Asynchronous Courotines with C#

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  • Опубликовано: 14 ноя 2024

Комментарии • 12

  • @JeremyCaney
    @JeremyCaney 4 года назад +3

    FYI: The title of this talk-including the first slide-has a typo in it. It should be "coroutines" not "courotines". The subsequent text within the slides is correct. You obviously can't retrofit the slide title very easily, but you can at least update the RUclips video label.

    • @AndrewNosenko
      @AndrewNosenko 4 года назад +1

      Thanks for pointing it out, it was my mistake. I hope @dotnet could fix the video title.

  • @inferzard
    @inferzard 4 года назад +1

    SICK! I use these in Unity all the time, will be nice to have them in base C# omg!!

  • @bangonkali
    @bangonkali 4 года назад +1

    Interesting. Thanks for this!

  • @Haapavuo
    @Haapavuo 4 года назад +3

    Andrew shows the code with too small font. It is unreadable on my phone screen. Please zoom in next time. Thanks!

    • @AndrewNosenko
      @AndrewNosenko 4 года назад +2

      Thanks, will do!

    • @brockastis
      @brockastis 4 года назад

      it's like 220% , get a bigger phone mate :D

  • @AndrewNosenko
    @AndrewNosenko 4 года назад +2

    The code samples repo, including the slides:
    github.com/noseratio/coroutines-talk

  • @michaeldepouw268
    @michaeldepouw268 2 года назад

    the audio quality is poor unfortunately, FYI (for me at least). I could hear the introducer easily but not the presenter.

  • @МаксимЧистяков-ч7ц
    @МаксимЧистяков-ч7ц 4 года назад +1

    overload imo, I think it might be simpler. But interesting info

    • @AndrewNosenko
      @AndrewNosenko 4 года назад +1

      In my experience, it gets simpler as you go. Similar to async/await itself, which was initially hard to understand, but now I don't know how I was coding without it, and I want it in every single programming language.