Simulating Motion in Fusion 360 - Assemble ➡️ Joints & Motion Links

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  • Опубликовано: 17 янв 2025

Комментарии • 15

  • @ryanclarke2161
    @ryanclarke2161 Год назад +5

    Dude that was an excellent no nonsense vid.
    10 points

  • @3DPrinterAcademy
    @3DPrinterAcademy Год назад +1

    Wow amazing tutorial! 😜

    • @oziic
      @oziic 5 месяцев назад +1

      how has no one noticed this

  • @Ilike2makestuff2
    @Ilike2makestuff2 Год назад +1

    thank you so much fusion this was so confusing until you exsplained it 10/10👍

  • @Richard0503
    @Richard0503 7 месяцев назад

    Brilliant stuff! Thank you!

  • @PedroHenriquedosSantos
    @PedroHenriquedosSantos Год назад

    Thanks man, it's really nice, I'm going to try in my projects.

  • @jackisgoofingoff5510
    @jackisgoofingoff5510 8 месяцев назад

    Very easy to follow

  • @juventinoaparis
    @juventinoaparis 5 месяцев назад

    What shorcut did you hit at 2:27 to rotate the gear?

  • @Rotor-Sims
    @Rotor-Sims Месяц назад

    How are you testing rotation of the gear with the mouse?

  • @bendtherules0
    @bendtherules0 6 месяцев назад +1

    How do you create a animation after that (where it rotates automatically)?

  • @Pixel-gy7qv
    @Pixel-gy7qv 5 месяцев назад

    How do you drive a gear without selecting joint gizmo?

  • @jkimm430
    @jkimm430 Год назад

    Does this work on the personal/hobby version?

  • @M.SKhan123
    @M.SKhan123 Год назад

    👍👍👍

  • @mahmou6
    @mahmou6 Год назад

    Hi, all. Anyone tired wire and pulley before. Is it doable?

    • @CoolGuy50383
      @CoolGuy50383 5 месяцев назад

      Not sure about the wire going around the pulley but being able to animate worm gears and whatnot you could probably get close enough to be representative of the wire. As for the pulleys, no problem. Hope you've already got your answer a year later though 😂