5 Principles of Game Design

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  • Опубликовано: 16 май 2024
  • In our first episode, we interview seven game developers about five game design principles. We explore the special spark that makes the medium of games unique, and each creator approaches it with their own particular lens and expertise.
    Topics:
    00:00 Vision
    6:11 Agency
    14:46 Game Feel
    23:56 Systems
    30:59 Discovery
    Subscribe to Field of View:
    / @fieldofviewgamedesign
    Support Field of View on Patreon:
    / fovgamedesign
    Follow Field of View on Twitter:
    / fovgamedesign
    Guests:
    Rand Miller (Cyan, Inc.)
    / randemtweets
    Robyn Miller
    / tinselman
    Chris Sutherland (Playtonic Games)
    / chris_suth
    Hamish Lockwood (Playtonic Games)
    / superluigibroos
    Darren Korb (Supergiant Games)
    / darrenkorb
    Mike Rayhawk
    / mikerayhawk
    Kan Gao (Freebird Games)
    / reives_freebird
    Art by Matthew Taranto
    / matthewptaranto
    Additional audio editing by Daniel Ran
    / danielxran
    Games:
    realMyst: Masterpiece Edition
    Shadow of the Colossus
    Minecraft
    Journey
    Myst
    Outer Wilds
    Riven
    Pathologic 2
    The Legend of Zelda: Breath of the Wild
    Banjo-Kazooie
    Yooka-Laylee and the Impossible Lair
    Yooka-Laylee
    Hades
    Pyre
    To the Moon
    Super Smash Bros.
    Divinity Original Sin
    The Elder Scrolls III: Morrowind
    Obduction
    The Last of Us Remastered
    Paper Mario: The Origami King
    Super Mario Maker 2
    Red Faction: Guerilla Re-Mars-tered
    World of Warcraft
    Transistor
    Bastion
    Super Mario 64
    Half-Life Alyx
    Moss
    SUPERHOT VR
    Cuphead
    The Legend of Zelda: The Wind Waker HD
    Sonic Generations
    Rock Band
    Overwatch
    Hitman 2
    The Manhole
    Super Smash Bros. Ultimate
    Plants vs. Zombies
    Portal
    The Legend of Zelda: Majora's Mask
    Firewatch
    Myst III: Exile
    Super Mario Odyssey
    Metroid Prime
    Myst: Uru
    Music:
    Catalyst - Mirror's Edge Catalyst
    www.amazon.com/dp/B082LTK25H/...
    BaCl2 - Surviving Mars
    www.amazon.com/dp/B07RQL5RZK/...
    Mo - Surviving Mars
    www.amazon.com/dp/B07RNL17P9/...
    The Magnetic Tree - Dustforce
    www.amazon.com/The-Magnetic-T...
    Swimming While it Rains - Dustforce
    www.amazon.com/dp/B014O972X0/...
    It's Not Supposed to Be Snowing - Dustforce
    www.amazon.com/dp/B014O977I0/...
    Early Development - Satisfactory
    • Video
    Main Menu - Satisfactory
    • Video
    The Museum - Outer Wilds
    www.amazon.com/dp/B07SSD1DT5/...
    Space - Outer Wilds
    www.amazon.com/dp/B07SQB7RVT/...
    The Ancient Glade - Outer Wilds
    www.amazon.com/dp/B07SSD2CND/...
    Other:
    NoClip
    / @noclipdocs
    Peter Sanderson
    / @warpcoregames
    LEGO Land
    / nybeaner
    JD Brick Productions
    / @jdbrickproductions
    Nvo
    • World of Warcraft - Pa...
    LEGO
    / lego
    Midwinter Minis
    / @midwinterminis
    Beyond the Brick
    / beyondthebricktv
  • ИгрыИгры

Комментарии • 45

  • @grandgopus6234
    @grandgopus6234 Год назад +48

    That's a hidden gem if I've ever seen one. Big shame on youtube algorithms that this channel didn't take off. Would love to see channel's come back though. In any case, huge thanks for your hard work, I definitely will be back to rewatch your stuff!

    • @danishiqbal2047
      @danishiqbal2047 9 месяцев назад +3

      you cant take off with 6 videos, that's not how algorithm works.. algorithm does not know whats in the video

    • @MonkeyBall2453
      @MonkeyBall2453 Месяц назад

      Looks like they only ever made 6 videos before calling it quits. Not really the YT algorithm's fault.

  • @arvinsloane6715
    @arvinsloane6715 3 года назад +16

    One of the best RUclips recommendation I got in months. Many thanks for this well polished video/interview/essay

    • @FieldOfViewGameDesign
      @FieldOfViewGameDesign  3 года назад +2

      Your comment really made my day! So glad you discovered this video. Thanks so much for watching.
      - Stephen

  • @zhulikkulik
    @zhulikkulik Месяц назад +3

    I've recently found out that I need a central story to enjoy the game.
    The games without one, like Kenshi, I call them "entertain yourself" games. I don't like playing them.
    But I also don't like stories that are too linear. Sometimes the main quest is structured in such a way that leaving main road to explore is completely kicking me out of immersion.
    "Your daughter/son/whoever is missing!"
    "Sure, just let me first spend a whole in-game month playing minigames, finishing every side quest in the area and collecting money to buy the best sword i can"

  • @sohansurya2407
    @sohansurya2407 2 года назад +2

    Amazing video! Thanks for gathering up so many different things and wrapping into a simple and easy to follow movie :)

  • @ENDUVY
    @ENDUVY 9 дней назад

    Such a chill video but so much practical advice when it actually comes to making games. Hope there will be more content to come :3

  • @jenniferprytz7400
    @jenniferprytz7400 3 года назад +18

    Such a fascinating video! Thank you for gathering such incredible minds and putting together this collection. So very interesting as a budding indie dev.

    • @FieldOfViewGameDesign
      @FieldOfViewGameDesign  3 года назад +1

      Thanks for watching-- I'm so glad that you got something worthwhile out of the video! Best of luck with your own design work. - Stephen

  • @microdavid7098
    @microdavid7098 Год назад +2

    this was a pretty great video. I zoned out at the end and was left thinking when the video ended. And that's a powerful feeling. Greatly put together

    • @FieldOfViewGameDesign
      @FieldOfViewGameDesign  Год назад

      Wow, thanks so much. That's the feeling I want to have after a video, so it means a lot!
      - Stephen

  • @publicacc1852
    @publicacc1852 7 месяцев назад

    This video is such a good find, I'm glad I found it today!

  • @drewwilson8756
    @drewwilson8756 17 дней назад

    A game's sound effects and music stay with me the longest out of any other component.

  • @igz
    @igz 3 года назад

    A lot of great advice here, and a very well-made video!

    • @FieldOfViewGameDesign
      @FieldOfViewGameDesign  3 года назад +1

      Hey, thank you! It was a real treat to talk with so many smart devs.
      - Stephen

  • @thismakesnosense
    @thismakesnosense 5 месяцев назад

    What a great video! Thanks for the free resource.

  • @ThousandairesClub
    @ThousandairesClub 3 месяца назад

    *Feel is literally Everything, especially for single player games. Killer Is Dead, Lightning Returns, Hitman Absolution, Control, Mafia 3....all games that aren't considered the best but I loved them because they capture a certain Vibe and Feel perfectly* 👌

  • @matthewhornbostel9889
    @matthewhornbostel9889 7 месяцев назад

    Rand and Robyn, you at Cyan say worlds are the power of games, and I've got to say you at Cyan are genuine masters of that particular power. Your worlds have for a long time amazed and inspired me. Kudos. Also got to say, glad whoever edited this set of interviews, you should have a more popular channel than this because it is all masterfully edited. Loved the inclusion of the clips from Outer Wilds too as that was such a beautiful, impactful indie game very much hits that feeling of venturing into a mystery and the unknown and learning about what's going on as you explore. That feeling of exploration and discovery, is a thing that ties together many of my favorite games IMO.

    • @FieldOfViewGameDesign
      @FieldOfViewGameDesign  7 месяцев назад

      Thanks so much for the thoughtful comment! It's very satisfying to know that these creators and principles resonate with other people too. - Stephen

  • @cemkoker4973
    @cemkoker4973 2 года назад

    Absofuckingly great ! This channel is amazing ! Good work !

  • @MicheleCaforio
    @MicheleCaforio 3 года назад +1

    sick first vid, love hearing from these people

  • @shawncotton356
    @shawncotton356 Год назад

    I played Myst on PC when I was 12 . I loved it

  • @pinkpocketTV
    @pinkpocketTV 2 года назад +3

    This is one of the best videos I have ever watched. Why is this so underrated? It should have a million views!

  • @beccangavin
    @beccangavin 2 месяца назад

    Wow! Oh, I heard the opening and even with the blank screen I was like “I know this game. I love this game.” I clicked on this video not knowing if the person who made it would have credentials and it turns out the video is overflowing with credentials. I really got lucky on this one. This was so interesting.

  • @bb-uq5qg
    @bb-uq5qg Год назад

    Very nice Video, thank you very much

  • @rebeccaappiarius2248
    @rebeccaappiarius2248 2 года назад

    thanks that was quite interesting

  • @UrielHK
    @UrielHK 2 месяца назад

    that was so awesome!

  • @xrmasiso
    @xrmasiso 2 года назад

    Awesome video. Thanks for the awesome content! I also made a game design video on breaking down complex shots in easy to follow steps. Hopefully it's as useful as this video!

  • @casuallygrim9539
    @casuallygrim9539 3 года назад +1

    great video!

  • @Bobdd0
    @Bobdd0 3 года назад

    Love to see brikwars getting some attention. It's my favorite wargame!!

    • @FieldOfViewGameDesign
      @FieldOfViewGameDesign  3 года назад

      What, really?? I almost never meet anyone who knows about Brikwars! I had so many questions for Mike. :D
      - Stephen

  • @aslkdjfzxcv9779
    @aslkdjfzxcv9779 8 месяцев назад

    popped into my feed, today. hai

  • @rohanchen1yearago705
    @rohanchen1yearago705 2 года назад +1

    16:00

  • @pickleyama3046
    @pickleyama3046 Год назад +1

    This is my Bible

  • @tjf42193
    @tjf42193 3 года назад

    Awesome video

  • @MEGA_TREE
    @MEGA_TREE 2 года назад

    Very attractive

  • @DJ_POOP_IT_OUT_FEAT_LIL_WiiWii
    @DJ_POOP_IT_OUT_FEAT_LIL_WiiWii 2 месяца назад

    bad sound

  • @alondite215
    @alondite215 6 месяцев назад

    These "principals" are too vague to be useful for anybody. Real game design principals are thing like form-fits-function, IDID mechanical design, minimum difference, etc.

    • @FieldOfViewGameDesign
      @FieldOfViewGameDesign  6 месяцев назад +2

      That's an interesting point. Maybe "principles" is the wrong word, although I'm still not sure what we would have named the video otherwise!
      - Stephen

  • @WildLocalFish
    @WildLocalFish 2 месяца назад

    super cool video @mediaartssbcc