Awesome video again on editing drums. I'd love to see one where you show how to do the same with guitar DIs. I'm struggling quite a lot to do that in Luna. Thanks!
Thanks! For guitar I think it is really important to get a tight take. I never really touch guitars when I edit. I just focus on getting the best take I can.
@@HomeRecordingNetworkThanks for replying it. I totally agree with getting the best take possible but still there are times that you need to adjust small things otherwise they sound weird (to my ears ofc :)) especially in a metal mix
Hi, Im a bit confused why you selected kick in and snare top in the group, what is the purpose or benefit...is that only quantizing just those two tracks or am I wrong? Thx
It will quantize all the tracks together, but only in relation to the kick and snare. So if a cymbal is out of sync, it won't quantize it, but it will for kick and snare.
Hello, I am a StudioOne user. Personally, I don't like to quantize to a grid because I prefer the style of the '90s where bands sound tight but have slight BPM changes. In StudioOne, they have an integrated function with Melodyne (which calculates the human relative BPM information) and can transfer it to the global BPM editing line to adjust other instruments, for example, to the human BPM, so you don't have to quantize to a static grid but to the human drummer's tempo. Does Luna have any function to achieve this? Because this is the only thing keeping me in StudioOne. Honestly, the EDM editing style doesn't appeal to me at all because I come from a more vintage school. Besides, it would make sense to prioritize this way of working since Luna's supposed advantage over other DAWs is that it simulates an analog environment.
I still have yet to hear a time-stretching algorithm that doesn't absolutely destroy the sound of a drum kit, especially a kit with a good amount of ambience. Tried Luna, and it still destroys the phase relationships and just neuters the sound.
@@billyhughes9776 Sure, but cutting allows you to use your ears, quantising is shifting things mathematically across the board. I quantise when making electronic, metronomic music, but not when editing human performances.
Tried it, slow, clumsy, and then same as every other DAW with elastic audio it ruins the cymbals and leaves weird artifacts. The only way to properly edit drums is chopping and slicing unfortunately
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Yep, your the man. I want you to do more. It's short to the point. Yes yes
Thanks!
Great video dude, thank you!
No problem!
Awesome video again on editing drums. I'd love to see one where you show how to do the same with guitar DIs. I'm struggling quite a lot to do that in Luna. Thanks!
Thanks! For guitar I think it is really important to get a tight take. I never really touch guitars when I edit. I just focus on getting the best take I can.
@@HomeRecordingNetworkThanks for replying it. I totally agree with getting the best take possible but still there are times that you need to adjust small things otherwise they sound weird (to my ears ofc :)) especially in a metal mix
Just wondering. Is this the same video you released last week? I swear I've seen it. Very helpful.
Yea… it has some of the same footage in it lol. The tittle is just targeted towards LUNA users. Thanks!
Yeah! Go LUNA!!!! It is almost as good as Logic Pro X!
It’s getting there!
Hi, Im a bit confused why you selected kick in and snare top in the group, what is the purpose or benefit...is that only quantizing just those two tracks or am I wrong? Thx
Yup! Just prioritizing those tracks.
It will quantize all the tracks together, but only in relation to the kick and snare. So if a cymbal is out of sync, it won't quantize it, but it will for kick and snare.
thank you for video :)
No problem thanks for watching!
Hello, I am a StudioOne user. Personally, I don't like to quantize to a grid because I prefer the style of the '90s where bands sound tight but have slight BPM changes. In StudioOne, they have an integrated function with Melodyne (which calculates the human relative BPM information) and can transfer it to the global BPM editing line to adjust other instruments, for example, to the human BPM, so you don't have to quantize to a static grid but to the human drummer's tempo. Does Luna have any function to achieve this? Because this is the only thing keeping me in StudioOne. Honestly, the EDM editing style doesn't appeal to me at all because I come from a more vintage school. Besides, it would make sense to prioritize this way of working since Luna's supposed advantage over other DAWs is that it simulates an analog environment.
Luna does not have that feature. It is still a very simplistic DAW.
I still have yet to hear a time-stretching algorithm that doesn't absolutely destroy the sound of a drum kit, especially a kit with a good amount of ambience. Tried Luna, and it still destroys the phase relationships and just neuters the sound.
I don’t know bud. I have been editing in LUNA for a while now and my drums mixes have been off the chain!
Agree... I'm trying this and as soon as I hit "Quantize" I get the typical phasey sound
Control-shift-dehumanize
You are quantising, not editing.
Thanks for watching!
You're technically "editing" when you quantize. Some people like this approach, or the old skool cut and move/slip. Whatever works.
@@billyhughes9776 yup! However you get there is fine. As long as it sounds good 👌
@@billyhughes9776 Sure, but cutting allows you to use your ears, quantising is shifting things mathematically across the board. I quantise when making electronic, metronomic music, but not when editing human performances.
@@ChrisWhittenMusic Whatever works for you. A lot of times I don't even edit when hits are slightly off, depends on the song. Take care.
Tried it, slow, clumsy, and then same as every other DAW with elastic audio it ruins the cymbals and leaves weird artifacts. The only way to properly edit drums is chopping and slicing unfortunately
Not true at all but do what you want!
@@HomeRecordingNetwork Just tried it on a simple drum track, it screwed up phase on cymbals..
@@andyselway712 I don't know what to tell ya bud. People are using this DAW for editing everyday. User error?
@@HomeRecordingNetwork I'll Stick with Studio One 6 pro i think...