Wow this is so good. How you made it is very different from before I have some question. That hands topology, is that still good for animated? And in here you doesnt made the full body, i mean literally body. Which one is good, with or without the body? Thankyou for the video
Thank you for your comment! I think the hand structure is relatively suitable for animation I think you can add a little more loop cuts to your fingers Whether to make a body or not depends on the application For example, if you simply make a character like this video, you can't see the body, so there is no point in making it. Also, in the case of MMD, the number of polygons must be saved considerably. I don't think you basically make an invisible body However, for example, if there is a possibility of changing clothes or taking off clothes like VR chat, it is better to make it inside.
I've been following your step on making 3d model and i really like your tutorial despite language barrier I wanna ask if you mind making a upper body tutorial for big breast woman?because the model im making right now is big breast and i dont really know where to adjust it and ended up accidetally erasing one of the dots
Thank you for your comment! I’m glad to hear that! I would like to make a video of making a girl with big tits in the near future I thought I'd put out a video just about how to make breasts!
to tell you the truth, from how i tried to model with your Low Poly modeling of that Saber-looking character from Violet Evergarden anime (if I'm not mistaken), my biggest difficulty was to apply the breasts already. But then when I extruded the body from neck to shoulders to the waist, I saw that it was unnecessary, I just need to make a 8 vertices circle, and just delete a vertice that is supposed to be the whole breast area and then move the EIGHT vertices as they should, loop edge select them and then extrude-scale them. The rest is easy-peasy, we can do however we want, and when it's all done, apply the mirror and subdivide*2 in the order and just sculpt. I'm not there yet to make my own OC model, but I'll manage it. Just a little studying even though I'm not that good in Japanese, but tutorials like these makes it worth the effort.
お疲れ様です。
減衰とアンカーを使って正円を書く方法にとても感動しました。
今まで単調な設定しかしていませんでしたが、減衰とストロークのタイプをうまく使えばもっとテクスチャペイントの幅が広がるんですね。感謝します。
コメントありがとうございます!!
クリスタ並みとはいきませんが、Textureペイントも結構工夫すると使えるものがありますね!
私はちゃんと描く場合はtextureペイントとクリスタを併用しています!
Good job!
Amazing!! 😍
Thank you!
隅々まで機能を網羅出来るよう応援してます!
ありがとうございます!
This method always makes the thumbs too short.
Wow this is so good. How you made it is very different from before
I have some question. That hands topology, is that still good for animated?
And in here you doesnt made the full body, i mean literally body. Which one is good, with or without the body?
Thankyou for the video
Thank you for your comment!
I think the hand structure is relatively suitable for animation
I think you can add a little more loop cuts to your fingers
Whether to make a body or not depends on the application
For example, if you simply make a character like this video, you can't see the body, so there is no point in making it.
Also, in the case of MMD, the number of polygons must be saved considerably.
I don't think you basically make an invisible body
However, for example, if there is a possibility of changing clothes or taking off clothes like VR chat, it is better to make it inside.
I've been following your step on making 3d model and i really like your tutorial despite language barrier
I wanna ask if you mind making a upper body tutorial for big breast woman?because the model im making right now is big breast and i dont really know where to adjust it and ended up accidetally erasing one of the dots
Thank you for your comment!
I’m glad to hear that!
I would like to make a video of making a girl with big tits in the near future
I thought I'd put out a video just about how to make breasts!
しまむらもお願いしますw!
こんにちは!先生のおかげで、ブレンダーでキャラクターを作っています。 韓国人ですが目でゆっくり追いながら作っています。 いつも良い映像をありがとうございます。 テクスチャー機能が大変なので、クリップスタジオで色をつけようと思います。 リアルタイムで確認はできないのは知っています。 ある方は連動して書くのにどんな方法でやるのか知りたいです。 もしかして講座に作っていただけますか。
コメントありがとうございます!!
私もちゃんと絵を描きたいときはクリスタを利用しています!
ただ、おっしゃる通り、リアルタイムではないし、3Dのモデルに対してどのように色がのっているかの確認ができないのでそこが欠点ですね
なので、私はベースカラーとシームにかかるようなShadeはtextureペイントで塗り、髪の毛や目などの細かい部分はクリスタを利用しています😅
@@mmcganimetic そうですか! 3Dモデリングを初めてするので先生の映像は本当に役に立ちました. いい映像を作ってくださって、 ありがとうございます! いつも応援してます!
to tell you the truth, from how i tried to model with your Low Poly modeling of that Saber-looking character from Violet Evergarden anime (if I'm not mistaken), my biggest difficulty was to apply the breasts already. But then when I extruded the body from neck to shoulders to the waist, I saw that it was unnecessary, I just need to make a 8 vertices circle, and just delete a vertice that is supposed to be the whole breast area and then move the EIGHT vertices as they should, loop edge select them and then extrude-scale them. The rest is easy-peasy, we can do however we want, and when it's all done, apply the mirror and subdivide*2 in the order and just sculpt. I'm not there yet to make my own OC model, but I'll manage it. Just a little studying even though I'm not that good in Japanese, but tutorials like these makes it worth the effort.