*Happy Thursday, everyone! Thanks for tuning into the podcast for another week! Lots of Magic the Gathering thoughts this time around.* 💭 And sorry about slight mic issues from holding them, we're setting up a new look!
Bans are new in mtg actually bans occurred in mtg before yugioh existed. Commander happens to be the flagship format for mtg and is a casual multi-player format. People complaining are the kitchen table player. Competitive mtg players don't mess with commander much
@@echoineternity8087 you're explaining this to me like i don't play magic my dude, and its definitely not the kitchen table players complaining, its the people who buy up the cards cuz they think the game is the stock market and their non RL cards will hold value
@@echoineternity8087But Wizards and the commander RC are way way way more conservative with banning than Konami, which I guess the hyperbolic statement from op is intended to point out Edits: Poor wording
"commander format having too much pressure to do too many things for too many people" - 100% agree When a format becomes too popular, there will always be a clash between casuals vs competitors, collectors vs players, vendors vs community, etc.
i've seen hyper competitive people at locals get incredibly mad because when they finally decided to play commander because no one was playing standard anymore, they were angry that they couldn't find any hyper competitive commander players so pretty quickly all of their games lasted just a few turns, they'd sweep because they net decked a top tier deck list, and then no one would allow them to join their table because everyone else at the store was playing pre cons
This is where brackets come to the rescue to isolate CEDH and casual cards so players can better determine where they are at on power level. Investors, collectors, and dedicated players can have more confidence in their cards sticking around and not get blind sided by sudden bannings
@@bobowon5450 When it's the player's own damn fault they're not having fun? Yeah, I think it matters. You sound like one of those people, though, so I guess it's pointless to try to get you to acknowledge reality.
In the 90s, my local police department created DARE cards, essentially Police Officer Trading Cards. It led to me and the other elementary-age neighborhood kids flagging down squad cars every time they drove by to ask for cards. In hindsight, good for building relationships with kids in the community, but probably quite the distraction for the police department. My older brother was a bit of a trouble maker, who had frequent run-ins with the police. He would look at the cards and give me the scoop on which cops were cool and which were jerks.
I dislike the stun bans because all decks that combo into omni-negates and other big monsters that negate ur effects are basically just stun decks. These stun decks just target decks that are ACTUALLY a type of deck (as compared to aggro, control, midrange, etc), but eveyr other deck is basically a circular stun deck anyways.
about 52:00 ... honestly, it's not gamers, it's everyone. It's a serious issue on social media sites. It's actually worse outside of gaming fandoms. "unalive" threats have become so common place it is actually at risk at getting people to do it. As with just about everything else wrong with the world, trying to place it all on gamers just makes it worse and enables the most toxic crowds to continue while belittling people with such things as: Hobbies Healthy relationships Creativity Well paying jobs. IE: I feel like you are enforcing harmful stereotypes that distract from an over all issue that effects so much more than one group
I feel like people get to hung up on wording, naturally they don’t mean “all gamers” can we just take that as given instead of distracting from the point they are actually making? The gaming community absolutely has a problem with this behavior and it being a “societal problem” does not change that fact, does not absolve anyone from responsibility and does not mean we cannot want the gaming community to be better. Because the vitriol in the gaming community is *bad*. Very bad.
I hear you! Honestly, I wouldn't get too caught up on the exact wording, but I do think this behavior manifests a lot more in gaming spaces. That may just be my anecdotal experience, though. Either way, death threats SUCK!
I'm super glad about the public knowledge change. I had a guy at locals, the day before the rules changed, tell me he didn't have to answer my questions, and that handing me the card to read was enough. When I asked him why he wouldn't just tell me, he goes "there's nothing in the rulebook that says I need to answer questions". You'd think that rule wouldn't need to exists, but then again yugioh players need to be told to shower so 😅
@@apsamplifier it's upsetting because this behavior isn't found in other games. I'm going to see the best in people and assume it's because yugioh cards have too much written on them to explain. But I hate the feeling of having opponents who refuse to talk while we play. It's a game, have some fun. Chat with me. I'm not here to read your deck, especially if it's some rouge deck that's never played. I'm here to play a game, not participate in a reading comprehension exam.
Damn that's just slim behavior.. I mean anyone can read the damn card but it's easier if the person using the deck tells you what it does cause they usually know exactly what it does. I guess maybe they think they are smarter than the person they are playing hoping you don't understand how the card actually works and make a mistake. So niche and scummy frfr. To many damn cards anymore to keep up with everything. I use to know every single card and I could tell you what they did from about 5ds and back I probably still can and I hardly play anymore these days.
@@lit_wickhonestly, I've seen discussions online of magic players saying "I'm not obligated to tell my opponent how many cards in grave (when talking about a grave interaction card), if they wanna know they can pick it up and count it." So I think it is an attitude that exists in some circles and it's complete bullshit. It's just dragging the game for no reason.
@@michel0dy every time I complain about yugioh, there's gotta be a defensive person saying it happens in magic too, smh. Counting card types in yard isn't anywhere near as bad as having to read every single card your opponent plays.
Its a little sad to see how Magic is getting screwed over both by the companies and the community. I know its just a vocal minority but when this keeps happening it makes you question.
it's kinda weird like at this point i feel like yugioh players is so used to the abuse it just feels like another banlist another format for my cards to become worthless or my deck is no longer playable.
The issue of "commander being too many things for too many people," is a real valid critique. Sadly that's also kind of why it's so popular because it can appeal to so many people, so it's a real catch 22. A lot of Magic fans have said they need to divide Commander into a Casual and a Competitive format with different bans in each, and they may have a point.
Not me just watching a clip from Hakos Baelz's FMA karaoke and her talking about Nina to then hearing about Shou Tucker here in the span of 20s. That was major whiplash
I think the best summary of the response to the EDH bannings and outrage/backlash/death threats came from Cameron Lauder of LoadingReadyRun: "...and you're responsible for managing your anger and your temper as an adult. like, the packs say '13+,' at least try to pretend"
Another correction, sorry Paul, but the digital transaction law about "games letting you know that you don't actually own them" only apply to online only games, like Master Duel or any other free to play game
On the note of hand traps in Yu-Gi-Oh vs Instants in Magic: In addition to the fact that Magic is slower, instants also have a mana cost. So when my opponent ends their turn I know how much mana they have remaining to cast instants. So I can plan accordingly. Trap cards in Yu-Gi-Oh are similar. When I see that my opponent puts 3 cards face down before ending their turn, I know there's a risk they have something that might disrupt my plays. I think hand traps are polarizing because there's no way to predict whether your opponent has them or not.
I'll also add that there are risks involved with playing instants and trap cards that don't exist for hand traps. For instants, my opponent is choosing to keep mana in reserve to counter me instead of spending that mana on dealing damage, increasing their field presence, or setting up an engine for later. I can mess up their strategy by playing something that can't be countered, or getting them to "waste" that mana by countering a minor threat. This is aggro vs control, basically. For trap cards, playing them on the field is leaving them vulnerable to removal like Harpie's Feather Duster or Heavy Storm. Hand traps don't have either of these disadvantages. They cost nothing to play and they can't be stopped before activating. (Technically, you could get your opponent to discard them. But discard effects are rare and usually discard random cards. So they're not a reliable counter.)
@@prometha4592while true, it still has a cost of having your Commander in play so people can still account for this by playing creatures or removing the commander.
“Mana”. Well yugioh doesn’t have mana never has and never will so we don’t have to worry about that. Only reason not to suspect a card in your opponents hand of being a hand trap is you are brand new to the game, you know what card it is or you’re playing time wizard. A card in hand can always be a hand trap and as a player you should know that at this point.
What I dislike about the floodgate vs hand trap argument is the part it seems no one says out loud. Floodgates are usually accidents. They are often printed in super low rarity and underestimated. Hence their popularity, they are cheap. The problem is that hand traps are always secret rare and expensive. In addition to decks not being built equal, a hand trap will ALWAYS be more expensive than a floodgate. This is why it annoys me that Konami seems to have it out for floodgates. Play 3 skill drain and you barely need to spend 300$ on the new hand trap. And yes there are degenerate meta decks that can run it all, but that's not really a valid argument as if you remove floodgates and hand traps from snake eyes, they're still snake eyes. Remove them from a blue eyes tyrant build and you lose your win con. We can't use the top decks as justification anymore. I like the idea of power levels to even out the game.
The dark magician figure is cool because this one is pose-able and the classic duel monsters palette. Weve only had a black/grey/green version of the dark magician thats pose-able. Im excited because I only collect pose-ables, and not statues
God I would *LOVE* the Power Bracket system to be created in Yugioh. Considering the feeling I'm having deep down recently that the direction Modern Yugioh is not something I'm excited for, having an official Power Level of cards and Decks that, even if I don't necessarily agree with their given power examination, can be something we can discuss and work within locally would be leagues above us floundering trying to argue about why Skull Servants should have to play against Shifter or Skill Drain.
I am really interested in seeing how the Power Tier system in Commander works. If it goes well, it might be interesting in seeing it tested out in Yugioh. A big issue with user made banlists or systems is that they are shot down by the community immediately instead of at least trying them out. Are they likely trash? Probably, but we could be missing out on some gems by doing so.
the worst thing that ever happened to Commander was wizards giving a shit about commander. Designing these cards that were too good in commander (and worthless in other formats) and at the same time bad (IMO) for the format lead to this whole situation. if those cards were useable anywhere else the value of those cards wouldn't have tanked as hard and the blowback wouldn't have been anywhere near what this was.
This podcast rules! So glad to see people standing up for what's good and right. Also the TCG news is welcoming. This is like the TechTV of Yu-Gi-Oh! to me. I'm definitely going to continue watching.
you guys keep acting like getting threats over money is an unusual thing, ive seen people stabbed to death at a dice game over 10 dollars, if you lose half a milli in investment i dont think threats are a strange thing.
You guys probably didn't know about this but wizards once send goons to broke into someone's house and took their cards because they brought a set that wasn't supposed to be released yet, so wizards is the least quality to scold other on hostility, but yeah this whole situation turned into a marvel civil war scenario where the RC went full team iron man while those who are more team Cap getting upset with the situation 😂
Commander is supposed to be a community format. Each game starts with a pre game conversation about power level, which makes it very difficult to make an argument to ban any card
I have played edh for over 12 years and only ever heard the phrase "rule 0" maybe a year and a half ago. It only came about because rc did nothing for a year at the time and all these noobs thought commander just doesn't ban cards I think. I remember my prime time, Iona and such getting banned out of my decks and I didn't kick, cry and scream. I could write a thesis on why crypt and other cards should be banned. Casual means ban the sweaty stuff 2x as much. These rule 0 discussions would be great if every magic player thought the same and are honest, but I think it asks too much of people. Should be balanced on the 4 stranger experience and then friend groups can rule 0 it back in.
This is the supposed ideal scenario. A big amount of players feel like that pre-game conversation doesn't happen and/or doesn't work and have been vocal about it for years.
If Wizards keeps putting out official support for the format, I can see Commander games becoming races for streamlined decks to bring out their boss creatures as fast as possible. That does great things for card games, right? (Seriously though, the best thing Jeweled Lotus did was remind everyone what a mistake that kind of card usually is.)
I think it's important we rebuild trust in the people that enforce our laws. Without that trust (that they themselves have destroyed mind you) crime becomes more and more commonplace at the end of the road. For a small town where the kids probably already know the officers from community outreach (this can't be the first thing they did I refuse to believe it), this is probably just a cute little thing to deepen the connections so it's whatever. Neutral to slightly positive on this one. When it comes to CEO compensation the vast majority of that is in derivative securities options so that their income is entirely or almost entirely based on the performance of the company. Usually, the actual compensation is usually around 300-400k but without knowing that number it's hard to say whether he could have taken a pay cut to prevent letting people go, but yeah it's pretty horrible in the gaming industry in general
Man, I can't wait to play my 165 point deck that totally and objectively won't at all play like a 367 point deck against genuine 165 point decks. Because clearly there is no way this arbitrary point system will be exploited and particularly won't in any way negatively impact the format.
The commander thing is interesting. On one hand I understand being sceptical of the profit-driven motivations of wotc. However, they have a pretty good track record with maintaining healthy formats, especially compared to Konami. I know lots of people liked the idea of the rules committee, but personally I don’t think they were doing the best job. (That doesn’t mean they deserved any of the abuse they got obviously). Like was said in the statement, 5 volunteers with little to no experience in game design are just not well enough equipped to manage the biggest format of the biggest card game in the world. Like you guys said, commander is a different thing to different people and the rc paid no attention to competitive commander (who are the people that the banlist actually matters for). The circumstances of this are unfortunate and I wish it happened in a better way but personally I’ve wanted this to happen for a while.
You say good track record when until recently standard was dead in paper, modern and legacy are/were dying under the one ring and grief. Now the frog. They let nadu wreck shit for months. Wotc has a shitty recent record. And the banlist was for casual pick up games at a con or lgs
@@donb7519 I meant track record in regarding to ACTUALLY BANNING PROBLEMATIC CARDS. They take a while some times, but they do ban. Compare that with the Rules Committe who left a lot of problematic cards without ban up to when they left.
The new tournament rules are huts to codify what you are able to do. You are allowed to look up cards, but you probably won't be able to freely browse Neuron during a natch. Now all events covered by the rules will have a consistent policy instead of it possibly changing from event to event.
So the public card info change is very good imo. This is how it’s worked in magic forever. The idea is to not punish a player for not knowing what a card does. This is not mainly for a new player to be able to look up every card in their opponent’s deck (that will be considered slow play), but for people to be able to clarify obscure effects and double check specific wordings on things to plan their plays. It will happen less than once a match (or that’s how it works in magic, there is no time issue whatsoever). For the concession thing, I understand it more like they are not stopping you from asking anymore, not encouraging you to do so. My understanding is that some players got penalized for this when they were trying to save time. Overall these are very positive changes
Hey Team APS, after hearing your opinion on the situation going on in mtg's commander format and also watching Paul's video on how cards in tcgs shouldn't be investments. I wanted to ask you: are you familiar with the youtube channel Alpha Investments? It's a mtg investment channel were the creator of the channel, named Rudy, makes content for mtg investors. I would be interested in hearing your take on Rudy's channel.
This card shop is up the street when yall started talking keller ive heard it in other places then DFW Texas. THE MOMENT YOU SAID RUFE SNOW I KNEW THE SHOP
Thanks for the analysis! Could you help me with something unrelated: I have a SafePal wallet with USDT, and I have the seed phrase. (behave today finger ski upon boy assault summer exhaust beauty stereo over). How should I go about transferring them to Binance?
I wonder if Alex has watched Kemono Michi? It's an Isekai anime made by the creator of Konosuba and it's pretty funny. It's about a wrestler who was transported to a fantasy world but being an animal lover, All he want's to do is open a pet store. So he usually Suplexes any creature he comes across and takes them back to his shop, He does care about them though and takes good care of them. That and Don't hurt me my healer are two funny fantasy Anime I have seen recently. Although Don't hurt me my healer isn't really Isekai. Still funny.
I have to say Wizards being in charge is much better. I play yu Gi oh now, but I used to play commander MTG. The rules committee was the worst part of EDH (commander). They banned cards people liked with no input. EVERY TIME THEY DID THIS THERE WERE MASS SELLOFFS BEFORE THE ANNOUNCEMENT. This was very problematic because it made some people rich, while card shops not in the loop and players were left holding the bag with at time of purchase 100-300$ paper that wasn't worth the card stock it was made on. It was frustrating and killed some decks outright. There needed to be some bans because there were some things that were just completely broken. And some people don't mind being ridiculous just so they can sit there and win. But then they don't get to play with anybody once they know they're playing broken things so it did cause problems in the format. but it always felt extremely unfair to have something that people could play against just completely removed for reasons other people didn't agree with. The threats were not okay but the rules committee definitely needed to go and something official needed to be put in place to facilitate a more even play experience. This might not be everyone's sentiment but it definitely what EDH needed.
Seems like you guys havent actually played Pokemon yet. I hadent until a couple of months ago and i found its very similar to yugioh its basically the same but with no traps/ hand traps and there are restrictions on what actions you can take per turn for example you cant use more than one supporter for turn but you can use unlimited items. Theres a grave (discard pile), Field spells (stadiums) and spell cards(trainers) board breakers, hand disruption. The decks are similar to yugioh too with beat down strats, tech strats, stall, stun, mill. Im liking it way more than modern yugioh where ppl are so afraid of even letting their opponent play the game. in pokemon you play through someones board but you can get a chance to break it naturally with your deck.
yea I switched from yugioh to pokemon tcg and have been loving it. Very digestible interactions, community is nice. Decks are stupid cheap and staples can swap between decks pretty nicely.
It's "really wrong to me" that you bothered to have an opinion without knowing that WotC already said the brackets are not going to be defined by power level exclusively.
Wizards does not tolerates treatning somebody... Unless it's Pinkertons, then it's fine... And personally, I think Wizards will do a much better job then the RC ever did. The RC was WAY too conservative with bans. Wizards is slow sometimes because of packs still selling, but they at least do ban stuff to try keeping the formats healthy.
Bro what're talking bout, DLink was like the 8th best deck when Wyverbusrter got banned, Dlink has no business bein hit on the banlist with the exception of the link 1s
Hot take just ban the middle piece/s of the 30min combo so it's only 10min and it makes for fair board states it's the butterfly dagger situation it's not it's fault it was banned it was the iron knights fault or the fire witch and royal magical library
Please don't refer to it as the "competitive EDH format". It's just "Commander" or "EDH". The format as a whole is literally described as a "casual community format" before anything else. It sorta gives the wrong vibe that EDH is played mostly for tournament play when you use the term "competitive EDH format". Competitive EDH (cEDH) is a whole much smaller subset of EDH players where they purposefully play EDH to the highest power level with the most powerful cards and combos. And an even smaller subset of cEDH players is tournament EDH (tEDH) where people play for prizes in a tournament setting. Those two subsets of EDH players are not representative of the vast majority of EDH players, but are a part of the community (despite what some people say).
@@bobowon5450 Elder Dragon Highlander. Elder Dragon because those were the intended commanders, and Highlander after the movie with the line "there can be only one"
I will still shout this from the rooftops; hand traps are not the problem. Being able to special summon spam with no consequences is bad. You are only allowed one normal summon, unless a card effect says otherwise. No restrictions on special summoning I just got done with a 10 min game of my opp special summoning like, 10 link monsters and half his deck, only for me to have no responses and no answer for his board because he went first Special summoning needs to be limited. I think, by ramp. Turn one, you are allowed one special summon. Turn two you get two, and so on and so forth. That would instantly erase the horror of hand traps. And, you could make cards that help special summoning like say a ultimate offering for special summoning (maybe not as chaotic but, ya know) Also also, limit generic staples! Make archetypes matter. I cant enjoy a new or old archetype, when all i see is the same hand traps or board wiped at 3. That isnt fun or unique
@@SirRachaYGO honestly, it's JUST Commander players. I'm primarily a Pauper player, and when cards get banned in that format, nobody sends death threats, nobody starts petitions. At worst, you see a couple of people complain. Same goes for basically every other 60-card competitive format.
@@landonduncan7128 I gotcha, I always preferred 60 card magic also. Commander is fun for the social aspect even with more competitive play, but 60 card 1v1 just feels correct since I'm a yugioh player at heart.
In paper, it's used maliciously. In digital, it's fair. Kinda the same principle behind why people want physical chess timers. You can see how much time you have to work with, and it's BO1 so people aren't jamming arbitrary life point based cards in the last game to cheese a win.
Why we have different time rules to the ocg is baffling. Honestly I stopped playing Branded and switched to Voiceless Voice and Centur-ion because they play much faster and I’ve rarely gone into time since.
WOW a 2013 rookie of the year Elon Musk Quarter century secret rare AND an Officer Fields promo card. IN THE SAME DAY !?!?!? 😮😮😂😂 Then I go home and it gets stolen. What a time to be alive 😅
Commander is a giant mess. 50% of the playerbase wants a heavily curated experience with frequent bans and regulation like standard, the other 50% wants it to stay mostly hands off and use rule zero. For years they relied on rule zero and stayed mostly hands off, then they did this 180. Having gone this route, I think it was inevitable that wotc would take control even if the death threats didn't happen. 5 people can't balance commander. The card pool and synergies are too big.
I dont understand the thinking of handtraps as a necessary evil, just ban them all, theres no arguments here, the best decks are barely even affected nowadays and the idea of having to stop your oppenent from playing isnt a good argument. "Oh its ok if i stop then so they cant stop me!" No, just ban them, and if your oppenents end board is an army of omni negates then they should ban THOSE too, if your oppenent goes whole hog and commits a full board, but have no floodgates or omni negates, you can just run DRNM or another board wipe. And i know people will say, "BuT WhAT iF i dOnt DraW tHe oUt?" So what? There no guarantee youd draw the hand trap either! And if you have the board wipe and your oppenent loses because they comnit way too hard and lose now, THATS ON THEM FOR DOING THAT. Oh but you can just board wipe and the second player would win everytime! No? Traps still exist? Not floodgates, but normal ones? Why is the argument so poor that we NEED these because of other problems? THEN GET RID OF BOTH PROBLEMS. Konami DOES have a problem with making these cards, but that is because they shot themselves in the foot trying to placate people, they wouldnt have had to design cards that avoid things like Ash and Nib if they didnt exist! The power creep HAS to happen because nobody just wants to actually deal with the problem, which is cards like omni negates and floodgates and hand traps, things that dont allow the opponent to respond or play. And yes, they'd have to ban A TON of cards and start designing things differently, but is that a bad thing? Really? They have to do something eventually, because at the rate we are going, we will end up with things that make full power tear look weak.
i think the issue is that its gone too far to fix in a lot of ways. Konami probably doesn't want to release a banlist that has 200 new cards on it. The game practically needs an overhaul, i had hoped speed duel would catch on as a new format to balance things out but it didn't last
You underestimate how crazy and vile people get on the internet. With that being said, even the phrase "kys" shouldn't be tolerated as some lighthearted comment, keep idiots like that out of the community until they mature and learn to do better in life.
I can assure you death threats are far, far from a one off when anyone has anyway of figuring out who you are and you are in a position where you have to make a decision some won’t like.
My concern is making police identities public I feel like that opens a door for some terrible possibilities Its one thing to ask a badge number when you interact with a cop its a whole other thing if gangs or malicious people get thier hands on the information proactively
Those cop cards must be hilarious.. Hey, look! I got a holographic Officer Smith pepper spraying a pregnant woman! And what about that borderless Officer Morales planting evidence card? I'll trade ya for that Sargeant Combs bribes the Mayor card..
*Happy Thursday, everyone! Thanks for tuning into the podcast for another week! Lots of Magic the Gathering thoughts this time around.* 💭
And sorry about slight mic issues from holding them, we're setting up a new look!
Magic players: they banned my expensive commander staple that i treated like an investment instead of using it
Yugioh players: first time?
Bans are new in mtg actually bans occurred in mtg before yugioh existed. Commander happens to be the flagship format for mtg and is a casual multi-player format. People complaining are the kitchen table player. Competitive mtg players don't mess with commander much
@@echoineternity8087 you're explaining this to me like i don't play magic my dude, and its definitely not the kitchen table players complaining, its the people who buy up the cards cuz they think the game is the stock market and their non RL cards will hold value
@@echoineternity8087But Wizards and the commander RC are way way way more conservative with banning than Konami, which I guess the hyperbolic statement from op is intended to point out Edits: Poor wording
"commander format having too much pressure to do too many things for too many people" - 100% agree
When a format becomes too popular, there will always be a clash between casuals vs competitors, collectors vs players, vendors vs community, etc.
i've seen hyper competitive people at locals get incredibly mad because when they finally decided to play commander because no one was playing standard anymore, they were angry that they couldn't find any hyper competitive commander players so pretty quickly all of their games lasted just a few turns, they'd sweep because they net decked a top tier deck list, and then no one would allow them to join their table because everyone else at the store was playing pre cons
This is where brackets come to the rescue to isolate CEDH and casual cards so players can better determine where they are at on power level. Investors, collectors, and dedicated players can have more confidence in their cards sticking around and not get blind sided by sudden bannings
That's the players' fault, not the game's.
@@mattpace1026 does it matter who's fault it is when at the end of the day people stop having fun with it?
@@bobowon5450 When it's the player's own damn fault they're not having fun? Yeah, I think it matters. You sound like one of those people, though, so I guess it's pointless to try to get you to acknowledge reality.
In the 90s, my local police department created DARE cards, essentially Police Officer Trading Cards.
It led to me and the other elementary-age neighborhood kids flagging down squad cars every time they drove by to ask for cards.
In hindsight, good for building relationships with kids in the community, but probably quite the distraction for the police department.
My older brother was a bit of a trouble maker, who had frequent run-ins with the police. He would look at the cards and give me the scoop on which cops were cool and which were jerks.
Damn I wish I had at least 1% of the deepness Paul's voice has. That shit smooth
Thanks, I hate it sometimes myself 😅
A big reason I enjoy the podcast so much is actually your great speaking voice man! Keep it up!
I dislike the stun bans because all decks that combo into omni-negates and other big monsters that negate ur effects are basically just stun decks. These stun decks just target decks that are ACTUALLY a type of deck (as compared to aggro, control, midrange, etc), but eveyr other deck is basically a circular stun deck anyways.
about 52:00 ... honestly, it's not gamers, it's everyone. It's a serious issue on social media sites. It's actually worse outside of gaming fandoms. "unalive" threats have become so common place it is actually at risk at getting people to do it.
As with just about everything else wrong with the world, trying to place it all on gamers just makes it worse and enables the most toxic crowds to continue while belittling people with such things as:
Hobbies
Healthy relationships
Creativity
Well paying jobs.
IE: I feel like you are enforcing harmful stereotypes that distract from an over all issue that effects so much more than one group
I feel like people get to hung up on wording, naturally they don’t mean “all gamers” can we just take that as given instead of distracting from the point they are actually making?
The gaming community absolutely has a problem with this behavior and it being a “societal problem” does not change that fact, does not absolve anyone from responsibility and does not mean we cannot want the gaming community to be better. Because the vitriol in the gaming community is *bad*. Very bad.
I hear you! Honestly, I wouldn't get too caught up on the exact wording, but I do think this behavior manifests a lot more in gaming spaces. That may just be my anecdotal experience, though. Either way, death threats SUCK!
I'm super glad about the public knowledge change. I had a guy at locals, the day before the rules changed, tell me he didn't have to answer my questions, and that handing me the card to read was enough. When I asked him why he wouldn't just tell me, he goes "there's nothing in the rulebook that says I need to answer questions".
You'd think that rule wouldn't need to exists, but then again yugioh players need to be told to shower so 😅
Yes, very good change! I've seen this same behavior unfold countless times at locals.
@@apsamplifier it's upsetting because this behavior isn't found in other games. I'm going to see the best in people and assume it's because yugioh cards have too much written on them to explain. But I hate the feeling of having opponents who refuse to talk while we play. It's a game, have some fun. Chat with me. I'm not here to read your deck, especially if it's some rouge deck that's never played. I'm here to play a game, not participate in a reading comprehension exam.
Damn that's just slim behavior.. I mean anyone can read the damn card but it's easier if the person using the deck tells you what it does cause they usually know exactly what it does. I guess maybe they think they are smarter than the person they are playing hoping you don't understand how the card actually works and make a mistake. So niche and scummy frfr. To many damn cards anymore to keep up with everything. I use to know every single card and I could tell you what they did from about 5ds and back I probably still can and I hardly play anymore these days.
@@lit_wickhonestly, I've seen discussions online of magic players saying "I'm not obligated to tell my opponent how many cards in grave (when talking about a grave interaction card), if they wanna know they can pick it up and count it."
So I think it is an attitude that exists in some circles and it's complete bullshit. It's just dragging the game for no reason.
@@michel0dy every time I complain about yugioh, there's gotta be a defensive person saying it happens in magic too, smh.
Counting card types in yard isn't anywhere near as bad as having to read every single card your opponent plays.
Its a little sad to see how Magic is getting screwed over both by the companies and the community. I know its just a vocal minority but when this keeps happening it makes you question.
it's kinda weird like at this point i feel like yugioh players is so used to the abuse it just feels like another banlist another format for my cards to become worthless or my deck is no longer playable.
WOTC would never need to send death threats, they'll just send the Pinkertons. Lol
Good episode guys, thank you!
The issue of "commander being too many things for too many people," is a real valid critique. Sadly that's also kind of why it's so popular because it can appeal to so many people, so it's a real catch 22. A lot of Magic fans have said they need to divide Commander into a Casual and a Competitive format with different bans in each, and they may have a point.
Noone is really talking about how they worked with WOTC to announce the banlist AFTER they put them as chase cards in sets.
Not me just watching a clip from Hakos Baelz's FMA karaoke and her talking about Nina to then hearing about Shou Tucker here in the span of 20s. That was major whiplash
I think the best summary of the response to the EDH bannings and outrage/backlash/death threats came from Cameron Lauder of LoadingReadyRun: "...and you're responsible for managing your anger and your temper as an adult. like, the packs say '13+,' at least try to pretend"
Master Duel hitting stun was amazing!
Great to see gold sarc coming back for my Dragunity monsters
As a fellow dragunity player, I thought the same
Another correction, sorry Paul, but the digital transaction law about "games letting you know that you don't actually own them" only apply to online only games, like Master Duel or any other free to play game
On the note of hand traps in Yu-Gi-Oh vs Instants in Magic:
In addition to the fact that Magic is slower, instants also have a mana cost. So when my opponent ends their turn I know how much mana they have remaining to cast instants. So I can plan accordingly.
Trap cards in Yu-Gi-Oh are similar. When I see that my opponent puts 3 cards face down before ending their turn, I know there's a risk they have something that might disrupt my plays.
I think hand traps are polarizing because there's no way to predict whether your opponent has them or not.
I'll also add that there are risks involved with playing instants and trap cards that don't exist for hand traps.
For instants, my opponent is choosing to keep mana in reserve to counter me instead of spending that mana on dealing damage, increasing their field presence, or setting up an engine for later. I can mess up their strategy by playing something that can't be countered, or getting them to "waste" that mana by countering a minor threat. This is aggro vs control, basically.
For trap cards, playing them on the field is leaving them vulnerable to removal like Harpie's Feather Duster or Heavy Storm.
Hand traps don't have either of these disadvantages. They cost nothing to play and they can't be stopped before activating. (Technically, you could get your opponent to discard them. But discard effects are rare and usually discard random cards. So they're not a reliable counter.)
fierce guardianship exists
@@prometha4592while true, it still has a cost of having your Commander in play so people can still account for this by playing creatures or removing the commander.
“Mana”. Well yugioh doesn’t have mana never has and never will so we don’t have to worry about that.
Only reason not to suspect a card in your opponents hand of being a hand trap is you are brand new to the game, you know what card it is or you’re playing time wizard.
A card in hand can always be a hand trap and as a player you should know that at this point.
@@ducky36F that is a byproduct of hand traps becoming so prolific in the game.
What I dislike about the floodgate vs hand trap argument is the part it seems no one says out loud. Floodgates are usually accidents. They are often printed in super low rarity and underestimated. Hence their popularity, they are cheap. The problem is that hand traps are always secret rare and expensive. In addition to decks not being built equal, a hand trap will ALWAYS be more expensive than a floodgate. This is why it annoys me that Konami seems to have it out for floodgates. Play 3 skill drain and you barely need to spend 300$ on the new hand trap. And yes there are degenerate meta decks that can run it all, but that's not really a valid argument as if you remove floodgates and hand traps from snake eyes, they're still snake eyes. Remove them from a blue eyes tyrant build and you lose your win con. We can't use the top decks as justification anymore. I like the idea of power levels to even out the game.
the pot squad is gonna be misunderstood for sure 😤😗💨
The dark magician figure is cool because this one is pose-able and the classic duel monsters palette. Weve only had a black/grey/green version of the dark magician thats pose-able. Im excited because I only collect pose-ables, and not statues
God I would *LOVE* the Power Bracket system to be created in Yugioh. Considering the feeling I'm having deep down recently that the direction Modern Yugioh is not something I'm excited for, having an official Power Level of cards and Decks that, even if I don't necessarily agree with their given power examination, can be something we can discuss and work within locally would be leagues above us floundering trying to argue about why Skull Servants should have to play against Shifter or Skill Drain.
Not all cops are bad. Just like not all MTG players are bad.
Both have black sheep, every group has that.
I think I actually live near that gift shop. I’ve never been, but it’s just wild to hear about a theft story close to where I am on the Pod.
40 more minutes until the show! I'm predicting someone trained an AI to steal from Pokemon vendors!
I am really interested in seeing how the Power Tier system in Commander works. If it goes well, it might be interesting in seeing it tested out in Yugioh. A big issue with user made banlists or systems is that they are shot down by the community immediately instead of at least trying them out. Are they likely trash? Probably, but we could be missing out on some gems by doing so.
the worst thing that ever happened to Commander was wizards giving a shit about commander. Designing these cards that were too good in commander (and worthless in other formats) and at the same time bad (IMO) for the format lead to this whole situation. if those cards were useable anywhere else the value of those cards wouldn't have tanked as hard and the blowback wouldn't have been anywhere near what this was.
I like this setup guys feels more casual and chill to watch
This podcast rules! So glad to see people standing up for what's good and right. Also the TCG news is welcoming. This is like the TechTV of Yu-Gi-Oh! to me. I'm definitely going to continue watching.
20:21 I just also wanted to say it’s so much easier to get a good deck in Rush duels than it is in speed duels in duel links it’s kinda crazy
12:52 .... "yeah um" lol
you guys keep acting like getting threats over money is an unusual thing, ive seen people stabbed to death at a dice game over 10 dollars, if you lose half a milli in investment i dont think threats are a strange thing.
You guys probably didn't know about this but wizards once send goons to broke into someone's house and took their cards because they brought a set that wasn't supposed to be released yet, so wizards is the least quality to scold other on hostility, but yeah this whole situation turned into a marvel civil war scenario where the RC went full team iron man while those who are more team Cap getting upset with the situation 😂
1:32:55 you rise up well, you rise well indeed.
Commander is supposed to be a community format. Each game starts with a pre game conversation about power level, which makes it very difficult to make an argument to ban any card
good thing the banlist only applies to officially sanctioned tournaments
Yup
I have played edh for over 12 years and only ever heard the phrase "rule 0" maybe a year and a half ago. It only came about because rc did nothing for a year at the time and all these noobs thought commander just doesn't ban cards I think. I remember my prime time, Iona and such getting banned out of my decks and I didn't kick, cry and scream. I could write a thesis on why crypt and other cards should be banned. Casual means ban the sweaty stuff 2x as much. These rule 0 discussions would be great if every magic player thought the same and are honest, but I think it asks too much of people. Should be balanced on the 4 stranger experience and then friend groups can rule 0 it back in.
This is the supposed ideal scenario. A big amount of players feel like that pre-game conversation doesn't happen and/or doesn't work and have been vocal about it for years.
If Wizards keeps putting out official support for the format, I can see Commander games becoming races for streamlined decks to bring out their boss creatures as fast as possible. That does great things for card games, right?
(Seriously though, the best thing Jeweled Lotus did was remind everyone what a mistake that kind of card usually is.)
If video games are only being rented when I pay for them then they shouldn't be costing full price for these games anymore.
If only I could figure out how to send, I'd make a jingle for ustedes.
Much like the monsters summoned in shadow games, these cop trading cards also deal real physical damage.
Everytime there’s no timestamps I cry 😢
I think it's important we rebuild trust in the people that enforce our laws. Without that trust (that they themselves have destroyed mind you) crime becomes more and more commonplace at the end of the road. For a small town where the kids probably already know the officers from community outreach (this can't be the first thing they did I refuse to believe it), this is probably just a cute little thing to deepen the connections so it's whatever. Neutral to slightly positive on this one.
When it comes to CEO compensation the vast majority of that is in derivative securities options so that their income is entirely or almost entirely based on the performance of the company. Usually, the actual compensation is usually around 300-400k but without knowing that number it's hard to say whether he could have taken a pay cut to prevent letting people go, but yeah it's pretty horrible in the gaming industry in general
@ 1:39:31 time marker lol what a drastic turn of news events to share on a TCG centric podcast 😂🤣😂🤣
Before it got banned whenever I played dockside I would ask my opponents if they want to conceded and they usually did lmao
Man, I can't wait to play my 165 point deck that totally and objectively won't at all play like a 367 point deck against genuine 165 point decks. Because clearly there is no way this arbitrary point system will be exploited and particularly won't in any way negatively impact the format.
The commander thing is interesting. On one hand I understand being sceptical of the profit-driven motivations of wotc. However, they have a pretty good track record with maintaining healthy formats, especially compared to Konami. I know lots of people liked the idea of the rules committee, but personally I don’t think they were doing the best job. (That doesn’t mean they deserved any of the abuse they got obviously). Like was said in the statement, 5 volunteers with little to no experience in game design are just not well enough equipped to manage the biggest format of the biggest card game in the world. Like you guys said, commander is a different thing to different people and the rc paid no attention to competitive commander (who are the people that the banlist actually matters for). The circumstances of this are unfortunate and I wish it happened in a better way but personally I’ve wanted this to happen for a while.
My exact same thoughts!
You say good track record when until recently standard was dead in paper, modern and legacy are/were dying under the one ring and grief. Now the frog. They let nadu wreck shit for months. Wotc has a shitty recent record. And the banlist was for casual pick up games at a con or lgs
@@donb7519 I meant track record in regarding to ACTUALLY BANNING PROBLEMATIC CARDS. They take a while some times, but they do ban.
Compare that with the Rules Committe who left a lot of problematic cards without ban up to when they left.
@OrdemDoGraveto that's because most problematic cards self regulate. Not to mention any ban they did do being met with anger.
@@donb7519 Just look at how long they took to ban dockside and mana vault...
They never banned Tassa or craddle...
The homie Rakdos697 catching strays damn
The new tournament rules are huts to codify what you are able to do. You are allowed to look up cards, but you probably won't be able to freely browse Neuron during a natch.
Now all events covered by the rules will have a consistent policy instead of it possibly changing from event to event.
Alec was thinking of majespector kirin, which went up from banned to limited.
So the public card info change is very good imo. This is how it’s worked in magic forever. The idea is to not punish a player for not knowing what a card does. This is not mainly for a new player to be able to look up every card in their opponent’s deck (that will be considered slow play), but for people to be able to clarify obscure effects and double check specific wordings on things to plan their plays. It will happen less than once a match (or that’s how it works in magic, there is no time issue whatsoever). For the concession thing, I understand it more like they are not stopping you from asking anymore, not encouraging you to do so. My understanding is that some players got penalized for this when they were trying to save time. Overall these are very positive changes
Thanks for helping to clear this up!
The Concede concept might be from the Japanese side, where it's really frowned upon to surrender.
47:23 What?? That is sad.
The only people who lost money on the mtg banlist are people who sold into the fear. Prices pretty much went back to normal a week later.
Hey Paul, didn't know you were a MHA fan, have you kept up with recent seasons? I've felt like it's been really good!
INDEED!!!🔥🔥🔥🔥6:50
Hey Team APS, after hearing your opinion on the situation going on in mtg's commander format and also watching Paul's video on how cards in tcgs shouldn't be investments. I wanted to ask you: are you familiar with the youtube channel Alpha Investments? It's a mtg investment channel were the creator of the channel, named Rudy, makes content for mtg investors. I would be interested in hearing your take on Rudy's channel.
This card shop is up the street when yall started talking keller ive heard it in other places then DFW Texas. THE MOMENT YOU SAID RUFE SNOW I KNEW THE SHOP
"People of the pot" seems like a good way to address the base, I think. I dunno, lol.
Thanks for the analysis! Could you help me with something unrelated: I have a SafePal wallet with USDT, and I have the seed phrase. (behave today finger ski upon boy assault summer exhaust beauty stereo over). How should I go about transferring them to Binance?
2:05:49 just letting you know master duel will also be applicable to this law as well due to the fact it's digital game.
I just realized that your main camera hasn't died in the past few Pod Casts.
i need my Dragonmaid House Alt Art.
Man your podcasts are so good
I wonder if Alex has watched Kemono Michi? It's an Isekai anime made by the creator of Konosuba and it's pretty funny. It's about a wrestler who was transported to a fantasy world but being an animal lover, All he want's to do is open a pet store. So he usually Suplexes any creature he comes across and takes them back to his shop, He does care about them though and takes good care of them. That and Don't hurt me my healer are two funny fantasy Anime I have seen recently. Although Don't hurt me my healer isn't really Isekai. Still funny.
I have to say Wizards being in charge is much better.
I play yu Gi oh now, but I used to play commander MTG. The rules committee was the worst part of EDH (commander). They banned cards people liked with no input.
EVERY TIME THEY DID THIS THERE WERE MASS SELLOFFS BEFORE THE ANNOUNCEMENT.
This was very problematic because it made some people rich, while card shops not in the loop and players were left holding the bag with at time of purchase 100-300$ paper that wasn't worth the card stock it was made on.
It was frustrating and killed some decks outright.
There needed to be some bans because there were some things that were just completely broken. And some people don't mind being ridiculous just so they can sit there and win. But then they don't get to play with anybody once they know they're playing broken things so it did cause problems in the format. but it always felt extremely unfair to have something that people could play against just completely removed for reasons other people didn't agree with.
The threats were not okay but the rules committee definitely needed to go and something official needed to be put in place to facilitate a more even play experience.
This might not be everyone's sentiment but it definitely what EDH needed.
Seems like you guys havent actually played Pokemon yet. I hadent until a couple of months ago and i found its very similar to yugioh its basically the same but with no traps/ hand traps and there are restrictions on what actions you can take per turn for example you cant use more than one supporter for turn but you can use unlimited items. Theres a grave (discard pile), Field spells (stadiums) and spell cards(trainers) board breakers, hand disruption. The decks are similar to yugioh too with beat down strats, tech strats, stall, stun, mill. Im liking it way more than modern yugioh where ppl are so afraid of even letting their opponent play the game. in pokemon you play through someones board but you can get a chance to break it naturally with your deck.
yea I switched from yugioh to pokemon tcg and have been loving it. Very digestible interactions, community is nice. Decks are stupid cheap and staples can swap between decks pretty nicely.
officer trading cards are just bootleg rescue ace cards
calling stuff like Swords to Plowshares level 1 seems really wrong to me, since they are extremely potent and mana-efficient cards
It's "really wrong to me" that you bothered to have an opinion without knowing that WotC already said the brackets are not going to be defined by power level exclusively.
@@Cybertech134 I am fully aware that the brackets are not defined by power level
@@nimbleline Potency and mana-efficiency are part of a card's power level.
Wizards does not tolerates treatning somebody... Unless it's Pinkertons, then it's fine...
And personally, I think Wizards will do a much better job then the RC ever did. The RC was WAY too conservative with bans. Wizards is slow sometimes because of packs still selling, but they at least do ban stuff to try keeping the formats healthy.
Bro what're talking bout, DLink was like the 8th best deck when Wyverbusrter got banned, Dlink has no business bein hit on the banlist with the exception of the link 1s
Paul:"I don't want to be political."
Also Paul: *Is a black Person in the US*
Whoa! Love the new set up!
I like this podcast, because you tell and talk about many things, and not just about YGO.
Fire kings have been my favourite deck seen the original structure deck so unless they ban every card I will still play them.
Hot take just ban the middle piece/s of the 30min combo so it's only 10min and it makes for fair board states it's the butterfly dagger situation it's not it's fault it was banned it was the iron knights fault or the fire witch and royal magical library
I LOVE THIS SET UP. BUT Y'ALL GOTTA SWITCH BACK PLACES. 😂
We all know Pauls go on the right!
Please don't refer to it as the "competitive EDH format". It's just "Commander" or "EDH". The format as a whole is literally described as a "casual community format" before anything else. It sorta gives the wrong vibe that EDH is played mostly for tournament play when you use the term "competitive EDH format". Competitive EDH (cEDH) is a whole much smaller subset of EDH players where they purposefully play EDH to the highest power level with the most powerful cards and combos. And an even smaller subset of cEDH players is tournament EDH (tEDH) where people play for prizes in a tournament setting. Those two subsets of EDH players are not representative of the vast majority of EDH players, but are a part of the community (despite what some people say).
as a casual magic player i don't even know what EDH means
Act like an adult
@@bobowon5450 Elder Dragon Highlander. Elder Dragon because those were the intended commanders, and Highlander after the movie with the line "there can be only one"
Y’all from New Orleans? Cool!
I'm too late for MTG, but early enough for Lorcana, so it works out. Yugioh is my game of choice, but Lorcana is a safe second.
WELCOME BACK, INDEED 🗣🗣🗣
Wait... am I "some people" for ramming an edison blackwing deck in masterduel ranked? 😂
Love you guys. Great pod
1:13:30 good luck commander
is this really how i find out they took chowder off from hbo max... well time to sue
I will still shout this from the rooftops; hand traps are not the problem. Being able to special summon spam with no consequences is bad. You are only allowed one normal summon, unless a card effect says otherwise. No restrictions on special summoning
I just got done with a 10 min game of my opp special summoning like, 10 link monsters and half his deck, only for me to have no responses and no answer for his board because he went first
Special summoning needs to be limited. I think, by ramp. Turn one, you are allowed one special summon. Turn two you get two, and so on and so forth. That would instantly erase the horror of hand traps. And, you could make cards that help special summoning like say a ultimate offering for special summoning (maybe not as chaotic but, ya know)
Also also, limit generic staples! Make archetypes matter. I cant enjoy a new or old archetype, when all i see is the same hand traps or board wiped at 3. That isnt fun or unique
Leave it to bandai to spread themselves sooo thin when it comes to TCGs
Summons unbreakable board turn one: “Do you give up now?” Holy fck this game sucks 😂
"Why does Konami not communica-"
*MTG players send death threats and dox Rules committee*
"Oh."
@@SirRachaYGO honestly, it's JUST Commander players. I'm primarily a Pauper player, and when cards get banned in that format, nobody sends death threats, nobody starts petitions. At worst, you see a couple of people complain. Same goes for basically every other 60-card competitive format.
@@landonduncan7128 I gotcha, I always preferred 60 card magic also. Commander is fun for the social aspect even with more competitive play, but 60 card 1v1 just feels correct since I'm a yugioh player at heart.
I think im gonna join
The concede thing is a misguided solution to the problem that nowadays 90% of games go to time, vecause Konami made time a "legitimate" win condition
someone doesnt attend events and it shows with this comment
@@Manley410 finishing a best 2 out of 3 before the clock runs out is the most difficult thing about the card game i find.
In paper, it's used maliciously. In digital, it's fair. Kinda the same principle behind why people want physical chess timers. You can see how much time you have to work with, and it's BO1 so people aren't jamming arbitrary life point based cards in the last game to cheese a win.
Why we have different time rules to the ocg is baffling.
Honestly I stopped playing Branded and switched to Voiceless Voice and Centur-ion because they play much faster and I’ve rarely gone into time since.
WOW a 2013 rookie of the year Elon Musk Quarter century secret rare AND an Officer Fields promo card. IN THE SAME DAY !?!?!? 😮😮😂😂
Then I go home and it gets stolen.
What a time to be alive 😅
If u lab make animals fore sport is it than stil crule is it eaven a real animal i didnt finish school but this got me thinking
Y'all are like 2 steps away from just posting "Magic the Gathering Situation is crazy".
Gooner pots
Commander is a giant mess. 50% of the playerbase wants a heavily curated experience with frequent bans and regulation like standard, the other 50% wants it to stay mostly hands off and use rule zero. For years they relied on rule zero and stayed mostly hands off, then they did this 180. Having gone this route, I think it was inevitable that wotc would take control even if the death threats didn't happen. 5 people can't balance commander. The card pool and synergies are too big.
This isn't a 180, they have declared several bans before.
And balancing was not the issue.
I dont understand the thinking of handtraps as a necessary evil, just ban them all, theres no arguments here, the best decks are barely even affected nowadays and the idea of having to stop your oppenent from playing isnt a good argument. "Oh its ok if i stop then so they cant stop me!" No, just ban them, and if your oppenents end board is an army of omni negates then they should ban THOSE too, if your oppenent goes whole hog and commits a full board, but have no floodgates or omni negates, you can just run DRNM or another board wipe. And i know people will say, "BuT WhAT iF i dOnt DraW tHe oUt?" So what? There no guarantee youd draw the hand trap either! And if you have the board wipe and your oppenent loses because they comnit way too hard and lose now, THATS ON THEM FOR DOING THAT. Oh but you can just board wipe and the second player would win everytime! No? Traps still exist? Not floodgates, but normal ones? Why is the argument so poor that we NEED these because of other problems? THEN GET RID OF BOTH PROBLEMS. Konami DOES have a problem with making these cards, but that is because they shot themselves in the foot trying to placate people, they wouldnt have had to design cards that avoid things like Ash and Nib if they didnt exist! The power creep HAS to happen because nobody just wants to actually deal with the problem, which is cards like omni negates and floodgates and hand traps, things that dont allow the opponent to respond or play. And yes, they'd have to ban A TON of cards and start designing things differently, but is that a bad thing? Really? They have to do something eventually, because at the rate we are going, we will end up with things that make full power tear look weak.
i think the issue is that its gone too far to fix in a lot of ways. Konami probably doesn't want to release a banlist that has 200 new cards on it. The game practically needs an overhaul, i had hoped speed duel would catch on as a new format to balance things out but it didn't last
Let’s be honest guys there was probably like 1 death threat and it probably wasn’t even a death threat, just somebody saying “kys”
You underestimate how crazy and vile people get on the internet. With that being said, even the phrase "kys" shouldn't be tolerated as some lighthearted comment, keep idiots like that out of the community until they mature and learn to do better in life.
I can assure you death threats are far, far from a one off when anyone has anyway of figuring out who you are and you are in a position where you have to make a decision some won’t like.
I don't believe that All Cops are Bad
Well buy the trading cards
@@moni5620 I'm not sure if there's a Cop TCG card game but if there is I wouldn't buy them. I can't afford to get into a new card game anyway
@@animeknight99 I don't think the Cop tcg exists yet so there's time to change your mind and save some money 🤧
My concern is making police identities public
I feel like that opens a door for some terrible possibilities
Its one thing to ask a badge number when you interact with a cop its a whole other thing if gangs or malicious people get thier hands on the information proactively
Surely no one sincerely believes *all* cops are bad.
Those cop cards must be hilarious.. Hey, look! I got a holographic Officer Smith pepper spraying a pregnant woman! And what about that borderless Officer Morales planting evidence card? I'll trade ya for that Sargeant Combs bribes the Mayor card..
P