Building Minas Tirith From Scratch! | Full Time lapse | Unreal Engine 5 + 3ds Max

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  • Опубликовано: 30 апр 2024
  • You may have already seen the "making of" but this is the entire process from beginning to end, with no narration. Just an awesome speed build time-lapse. If you want to get more insights and explanation about how the final product was created, watch the "making of" video here: • Epic Re-Creation of Mi...
    MODEL DOWNLOAD
    learnarchviz.gumroad.com/l/xssnq
    COURSE DEALS
    Unreal Engine Course: tinyurl.com/ywub24tk
    Subscibe to All Courses: tinyurl.com/y5w79n7d
    Bundle -- lifetime membership to ALL training: tinyurl.com/52vxwbhy
    All Course Deals: www.learnarchviz.com/courses-...
    OTHER VIDEOS OF INTEREST
    Re-Creation of Hogwarts in UE5: • I Re-Created Hogwarts ...
    I Created the ULTIMATE Archviz Project Using Unreal Engine 5: • I Created the ULTIMATE... Bringing
    My V-Ray Scene Into Unreal Engine: • Turn Your Vray Scene T...
    DOWNLOADS
    Download all my free models/projects here: www.learnarchviz.com/courses-...
    OTHER RESOURCES
    All archviz courses (Black Friday Pricing): bit.ly/3LJ1PNk
    Free furniture model collection: bit.ly/3LJ1PNk
    Insider's Guide To A Career In Archviz: bit.ly/3LJ1PNk
    ALSO FIND ME ON THESE PLATFORMS:
    Udemy: www.udemy.com/user/adamzollin...
    Instagram: / learnarchviz
    Website: www.learnarchviz.com/
    Pro Training: pro-courses.learnarchviz.com/
    X (Twitter): / learn_archviz

Комментарии • 11

  • @Mark_5150
    @Mark_5150 2 месяца назад +2

    I miss modeling in Max, and creative/artistic ArchViz in general. Rendering the same houses for years sucks. haha I live vicariously through your videos.

    • @Learn-archViz
      @Learn-archViz  2 месяца назад +4

      Oh, man! That sounds rough! Fortunately in my job I get a lot of variety, and on RUclips I can be as creative as I want. It is very enjoyable to create without client demands in mind.

    • @cameronreid9294
      @cameronreid9294 2 месяца назад +2

      I find its best to try to find creativity in each project. Your boss or whatever may not ask you to think outside the box, but the more you experiment and push your own boundaries on each project helps keep the industry feeling fresh. Only time will tell with AI how long we have our current line of work for though, but in the meantime I don't ask permission before creating those "moody renders" or pushing outside the comfort zone

  • @F10F11hm
    @F10F11hm 2 месяца назад +1

    Sweet! You must have had a lot of fun making this!

  • @jonathanreevescad
    @jonathanreevescad 2 месяца назад +1

    Amazing work Adam. Did you check out my recent Twinmotion Minas Tirith videos I created using your model?

    • @Learn-archViz
      @Learn-archViz  2 месяца назад

      Oh, I saw the links but didn't realize it was my model. I still need to watch.

    • @jonathanreevescad
      @jonathanreevescad 2 месяца назад

      @@Learn-archViz Great Adam, I would love to hear your thoughts., and let me know if you ever want to collaborate sometime?

  • @helalsdream2451
    @helalsdream2451 2 месяца назад +1

    Hi Adam,
    I purchased one of your advanced exterior render courses. But i can't understand one thing. How did you add textures to the ARC brick at windows lintel? Please Help me to solve this.
    By the way I am your big fan. I watch you every time when u upload any video.
    Thanks

    • @Learn-archViz
      @Learn-archViz  2 месяца назад

      There are a couple ways to do that. You can either create a map in Photoshop that fits the arch, or you can create a renderable spline arch and turn on the "generate UV mapping" for it (a map will follow the arc of the spline), or you can also do the same with a sweep modifier.

    • @helalsdream2451
      @helalsdream2451 2 месяца назад

      @@Learn-archViz Thank you for The reply.
      I will follow your Instruction as well.