I got Ho'ol, Mumu and Mizuki from the banner (100 pulls) and I'm still salty that Ho'olheyak had the AUDACITY to come home. I leveled her to lvl 50 just to give her some hope of ever being used, but she ain't getting promoted until we get a module that at LEAST turns her tornadoes into AoE.
i honestly wanted melanite more than the others on the banner, i ended up getting muelsyse 5 times while trying to get pots for mel lmao why couldn't i have been that lucky on altereed banner
I think doing physical damage is fine, it's just the falloff occurs way too quickly, especially taking 15s for a shot. If the minimum damage also increased with masteries that'd be so much better.
@@slonik0002 i mean, that weapon doesnt look like it shoots bullet, arts would be ideal on her. i just wanted her to get some defense ignore instead of dodge which is too case specific, even in her own event everyone is too tanky for physical.
@@a-1455I mean, the damage on its own is enough to overpower a lot of defense. I’ve been finding it fine in this event - but only in the front 1-2 tiles, thanks to the falloff. She’d need a lot of RES ignore to match that with arts, and at least the dodge ignore gives her *some* niche. But I think it’s best to treat her as a more burst AOE version of the archetype compared to everyone else doing raw consistent ST damage, which is definitely a weird mix to have.
Even if you didn't have Schwarz she's not a must have, but otherwise her main niche no one else has is with AOE dodge ignore. She's fun to use with buffs though, especially spinach/pasta in IS.
Mmm, hard to say. Haven’t used Pinecone too much but she’s always got true AOE and I feel like more map designs benefit her S1 than Melanite’s S2, as well as being cheaper hope wise.
At the first i thought her skill is like the inverse Fartooth S3. But apparently proximity Fiammetta S2. 😮
“We have Fia at home:”
Damn her bullet cuts through enemies like nothing unlike someone’s frickin’ TORNADOES
I got Ho'ol, Mumu and Mizuki from the banner (100 pulls) and I'm still salty that Ho'olheyak had the AUDACITY to come home. I leveled her to lvl 50 just to give her some hope of ever being used, but she ain't getting promoted until we get a module that at LEAST turns her tornadoes into AoE.
I e2 ho ol just for the base fr
Maximum strength
Maximum speed
Maximum armor
Cloak engaged
Her English VA is good, think I'll be using her. Also, big fan of Redjuice, glad they've finally joined us here.
i honestly wanted melanite more than the others on the banner, i ended up getting muelsyse 5 times while trying to get pots for mel lmao why couldn't i have been that lucky on altereed banner
Dang, how many Mel pots did you get in the end?
@@slonik0002 I managed to get all 5 in the end, took 150 in total since I bought the last two in shop.
Jesus 5 mumu, you're lucky lol
We are the opposite, I got 3 Melanites from a 10 roll, and 2 from single rolls
I got 6 melatines 😭
Due under 20dp and Dodge ignore with module she will be great in is4
i like her art-style, she is like mini ifrite but physical.
CARPENTER BRUT TRACK!!!!! anyways yeah melanite is super cool, imagine warf buffing her
love this snek
okay that first clip made me wanna build her
I underestimated
Main reason I built her
That dodge ignore is insane
Fire ost in background 🔥🔥🔥
she's getting skin soon
Indeed! I love the mask, although I like the promo art for the skin more than the skin art itself...
Arisu in blue archive 🔥
I feel like she should’ve been able to do arts damage as well
I think doing physical damage is fine, it's just the falloff occurs way too quickly, especially taking 15s for a shot. If the minimum damage also increased with masteries that'd be so much better.
@@slonik0002 i mean, that weapon doesnt look like it shoots bullet, arts would be ideal on her. i just wanted her to get some defense ignore instead of dodge which is too case specific, even in her own event everyone is too tanky for physical.
@@a-1455i feel like it's a freaking railgun instead 😂
@@soulrift5913 because it IS a railgun, she herself says so, which makes it even more strange that she doesnt have defense ignore.
@@a-1455I mean, the damage on its own is enough to overpower a lot of defense. I’ve been finding it fine in this event - but only in the front 1-2 tiles, thanks to the falloff. She’d need a lot of RES ignore to match that with arts, and at least the dodge ignore gives her *some* niche. But I think it’s best to treat her as a more burst AOE version of the archetype compared to everyone else doing raw consistent ST damage, which is definitely a weird mix to have.
She is so goddamn cute
Nice
Oh, nice Furi ost 😅
Почему у твоей Ифрит берюзовые волосы, и она всего 5 звезд?
YEAH It's time to maxed out
Still too broke for the final 20 levels, got to E2 Silence Alter and then save up for the next batch...
Since I got Ifrit from rec lately (after half year of one top op tag) I think im okay with Mel for close range...
Is there any reason to build her if I have Schwarz?
Even if you didn't have Schwarz she's not a must have, but otherwise her main niche no one else has is with AOE dodge ignore. She's fun to use with buffs though, especially spinach/pasta in IS.
Replacement for Pinecone in IS?
Mmm, hard to say. Haven’t used Pinecone too much but she’s always got true AOE and I feel like more map designs benefit her S1 than Melanite’s S2, as well as being cheaper hope wise.
Her s2 ignore that seaborn evasion?
Her module does
Why it look so op, Should I promote her to e2.
I wouldn't say she's op, but she's functional and fun. The main issues lie in the SP cost and damage falloff.
No miss???
Thanks to her module