ABH-Rush Engine 1.5.T Update Release Video

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  • Опубликовано: 5 окт 2024
  • Tails is here guys! Please read the following for additional info.
    1. I have made separate object for Tails that inherits from obj_Sonic.
    2. No boosting for Tails.
    3. I haven't made in stage HUD for Tails.
    4. I have made separate scripts for common and unique moves for characters.
    Project GMZ File Link: drive.google.c...
    Discord Server Link: / discord
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Комментарии • 31

  • @SagiriHimoto
    @SagiriHimoto 4 года назад +1

    This is awesome!! cute name for update btw, 1.5.Tails.
    happy 455 subs

  • @JomasterTheSecond
    @JomasterTheSecond 2 года назад +1

    OK, I'm very new to GMS and I'd just like to know a couple things about the engine -
    One: How can I change Tails' fly into more of a hover (keeping vertical height while _holding down_ the jump button, not being able to mash it to gain height)?
    Two - Is there some way I could give Tails an air dash (like when Sonic and Shadow have nothing to lock on to, but not being able to home in on enemies and objects)?
    Three - is there some way I could make it so the game's tiles don't get scrambled when in windowed mode?

    • @JomasterTheSecond
      @JomasterTheSecond 2 года назад

      @@jeffreyfaphere I've already done the flying part, so that's done. Still don't know how to get the game to not be scrambled in windowed mode.

  • @NoobSmoke3.9
    @NoobSmoke3.9 4 года назад

    Damn, this sure adds variety and spice to the game instead of having it be boosting all the time. I actually like it.

  • @HarbingerYT
    @HarbingerYT 4 года назад +1

    Hopefully we get Knuckles in the future.

  • @sazerae
    @sazerae 2 года назад

    cool function, you can tag team if you put obj_sonic and obj_tails next to each other but if one of them dies, u restart, also crashes when you boost when tails is in control

  • @SFGGI030
    @SFGGI030 4 года назад

    👏👏👏

  • @siriusspacev474
    @siriusspacev474 Год назад

    One last thing before you probably leave this project forever. Fix the game crashing when boosting as tails, and also have tails realize it is a side character in tag team (what i mean is so that sonic does not restart when tails dies.

  • @Gerreidae
    @Gerreidae 3 года назад

    :)

  • @oldtailsishere7520
    @oldtailsishere7520 4 года назад

    Im Here!!!

  • @moderationssonic2832
    @moderationssonic2832 3 года назад

    Hello one question is this update available for Android

  • @misbahhashmi6469
    @misbahhashmi6469 4 года назад

    Wow 😍 Keep it up 👍👍👍👍

  • @pepe50970
    @pepe50970 2 года назад

    There is android version

  • @vqx14
    @vqx14 3 года назад +1

    Will this work in game maker studio 2

    • @ABHMughal
      @ABHMughal  3 года назад +1

      yes

    • @vqx14
      @vqx14 3 года назад +1

      @@ABHMughal how do I do it?

    • @ABHMughal
      @ABHMughal  3 года назад +1

      @@vqx14 it’s in GMZ format so there is an option in GMS 2 that imports old GMS projects, on start screen.

    • @vqx14
      @vqx14 3 года назад +1

      @@ABHMughal ok thanks

  • @matrixpictures7799
    @matrixpictures7799 3 года назад +1

    i added silver to the engine lol

    • @vqx14
      @vqx14 3 года назад +2

      How did you do that?

    • @matrixpictures7799
      @matrixpictures7799 3 года назад +1

      @@vqx14 it was quite simple. first I cloned obj_sonic to become obj_silver, then I clone the drawing script for sonic and have the clone being meant for silver. drawing scripts dertimine what your player looks like in game. i change up the drawing script clone so it can make obj_silver look like the silver sprites i uploaded to my copy of the engine. after that I finally have silver, but he's way too much like sonic, so I removed the boost and cloned p_move_sonic (that script is what chooses what sonic can or cannot do) to become p_move_silver and the last step is to assign tail's flying script to p_move_silver and boom, you have silver.

    • @matrixpictures7799
      @matrixpictures7799 3 года назад +1

      @@vqx14 its far from perfect though, because of my tinkering sonic no longer functions the way he does and trying to play as tails crashes the game entirely

  • @anamariadejesusmartins6673
    @anamariadejesusmartins6673 3 года назад

    Abh version on Android upgrade game

  • @legolloyd2009
    @legolloyd2009 4 года назад

    Hey can you make a executable version? I don’t have game maker studio my dad won’t let me buy it

    • @ABHMughal
      @ABHMughal  4 года назад

      LloydLuigi123 you can download cracked version of game maker studio 1.4.9999 but remember not to professionally use it.

  • @matrixpictures7799
    @matrixpictures7799 3 года назад

    one question: how do you play as sonic, i downloaded this one because its the only one that will actually run but every time i run the engine im always set as tails and i dont know how to change characters.

    • @ABHMughal
      @ABHMughal  3 года назад +1

      There are 2 character objects
      1. obj_Sonic
      2. obj_Tails
      In test stage, remove obj_Tails and place obj_Sonic

    • @matrixpictures7799
      @matrixpictures7799 3 года назад

      @@ABHMughal aaaahhh, thanks for the help!

  • @68kbeats
    @68kbeats 3 года назад

    I know this is an older video, but I have a problem. When I loaded the 1.5.1 update (I'm using Profesional Edition), it says "Obsolete function: vaiable_global_exists. What do I do?

    • @ABHMughal
      @ABHMughal  3 года назад

      This project is made on 1.4.1803 (standard) version of GMS, if you are using a lower version then it’ll have problem. Many people are using my project in 1.4.9999 version and they’re facing no problem.

    • @68kbeats
      @68kbeats 3 года назад

      @@ABHMughal ok thanks!