How to make Procedural Styrofoam Shader in blender in 3 mins

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  • Опубликовано: 2 окт 2024

Комментарии • 20

  • @Just3DThings
    @Just3DThings  8 месяцев назад +2

    Edit : Towards the end set the subsurface scattering radius to 1 in all 3 channels and the scale to 0.01
    For some reason it got cut off during editing : )

  • @esmuusta
    @esmuusta 3 месяца назад

    what happened at 0:41
    because i followed all the steps and it didn't switch for me like it did in the tuto
    pls help

  • @SketchpunkLabs
    @SketchpunkLabs 8 месяцев назад

    Would be pretty sweet if you can teach how to make a cardboard material.

  • @Wendy3Dimensional
    @Wendy3Dimensional 8 месяцев назад +2

    Short, sweet and clear instructions. Awesome video! 👍🏼

    • @Just3DThings
      @Just3DThings  8 месяцев назад

      Thank you so much Wendy : )

  • @CmdrTigerKing
    @CmdrTigerKing 6 месяцев назад

    all lies... ive been here for 3 months... yes I realize it was released 1 month ago

  • @meghanarao7633
    @meghanarao7633 8 месяцев назад +2

    The float curve makes all the difference! Learnt something new today:)

    • @Just3DThings
      @Just3DThings  8 месяцев назад

      Thank you, yes using curves to define the profile is a very useful technique: )

  • @InLightVFX
    @InLightVFX 8 месяцев назад

    Wonderful tutorial!

  • @DECODEDVFX
    @DECODEDVFX 8 месяцев назад +2

    He's back!!!

    • @Just3DThings
      @Just3DThings  8 месяцев назад +1

      Thank you soo much rob 🙏🏽

    • @DECODEDVFX
      @DECODEDVFX 8 месяцев назад

      @@Just3DThings cool video by the way. I'll use this.

  • @RoN43wwq
    @RoN43wwq 7 месяцев назад

    thanks

  • @PurzBeats
    @PurzBeats 8 месяцев назад +1

    Good stuff bud!

  • @VS-dy6xl
    @VS-dy6xl 8 месяцев назад

    Nice material.

  • @TripTilt
    @TripTilt 8 месяцев назад

    Looking good and very useful!