +3

      They'll squish the stats after TWW. I believe it was said on Blizzcon last year

  • @disabledvet4689
    @disabledvet4689 19 дней назад

    I hope that Blizzard actually starts making all the new dungeons & content with "FUN" in mind. Thank you for another cool video. Def enjoyed the look and sound of that Kobold dungeon.

  • @117haseo3
    @117haseo3 20 дней назад

    Makes me wonder how many dungeons will work with the follower system that they introduced in DF considering that some of the mechanics showcased in this video or if its only going to be certain ones.

    • @Candlemancer
      @Candlemancer 20 дней назад +1

      They said it will be available for all new dungeons going forward

  • @jeffp2662
    @jeffp2662 20 дней назад +1

    I love the idea of interesting, new dungeon mechanics, butI feel like this is gonna be really rough in LFG when people don't know what they are doing... I hope they force everyone to learn the logic of candles with core quests or something.

  • @zalkor2000
    @zalkor2000 12 дней назад

    So what your saying is at somepoint there will be a Kobold Paladin, Wielding a giant hardened wax hammer and candles on his pauldrens lol.

  • @Renemu
    @Renemu 20 дней назад

    To experience for the 1st time with a group of friends who want to also experience it , seems amazing ... For a pug group not so much , with followers it seems nigh impossible , and for people who want to crank out 8 heroics for the vault it's gonna be utter pain in the butt.

  • @Sparda11222
    @Sparda11222 19 дней назад

    I wanna play Kobold Paladin now.
    My candle will never be snuffed out !

  • @zwarnick3216
    @zwarnick3216 20 дней назад

    After playing a lot of FF14 I really wish Blizzard would copy a lot of the Raid/Trial and Dungeon design. It's such so much more fun and easy to understand. No addons needed. And it seems they kinda get that now, love to see it.

  • @deltaforerunner9334
    @deltaforerunner9334 20 дней назад +51

    Since i missed out on responding to your other paladin video, i just want to say its still ridiculous that Highmountain Tauren dont have Paladins, they have the same culture as Mulgore Tauren and believe in An'she.

    • @JamailvanWestering
      @JamailvanWestering 20 дней назад +17

      Not really.
      Not every race needs every class

    • @a1pha_star
      @a1pha_star 20 дней назад +7

      @@JamailvanWestering Why tf not? Give players more freedom.

    • @deltaforerunner9334
      @deltaforerunner9334 20 дней назад +8

      @@JamailvanWestering and that mentality has really worked out until now. I understand avoiding it for the sake of "it doesnt mesh" i.e. Forsaken/Void Elves being something that literally core to their detriment, atleast without lore explanation. There is no reason Highmountain Tauren shouldnt be able to be Paladins, or Sunwalkers.

    • @borisfrlic
      @borisfrlic 20 дней назад +4

      That’s stupid because it destroys the integrity of the universe; the immersion of the fantasy.

    • @JamailvanWestering
      @JamailvanWestering 20 дней назад +4

      @@a1pha_star keep races still special ?
      I was against the Tauren gaining Paladins as well.
      From a lore perspective it makes 0 sense, especially now from a cosmology sense.
      The Sun isn’t based in the light.
      But in nature.
      Tauren never had any affinity with The Light, just with nature

  • @zuralani1
    @zuralani1 20 дней назад

    The Darkness was one of the toughest bosses in Hearthstone's Kobold's and Catacombs Dungeon Run mode. Wonder how tough it will be in wow.

  • @Eridian757
    @Eridian757 18 дней назад

    The Dawnbreaker is god damn cool. Ive been spending all my time on alpha looking for bugs and focusing fire on combat testing and such. Definitely saving story and such for live release. Really excited for it all honestly.

  • @Adartaer
    @Adartaer 20 дней назад +1

    Finally something creative, I love that kind of content.

  • @Le7emeChat
    @Le7emeChat 20 дней назад +1

    Kobolt mine: detect humanoid/beast/ other detect/support ability work in those? If yes, that revitalise those, would be good.

    • @technosauruswrex
      @technosauruswrex 18 дней назад +1

      I was wondering about Hunter's Flare too.

  • @Sapphire707
    @Sapphire707 20 дней назад

    Hey back in Legion, anyone that paid attention in High Mountain KNEW the Kolbolds were holding it down for the world. Unthanked, unhonored. NO TAKE CANDAL DAMMIT!

  • @kossua6554
    @kossua6554 20 дней назад

    I think follower dungeons had something to do with this. Blizz said they couldnt make good campaign in dungeons with dungeon finder.

  • @Kourl_Umehara
    @Kourl_Umehara 20 дней назад +1

    "So, what's cooking?"

  • @BritGirlJay
    @BritGirlJay 20 дней назад +1

    Dungeon finder on a lot of these is gonna be.. interesting lol

  • @philippeballon5151
    @philippeballon5151 20 дней назад

    Could someone explain to me why in any situation dungeons should be "balanced" ?

  • @playablecharacter3871
    @playablecharacter3871 20 дней назад

    I'm kind of hyped for retail but the last patch broke half the menus in the game and some people are getting randomly booted out of dungeons or no loot drops at all etc I just want a higher level of functionality if they're adding all this new shit

  • @Ryan-qj7jq
    @Ryan-qj7jq 12 дней назад

    Sticky Ricky the scientist. Love these uploads

  • @ricolang7224
    @ricolang7224 11 дней назад +1

    this dungeon looks fucking awesome

  • @simpleman3898
    @simpleman3898 20 дней назад

    Yes exactly. The magic of vanilla, BC, and WOTLK. These pure cool ideas. Don't want the story going so crazy that it's hard to understand, like shadowlands.

  • @gabrielrhodes6882
    @gabrielrhodes6882 20 дней назад

    I'm a little sad that the Darkness isn't the same as what he looks like in Hearthstone but I really like the idea in the dungeon

  • @Br0k3n626
    @Br0k3n626 20 дней назад +1

    You no take candle!

  • @Sheriff_K
    @Sheriff_K 17 дней назад +1

    Kobold stonks ↗

  • @thomas00129
    @thomas00129 20 дней назад

    i am curious how these dungeons will be with followers

  • @nightvale8984
    @nightvale8984 20 дней назад

    The treadmill players will definitely whine for the uniqueness mechanics of these dungeons to be scaled back or removed. M+ either needs to go or the timer and key depletion need to go. Pick the poison so we can go back to fun things.

  • @pirojfmifhghek566
    @pirojfmifhghek566 20 дней назад

    I'd love to see some real challenge dungeons pop up now and then. The kind of dungeon that isn't required content. It's not "grindable." It's not on the LFG dungeon finder. It doesn't even have a 'Mythic' version because it's already at its max difficulty from the beginning. It's just a punishing puzzlebox of a dungeon that merely exists to taunt players into trying to defeat it. What do you get for beating it? Some raid-tier gear that everybody's going to be farming for weeks because they need the stats? That takes all the fun out of the challenge and turns it into a checkpoint bottleneck. Screw that, all you get for defeating this dungeon is bragging rights.
    I think it would be a great distraction and an obsession that would help shake people out of their endgame treadmill grinds. There's no need to defeat it. It's just for _fun._

  • @Swatta637
    @Swatta637 20 дней назад

    That dungeon looks awesome!

  • @MysteryMan159
    @MysteryMan159 20 дней назад

    This is wonderful. I love it.
    In before someone puts this to Simon and Garfunkel.

  • @Kurnhelios
    @Kurnhelios 20 дней назад

    PLEASE let the void crystal event in Hollowfall be a PvP event if you have warmode enabled, please Blizzard give us something interesting

  • @glennpallesen
    @glennpallesen 20 дней назад

    The Darkness is already in hearthstone :)

  • @Lenz2371
    @Lenz2371 20 дней назад

    Hey, anybody know how you can get into M+ as a new player? Is there a discord? Should I join a guild? Do guilds take in new players?

    • @technosauruswrex
      @technosauruswrex 18 дней назад

      Getting a group of 5+ to run with regularly is a surefire way, but solo you can really just start right into it. Get experience and rating and getting groups won't be an issue.

  • @HH-hd7nd
    @HH-hd7nd 20 дней назад +15

    Here's a fun little thing: They don't have to build all dungeons for M+. They can easily build a few story dungeons as well that never enter the M+ rotation.

    • @GerM_tbo
      @GerM_tbo 20 дней назад +2

      True. Those could, however, have a M0 that's hard and has no timer. Like what it felt to do a Cata heroic

  • @thatepicwizardguy
    @thatepicwizardguy 20 дней назад +2

    both dungeons seem cool, but both dungeons seem incredibly unfun in M+. too many mechanics in packs, and finnicky mechanics for certain things (like the darkness boss) could completely ruin repetition for these dungeons when they're harder. I'm not even concerned from a super high key pusher standpoint... I'm just not looking forward to doing these AT ALL in M+ unless they tone them down.
    I think they just need fewer pack-to-pack mechanics in general with a lot of these encounters and I think the darkness boss fight seems shitty though maybe it'll just get figured out and end up being easy (but at a glance it seems very bad)

    • @brosirs
      @brosirs 20 дней назад

      Exactly this. I saw the dungeons and it was enough for me to think I'll give TWW a miss. Bellular looks at the same content and gives out an excited: "SQUEEE!" From the perspective of you'll be doing this week in, week out, these look like ones to swerve hard. From the perspective of you do this dungeon once while levelling, they look great. Gimmicks belong in one-off content, not repeatable content.

    • @OhNoTheFace
      @OhNoTheFace 19 дней назад

      And nothing of value was lost. Leave them behind if 97% of the fanbase likes them

  • @anthonytgameaddict
    @anthonytgameaddict 20 дней назад

    The dungeons better be awesome. They cut seasonal affix and already recycling shadow lands dungeon's. Cut their work load with nothing in return.

  • @Orphioux
    @Orphioux 20 дней назад

    Bellular really is so happy milking out all this new content lmao, the excitement cannot be contained.

  • @avereth
    @avereth 20 дней назад

    So they put the Delving mine in Path of Exile into WoW and stuffed it with Kobolds instead of Stygian horrors and Vaal ruins. XD

    • @OhNoTheFace
      @OhNoTheFace 19 дней назад

      Imagine trying this hard to be so daft lol

  • @JKane_88
    @JKane_88 20 дней назад +4

    The candle dungeon seems really cool, but if you spam mythic + this is going to get old quickly especially if you are pushing trying to time higher keys

    • @MrHuntervad
      @MrHuntervad 20 дней назад

      They should just adjust stuff when it goes mythic, no need to nerf base dungeon because mythic + exists, it would be a loss for the experience.

  • @0Lameran0
    @0Lameran0 20 дней назад

    Wow is great when you purposefully not consume any promotional stuff they make on social medias such as Twitter/instagram.

  • @nileshchainpuria6383
    @nileshchainpuria6383 20 дней назад

    You NO take candle!!!!

  • @swinkyy7846
    @swinkyy7846 20 дней назад +20

    It will never fail to amaze me just how much alot of WoW players love to complain about everything; even the most insignificant things; if it doesn't min max "muh keystone". "Fuck the fun, if I can't do a billion damage with one skill then this xpac is dogshit REEEEEEEE"

    • @Javier-il1xi
      @Javier-il1xi 20 дней назад +1

      Exactly. When TWW m+ dungeons got announced a lot of ppl were whining because of Tirna Sithe's labyrinth

    • @brunohommerding3416
      @brunohommerding3416 20 дней назад +1

      @@Javier-il1xi i forgot who said it, but it was a developer of some famous game, and he said something like "You can't underestimate the ability the players have to optimize the fun out of the game" when speaking about designing stuff. And yeah, while alot of the fun comes from content being well made, we cant ignore how sometimes the playerbase are the ones actively draining the fun of the game because of the constant "meta" mentality on everything

    • @VoldoronGaming
      @VoldoronGaming 20 дней назад +1

      @@brunohommerding3416 IKR? People need to drop the meta nonsense and just play the game and have fun. I mean mix max meta is for world firsts crap and most players don't care about that shit.

  • @Bestbad.
    @Bestbad. 20 дней назад +1

    I don't know if this is just me but it sounds like there is way too much bass on the mic you're using in this video to the point it's a bit uncomfortable. The sponsor segment was fine but the rest of the video was not. Apart from this great video.

  • @damianhill4457
    @damianhill4457 18 дней назад

    have u see that all wow is bugged for alts now and some quest and portals cant be used and .... dragonflight icon is not on your map its shadowlands and blizzard still not fixed

  • @Shiirow
    @Shiirow 20 дней назад +25

    we all know alpha is where fun goes to die. all the keyheads will whine endlessly until all the fun is min/maxed out cuz "muh keystones".

    • @shinarts4902
      @shinarts4902 20 дней назад +2

      at the end of the expac 99% of the time spent in those dungeons will have been spent by those keyheads. so yeah, maybe they should be designed around them?

    • @no-budhee6657
      @no-budhee6657 20 дней назад +4

      @@shinarts4902you clearly underestimate the amount of super casuals subscribed to WoW.

    • @Candlemancer
      @Candlemancer 20 дней назад +5

      ​@@shinarts4902 designing around them ruins the game for 99% of players

    • @Sabolch919
      @Sabolch919 20 дней назад

      @@shinarts4902 are u ok in the head?

    • @GioFan201051
      @GioFan201051 20 дней назад

      ​@@Sabolch919 Why so hostile? It wasn't even an offensive thing they said

  • @ChinnuWoW
    @ChinnuWoW 20 дней назад

    I just can’t get excited for any of this when there’s a timer involved.

  • @HarpurrPiano
    @HarpurrPiano 18 дней назад

    I play mainly PvP content but these look super fun

  • @GhostRat__
    @GhostRat__ 20 дней назад

    Well you saw what they did to Bethesdas studios.

  • @WadeAllen001
    @WadeAllen001 20 дней назад

    I'm glad to see some cool dungeons, because most of WoW's dungeons have the problem where they don't actually feel like dungeons. Proper dungeons should feel maze-like, thematic, realistic and lived-in, with puzzles, traps, secrets, and they should be long enough to feel like a real adventure. Generally, the WoW dungeons that come the closest are WoW Classic ones, and that's because those weren't designed with the intention of being repeated. They were long and easy to get lost in. But they were still missing puzzles, riddles, traps, and secrets. Blizzard has made some cool dungeons since then, but since dungeons have been designed as repeatable content since TBC they haven't been willing to make them long and maze-like.
    I really wish they'd introduce a new dungeon mode that wasn't about speed or weekly repetitions. A mode about actual dungeon delving, closer to the D&D sense where you'd spend multiple sessions dungeon crawling a single dungeon. They could design dungeons just for this mode, and there could be one dungeon active a week on a rotation of like 8 dungeons (so you only repeat them once every two months). Or even one dungeon every two weeks. And these dungeons would be long, taking multiple hours, and have tons of bosses, and puzzles and riddles that are actually difficult. And the bosses get harder as you go down, so that your loot in the weekly vault is not about how many dungeons you've completed but how deep into the dungeon of the week you got. And you could spend 3-4 hours completing the dungeon in one go if you wanted, or you could go in in shorter intervals a few times to get further and further each time you go. And they should really make use of the island expedition AI and more realistic NPC behaviors they used in Boralus to make the inhabitants of these dungeons actually seem like they're doing something aside from just waiting for the players to show up.

    • @DeadAugur
      @DeadAugur 20 дней назад

      What youre describing isnt too different than mega dungeons

    • @WadeAllen001
      @WadeAllen001 20 дней назад

      @@DeadAugur megadungeons do come kind of close, but there's only one of them per expansion. And they're basically just the same WoW dungeon format but longer. They're still designed with repetition in mind (and I get why, I'm just saying it limits their design-space and makes dungeons kind of same-y). They definitely don't feel like realistic places where NPCs actually inhabit. They do have each have like one puzzle though, so that's something.

  • @mycahmcgee8513
    @mycahmcgee8513 20 дней назад

    Sad thing is, people are going to use addons despite Blizzard making the game read-able. I hope they keep this up and ban addons like DBM and any weakaura that has boss timers in it. Just don't need them and makes the devs have to make things harder to keep up the arms race.... Legon all over again

  • @TaliesinMyrddin
    @TaliesinMyrddin 20 дней назад

    I much prefer dungeons as a fun, one-time story experience than a min-maxed efficiency repetitive grindfest.

  • @Sticklemako
    @Sticklemako 20 дней назад +4

    I like these dungeons.. liking blizzard using the environment more

  • @frostmagemarii
    @frostmagemarii 19 дней назад

    I really hope that they just don't give a shit about M+ in the future
    M+ is not what the game should be...

  • @Libertum
    @Libertum 20 дней назад +6

    Bellular lookin fresh

  • @AussieKeeper
    @AussieKeeper 20 дней назад

    What worries me personally is being forced to dragonride

    • @OhNoTheFace
      @OhNoTheFace 19 дней назад

      That basic thing in the game?
      Wow

  • @fylith6378
    @fylith6378 20 дней назад

    Sounds like these might be super annoying in pugs

  • @Logan-ef8hq
    @Logan-ef8hq 18 дней назад

    Greg Doucette here! Is WoW going harder than last time? 😂

  • @Nickuh88
    @Nickuh88 20 дней назад

    OHGODNO not ANOTHER vault of the wardens
    It's fun when you have competent friends, but Jesus is it painful when you're playing with bots.
    ITS PROBABLY EASIER TO PLAY WITH ACTUAL BOTS -- shame follower dungeons can't be done at mythic level....

  • @winterknight8130
    @winterknight8130 20 дней назад

    Hello belluar comments, I know you guys can help me. I have a question, I’m assuming the answer is no but I’m going to ask anyway. If I cleared heroic amdirrsal, can I still go back on heroic and still get crest and flightstones, I’m assuming not becuase of loot lock out.

  • @breakaway716
    @breakaway716 18 дней назад

    dude to hell with all these spoilers im grinding work until the expansion comes out buying a hot fresh new potato quitting my job stocking up on hungry mans and putting on a onesie yo its gametime

  • @manuakasam
    @manuakasam 20 дней назад

    Let's face it. Dungeon design, world design and all about that has been what Blizzard was known for since the inception of WoW.
    It's the GAMEPLAY LOOP that has been tragic. The gameplay loop is what just doesn't work for WoWs core gamers anymore. Blizzard missed the part where most of us WoW veterans turned adult beings. And they made it so that one has to basically be super reliant on ingame economics. Personally, without a full economy reset, WoW is dead to me.

  • @LVHAXOR316
    @LVHAXOR316 20 дней назад

    You're comparing these dungeons kinda to ones people normally hate lol these looks cool tho i like more outdoor style dungeons like Free hold and ZF

  • @StaringAimlessly
    @StaringAimlessly 20 дней назад

    What's with all the advertisements ?

  • @ch.k.3377
    @ch.k.3377 20 дней назад +6

    Sorry, but Blizzard had to keep dynamic flying useful in the game beyond just flying from A to B. After DF Raid it was a logical move with the airships in the new area.

    • @TK-is7re
      @TK-is7re 20 дней назад

      To me, dynamic flying in raid was nth more than a built in mechanic to make use of a newly implemented method.. except the flying part of the fight with the raid boss everything is practically the same..it wasn’t hard..there’s no risk or reward to it..u fly around avoiding orbs for a few seconds and thats it..nothing game changing..i dont mind having it..i also wouldn’t be disappointed to see if the mechanic isn’t in a new raid.

    • @ch.k.3377
      @ch.k.3377 20 дней назад +1

      @@TK-is7re I think we'll come across dynamic flying more often in one or another dungeon/raid... but I hope not as part of the boss mechanics.

  • @georgeindestructible
    @georgeindestructible 19 дней назад

    You fail no matter how good you are going about something, going harder isn't necessarily gonna be something good especially as long as the top % tuning exists for the entire game at max level in its current form and even more with how bad a lot of classes are even right now with basically pointless, "lifeless" talents.

  • @eudaemxnia2481
    @eudaemxnia2481 18 дней назад

    NO NOT GIVE BLIZZARD MONEY

  • @JennyShine
    @JennyShine 20 дней назад

    neat, more dungeons that get completely avoided in keys because of "fun mechanics"(The same fun mechanics that every player who actively plays the game finds unfun after a week of doing them, just look at nokhud)

  • @jrs2257
    @jrs2257 20 дней назад

    Wow its like the other dungeon with that other dungeon does with same spell and you walk more travel more. Anyway Bellural how much you getting payd by Blizzard?

  • @jaysonsanford7627
    @jaysonsanford7627 20 дней назад +12

    That candle dungeon sounds like a nightmare for high keys.

    • @MisforMature
      @MisforMature 20 дней назад

      Good, fuck mythic keys

    • @CallumHarper-lw6pg
      @CallumHarper-lw6pg 20 дней назад

      Who gives a fuck😊

    • @OhNoTheFace
      @OhNoTheFace 19 дней назад

      Oh good, nothing to care about then

    • @jaysonsanford7627
      @jaysonsanford7627 19 дней назад

      @@OhNoTheFace maybe not for you. But for ppl that actually play the game yeah