Piety Benefits & System in Mythic Odysseys of Theros! | Nerd Immersion
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- Опубликовано: 11 сен 2024
- Once again Theros adds a new system/mechanic as part of the base game, the Piety system. While this system is technically not new (it was in the DMG), this version quantifies it with rewards and specific ways to increase your piety. This system combined with the Supernatural Gifts from the last video will truly make your Theros characters champions worthy of a god's favor. What do you think about it?
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"You wouldnt expect so many star aesthetics on the sun god"
but the sun is a star
I think the reason some of the piety benefits are stronger than others is because each god asks something different of you which can severely change how you play. For example, Athreos (the first god) only grants you benefits if you don't go and loot corpses or raid tombs and dungeons, which is like one of the core things you do in DnD.
He encourages destroying undead tho.
Shame looting is off the table, pretty harsh.
CarlFromAccounting • So loot them while they are alive, THEN kill them?
@@lapaba1236 Well, that is stealing, not looting... Soooo, fair game I guess?
just loot the fresh dead and leave a coin on the corpse, same with dungeons and be respectful with tombs
There are 5 major gods.
All the others are minor.
That's why the blessing have different magnitude of effects.
I would assume minor gods would be easier to gain piety with, kind of like different XP tables from older editions
@@TaberIV the way it's broken down on the MtG side of the lore is that the 5 main gods each represent one of the five colors of mana in MtG. The other ten gods each repesent one of the ten possible two color combos of those five colors.
So the 5 greater gods are more broadly defined in their spheres of influence and desires. White mana wants what white mana wants. While the ten lesser gods are focused on one specific aspect of life. Red and blue combine to form a very different beast from red and black, and neither of those combos is going to mesh well with pure red, blue, or black. Similar to the individual focuses of the ten guilds of Ravnica.
@@CitanulsPumpkin It's pretty funny that Kruphix and Klothys are considered minor Gods.
@@jumpstick9446 I'd say Kruphix and Athreos are the two "secondary Gods" I would consider to be the closest to primaries, personally.
I kind of want to see if it would be possible to run a former fanatic of Xenagos who's trying to return him from the Underworld or whatever the Nyx version is.
@@agent00puffball Kruphix and Klothys are the two first Gods.
As a Magic nerd as well, I can try to answer any lore questions you might have.
As for the gods genders, on Theros the gods have a preferred gender, and appear as such on their card art, but can take other forms as they choose.
Definitely transferable for any setting where the dieties play an active role.
22:40. i think it would be a great community project, considering how many gods there are in the Forgotten Realms.
Looks like a very interesting system, I like doing more with religions.
Maybe I missed it , but I assume you lose an ability if your piety drops below the marked ranks?
And is it possible to gain piety for more than one god?
To answer your question. If you do something against your god (such as denying a person their final rites if you follow Althreos) you lose a point. If you fall below the minimum number (for example you go from 10 to 9), you lose the ability. If you change gods, you lose all points with one god and start with 1 in the new god
You can have only one god. That is why the rules specify what happens when you change your god.
It's worth noting that the piety system is also used in a couple other places. The new artifacts all have benefits based on piety of their associated major God. There are also two supernatural gifts that use piety, one replacing your God's normal stuff and one for impious individuals that is based on level.
2:16 Piety System
5:08 Video Content Disclaimer
5:50 Athreos
8:36 Ephara
9:45 Erebos
10:26 Heliod
11:25 Iroas
12:12 Karametra
13:40 Keranos
14:20 Klothys
14:48 Kruphix
15:54 Mogis
16:26 Nylea
17:03 Pharika
17:49 Phenax
18:26 Purphoros
19:04 Thassa
19:35 Video wrap up
Definitely want to try to Port this to my Homebrew setting.
Same, i already had an area on my map set aside for 2 greece/mesopotamia inspired civilizations and since in these far lands a few demigods still walk the land that might accept players into their service this system will come in very handy :)
I already have an Ancient Greek homebrew world complete with its own Pantheon that this would be perfect for. This Theros book is great for my world.
I an porting this to my world, but instead of doing it witg pieti i an doing it with a path system, becase in my world gods do a lot less for mortals, that simbolizes what you want your character to become.
that bed head is a badge of honor. I know I speak for the rest of the nerd-dom when I say thank you for the rapid fire videos. but remember to take care of yourself and get some sleep. we can wait a couple of hours.. right guys?
The stars you see are the signs of Nyx. Everything that comes from that realm has those stars and are called Nyxborn, gods and creature 's. In mtg every creature card with those stars in the art are an enchantment in addition to their otger types.
It Definitely Feels Like Some Piety Rewards Fit Certain Classes Very Well. Iroas For Paladins, Nylea For Rangers, Mogis For Barbarians. Casting Piety Spells While Raging Would Rock, I Imagine Someone Uses A Homebrew Rule Like That.
You mentioned in one of the other videos about Theros "The Nyx" the stary aesthetic on the gods is that, its Nyx. I haven't played MTG in a while so I don't know the entire lore about it but I think it's similar to the weave in some respects.
Nyx is kind of complicated. The basic idea is that Nyx is the night sky, the realm of gods, and the realm of dreams. Gods and Nyxborn are powered by dreams and beliefs, which is why any part of their body that is in shadow or darkness appears to be covered in stars
Def gonna use this in my game
Also nice pridr shirt!
I appreciate you reviewing the book. I've been waiting to see if it'll be useful for the games I play in and run.
The Pious Givt gives 3 Piety out if the gate. Enjoy 3+ Piety benefits from the get go.
I follow Kruphix!
...I'm an oracle of Kruphix.
-cries in lost Mage Hand AC bonus-
What you could do is translate the piety of the gods into something along the lines of “paths”. So when someone picks their god, they can choose one of the representations of said god, then they pick a matching “path”. For example, a player could pick helm, and follow the path of honor (Iroas).
My play group has broken down but Theros gives me a great chance to just let my 2 most dedicated players build some truly legendary PC’s to go wild in a 2 person mythical, god slaying campaign. So looking forward to it. I’m still a new dm so any suggestions are more than welcome!
This is a great system that will port over easily to my own Ancient Greece-themed homebrew setting. I can't wait to modify them for my own Pantheon.
would let player mix and match the piety features from this book to be inline with their respective deity
Thank you for the videos!
i could see piety being useful for Clerics Paladins and warlocks in non theros games
Can you cover the new background? I know it´s only one, but I would like to see your thoughts.
he already did
@@summermermaidstar756 yeah he did that video right after I asked him.
In Theros there are 15 total gods, technically 16 if you include Xenagos. There are 5 major gods (Heliod, Thassa, Erebos, Purphoros, and Nylea) and 10 minor gods (Athreos, Kruphix, Karametra, Phenax, Iroas, Mogis, Keranos, Ephara, Klothys, and Pharika). If you're curious about Xenagos, he was a satyr who achieved godhood with the portfolios of revelry and madness before being killed by Heliod's former champion and later victim, Elspeth Tirel. But because Xenagos died in Nyx and not on the Mortal Realm, he was cast among the stars of Nyx as opposed to Elspeth, who did die on the Mortal Realm and was sent to the Underworld.
If you’re counting Xenagos, why not also count Cacophony, or any of the other unnamed, forgotten, gods that have been on the pantheon which are referenced to in “Kruphix’s Insight”
Huh this is interesting but its a bit unbalanced towards the cleric subclasses, I know those are just suggestions but Knowledge clerics being so much more customizable than say a life cleric feels a bit off to me.
Well it is just for the Theros gods, and it’s suggested domains. It’s all up to the DM really. I’m sure life could fit a lot of gods, you could even argue that “death gods” could have life domain clerics if the clerics really focus on death just being another part of life. It’s a bit of a stretch, but you get the idea. Suggested domains aren’t exclusive.
Remember, 5e clerics don’t actually get their power from their gods, but their devotion and worship. They can realistically have any domain for any god if they’re devoted enough.
I love and will be waiting to see piety charts for existing forgotten realms gods. I have been loving everything I've seen of this book so far especially as I tend to like the idea of very active higher powers which is why I tend to lean towards clerics, paladins and warlocks.
My question is would you consider these as magical effects that wouldn't work in an anti magic field i know some don't seem like they are but they all kinda seem like a divine magic. So even you barbarian with a 50 piety getting a +2 to strength would you as a DM allow that to work in an anti-magic field. I'm not asking RAW I'm asking your DM view.
I'd say they work in an anti-magic field. I feel like divinely granted abilities beats antimagic
Nerd Immersion I agree with that thanks for the reply
I know that boons in the dmg that are granted by gods mention working in anti magic iirc
One thing you could do as well is change the god for example the statistical bonuses of the god of slaughter could be applied to the god of brawling and thunder Kord
I would love to see people expand the Piety system to include the PHB and DMG pantheons.
I'm planning on coopting this system to essentially serve as what happens to magic user's when they accumulate too much arcane energy in a mortal form.
Your outro song is the best of any channel. Other than Harbleu...
How do you handle piety for characters that want to want to have devotion to opposing gods, ie Heliod and Erebos, and in particular when your trying to run a campaign with a god as the antagonist?
The only thing I have issue with is how Erebos’ alignment is labeled as a Neutral Evil with the Death Domain instead of the Grave Domain. I’m a Major Erebos fan and I’ve known his lore Well in how he’s described. He more fits either Lawful Evil at worst or, in my opinion Lawful Neutral since he mostly just does his job as the God of the Dead. I always imagined him as like Kelemvor or the Raven Queen in that their gods of Death in that they just manage the dead and keep them on a tight leash. More jealous of Heliod to give a bit more of a negative leaning but that's honestly fully justified
A Neutral Evil God of death would probably be more like Vecna in that they cause death for the sake of growing their own power and because they wish to. The worst aspects I could bring up about Erebos is that he hates and is jealous of Helios but Heliod is far from the good sun god he’s portrayed as in this book and Erebos can make dark deals but he always honors them (Lawful) and he never forces anyone into them or tricks them by lying (Neutral). He’s kinda like the more traditional representation of Hades in that he’s not nice by any means but he’s not actively malicious (again Neutral), and is just doing the job he has to because no one else will (Lawful again). Heck he specifically is described as being patient because he knows all Mortals eventually belong to him at the end of their lives. That’s more just outright facts more then anything really.
Whenever I play or run a game in Theros, I’m going to personally demand or enforce that Erebos is Lawful Neutral or at worst Lawful Evil and that he has the Grave Domain. The Grave Domain just fits him even better than the Death Domain since it has to deal with preventing Death prematurely and making sure the undead are actually dead once more. The perfect Domain for him. I’m willing to allow him both Death and the Grave domain though and while I’m aware he has the Trickery Domain, I just don’t know why at all honestly. Also just for the record, yes they referenced Xanathar Domains for other Gods so it’s not that they don’t want to use Xanathar stuff.
The way I see it; Erebos is similar to Shar, and Heliod is similar to Pholtus. Erebos and Shar are both nihilistic deities of darkness who discourage hope and offer "solace" to their followers through acceptance of misfortune, while Heliod and Pholtus are uncompromising deites of the Sun and law who believe they are the greatest of the gods and demand that their followers blindly follow them, believing it to be for their own good, or be marked as heathens.
The starry aspect is because they’re trapped in the realm of Nyx. Any place not directly touched by light shines with stars. You’ll notice Heliod’s spear creates sunlight and thus shows him in better detail than a lot of gods.
Thankyou for your service young Judd Apatow
Working on ones for my party members right now- Dendar, Traveler, and Kelemvor is my current "to-do list"
Eberron Traveler or Wildemount Traveler?
I love your content, but can you please zoom in/increase text size?
I love catching a new upload from Ted :D. Always quality content.
Awaiting for the forgotten deities gain one of those and thinking about port to my homebrew world.
Now I want to play a light cleric to man why does stuff end up like this
Wouldn't be surprised if Critical Role adopts this. Yet the piety system could be adopted in future books.
Me when he talks about heliod “what a dick!” All my mtg players know what I’m talking about.
So now the max natural strength can be 32? Or 30 is still the hard cap?
What’s you favorite god from Theros both mechanically and lore wise. For me it’s Iroas and Nylea
Phenax and Xenagos, for me
Keranos and Mogis here
Nylea for me.
What would be your tips for making piety perks for homebrew gods?
Being tied to an ability score feels like it's too slanted towards classes who have that as a primary stat. I can see the flavor argument for a cleric being better at channeling a god's power than a fighter, but mechanics wise it feels off for a setting's inque thing to unevenly effect game balance. I'd probably want it to be prof mod per rest instead
Edit: I guess them being spread out amongst scores makes it better. I'm more okay with it once seeing that
Hearing you saying that you love the stars in all the images but surprised that you see stars in something about the sun.... I'm guessing that you haven't made the connection that these images are also meant to be visible in the night sky as star constellations.
You are an absolute chad.
Just smacking one vid after another.
Okay so the bonus to false life makes me want to play a warlock who just doesn't die because he continuously casts false life for free giving him a minimum of 30 temporary hit points
you only get the extra 25 when casting false life with the trait not every time you cast false life
1d4+29? That's so weird lol. When the die roll is 1/12 of the static number just make it a flat number to begin with
While it looked attractive to me at first, I've decided Mythic Odysseys of Theros isn't for me.
I like the idea of piety, just not so much the application in this case. I'd possibly be in favor of using a similar system for divine casters to recover spell slots. Essentially, folding the piety concept into the existing system/gameplay. Because between this and Supernatural Gifts, it tries to add too much in the way of fiddly new subsystems. I try to keep my D&D running as lean as I can get away with. I can see these additional rules working splendidly for something like Pathfinder rather than D&D5.
Meanwhile, there's not quite enough of the stuff I would use (races and subclasses) to justify the purchase of the book.
(This is all my opinion, of course. For those of you who like the book, great.)
Stars are indeed cool looking
So does this piety system only apply to clerics?? It seems like it would work with any character since most people in Theros would champion one god or another
It’s every character
I think it works for any class. However, certain classes would receive a boost that works with their chosen class.
if i dont use DDB is there any way to get a pdf copy ?
Nope.
be me play a barbarian have 26 strength because I worship the right god
Maybe call it the Forgotten Peity for Forgotten realms deitys
I may have missed it but
Is it a 5th edition book
It is right
Yes, an official 5e published book
Thanks
So it's exactly like renown from Guildmaster's Guide to Ravnica.
Except not as good.
It’s better for some.
It’s just a buff to clerics and Paladins.
It works like a bunch of magic items that don’t require attunement.
It doesn’t slow the game with a bunch of npcs.
The more I go over it the more I am not sure how you don’t think it’s better or as good.
I like guilds as well, but none of my friends do. I am the only one.
They all like following gods.
Also technically you could have guilds and piety. It’s a system that isn’t intended to stack but in home games makes perfect sense to stack.
@@conradkorbol Is not; it's meant for any class.
VideoGollumer doesn’t mean it’s not better for clerics and Paladins generally speaking
No views?
No
It annoys me that WotC insists on forcing gods into specific alignments based off of their domains. Erebos definitely isn't evil. Spiteful, angry, and out for revenge, sure, but if that alone constituted being evil all stereotypical rogues would be Satan. And Heliod sure as hell ain't good. The god is based off of Zeus in terms of personality and Apollo/Helios in terms of domain. And it most certainly shows, multiple times.
Most rogues in early d and d were evil. You couldn’t even play an assassin if you weren’t evil.
On top of this that’s how the alignments describe stuff. So you may not agree with their interpretation of good and evil, but those don’t exist.
These are religious terms.
Is a hark who brutally murders a snake evil? No, but a human who does it is.
So these gods are the purest form of it. So his spite and anger and revenge are way worse than rogue.
You fuck with him he murders your family. Greek god stuff
Evil is more accurately selfish and good is more accurately altruistic.
Erebos keeps his subjects in a tortuous realm, twists souls to hatred to create monsters to keep them in fear, and causes them to suffer until they abandon all hope and no longer care. He also let loose titan on the mortal realm; of course he's evil. As for Heliod, think of him as Lawful Good at it's worst. If the pantheon was an adventuring party, Heliod is the Lawful Stupid Paladin that patronizes the others. He is the sort of thing Mordenkainen fears would be if Lawful Good tried to upset the balance. Give him some credit; he did send champions to take down Erebos' titan and Polukranos. Besides, Wizards of the Coast created these characters, they can do whatever they want with them.
@@videogollumer Heliod betrayed and murdered the mortal he chose as his champion soley for personal gain. Seems a stretch for good.
Technically, the triton depth part is indeed no longer relevant UNLESS you follow/use environment rules outside of the DMG as the only thing it did is give them the ability to ignore the environment rule for light in great depths. Tho, in a game which also uses Saltmarsh (underwater locations and ocean environment) rules or any similar case where a module adds extra variant rules, it would've come in handy (just as heavy armor speed drop and flying armor restrictions should IMO always note that if using proper encumbrance rules, only apply the downsides if over your carry capacity, not by category).
Yeah I thought the new rules in slat marsh only required you to be able to breathe under water.
Also I think you should have to magic armor to be underwater.
Medal syncs. That’s why it’s hard to swim. Unless you have a natural swim speed
The fly thing I don’t think should matter unless you have wings. Then I agree it should strength
@@conradkorbol Nah, stuff like lure lights, currents, whirlpools, depth light, etc all apply no matter if you got swim speed or not, but they are underwater environmental effects (thus would be ignored by tritons), DMG is the only part that has a effect on it and it merely gives the "no exhaustion or swim cap if you have swim speed". And metal itself (for almost all but late heavy plate/pre jousting armor) isnt the issue, its the gambeson/padding underneath getting wet which gives the weight/swim problem.
ANDELE3025 I meant I thought you wouldn’t die from water pressure if you could breathe under water in salt Marsh.
@@conradkorbol Ah sorry, not sure about water breathing in GoS, but i do remember that creatures without swim speed treat every hour per 200 ft as 2 hours of forced march for exhaustion (thus later instant death), tho thats from DMG.
ANDELE3025 ahh thank you for the info
Algorithm!!!!!!!!!!!!!!1
8 minutes ago. Damn, I'm early
Is that a rainbow Nerd Immersion shirt?
It is!