@@greenwave819 Spoilers: I made this comment before the soulkey vs snow match began. (At least at the time the artosis cast wasnt up so i didnt see it) Should I delete this comment then?
Eighteen gateways! Six and seven mining bases. Protoss swarm! I’m just trying to figure out what could have actually countered that level of production. 50,000 mines? Two bunkers with firebats? More EMPs? More complex sim-city buildings? Fun game!
Maybe the reason why marines have such hard time killing zealots is because they shoot burst. Maybe they should switch to single fire to actually hit. I mean I've shot bursts with assault rifle and well the 1st bullet hits and the rest go somewhere in the sky. These dudes fire standing up and often times even from move so I'm actually pretty amazed they ever hit anything at all.
I wrote YT a letter telling them I would be a big sad panda wearing banana pants if they didn't always show me Falcon Paladin videos. They responded by not showing me Falcon Paladin videos(again). So, I sadly panda'd into the search bar to find this.
Too bad, Rush was a little careless in defending his base, if he could decline a few recalls , he would be in a better position and this game would be a little tight.
I find it baffling protoss players not using 3 high templar to cast 6 hallucination on arbiters to do recalls on top of the terran army, i mean 12 fake arbiters to soak goliath damage and sending 1-2 real arbiters for recalls sounds a bit broken dont you think?
@@j.dviant well, mass overlords is pretty much expensive to pull off. but 3 high templars? come on...just save 3 wih +200 energy and you have 6 hallucination cast (12 units) its a guaranteed arbiter drop
@@Nighttimeqt1 well they just have a bunch overlords just sitting at their base doing nothing when they could be using them offensively. It's not expensive if they already have the overlords to do it. Instead the pro zerg players just mindlessly sends their units to die against tanks or whatever. It just boggles my mind how they could win more often if they did drops
@@ObeliskM it's really difficult to break through terran defense using storms. Hallucinate+ arbiter recall pretty much guarantees protoss to get inside terran bases an do some real damage.
It took me a while to realize why the robotics facility is referred to as vacuum cleaners :-S
Aside from like, a Mario bros power up, I think a siege tank sieging up and firing is the greatest sound in video game history
in the pipe 5x5"
For me, my #1 is Master Chief's shields recharging.
The sound track is pretty good too
My master never disappoints.
2x terrans and 2x zerg disliked this...
The only one who can probably stop snow? Soulkey!
nah Soulkey doesn't stand a chance!!
#ASL17 # spoiler blockers!
@@greenwave819 Spoilers:
I made this comment before the soulkey vs snow match began. (At least at the time the artosis cast wasnt up so i didnt see it)
Should I delete this comment then?
Nah
Rush just wasn't active enough with the Vultures
For some reasons Snow is still not able to manage tank’s matter properly. Especially on huge maps. Flash approved 😉
Eighteen gateways! Six and seven mining bases. Protoss swarm! I’m just trying to figure out what could have actually countered that level of production. 50,000 mines? Two bunkers with firebats? More EMPs? More complex sim-city buildings? Fun game!
Falcon, I think you should let Mondays free, so it gives time to watch the stream and I also think 5 videos per week is great anyway.
Thanks for the suggestion! I'll consider it!
Maybe the reason why marines have such hard time killing zealots is because they shoot burst. Maybe they should switch to single fire to actually hit. I mean I've shot bursts with assault rifle and well the 1st bullet hits and the rest go somewhere in the sky. These dudes fire standing up and often times even from move so I'm actually pretty amazed they ever hit anything at all.
I guess what they said was good luck!
I wrote YT a letter telling them I would be a big sad panda wearing banana pants if they didn't always show me Falcon Paladin videos. They responded by not showing me Falcon Paladin videos(again). So, I sadly panda'd into the search bar to find this.
Yeah, the algorithm is a fickle mistress! Glad you found your way back!
Ничего себе Раш красавчег!!
gg
Too bad, Rush was a little careless in defending his base, if he could decline a few recalls , he would be in a better position and this game would be a little tight.
I find it baffling protoss players not using 3 high templar to cast 6 hallucination on arbiters to do recalls on top of the terran army, i mean 12 fake arbiters to soak goliath damage and sending 1-2 real arbiters for recalls sounds a bit broken dont you think?
You're right. The pro players almost never use hallucinate. Also pro zerg players almost never use mass overlord drops either. 🤷
storms are better
@@j.dviant well, mass overlords is pretty much expensive to pull off. but 3 high templars? come on...just save 3 wih +200 energy and you have 6 hallucination cast (12 units) its a guaranteed arbiter drop
@@Nighttimeqt1 well they just have a bunch overlords just sitting at their base doing nothing when they could be using them offensively. It's not expensive if they already have the overlords to do it. Instead the pro zerg players just mindlessly sends their units to die against tanks or whatever. It just boggles my mind how they could win more often if they did drops
@@ObeliskM it's really difficult to break through terran defense using storms. Hallucinate+ arbiter recall pretty much guarantees protoss to get inside terran bases an do some real damage.
I wanted to watch Sn0w1 do some pvt today 👀☕
12:24 Talking about what's going on with you, did you cat ever come back?
Sadly no. :(
Maybe a spoiler? I hope the title the reaver man doesn’t mean that the Protoss wins this… 😂😂😂
3rd👌👌⚡
Falcon's had "Hero" units from players who lost the game, like a 25 DT kill, 32 kill Reaver, etc.
Rush was close
Nice 1 ! Snow is the winner !
2nd
1st 😊
4th💪💪⚡