Crazy how quick and responsive this is. I'd love to see the process of importing into max and integrating with a scene along with seeing things imported from MAX into Embergen
sure! embergen is definitely a good stand alone tool to work between different softwares. The good thing is you can play realtime and then export in VDB to work with any renderers.
this is one of the best embergen tutorials out there, you just didnt walk us through but explained what the things you touched actually do. i genuinly understand embergen a bit better now! definetly can use some more of your tutorials with embergen
The answer to the question at the end of the lesson is YES! More tutorials on EmberGen! It's just great) Learning that is fun and improves skills, what could be better? Looking forward to more lessons!
Man, you are doing an amazing job and we all are grateful for your effort and hard work on it! I remember when I've commented the older videos about simulations with tyFlow, and always you were attention with everyone. I also remember when I was happy to see a video about destruction and you replied talking something "I knew that you would like it" hahah You deserve all the success... all the best man!!
Super awesome tutorial, subbed and liked the video and hope there is enough of an audience for more tutorials because honestly not enough embergen tutorials and your work is awesome so can't wait to see what else you can make with the software
I just have a question: is it possible to render the whole scene ? (Like ground lighting too)? Because I’m trying but I just have the sim :/ and it’s litteraly my first time on EmberGen!
Hi Jesse, As always you did a good job! Of course you can do more tutorials like this one. I would like to see a simulation in EmberGen that you axport in VDB, and you put that VDB inside TyFlow. Thank you so much for your work I've learned a lot
Great vid as usual, would love to see more and also how to import as a VDB (pro's/con's compared to Phoenix etc) into a larger scene in Max and Vray. Maybe if more people understood this then there would be a higher demand for more tutorials like this... I assume it won't interact with TyFlow yet?
Yep, those videos are coming. You'd have to export your tyflow sim as alembic or fbx and import into embergen. I knew the comparisons between Phoenix / Embergen were inevitable since most of my audience are 3Ds Max users, but I see embergen as more of an alternative tool that can be used by the entire CG community, not just the Max crowd, rather than a Phoenix competitor. Phoenix is amazing because it lives inside of Max already + can do liquids.
Hi Jesse, I like your series of videos very much, but I don't know how to export particles into a file in abc format, it seems that there is no such option, may I ask what you can do? Thank you!
Sure, I know it exists, but it's only for Max. Embergen is for everything so it took priority. Would love to play around with final fluid too at some point
Hey @RedefineFX and thank you so much for this awesome tutorial! I'm compositing this over some live action footage and i was wondering if there is a way to export the shadows information without the ground as i don't need it in the shot. Thank you in advance for your help and time!
@@RedefineFX i never found clear way of doing some nice looping fog/mist simulation :( i know unreal engine supports VDB now but it still not perfect. i do 3D environment/landscape and my scenes miss some good quality animated fog (VFX in general)
@@AhmedHasan91 I just thought it was so interesting you asked for that specifically of all things because I actually did about 10 fog loopable smoke sims last year for a brief Unreal VFX gig. Will cover it in future tuts 🙌🏻
@@RedefineFX wow amazing, really looking forward to that.. it would be amazing if we get something like in Quixel's rebirth scene ruclips.net/video/9fC20NWhx4s/видео.html
Hi, maybe someone can help me, my point light doesn’t reflect on the smoke in any way, not at all, I put the point light on and it just shines on the floor and that’s it... there’s no effect like in the video with smoke, why? I can’t understand..
Were you able to figure this out because I am having the same problem. I see no light on the smoke only place it appears is on the floor. If you have an answer please share.
Can the colors be exported to unreal engine ? I know vdb can be imported but when i’m making things like this i cant export lights or colors from ebmer to the ue5 there is only smoke density and i dont know how to help it 😢
Currently no, colored smoke will not transfer over however the fire color will using the flames channel inside the VDB and you can change those colors in UE
Currently the only way to bring embergen sims into Max is by exporting them into VDB and importing. Then you can use vray volume grid to render it out.
Want to keep learning EmberGen? Grab my new (and completely free!) Magic FX Crash Course (10 videos): redefinefx.com/magic/
I WOULD LOVE TO SEE MORE , I JUST SUBSCRIBED
I'm gonna check it out. I'll probably use Eg just to export VDBs :)
how can i use this with after effect
I got them,its insane! I'm looking for new stuff about Embergen, thank you very much
Crazy how quick and responsive this is. I'd love to see the process of importing into max and integrating with a scene along with seeing things imported from MAX into Embergen
sure! embergen is definitely a good stand alone tool to work between different softwares. The good thing is you can play realtime and then export in VDB to work with any renderers.
For those struggling to make the point force really attract to a small area, go to the simulation node > force and uncheck Solid Ground.
this is one of the best embergen tutorials out there, you just didnt walk us through but explained what the things you touched actually do. i genuinly understand embergen a bit better now!
definetly can use some more of your tutorials with embergen
Thank you! More are on the way (about 8 more)
I'm so happy you're playing around with EmberGen. Can't wait to see all the tutorials you come up with.
A lot of explosions, I hope!
Embergen is fantastic tool.
The answer to the question at the end of the lesson is YES! More tutorials on EmberGen! It's just great) Learning that is fun and improves skills, what could be better? Looking forward to more lessons!
Thank you! Bootcamp launches May 3 😎
Yess , we need embergen tutorials!!!
This is the first time I've seen a tutorial other than 3DS Max.😄
Brilliant, I can't wait to see more, the 3ds max and vray integration / importing /exporting, and hopefully soon LiquiGen
yes, more embergen tutorials !!!!
Great Video, thanks Jesse! One thing I would like to see is integration into 3dsmax workflow with Vray. Nice work!
Can't wait to see all the cool stuff you gonna show us with embergen. 🔥🔥
Thanks mate! I follow embergen since few years! Keep showing to the world this tool and yourwork
Thanks! more is on the way
Please, i'd love to see more about EmberGen! Thx
Hi, yes I Want to Know more about EmberGen. Yes more tutorials
Man, you are doing an amazing job and we all are grateful for your effort and hard work on it!
I remember when I've commented the older videos about simulations with tyFlow, and always you were attention with everyone.
I also remember when I was happy to see a video about destruction and you replied talking something "I knew that you would like it" hahah
You deserve all the success... all the best man!!
This just seriously made my week. Thanks so much for sticking around for this long, and leaving the comment. I appreciate your support so much.
This is awesome. I love the speed. Also, your tutorials are great. Right to the point. No fluff about your cat and what you ate last night. lol
So buzzed your gonna do embergen!
Definitely, keep making these videos. At least I want to learn this software. Learning it for my business
great job 👍 definitely would like to see more!
Thanks Jason 🙏
very cool! world needs more EmberGen stuff... thank You! 😃
Absolutely loved this, and yes more EmberGen tutorials are always welcome. Thank you!
Thank you
Embergen is amazing!
Holy crap.
Great tutorial.
Super awesome tutorial, subbed and liked the video and hope there is enough of an audience for more tutorials because honestly not enough embergen tutorials and your work is awesome so can't wait to see what else you can make with the software
Very cool! Awesome looking result. There's a lot of value to Embergen, especially for games.
Love it. More Embergen content please. Also walkthrough on exporting image sequences for compositing apps.
Great tutorial! Please do more Embergen!
Definitively interested to see more!
You are just great. I thought I saw a paid tutorial for free.
Very intersting! Keen to see more.
Nice software!! More to your community pleas!
Yes, please more.
Just Love it...I'm so excited to see you making these new tutorials 🤘🤘
Hi, just wanted to say a big thank you for this tutorial !
Much appreciated!
I just have a question: is it possible to render the whole scene ? (Like ground lighting too)? Because I’m trying but I just have the sim :/ and it’s litteraly my first time on EmberGen!
Very well explained and very helpful. More EmberGen tutorials would be great! Thank you for the content!
The tutorial is really awesome and clean, hope there are more and more coming out.
Fantastic!!! More, more, more. So looking forward to more tuts.
So awesome I cant wait to try this out when I get embergen. Ive been tossing up on it for a while but it looks like a great program to learn.
Thank you for the tutorial. Please do as many tutorials as time permits.
Was looking to this after you posted on insta!
thank you so much!
Why there's no great detail with Embergen like you see with FumeFX or Phoenix?
Fantastic!
Hi Jesse,
As always you did a good job!
Of course you can do more tutorials like this one.
I would like to see a simulation in EmberGen that you axport in VDB, and you put that VDB inside TyFlow.
Thank you so much for your work I've learned a lot
5 months later just wanna say thanks so much for the comment ;)
Yesss, very instructive as always :)
more more more love it!!
Im extremely interested in embergen content!
hell yeah!! do more!!!
please make more tutorial love it its the future
Really good
Would love to see more ember gen
lovely :)
This is great thanks for the tutorial!! Very few tutorials on EmberGen :(
Please make some more embergen tutorials
I imported another object, show emitter is turned off, yet It still is visible, any ideas on how can I fix that?
Great job 👍
I tried to rendering in PNG . But the final image all are black screen please help me
hello
there is no emmission style option in emitter in new version
is there any other option to change smission style to entangled?
The fact that nothing has been baked... I'm gonna get good at this program and then ask my studio to buy it lol. This would save sooo much time
I like to see how to add th8ngs into it maybe text or logo
how to export and re use!
Please make embergen tutorial. I’ll buy a full class of embergen tutorials.
1. can you export it on a black background? 2. is possible to import it into unreal engine as 3d effect? pls tell me
Great vid as usual, would love to see more and also how to import as a VDB (pro's/con's compared to Phoenix etc) into a larger scene in Max and Vray. Maybe if more people understood this then there would be a higher demand for more tutorials like this...
I assume it won't interact with TyFlow yet?
Yep, those videos are coming. You'd have to export your tyflow sim as alembic or fbx and import into embergen. I knew the comparisons between Phoenix / Embergen were inevitable since most of my audience are 3Ds Max users, but I see embergen as more of an alternative tool that can be used by the entire CG community, not just the Max crowd, rather than a Phoenix competitor. Phoenix is amazing because it lives inside of Max already + can do liquids.
@@RedefineFX Makes sense. Look forward to the next videos on it.
Hi Jesse,
I like your series of videos very much, but I don't know how to export particles into a file in abc format, it seems that there is no such option, may I ask what you can do? Thank you!
Did you know "Final Fluid" by cebas?, its like EmberGen for 3dsMax
Sure, I know it exists, but it's only for Max. Embergen is for everything so it took priority. Would love to play around with final fluid too at some point
I am curious what version you used? I loaded your file into my Embergen, but looks nothing alike.
Strange. I actually opened the project file recently in newest embergen version and it looked exactly the same
Hey @RedefineFX and thank you so much for this awesome tutorial! I'm compositing this over some live action footage and i was wondering if there is a way to export the shadows information without the ground as i don't need it in the shot. Thank you in advance for your help and time!
super interesting .. please keep up with real-time stuff.. specially exporting as animated fog/mist cards to unreal engine as flipbooks :D :D :D ♥
Hah why that specifically?
@@RedefineFX i never found clear way of doing some nice looping fog/mist simulation :( i know unreal engine supports VDB now but it still not perfect.
i do 3D environment/landscape and my scenes miss some good quality animated fog (VFX in general)
@@AhmedHasan91 I just thought it was so interesting you asked for that specifically of all things because I actually did about 10 fog loopable smoke sims last year for a brief Unreal VFX gig. Will cover it in future tuts 🙌🏻
@@RedefineFX wow amazing, really looking forward to that..
it would be amazing if we get something like in Quixel's rebirth scene
ruclips.net/video/9fC20NWhx4s/видео.html
Wonderful tutorial! May I ask what graphics card you're using in your setup?
Thanks. 4090
why isn't the light being exported for me?
lights don't export. You need to recreate the lighting in your 3D software
Hi, maybe someone can help me, my point light doesn’t reflect on the smoke in any way, not at all, I put the point light on and it just shines on the floor and that’s it... there’s no effect like in the video with smoke, why? I can’t understand..
Were you able to figure this out because I am having the same problem. I see no light on the smoke only place it appears is on the floor.
If you have an answer please share.
You probably need to connect the light to the sim node
Can the colors be exported to unreal engine ? I know vdb can be imported but when i’m making things like this i cant export lights or colors from ebmer to the ue5 there is only smoke density and i dont know how to help it 😢
Currently no, colored smoke will not transfer over however the fire color will using the flames channel inside the VDB and you can change those colors in UE
@@RedefineFX yes i already did that i was wandering if i could export lights or colors thanks
Can i make vfx in EmberGen and then export it to unreal engine with the same quality?
Yes but only for pre-rendered cinematics. VDBs at this level of detail will not playback in real-time inside of an actual UE game.
Cool! We want more! And is it possible to make something like falling fireballs?
😄 yes, already working on more
which version is it 1.0.1 ?
Damn do good 😍
Thank you for the tutorial!
How EmberGen can be used for 3ds max users? Can I port animation/particles some how to 3ds max?
Right now the only way is to export the sim as a VDB and import into max. This can then be rendered with Vray volume grid
You can also export particles as Alembic.
Will this work in unreal at a large scale like 6 FT tall
I already remade this in unreal using Niagara, check the channel
Jangafx refuse to make 3ds max plug-in with ember gen. I don’t get why. Extra income for them. I wish someone can create one for them.
They’re focused on finishing embergen 1.0 (which releases next week). They have lots of stuff on their to-do list for the future.
spacex possible??
Can those things later be used inside 3dsmax?
Yes. Exported as VDBs and Alembic for particles
may i ask how i can make it fade out like the portal close
Animate smoke emission and torus size
@@RedefineFX thanks
How can I use this asset in unreal engine?
Export it as VDB
Also does any know if Eg does Liquids?
that one is called LiquiGen and it's not out yet
Bright. How to do something like that with Blender?
I don’t know but you can import this into blender
very cool Tutorial
Bro please your portfolio website creating video plz
?
Amazing
Wow love it!! It's linked to Tyflow as Phoenix? Or I can just import it to 3ds max ?
Currently the only way to bring embergen sims into Max is by exporting them into VDB and importing. Then you can use vray volume grid to render it out.
I can't download it, isn't it free?
Yes it’s free, simply put in your email and it’ll send you the download link
Can my RTX 3060ti run this program?
Yes
Magic crash course fx i still havent received the email been over 24hrs :(
Strange! Nothing in spam? Please DM me on insta FB or LinkedIn
Thanks
Is this tutorial done on Cinema4D?
Embergen is a standalone software, but you can export your embergen simulations as VDB and import into any 3D software
Would you rather recommend embergen or Phoenix fd?
You’d choose depending on the project you’re working on. They each have their advantages
smokebussy
i deeply apologize for the shame i have brought upon myself.
Why its so hard for blender, embergen doing it so easy