I think one thing that's not being taken into accountability is survivability as well. Someone like Ana doesn't have a hard gameplan. But Landing sleep darts and having good positioning so you don't get dived can be difficult
@@noahpoobbailey yeah, but that's the point, it's for begginers, they don't need to know about survivability - it's about getting value by playing that hero when you're a begginer. kiriko has great survivability for begginers with the TP and cleanse, but they wont get as much value from kiriko as from ana. well at least that's how i think
@@--6880 I’ll say Kiriko is definitely more easier than Ana for beginners. Not only does she require aim to heal her teammates but from the beginners I played with, I even believe that they think Ana can only heal her teammates with her grenade. As for Kiriko, her healing just travels to the teammate as long as they’re in sight, plus her ult is more game changing for beginners since it’s a whole team benefiting off of it while Ana may just nano a Torb just because he looks like a dangerous hero to play against.
This is a very good list. My only thought is that I've had trouble teaching long-time players Sigma, so I think he would probably be hard for most newbies. His shots move very slow, so aiming is tough. And while his shield is just a button, you have to adjust how far it goes and remember to pull it down or it doesn't offer much help. The rock is also slow and with an strange arc. And his ultimate is pretty easy to screw up, either by failing to anticipate player movement or failing to account for hacks/hooks/other stuns.
I'm a new player, and it was a bit odd to use Sigma at first but after a game or two I got used to his kit. Still not good at using his ult but I'm not good at using ults for any character. Usually I just waste them or get 1 kill. Any tips for ults?
@@yeahso8225 imo it just comes with time playing the game, ive played since season 5 of overwatch 1 and i still sometimes fumble my ults. but as long as it brings some value its not a bad ult!
@@yeahso8225 hmmmm.. whenever i use sigma, i like to launch my shield into the air and use the ult. I use the shield to block burst damage, and sleep darts, javelins, hooks, all that stuff. it usually pays off. its definitely a great thing to target supports with it, but if you can get more, definitely go for it. If a zen prematurely uses transcendence, wait it out, you can still do damage. Remember, if a zen isnt caught in the flux, he can still heal his team. You can combo dragonstrike and gravitic flux for confirmed kills (unless they have a bap, just watch his immortality field). you may already know these😅 just letting you know the things i think about when i flux:)
I’d personally put Sigma in hard, he’s actually very difficult for new players I’ve noticed. The thing is, new Sigma players often forget about his shield and don’t utilize it enough, so they end up dying and getting no value.
or they let the shield get destroyed, anytime i see a sigma leave their shield out of position i take like 3-4 seconds to just melt into it and someone else usually picks them off
i think beginners suck at sigma, but hes still somewhat effective. even if you forget about your shield and you only have it half the time that you need it as a result, the fact that he also has suck and rock makes him still pretty effective in low play. obviously this isnt sustainable and theyll end up hardstuck if they dont learn how to use their shield, but while theyre playing with and against noobs, its not too bad.
I'd say Zen should be in medium at least, he was the support that took me the most to make him work when I was a newbie. While his abilities are sort of throw and forget, they are also intuitive, specially now that discord can be LOS'd easier.
Not to mention he gets dived so easily (probably the easiest character to dive in the game) so you have to be way better at game awareness and positioning
@@BoomerElite4u agreed. Zen needs to constantly be paying attention to everything which can be overwhelming to new people. He should be medium. Anna is hard. You have to try to lead your shots if not scoped and if you get dove you need to be able to hit her abilities. She’s hard
Yeah, I think positioning and decision making with someone like ana is more important often than mechanical skill, no level of aim can save you from dying in most situations if you are in the wrong place, and cant get value if you’re dead. I agree she and other characters should be higher
I agree but you can actually use this to your advantage whenever I'm playing support I'm going Ana only, so nowadays I'm pretty confident with her shooting and hitting abilities so whenever I'm playing duos with my friend and he is a tank, I'm going and bait some enemies for easy team kills whenever I go frontline, I try to keep track off all enemies CD's and then I'm going in a super risky position when I know most CD's are down people will still try to get to you, and most of the time it's not only one person that's when you can initiate a team fight to your advantage without the fight even starting and everyone knows how quick Ana can turn tables in teamfights, so you also have a backup if something goes wrong coordinate this together with your tank and you can get easy as fuck team kills for a smooth push
The ult for Echo is really what makes her difficult until you learn everyone. Her cooldowns are pretty impactful and you can easily assassinate tanks. Everything but ult is pretty easy to understand, but master, i wouldn't know yet.
I think a case can be made to put brig up a difficulty tier at least. Brig is pretty counter intuitive. She's a melee hero that really doesnt want to close, but wants to play against things that need to. Which is in no way apparent to new players, because her affordances give the impression that shes a frontline brawler and should be in the thick of things. And when their gameplay is already prone to various inconsistencies from lack of experience, they're not likely to understand why they die when they went too deep on the front when they get frequent reinforcement from other new players struggling to kill her there. I've seen a lot of new players gravitate to her because she looks simple, but just die repeatedly from inting and then swap because they see their healing numbers are really low.
Ya i play with a friend that is new new to OW and I’m trying to help him out. He goes Brig and feels the need to frontline even when the other team has a junkrat. No concept of what counters them as well as what their actual role is. I tell him no you don’t want to be up front but then he goes “well then I’m not doing anything and feel useless”. It’s so hard to explain when to be aggressive and when to let the team fight come to you
Yeah the hard part with her is there are times when you want to play super aggressively, but you have to bide your time and wait for your moment. Takes a lot of game knowledge
@@SGhosht ya I’m master (literally one Division out of GM) and a brig can easily out heal other healers if played correctly and the other team doesn’t try their damndest to focus you
A lot of how hard heroes are has to do with how easy it is to hit them. Brig makes herself SUPER easy to hit, especially if you're bad at her shield. By contrast Pharah isn't that hard due to this -- bronze dps have a very hard time killing her especially with a Mercy, they hardly even know to look up. So I agree, Brig has a bit of a knowledge threshold to overcome before you can play her effectively.
Kiriko is considerably easier then ana and baptiste. One thing i think you forgot to take into account with healers is positioning and escapes. With kiriko you can always warp back to your team if your getting dived or out of position, and its much much easier to get farmed by enemy flankers if you are playing ana for example.
@@willkrause7549 its not always easy but it is one of the best escapes other then Moira, compared to characters who have little movement its much harder to be where you need to be as a support, And not die repeatedly.
Honestly I think Kiriko is as easy to get value out of as like Mercy or Moira. Your healing tracks targets and AOE on cleanse is huge and easy to get the hang of. Her ult is much easier than Valk or Coalescence
i play tracer, and i freakinng hate kiriko. when she's 1hp, boom! she's gone. Also, her random hs, so stupid. Its make me scared to dive her. Blizzard nerf her plz
Brig should go into medium or hard I think. I find that my beginner friends don't tend to have the patience or positioning and end up just playing her like Rein and dying.
I agree, and was going to post something similar. Brig requires an awful lot of positioning to play well due to being a melee-only hero. Yes, throwing healing pack from the back line is easy, but that's Mercy's job. On the other hand, if you charge Brig into battle thinking your shield will save you like Rein, you'll end up dead more often than not. At best, Brig should be Medium, if not Hard tier.
Yeah brig requires a lot of game sense even more than any hero. Positioning when to boop when to use ult when to use the health packages and the most important part: when to use bash and go straight to a fight (evaluate if it's worth the risk ) People say she is easy but oh god are we in the same game? Every time someone pick her they die ALL THE TIME. Maybe it's easy for a GM that already has a lot of game sense. But for the average players? Brig is medium-hard honestly.
@@Abstractor21 as a wreaking ball main, brig is literally the only support I can play 😂, I just play aggressive, like dumb fuck aggressive, but not brainless, always move from cover to cover, and never be caught without shield-bash or rocket flail, cuz she’s a pretty decent character for 1v1 ing most character, but not all, but yea, I do also say she’s probably the support that need the most amount of gamesense, I always feels that her game sense is somewhat similiar to a tank, but she doesn’t have the responsibility to take space
Something I've learned with Baptiste is, if you simply hold down both his primary and secondary fires simultaneously (left & right mouse buttons for me), by default he will automatically do his "shoot shoot heal" strat.
You can do that but it feels much less intuitive than actually pressing the buttons when you need , but baptiste does have very high APM so whatever works for you is ok
@@yeahso8225 that is probably better, but new players often have a hard time rapidly cycling between healing and doing damage, and knowing I could literally just hold both buttons simultaneously helped me get used to that play style
As a new player id flip Pharah and Widow. It alot easier to hold space and spam into the general direction of the enemy than trying to actually get kills as widow and not get farmed by reaper or genji or any player that is better than you. Also I feel like down here at the bottom nobody really looks up.
I agree. I started with Pharah because I love her character but she is easy to pick up. A bad Pharah gets way more value than a bad Widow. Rockets are way more forgiving. Even a ground Pharah gets more value than a Widow who can’t hit her shots.
Yeah, Widow is as much positioning dependent as she is aim dependent. You'll just feed your brains out if you don't have both, regardless of how decent your aim is prior to starting OW.
I think I agree with that. Widow can feel really awkward to aim, especially when you come from other fps games and aren't used to sniper rifles having a charge mechanic.
I played post-rework torb a lot in overwatch 1 and with all the new players in 2 he's a dream. Throw the turret somewhere where the other team won't see it until the team fight starts, lob primary fires into their team before engaging, and just overload and rush them to get an easy pick or two. New players have no clue what to do, im effectively a second tank. I love it.
I've only played a few months and just used Torb a few days ago and he's probably one of my favorite dps out there. Go against new players and you can just take out their tank with Overload lmao
For me, both Baptist and Ana are harder to play and heal especially than Kiriko. With Ana it's all about aim, her healing darts and sleeping dart. I think it's the hardest heal to play.
Calling Widow point and click severely downplays how hard she is compared to a lot of other heros. Compare her to Ashe (who's in the same tier), who has Dynamite to help make up for the amount of shots that a "beginner" will miss which builds BOB. Widow is very feast or famine. If they're a brand new player they probably aren't going to be able to land thier shots and Widow doesn't have anything in her kit to make up for beginner aim. Her ult doesn't get any immediate value unlike something like BOB. I think her placement was the only one I really disagreed with specifically because you said "depends on how much fps experience they have" and the list is for beginner difficulty.
To be fair a lot of players come to Overwatch new but have played FPS their whole lives, which is a very different experience than Overwatch as your first FPS.
if two people focus her and her team cant deal with it and save her widow is throwing.. Looks easy but if you played this game long enough you know it aint easy.. Obviously this isnt true for gm+ but for most people hard focusing her does force her to switch
@@hellsstrongest debatable. Yes, ash cannot one shot, so ceiling-wise, widow's gun is better. However, flexibility-wise, ash is not restricted by charge time, you can do the jump + shoot from cover better than a scope sniper rifle, and you have a better view from your surrounding.
Widow and winston in the same difficulty I mean they both start with W anyway. Hell, just put widow into its own easiest category i mean just aim for the head, anyone can do that right? Amazing tier list.
If you switch pharah and zenyatta places i think the list is pretty accurate. Pharah being called a "hard character" is actually the funniest thing to me.
I think ana should be harder, just because her cooldowns are excruciatingly long, so if a new player misses a nade or a sleep dart you’re basically a weaker version of mercy, even worse if the new player in question has bad aim
Generally like this list! Agree with others saying escapes are worth factoring in for supports - might even push Mercy to easy as it can be a little intimidating trying to defend yourself if your team aren't looking out for you (which, at an entry level, they often aren't). I'd also make a case for Pharah in easy - at a low level, you can play mostly ground Pharah the same way you might for low level Lucio, and get lots of value off her generous splash damage and bursty ult.
To be fair, huge part of value for beginners is *survivability* - you cant get value at while you are dead. Kiriko is kind of easy hero, because you can play her like Mercy, but she have better ultimate, skill and survivability. Monkey is very ez for beginners too - you do jump on enemies, place barrier, hold attack button for aoe dmg and after barrier is down, jump back for heal, then repeat. Zen and Brig are for beginners nightmares, best choice is Lucio rather than pick them. Ana is very hard in my opinion and you need play the game while for map knowledge and you need to know value of your abilities and when use them in right time.
I would say Ana would be at least a hard tier. I remember trying to main her when I first started Overwatch and she was frustrating to use. Her sleep dart is very hard to land and has a casting time. Also, although nanos are easy to land, they need to charge up. This requires a lot of aim. Her nade is probably one of the more easy abilities to use. However, it does have a smaller radius than you’d think.
In higher level lobbies, she definitely is a lot harder to play, but at least from my experience, you can get away just heal botting your teammates in beginner matches, so that's what makes her easier to start out
As an actual new player (with prior FPS experience though), I disagree with some. Rein and Brig: Hard. Being melee makes these heroes hard, because when to go in, when to pull out is hard to determine. Often you go in and immediately die. Zen: Hard or very hard. One of the toughest supports, just because he is so squishy. Needs crazy good game sense to survive. As a first time player on Zen, I just kept dying and dying, generating 0 value. Dva: Very easy. One of the most intuitive tanks to pick up and play. Her shift ability lets you get out of trouble meaning it's very forgiving to play her. And her Ult is very easy to hit on lower ranks because people panic and run away instead of hiding behind cover. Roadhog: Medium. He is OP now so he seems easy, but chain and shotgun take a bit of practice. A first time player will be trash on hog for a few games. Sojourn: Very easy. Just a very straightforward DPS with an assault rifle. And the slide to escape makes her forgiving to play. Pharah: Easy. It's easy to figure out you are supposed to hit shift, fly up and then spam rockets. The high blast radius makes it very forgiving. Other than that... I'd put Soldier, Junkrat, Lucio, Bastion on Very Easy since a first time player can just pick it and do well on their first game. You underestimate how much Bastion minigun shreds at low ranks because no one expects it or plays around it lol. And Lucio doesn't even need to click any mouse buttons to heal his teammates and be useful lol. Ana is harder than other precise heroes like Ashe and Widow, just because she is squishy and needs to hit those difficult sleep darts to survive. Baptiste is pretty easy and straightforward, left click kills, right click heals. Hanzo is easier than Genji since his arrow is just so spammable and you'll get random headshots.
looking at the tier list makes me appreciate blizzards character design and how distinct each character is, youre never confused which character is which where as games like rainbow you pretty much never know who youre up against
@@Htiy Genji would be really high tier in skill ceiling. It's not hard getting value with him currently, but his value and effort he puts can be greatly optimized. It's impressive watching people like Necros who have pushed the normal limits of playing Genji and developed some kinda robotic fast playstyle. Not every Genji player will play with such playstyle. And as I am familiar with that playstyle I know it takes thousands of hours to get consistent with it.
@Bread Cat in all fairness it wouldn't be hard to figure out how to stay in the air as a beginner. Jet boost Super jump Jet boost Concussive blast Etc. Obviously it's a higher ceiling but it's not that high of a floor.
I'd argue Reinhardt is a solid "Hard" tier. To play Rein "properly" you need a lot of game sense, awareness and communication. The way he's played to be put on "Easy" is by no means a good way to play Rein at all. One of the hardest tanks to use in my book. Also Sombra at "very hard"? xD
Thank you for making a side channel like the Karqives, KarQ! I've been binging all your videos alongside watching OWL lately and you are one of my favourite content creators. Thanks for making such unique and interesting videos for OW! Keep it up always!
shoutout to the person who thought since sombra is finally viable she's an easy no brain champ. sure king, the squishy stealth character is easier than reaper, sure
I fully agree with the tank aside from hog where I would put on easy : I think new player are not gonna be used to the hook and they will either only use primary or only secondary fire not knowing at what range secondary fire start to be useless
@@nigh7fire462 I find so too but there is this little "leading" that you may have to get used too if they are far and walking sideways, it's not just point and click
Thanks for this video I’ve been playing for about 3 weeks and I’ve been trying to find out which characters I’m good with and help me teammates in some way. This vid helps me realize why I’ve been struggling with certain characters 😅
I think Lucio belongs in very easy. I think he’s the lowest skill-floor hero in the game. Every other support has to have some idea of where teammates are to get healing value, but Lucio doesn’t. He also has very good survivability in noob lobbies because he can just sort of hop around on the point and occasionally bounce off of a wall and actively heal himself and no one can kill him. Everyone in low-skill lobbies just beelines to the point anyway, so Lucio just goes there and exists with healing on and his teammates will find him. Source: this is how I climbed out of Bronze in Season 5. Mercy’s skill floor is low too, but I think it actually takes more skill to achieve basic survivability as Mercy, compared to Lucio. By default, her GA takes you all the way to your ally, which then puts you in a position where you can’t actually fly off of them again, and when your positioning and awareness is poor, your other movement options are often nonexistent. Oh, and Rez is without doubt the biggest noob-trap ability in the game. Beginner Mercy players spend a lot of time in the spawn room because they missed healing on someone and let them die and then tried to fix it by rezzing and died themselves. Edit: I think Lucio is easier to get baseline value with than Moira too. Sure, her heal spray is very forgiving, but it’s also limited and still doesn’t give great feedback about whether it’s actually landing. New Moira players run out of heal spray very quickly and then are totally useless, and heal orbs are very very easy to waste. If you go full-DPS Moira, that’s probably easier to get started with though.
He's capable of doing things. I've done things with him. I actually feel pretty confident in my fistability. That doesn't change the fact that he's trash tier right now. Lol
I think Bap can even be moved to easy. You got the aoe heal + insta heal no aim shift heal . Lots of value and he has his boots for a sort of escape and get to safer high ground. His gun is hitscan too which is easier to land if you've ever played fps game vs. zen and lucio's weapons.
For new players to just pick up and get value out of, super solid list. Personally I'd put Junkrat and Reaper in very easy and Sym in easy instead (Maybe raise hog to easy cuz they need to know the combo), but otherwise I agree with pretty much everything. Definitely a good baseline for brand new players to look at when deciding who to start with in order to learn the game
Hog doesn't need to know the combo because pulling in opponents with a free half hp heal is enough. They don't die, are self sustaining, and can separate backrow from tanks or tanks from backrow to setup a team kill. It's not even that complicated to do either, just hook someone.
Especially in OW2 but I can see his points somewhat. For a new player Sombra is pretty hard, for an experienced player who knows what they’re supposed to be doing? Probably medium to just hard imo
Ya I definitely don’t agree with it. She is so forgiving right now especially with that 40% damage boost to hacked targets. And she can hack while invisible. I get where he is coming from but new players don’t really need to worry about coordinating with teammates. She is not easy but definitely not the hardest tier IF simply talking skill floor for a new player. Someone with a FPS background can learn to assassinate with her no problem and that’s plenty value early on.
as someone who used to play ow1 ages ago as a jr main, i honestly feel like soldier should be a tier below jr. it's only easy to spam a choke when you know where the chokes are and have a team that actually plays together (from playing a fresh account on ow2 after losing access to my original, this is very much not the case for new players) when I'm not feeling like i can get any value out of jr coz I'm missing shots too much, i just switch to soldier and immediately can be just as and generally more useful in almost all cases
Reaper, Mei, Lucio, Sym in very easy FOR SURE. I would also put Bastion and Junk in there. But the first ones I’m stunned aren’t in there. SUPER EASY to get value with them even as a noob Widow, Zen in hard due to survivability + aim Winston in easy. Jump, bubble, zap, jump. Super simple and intuitive. Easy value. Won’t be great but will be fine Sigma in hard for sure! He’s not as technically difficult as the mobility tanks but he has unique range, rock takes learning, shield is awkward for noobs. I’d expand more but this is too long already. Agree with most picks. Great video!
As a returning player and someone who's playing with a lot of noob friends to the genre your list is pretty accurate, although I really disagree with Ana at medium. Imo Ana is the hardest healer for beginners because they seem to forget she's a healer.
Since you haven't seen a lot of new players playing brig I guess I could be the representative, as I'm a brig main with about 25 hours She is hard not to end up overextending with, when you are new at the game, but if you play a little more passively she is crazy hard to kill, when paired with another support
Yeh, that's kind of the issue with her because the majority of her kit seems to scream at you to get into a brawl in the frontline to keep your passive going and make use of your melee weapon and short ranged attacks, but she's not really robust enough to actually be in the front constantly.
Best characters for new players, reaper, mercy, dva (when I started in like season 4 this was my go to hero you can fly around and her ultimate is super fun in lower level matches you can not even use her matrix and get by (I didn't use it correctly for so long haha) Reaper might be the easiest character in the game most people know intrinsically or from other games that shotguns are close range and he has an oh crap ability with his wraith mode allowing him to get out of had stops and beginners can just use his teleport to gain ground when coming from spawn Mercy is the go to character for anyone to learn the basics of a support class player you don't have to aim and all the info your UI gives like allies health and the exact health of who your healing or buffing you will learn quickly that you need to be behind your allies when healing, to keep an eye on everyone and to juggle when to heal and when to buff which will help you for more complicated characters and all the things you must think about There's alot of weird choices here imo
I’m so glad you realize how hard sombra is. It’s funny cus anytime I play sombra (I have 1000+ hours on her btw) ppl call me brain dead and say I’m not good or Carried. But when anyone switches to sombra, they have absolutely no idea what they’re doing🤣 good players or not.. they don’t understand how technical she is and how consistent your aim has to be with her. Since her dmg has always been pretty inconsistent. Especially her spread on her weapon.
Not gonna lie, the first character I ever picked to play was Pharah & I played her pretty much exclusively for a long time. (OW was my first pc fps game so I was new to the game & using a mouse and keyboard.) I think I had a harder time adjusting to playing the ground bound characters early on when I started to explore other picks.
Ashe is def more difficult than medium. She doesn't really have too much bail potential from flanks, landing high value dynamites are actually hard and require good timing and aim, and landing headshot after headshot is just not beginner friendly. She's at least in hard or possibly in very hard. If you don't have an fps background, you're just gonna be useless on her. Like she doesn't belong in mid tier difficulty with the rest of those heroes. No freagn way lol. Good vid tho overall. Lovin the content.
What? You press E + Mouse 1 into a group of enemies and you get dynamite value. You also don't really need to head consistent headshots to get value from her like on Widow.
@@asoidfhowehjr8248 Not really. If you just dynamite whenever, you actually allow the enemy team to easily heal it off and build ult meter. Besides, other characters have abilities that are just as easy to execute. "Just press shift bro". That doesn't make the character easy to use well, does it?
@@Andymosity so then was cass hard to play even with flashbang + right click being an easy way to kill someone? Also, the point of dynamite is to mostly charge your own ult. In a strict 1v1 your dynamite is a big asset. Sure, her aim style is different, but I wouldn't say she's harder than soldier or widow at a skill cieling level.
@@asoidfhowehjr8248 Do you think dynamite is at all easy to even medium difficulty to use in 1v1s? Against good players I feel like its hard as hell to even find the time and space to land it without having taken lethal damage. I just think she requires a lot more brains than most other DPS's. She's my main, and every other DPS feels like easy mode to me. But idk I could be wrong. I'm relatively newer to OW, but high level in a lot of other games. Im not trying to be right here. Mostly trying to learn.
I think Mercy needs to be brought up to regular Easy because her mobility and survivability needs to be taken into account when it comes to new players. Staying alive for as long as possible, and then being able to get back into the fight as fast as possible once you die is so important for a Mercy to learn.
Any backline assassin character is going to be hard for a newbie. They either won't go for the backline and thus get no value, or they will try and just end up getting insta focused by the other team.
Honestly I'd argue that any hero that requires gamesense over mechanical skill is going to be much more difficult. As people like Dr Disrespect proved way back when, even people with huge amounts of fps experience and mechanics still struggle a lot in OW because they just don't have gamesense. So while Brig might be mechanically easier, I'd argue she's actually much more difficult to get decent value from because she's such a gamesense heavy hero. Whereas Zen is super easy to understand because you just throw your orbs onto your team/enemies and then spam your damage orbs.
Knowing how far you can/should leap in with him (and maximizing his damage in the process) can be tricky sometimes. It's a fine-line difference between feeding and being untouchable.
@@Gladius-clashmini stand in barrier and fire if they walk in you walk out if they walk out you walk in etc free kill on support or a dps out if position
id put kiriko in medium honestly. i think hard is more thinking abt her skill ceiling, but honestly you can grab a lot of value out of teleporting away out of danger to your teammates or teleporting into a fight from spawn and saving your team with easy hold M1 button. medium difficulty imo but thats just me ^^
Agree! You could get so much value just by focusing on healing! Unlike Zen, for example, Kiriko doesn't NEED to land her kunais to get value. I would argue that it's even easier to get value with Kiriko than Mercy as the former has better carrying and playmaking potential. But eh, this is just good ole' gold me speaking.
I think hard is accurate. Here invincibility orb thang is a hard ability to use as it takes a lot of game sense and knowledge. Her knives are very hard to aim for a new player. She’s got good movement and heals but for a new player, theres easier heal bots
Brig and Lucio are medium-hard. Brig requires shield management (more than rein since you get involved in solo fights more often and you are not as strong as rein), when to go straight to a fight and use bash (even ML7 said he feed a lot with Brigitte he died a lot, is hard to know when to push with her and when to stay behind) and when to boop (don't help/save the enemy please...) and and when to use rally and when to use health packages (spoiler: not for the tanks, most of the time at least). Compared all this to mei or junkrat? No way she is easy. She was easy when she was broken and people still think she is. But she is a Melee character with 200hp. Just saying. With Lucio is easy to heal that's it, that's the only easy part of his kit, he needs a lot of mechanics ... lots of heals every 12 sec (amplification) won't be valuable at all. You'll lose every game. It's hard to win if you are just standing there healing at low speed.
soldier should definitely be very easy. a lot of people who come into overwatch have most likely played other fps games, soldier is the most reminiscent of other fps games like cod namely. definitely a comfort pick for new players.
Me out here with only 15 days who’s better with genji than most other dps heroes. Only one I’m possibly better with is reaper. I’d say this tier list is fairly accurate for beginners except I would just switch hog with rein for very easy. Reins the simplest hero to play. You just swing hammer, use shield to make space and save your live. Also rein has 650 health with half being armor and roadhog only has 50 more health with no armor. Roadhog needs to play a lot safer than a rein and I’d say that makes him a little harder. He might even be medium in my opinion
Idk if it changed but in overwatch1 you could put it to where you guardian angel to your beam toggle as well that works really good in conjunction with that if I recall it does it as long as your not looking at another team mate so it makes for easy movement
I would move anna and sigma up a rank and Ash down a rank. Anna has very long cooldown and no mobility so a noob will generally get dived over and over again, noob don't know how to position safely to get value, and don't know how to use her cool-downs which is a very important part of her kit. Sigma has good survivability and you don't have to manage cool-downs, but his primary fire is very hard to aim and his shield hard to use, you have to remember to pull it back, know where to place it ... I think he is a hard hero. Ash just need to shoot to get decent value and her shots are very not that hard to land, even for noob. The high cadence of unscope is very forgiving and scope is intuitive enough. Like sure you need to know how to aim but unlike a widow, she doesn't punish you for not aiming properly. Her dynamite is harder to use but not necessary to her gameplay at low level, you just throw it somewhere, hope it touches someone, and then go back to shooting. Maybe cassidy is also pretty easy but I am less sure about that due to him having a lower fire rate, making bad aim less forgiving.
I would argue that at the absolute skill floor level Sigma is actually easy instead of medium, because even if you can't aim well, you can still do damage with the hyperspheres' splash damage. There's a lot of nuance to utilizing his shield and kinetic grasp effectively, but even if you have no clue how to use it, they're both still great for protecting yourself from flankers and bad positioning.
This is a great list if you are taking beginner friendliness quite literally. The list would substantially change if you consider character maximizing and exponential skill gap. Maining certain characters early on is nice until you need to climb past certain ranks. Then you hit an absolute brickwall. For example most characters stay consistent from bronze to diamond, but the skill gap with zen/ana between gold/plat and diamond/master is nearly astronomical. You have to be a dps god with zen, and landing crucial sleeps with nade management is the hardest skill to learn in the game.
thats literally the point of the list tho, no beginner to overwatch is going to be in such high ranks where any of that matters. the point of the video IS to take beginner friendliness literally, its for new players (or their friends getting them into the game) to find a place to start learning the core mechanics of the game without being completely overwhelmed and trashed as an insanely hard character.
I dont think widow should be anything other than very hard, if you have anything but exceptional aim with her youre useless, you HAVE to hit fully charged headshots, anything else is almost useless
I prefer the support role, but I do love playing wrecking ball and echo 2 of my favorite heros number 1 being zen, I just love their gameplay style, and overall design, soo im definitely going to continue practicing them more and more.
God finally someone who understands. People always say dva is so easy, yet these people just feed constantly. Mechanically not the hardest, but u still need to use your brain to play dva correctly.
i'm a support main so i'm legally obligated to put my thoughts lol. i'm viewing this tierlist as a "how hard it is to survive and get value out of each character ?" tier list btw also before i start, i think dva should be in hard :D ana: def not in medium, i would put her in hard. positioning matters for her a lot as she doesn't have movement abilities, so its very easy for her to die. her sleep darts are so slippery and it's hard to get any value out of them on characters other than tanks unless you have good aim. in OW2 though, getting value out of her anti is easier compared to OW1 ( due to barely any shields ). unfortunately though kiriko exists so if you have an enemy kiriko, a lot of anti nade value is kicked out the window. just like every other support ult, timing especially matters for her nano. it's either a hit or miss with it. baptiste: not in medium again, i would put him in easy. it's easy to survive and get value out of all his abilities. you can perfect your usage of his abilities, sure, but compared to ana it's easier to get value out of the abilities brig: she'd go in medium in my opinion. it's very easy to die as brig, good timing and game sense for her really matters and if you have neither then you get no value out of her. kiriko: she has a very high skill ceiling, but i don't think it's that hard to simply play her and get value. i would put her in medium as you need good game sense and decent aim to survive and get value. lucio: i agree with lucio's placement! he has a very high skill ceiling but to just get value and survive as him, all you need is decent movement. mercy: this is going to be an unpopular opinion but in OW2, there's of course way less shields and there was 6v6. now there's no shields for your mercy to just stand behind and people will be targeting her even more due to 5v5. i would put her in easy or low medium. you need to have good game sense, good timing and good positioning to get value out of her without immediately dying. auto super-jump has been much help though. moira: agree lol, she is very beginner friendly. zen: i agree with high easy, or maybe low medium, but there's a catch. once again, like ana, he has no movement abilities and it's very easy to die as him. he is one of the characters with a large damage output though so as long as none of the enemy team actively dives you and tries to counter you, you can get a lot of value from staying in the backline and dishing out damage. you do need to have good positioning though as him so you can be in an area where you can deal damage without immediately dying my opinions probably have a lot of contradictions but yea . thats my thoughts on the support placements . feel free to share if you agree or disagree !
The thing is if you're new, every hero will be hard to survive and get value out of I think LOL. I think going with how straightforward the kits are is the right way to look at it. But at the end of the day I think newbies should go for who they think is fun to play, learn how difficult or easy the hero might be, and just run with it. That's how I became a filthy widow OTP in my prime. :P
Honestly widowmaker feels a bit harder because honestly imagine a beginner running it in smg and dying or getting dove by a hero and having no get out abilities. Im thinking hard is more accurate
Me as a beginner 2 weeks: **play Doomfist anyway in order to get better despite of his huge nerfs** Who doesn't like playing him in lunatic difficulty anyway? I'm not a masochist *i swear* ✋
Great List. I personally would switch Genji with Tracer since Genji is a projectile hero (who relies on jumping all over the enemy to utilize his full skill set) while Tracer in a hitscan who doesnt who stay on the floor. IDK, i could be wrong but Genji is most deff very hard. Not your typical FPS hero.
Tracer has the highest skill cieling and hardest hero in OW. Tracer needs movement and timing as well as aim. On top of other micro mechanics that are specific to her. I wouldn't really consider Tracer proper hitscan like a Soldier though. Your movement heavily impacts your aim on her.
I'd argue Reaper is actually a very hard hero. While it's true he doesn't have that much tech or advanced use of his abilities your positioning and game sense are incredibly important. A super new player would get almost no value from Reaper, not knowing how to flank or get close to enemies would cause them to die almost instantly on the front lines or trying to do flank at the wrong moment in the wrong place without their team.
I love when I see people say "Sombra is sooo easy and brain dead" then they try playing her and die instantly because they don't have the map knowledge or the spray spread ect. sombra literally gets put dps by almost all characters in this game even some healers out dps her. and with her at at 40% ( gonna get nerfed to 25%) she's literally gonna get out dps by 3/4 of the roster even with the hack multiplier on them 😂.
1. Widow Maker is hard. Reasons-- Every damn character in overwatch have different anatomy it is way harder to headshoot in overwatch than cs go as an example. Because in cs go every character have same height and their heads you don't have to focus on vertical aim too much. Also the overwatch 2 heroes are too mobile You have to aim fast and shoot. Also grapling hook is not that easy to play with. Also she is a paper cannon she have to charge weapon to deal serious damage. I think she is definetelly hard to play with. Also her scoope is so fkn bullshit. if she wouldn't have scoop but able to charge shooot enemy she would be way easier to play with. 2. Soldier- Soldier is very easy. it is like you play a normal fps shooter character with extra perks like small aimbot accuracy while shooting. it is easiest hero to learn and play. 3. Junkrat- it is also very easy but it has much more potential. it gets better if you play better. if your opponent is sticking together with team a newbie can pick him and spam the bomb that will hurt their team play and force them to spread apart. 4. Zarya- it is one of the easiest tanks to play with you just need to know timing to deploy shield and shoot enemy. There is not much to her. Time to time you can also save a team mate with shield but that is it. 5. Hanzo- He is definetelly easy to play with. Charges super fast and able to spam arrows you just need to narrow down your enemy. also his fast shooting ability is dope. He is definetelly easier than Ashe. it is like he is no scope widow only penalty is arrow loosing altitude while flying but it is not even that much. you aim just a little bit higher. Also he has mobility like being able to climb walls and double jump.
I wouldn't put brig on easy. Most low level brigs just feed on cooldown. Takes some gamesense to survive on that hero. I also wouldn't put Roadhog on very easy, just regular easy. Actually new players don't know you're supposed to combo one-shot with your hook.
My favorite character is the reaper guy. he is very powerfull. special move, honestly is one of the best in the game and so he comes equipped with these two revolvers and only takes about 3 or 4 shots to actually execute a kill so it comes really in handy specially when you come from the side.
And for the healers I would put brig down a tier or lucio up a tier because, Lucio has clearly a easier time healing if you just exist and he can also survive easily compared to brig that has to get up close to be effective and I think people can easily feed trying to get their inspire up
The only rankings I have any problems with are Widow and Zen. I think they are both less beginner-friendly than you give them credit for. With Widow you absolutely have to be able to click heads to get any value out of her. I'd say Hanzo is more beginner-friendly because of a relatively high-impact and easy-to-use ult in beginner lobbies and the fact that by spamming arrows you are bound to OHK enemies every once in a while. Zen on the other hand requires a lot if gamesense in terms of positioning, tracking whether your healing orb is doing anything and having discord orb on relevant targets. Also the projectiles are at least somewhat tricky to hit with, Zen's hitbox is pretty big and he has no escape ability/panic button (other than arguably his ult). Nice ranking all in all, though!
I feel as if Junkrat is easy to play when you're with your team, but on his own his survivability is terrible. He's slow and not many people realize how easy it is to dodge his grenades. You get like a full 1 or 2 seconds to step out the effective range although it's harder to focus on him when he's with his team. The people who complain about him being overpowered in closed spaces don't seem to realize that that's when he's supposed to be effective. Grenade spamming is essentially useless if the enemy can multitask decently and his riptire can get like a double or triple if you can activate it fast. But a lot of heroes now have a way to tank or dodge his tire and the rest know well enough to spread out when they hear his activation line. It is a lot harder to be really effective with the tire now.
I think one thing that's not being taken into accountability is survivability as well. Someone like Ana doesn't have a hard gameplan. But Landing sleep darts and having good positioning so you don't get dived can be difficult
yeah thats more of skill ceiling tho
@@--6880 Ana has terrible survivability for beginners though, which is what this list is about.
@@noahpoobbailey yeah, but that's the point, it's for begginers, they don't need to know about survivability - it's about getting value by playing that hero when you're a begginer. kiriko has great survivability for begginers with the TP and cleanse, but they wont get as much value from kiriko as from ana. well at least that's how i think
@@--6880 I’ll say Kiriko is definitely more easier than Ana for beginners. Not only does she require aim to heal her teammates but from the beginners I played with, I even believe that they think Ana can only heal her teammates with her grenade. As for Kiriko, her healing just travels to the teammate as long as they’re in sight, plus her ult is more game changing for beginners since it’s a whole team benefiting off of it while Ana may just nano a Torb just because he looks like a dangerous hero to play against.
@@--6880 counter argument is you get 0 value when you are dead so staying alive is relevant.
To be honest, new heroes for people with fps experience and people without are very very different lists
This is a very good list. My only thought is that I've had trouble teaching long-time players Sigma, so I think he would probably be hard for most newbies. His shots move very slow, so aiming is tough. And while his shield is just a button, you have to adjust how far it goes and remember to pull it down or it doesn't offer much help. The rock is also slow and with an strange arc. And his ultimate is pretty easy to screw up, either by failing to anticipate player movement or failing to account for hacks/hooks/other stuns.
I'm a new player, and it was a bit odd to use Sigma at first but after a game or two I got used to his kit. Still not good at using his ult but I'm not good at using ults for any character. Usually I just waste them or get 1 kill. Any tips for ults?
@@yeahso8225 imo it just comes with time playing the game, ive played since season 5 of overwatch 1 and i still sometimes fumble my ults. but as long as it brings some value its not a bad ult!
@@gummidoggi Thanks! I'm trying to get better
@@yeahso8225 hmmmm.. whenever i use sigma, i like to launch my shield into the air and use the ult. I use the shield to block burst damage, and sleep darts, javelins, hooks, all that stuff. it usually pays off. its definitely a great thing to target supports with it, but if you can get more, definitely go for it. If a zen prematurely uses transcendence, wait it out, you can still do damage. Remember, if a zen isnt caught in the flux, he can still heal his team. You can combo dragonstrike and gravitic flux for confirmed kills (unless they have a bap, just watch his immortality field). you may already know these😅 just letting you know the things i think about when i flux:)
@@Noodle177 Yo thanks for the great tip!
I’d personally put Sigma in hard, he’s actually very difficult for new players I’ve noticed. The thing is, new Sigma players often forget about his shield and don’t utilize it enough, so they end up dying and getting no value.
100% agree
or they let the shield get destroyed, anytime i see a sigma leave their shield out of position i take like 3-4 seconds to just melt into it and someone else usually picks them off
@@MrAnoymousBoss123 why does that matter
@@bonkchoy5544 i find it fun to see shield go bye bye
i think beginners suck at sigma, but hes still somewhat effective. even if you forget about your shield and you only have it half the time that you need it as a result, the fact that he also has suck and rock makes him still pretty effective in low play. obviously this isnt sustainable and theyll end up hardstuck if they dont learn how to use their shield, but while theyre playing with and against noobs, its not too bad.
I'd say Zen should be in medium at least, he was the support that took me the most to make him work when I was a newbie. While his abilities are sort of throw and forget, they are also intuitive, specially now that discord can be LOS'd easier.
Not to mention he gets dived so easily (probably the easiest character to dive in the game) so you have to be way better at game awareness and positioning
I think he low-balled Ana and Zen NGL.
@@BoomerElite4u agreed. Zen needs to constantly be paying attention to everything which can be overwhelming to new people. He should be medium.
Anna is hard. You have to try to lead your shots if not scoped and if you get dove you need to be able to hit her abilities. She’s hard
Maybe the hard part of Zen are his projectiles
@@snc237 you only have to lead a shot for sleep darts, hip fire is still hitscan I think
Would love a skill ceiling tier list too!
Thats what I thought this was by the thumbnail
tracer genji lucio doomfist probably at the top
@@Joe-hl2ts nah, ball is at the top
@@Alargecheese Ong
@@Alargecheese only a ball main would think their hero is hard to play 💀
The heroes without much movement options tend to be harder for beginners like Anna or symmetra but overall it's pretty accurate
Yeah, I think positioning and decision making with someone like ana is more important often than mechanical skill, no level of aim can save you from dying in most situations if you are in the wrong place, and cant get value if you’re dead. I agree she and other characters should be higher
sym can just put 3 turrets and place the teleporting and idk just spam your secondary fire, or primary and you'll get a lot of value.
I agree but you can actually use this to your advantage
whenever I'm playing support I'm going Ana only, so nowadays I'm pretty confident with her shooting and hitting abilities
so whenever I'm playing duos with my friend and he is a tank, I'm going and bait some enemies for easy team kills
whenever I go frontline, I try to keep track off all enemies CD's and then I'm going in a super risky position when I know most CD's are down
people will still try to get to you, and most of the time it's not only one person
that's when you can initiate a team fight to your advantage without the fight even starting
and everyone knows how quick Ana can turn tables in teamfights, so you also have a backup if something goes wrong
coordinate this together with your tank and you can get easy as fuck team kills for a smooth push
The ult for Echo is really what makes her difficult until you learn everyone. Her cooldowns are pretty impactful and you can easily assassinate tanks. Everything but ult is pretty easy to understand, but master, i wouldn't know yet.
Low hp and fly make she really hard to play, Also cause you must go in for kill but out to survive
I really think flying and the rapid fire projectiles make her one of the hardest dps already. Very dependent on your technical skill and positioning
I think a case can be made to put brig up a difficulty tier at least. Brig is pretty counter intuitive. She's a melee hero that really doesnt want to close, but wants to play against things that need to.
Which is in no way apparent to new players, because her affordances give the impression that shes a frontline brawler and should be in the thick of things. And when their gameplay is already prone to various inconsistencies from lack of experience, they're not likely to understand why they die when they went too deep on the front when they get frequent reinforcement from other new players struggling to kill her there.
I've seen a lot of new players gravitate to her because she looks simple, but just die repeatedly from inting and then swap because they see their healing numbers are really low.
Ya i play with a friend that is new new to OW and I’m trying to help him out. He goes Brig and feels the need to frontline even when the other team has a junkrat. No concept of what counters them as well as what their actual role is. I tell him no you don’t want to be up front but then he goes “well then I’m not doing anything and feel useless”. It’s so hard to explain when to be aggressive and when to let the team fight come to you
Yeah the hard part with her is there are times when you want to play super aggressively, but you have to bide your time and wait for your moment. Takes a lot of game knowledge
I usually out heal the other healer I’m with when I’m brig , plat- diamond , she has much greater healing potential than given credit for
@@SGhosht ya I’m master (literally one Division out of GM) and a brig can easily out heal other healers if played correctly and the other team doesn’t try their damndest to focus you
A lot of how hard heroes are has to do with how easy it is to hit them. Brig makes herself SUPER easy to hit, especially if you're bad at her shield. By contrast Pharah isn't that hard due to this -- bronze dps have a very hard time killing her especially with a Mercy, they hardly even know to look up. So I agree, Brig has a bit of a knowledge threshold to overcome before you can play her effectively.
Kiriko is considerably easier then ana and baptiste. One thing i think you forgot to take into account with healers is positioning and escapes. With kiriko you can always warp back to your team if your getting dived or out of position, and its much much easier to get farmed by enemy flankers if you are playing ana for example.
I thought this too. Less aim, easier escape.
Maybe so but warping is not always as easy as it would seem and sometimes screws you even more
@@willkrause7549 its not always easy but it is one of the best escapes other then Moira, compared to characters who have little movement its much harder to be where you need to be as a support, And not die repeatedly.
Honestly I think Kiriko is as easy to get value out of as like Mercy or Moira. Your healing tracks targets and AOE on cleanse is huge and easy to get the hang of. Her ult is much easier than Valk or Coalescence
i play tracer, and i freakinng hate kiriko. when she's 1hp, boom! she's gone. Also, her random hs, so stupid. Its make me scared to dive her. Blizzard nerf her plz
Brig should go into medium or hard I think. I find that my beginner friends don't tend to have the patience or positioning and end up just playing her like Rein and dying.
I agree, and was going to post something similar. Brig requires an awful lot of positioning to play well due to being a melee-only hero. Yes, throwing healing pack from the back line is easy, but that's Mercy's job. On the other hand, if you charge Brig into battle thinking your shield will save you like Rein, you'll end up dead more often than not. At best, Brig should be Medium, if not Hard tier.
Yeah brig requires a lot of game sense even more than any hero. Positioning when to boop when to use ult when to use the health packages and the most important part: when to use bash and go straight to a fight (evaluate if it's worth the risk )
People say she is easy but oh god are we in the same game? Every time someone pick her they die ALL THE TIME. Maybe it's easy for a GM that already has a lot of game sense. But for the average players? Brig is medium-hard honestly.
Her 200 health isn’t helping ether
@@Abstractor21 as a wreaking ball main, brig is literally the only support I can play 😂, I just play aggressive, like dumb fuck aggressive, but not brainless, always move from cover to cover, and never be caught without shield-bash or rocket flail, cuz she’s a pretty decent character for 1v1 ing most character, but not all, but yea, I do also say she’s probably the support that need the most amount of gamesense, I always feels that her game sense is somewhat similiar to a tank, but she doesn’t have the responsibility to take space
@@p.4lvv yeah I agree
Something I've learned with Baptiste is, if you simply hold down both his primary and secondary fires simultaneously (left & right mouse buttons for me), by default he will automatically do his "shoot shoot heal" strat.
When I use Baptiste I prefer fire heal fire, but thanks for the tip!
You can do that but it feels much less intuitive than actually pressing the buttons when you need , but baptiste does have very high APM so whatever works for you is ok
@@yeahso8225 depends how hard ur team is getting hit
@@yeahso8225 that is probably better, but new players often have a hard time rapidly cycling between healing and doing damage, and knowing I could literally just hold both buttons simultaneously helped me get used to that play style
As a new player id flip Pharah and Widow. It alot easier to hold space and spam into the general direction of the enemy than trying to actually get kills as widow and not get farmed by reaper or genji or any player that is better than you. Also I feel like down here at the bottom nobody really looks up.
I agree. I started with Pharah because I love her character but she is easy to pick up. A bad Pharah gets way more value than a bad Widow. Rockets are way more forgiving. Even a ground Pharah gets more value than a Widow who can’t hit her shots.
Yeah, Widow is as much positioning dependent as she is aim dependent. You'll just feed your brains out if you don't have both, regardless of how decent your aim is prior to starting OW.
@@asoidfhowehjr8248 Absolutely agree
I think I agree with that. Widow can feel really awkward to aim, especially when you come from other fps games and aren't used to sniper rifles having a charge mechanic.
I played post-rework torb a lot in overwatch 1 and with all the new players in 2 he's a dream. Throw the turret somewhere where the other team won't see it until the team fight starts, lob primary fires into their team before engaging, and just overload and rush them to get an easy pick or two. New players have no clue what to do, im effectively a second tank. I love it.
I like this playstyle too , arguably I find it harder to use his ult
I can never get turret down no matter where I put it
I've only played a few months and just used Torb a few days ago and he's probably one of my favorite dps out there. Go against new players and you can just take out their tank with Overload lmao
For me, both Baptist and Ana are harder to play and heal especially than Kiriko. With Ana it's all about aim, her healing darts and sleeping dart. I think it's the hardest heal to play.
I normally watch your main channel and didn’t know this one existed until today! I’m loving the casual vibe :) Great video - thank you!!
Calling Widow point and click severely downplays how hard she is compared to a lot of other heros. Compare her to Ashe (who's in the same tier), who has Dynamite to help make up for the amount of shots that a "beginner" will miss which builds BOB. Widow is very feast or famine. If they're a brand new player they probably aren't going to be able to land thier shots and Widow doesn't have anything in her kit to make up for beginner aim. Her ult doesn't get any immediate value unlike something like BOB. I think her placement was the only one I really disagreed with specifically because you said "depends on how much fps experience they have" and the list is for beginner difficulty.
To be fair a lot of players come to Overwatch new but have played FPS their whole lives, which is a very different experience than Overwatch as your first FPS.
if two people focus her and her team cant deal with it and save her widow is throwing.. Looks easy but if you played this game long enough you know it aint easy.. Obviously this isnt true for gm+ but for most people hard focusing her does force her to switch
widows gun is also 50 times better than ashes gun
@@hellsstrongest debatable. Yes, ash cannot one shot, so ceiling-wise, widow's gun is better. However, flexibility-wise, ash is not restricted by charge time, you can do the jump + shoot from cover better than a scope sniper rifle, and you have a better view from your surrounding.
Widow and winston in the same difficulty I mean they both start with W anyway. Hell, just put widow into its own easiest category i mean just aim for the head, anyone can do that right? Amazing tier list.
If you switch pharah and zenyatta places i think the list is pretty accurate. Pharah being called a "hard character" is actually the funniest thing to me.
True, Ana should be in hard too imo.
i remember being new to the game and not understanding her flying mechanics, until i played her for a bit, so yeah id say at least medium for pharah
I think ana should be harder, just because her cooldowns are excruciatingly long, so if a new player misses a nade or a sleep dart you’re basically a weaker version of mercy, even worse if the new player in question has bad aim
Agreed! I was actually really shocked that KarQ put her in Medium…I thought she’d be in Hard at the very least.
Generally like this list! Agree with others saying escapes are worth factoring in for supports - might even push Mercy to easy as it can be a little intimidating trying to defend yourself if your team aren't looking out for you (which, at an entry level, they often aren't).
I'd also make a case for Pharah in easy - at a low level, you can play mostly ground Pharah the same way you might for low level Lucio, and get lots of value off her generous splash damage and bursty ult.
To be fair, huge part of value for beginners is *survivability* - you cant get value at while you are dead.
Kiriko is kind of easy hero, because you can play her like Mercy, but she have better ultimate, skill and survivability.
Monkey is very ez for beginners too - you do jump on enemies, place barrier, hold attack button for aoe dmg and after barrier is down, jump back for heal, then repeat.
Zen and Brig are for beginners nightmares, best choice is Lucio rather than pick them.
Ana is very hard in my opinion and you need play the game while for map knowledge and you need to know value of your abilities and when use them in right time.
I would say Ana would be at least a hard tier. I remember trying to main her when I first started Overwatch and she was frustrating to use. Her sleep dart is very hard to land and has a casting time. Also, although nanos are easy to land, they need to charge up. This requires a lot of aim. Her nade is probably one of the more easy abilities to use. However, it does have a smaller radius than you’d think.
In higher level lobbies, she definitely is a lot harder to play, but at least from my experience, you can get away just heal botting your teammates in beginner matches, so that's what makes her easier to start out
As an actual new player (with prior FPS experience though), I disagree with some.
Rein and Brig: Hard. Being melee makes these heroes hard, because when to go in, when to pull out is hard to determine. Often you go in and immediately die.
Zen: Hard or very hard. One of the toughest supports, just because he is so squishy. Needs crazy good game sense to survive. As a first time player on Zen, I just kept dying and dying, generating 0 value.
Dva: Very easy. One of the most intuitive tanks to pick up and play. Her shift ability lets you get out of trouble meaning it's very forgiving to play her. And her Ult is very easy to hit on lower ranks because people panic and run away instead of hiding behind cover.
Roadhog: Medium. He is OP now so he seems easy, but chain and shotgun take a bit of practice. A first time player will be trash on hog for a few games.
Sojourn: Very easy. Just a very straightforward DPS with an assault rifle. And the slide to escape makes her forgiving to play.
Pharah: Easy. It's easy to figure out you are supposed to hit shift, fly up and then spam rockets. The high blast radius makes it very forgiving.
Other than that... I'd put Soldier, Junkrat, Lucio, Bastion on Very Easy since a first time player can just pick it and do well on their first game. You underestimate how much Bastion minigun shreds at low ranks because no one expects it or plays around it lol. And Lucio doesn't even need to click any mouse buttons to heal his teammates and be useful lol.
Ana is harder than other precise heroes like Ashe and Widow, just because she is squishy and needs to hit those difficult sleep darts to survive. Baptiste is pretty easy and straightforward, left click kills, right click heals. Hanzo is easier than Genji since his arrow is just so spammable and you'll get random headshots.
Echo is kinda hard but in my experience I find her pretty intuitive maybe I’ve just played her a ton but I find her very fluid to play and understand
A noob player will get zero benefit to the team playing her
@@Sothas yes but learning her primary sticky bomb beam combo is not tooooo hard to learn and will give u free kills once picked up
looking at the tier list makes me appreciate blizzards character design and how distinct each character is, youre never confused which character is which where as games like rainbow you pretty much never know who youre up against
Sigma is hard. His primary fire is one of the least intuitive in the game. And bad sigma’s will miss every shot at close range.
you should do one based on skill ceiling :)
Isn’t that just a normal tier list?
@@jamborambo1102 0:30
@@jamborambo1102 I think he means how easy is it to reach the ceiling. Tracer is a good hero but would be an F tier in easy to reach ceiling
@@Htiy Genji would be really high tier in skill ceiling. It's not hard getting value with him currently, but his value and effort he puts can be greatly optimized. It's impressive watching people like Necros who have pushed the normal limits of playing Genji and developed some kinda robotic fast playstyle. Not every Genji player will play with such playstyle. And as I am familiar with that playstyle I know it takes thousands of hours to get consistent with it.
@@Htiy But isn't that this tier list right here kinda?
I would move reinhart to very easy and Sigma, Widow, Ana and Baptiste to hard.
Definitely Zen and Ana to hard, with the new 5v5 it's much easier to get backline spammed by heroes like Genji or Tracer.
Ana is very popular in lower ranks since she gets lots of value very easily.
I just started playing and have like 2hrs on sigma, he isn't that hard tbh. The hardest part is getting the rock to hit if the enemy is far away
@@Lacke1 except when they nano the wrong person at the wrong time
@@Lacke1 as a tank main, i feel like im babysitting when i have ana, mercy or zen.
I would say pharah is medium difficulty since being in the air gives a lot of survivability for beginners so they stay alive longer
the thing is most beginners don't even know how to maintain air momentum and stay on the ground instead
@@breadcat3535 But that doesn't compare to begginers trying Genji for the first time
@Bread Cat in all fairness it wouldn't be hard to figure out how to stay in the air as a beginner.
Jet boost
Super jump
Jet boost
Concussive blast
Etc.
Obviously it's a higher ceiling but it's not that high of a floor.
I'd argue Reinhardt is a solid "Hard" tier. To play Rein "properly" you need a lot of game sense, awareness and communication. The way he's played to be put on "Easy" is by no means a good way to play Rein at all. One of the hardest tanks to use in my book.
Also Sombra at "very hard"? xD
As a grand master sombra player with 500+ hours on the hero, she's an easy tracer but still very hard, so i agree with karq no this one.
Thank you for making a side channel like the Karqives, KarQ! I've been binging all your videos alongside watching OWL lately and you are one of my favourite content creators. Thanks for making such unique and interesting videos for OW!
Keep it up always!
shoutout to the person who thought since sombra is finally viable she's an easy no brain champ.
sure king, the squishy stealth character is easier than reaper, sure
I fully agree with the tank aside from hog where I would put on easy : I think new player are not gonna be used to the hook and they will either only use primary or only secondary fire not knowing at what range secondary fire start to be useless
Hook is easy af to land
@@nigh7fire462 I find so too but there is this little "leading" that you may have to get used too if they are far and walking sideways, it's not just point and click
@@raydo1998 you have to admit the hit box for the hook is a bit generous
@@nigh7fire462 Yeah definitly and I'm still saying Hog is easy for a new player but I just would have put him one tier down
Thanks for this video I’ve been playing for about 3 weeks and I’ve been trying to find out which characters I’m good with and help me teammates in some way. This vid helps me realize why I’ve been struggling with certain characters 😅
I think Lucio belongs in very easy. I think he’s the lowest skill-floor hero in the game. Every other support has to have some idea of where teammates are to get healing value, but Lucio doesn’t. He also has very good survivability in noob lobbies because he can just sort of hop around on the point and occasionally bounce off of a wall and actively heal himself and no one can kill him. Everyone in low-skill lobbies just beelines to the point anyway, so Lucio just goes there and exists with healing on and his teammates will find him. Source: this is how I climbed out of Bronze in Season 5.
Mercy’s skill floor is low too, but I think it actually takes more skill to achieve basic survivability as Mercy,
compared to Lucio. By default, her GA takes you all the way to your ally, which then puts you in a position where you can’t actually fly off of them again, and when your positioning and awareness is poor, your other movement options are often nonexistent. Oh, and Rez is without doubt the biggest noob-trap ability in the game. Beginner Mercy players spend a lot of time in the spawn room because they missed healing on someone and let them die and then tried to fix it by rezzing and died themselves.
Edit: I think Lucio is easier to get baseline value with than Moira too. Sure, her heal spray is very forgiving, but it’s also limited and still doesn’t give great feedback about whether it’s actually landing. New Moira players run out of heal spray very quickly and then are totally useless, and heal orbs are very very easy to waste. If you go full-DPS Moira, that’s probably easier to get started with though.
Today i met a guy that could play Doomfist. Not gonna lie, he giga smashed us. Cool hero when you know how to use it effectively.
thats high skill ceiling
He's capable of doing things. I've done things with him. I actually feel pretty confident in my fistability.
That doesn't change the fact that he's trash tier right now. Lol
I'd like to see what you think for the skill ceiling heros.
Ana is hard . Widow maker is hard too.
I think Bap can even be moved to easy. You got the aoe heal + insta heal no aim shift heal . Lots of value and he has his boots for a sort of escape and get to safer high ground. His gun is hitscan too which is easier to land if you've ever played fps game vs. zen and lucio's weapons.
For new players to just pick up and get value out of, super solid list.
Personally I'd put Junkrat and Reaper in very easy and Sym in easy instead (Maybe raise hog to easy cuz they need to know the combo), but otherwise I agree with pretty much everything. Definitely a good baseline for brand new players to look at when deciding who to start with in order to learn the game
Junkrat needs a free value tier above very easy. He's disgustingly designed. Free 0 skill kills
Hog doesn't need to know the combo because pulling in opponents with a free half hp heal is enough.
They don't die, are self sustaining, and can separate backrow from tanks or tanks from backrow to setup a team kill.
It's not even that complicated to do either, just hook someone.
Zarya is easy
Fr that bubble last forever
@@salvadortapia5558 .5 second nerf incoming and 1 second longer cooldown.
Sombra being harder than genji is a very hot take
Especially in OW2 but I can see his points somewhat. For a new player Sombra is pretty hard, for an experienced player who knows what they’re supposed to be doing? Probably medium to just hard imo
Ya I definitely don’t agree with it. She is so forgiving right now especially with that 40% damage boost to hacked targets. And she can hack while invisible. I get where he is coming from but new players don’t really need to worry about coordinating with teammates. She is not easy but definitely not the hardest tier IF simply talking skill floor for a new player. Someone with a FPS background can learn to assassinate with her no problem and that’s plenty value early on.
as someone who used to play ow1 ages ago as a jr main, i honestly feel like soldier should be a tier below jr. it's only easy to spam a choke when you know where the chokes are and have a team that actually plays together (from playing a fresh account on ow2 after losing access to my original, this is very much not the case for new players) when I'm not feeling like i can get any value out of jr coz I'm missing shots too much, i just switch to soldier and immediately can be just as and generally more useful in almost all cases
The fact you even considered Junkerqueen to be easier then dva just immediately discredits this entire list.
Reaper, Mei, Lucio, Sym in very easy FOR SURE. I would also put Bastion and Junk in there. But the first ones I’m stunned aren’t in there. SUPER EASY to get value with them even as a noob
Widow, Zen in hard due to survivability + aim
Winston in easy. Jump, bubble, zap, jump. Super simple and intuitive. Easy value. Won’t be great but will be fine
Sigma in hard for sure! He’s not as technically difficult as the mobility tanks but he has unique range, rock takes learning, shield is awkward for noobs.
I’d expand more but this is too long already. Agree with most picks. Great video!
As a returning player and someone who's playing with a lot of noob friends to the genre your list is pretty accurate, although I really disagree with Ana at medium. Imo Ana is the hardest healer for beginners because they seem to forget she's a healer.
Since you haven't seen a lot of new players playing brig I guess I could be the representative, as I'm a brig main with about 25 hours
She is hard not to end up overextending with, when you are new at the game, but if you play a little more passively she is crazy hard to kill, when paired with another support
Yeh, that's kind of the issue with her because the majority of her kit seems to scream at you to get into a brawl in the frontline to keep your passive going and make use of your melee weapon and short ranged attacks, but she's not really robust enough to actually be in the front constantly.
Best characters for new players, reaper, mercy, dva (when I started in like season 4 this was my go to hero you can fly around and her ultimate is super fun in lower level matches you can not even use her matrix and get by (I didn't use it correctly for so long haha)
Reaper might be the easiest character in the game most people know intrinsically or from other games that shotguns are close range and he has an oh crap ability with his wraith mode allowing him to get out of had stops and beginners can just use his teleport to gain ground when coming from spawn
Mercy is the go to character for anyone to learn the basics of a support class player you don't have to aim and all the info your UI gives like allies health and the exact health of who your healing or buffing you will learn quickly that you need to be behind your allies when healing, to keep an eye on everyone and to juggle when to heal and when to buff which will help you for more complicated characters and all the things you must think about
There's alot of weird choices here imo
I’m so glad you realize how hard sombra is. It’s funny cus anytime I play sombra (I have 1000+ hours on her btw) ppl call me brain dead and say I’m not good or Carried. But when anyone switches to sombra, they have absolutely no idea what they’re doing🤣 good players or not.. they don’t understand how technical she is and how consistent your aim has to be with her. Since her dmg has always been pretty inconsistent. Especially her spread on her weapon.
Not gonna lie, the first character I ever picked to play was Pharah & I played her pretty much exclusively for a long time. (OW was my first pc fps game so I was new to the game & using a mouse and keyboard.)
I think I had a harder time adjusting to playing the ground bound characters early on when I started to explore other picks.
Ashe is def more difficult than medium. She doesn't really have too much bail potential from flanks, landing high value dynamites are actually hard and require good timing and aim, and landing headshot after headshot is just not beginner friendly. She's at least in hard or possibly in very hard. If you don't have an fps background, you're just gonna be useless on her. Like she doesn't belong in mid tier difficulty with the rest of those heroes. No freagn way lol. Good vid tho overall. Lovin the content.
What? You press E + Mouse 1 into a group of enemies and you get dynamite value. You also don't really need to head consistent headshots to get value from her like on Widow.
@@asoidfhowehjr8248 Not really. If you just dynamite whenever, you actually allow the enemy team to easily heal it off and build ult meter. Besides, other characters have abilities that are just as easy to execute. "Just press shift bro". That doesn't make the character easy to use well, does it?
@@Andymosity so then was cass hard to play even with flashbang + right click being an easy way to kill someone? Also, the point of dynamite is to mostly charge your own ult. In a strict 1v1 your dynamite is a big asset. Sure, her aim style is different, but I wouldn't say she's harder than soldier or widow at a skill cieling level.
@@asoidfhowehjr8248 Do you think dynamite is at all easy to even medium difficulty to use in 1v1s? Against good players I feel like its hard as hell to even find the time and space to land it without having taken lethal damage. I just think she requires a lot more brains than most other DPS's. She's my main, and every other DPS feels like easy mode to me. But idk I could be wrong. I'm relatively newer to OW, but high level in a lot of other games. Im not trying to be right here. Mostly trying to learn.
I think Mercy needs to be brought up to regular Easy because her mobility and survivability needs to be taken into account when it comes to new players. Staying alive for as long as possible, and then being able to get back into the fight as fast as possible once you die is so important for a Mercy to learn.
sombra in very hard is the funniest joke ive ever seen
Any backline assassin character is going to be hard for a newbie. They either won't go for the backline and thus get no value, or they will try and just end up getting insta focused by the other team.
Honestly I'd argue that any hero that requires gamesense over mechanical skill is going to be much more difficult. As people like Dr Disrespect proved way back when, even people with huge amounts of fps experience and mechanics still struggle a lot in OW because they just don't have gamesense.
So while Brig might be mechanically easier, I'd argue she's actually much more difficult to get decent value from because she's such a gamesense heavy hero. Whereas Zen is super easy to understand because you just throw your orbs onto your team/enemies and then spam your damage orbs.
whenever you said “paper talisman” for kiriko i thought u said “paper towels” which you know same thing 😂
I feel like Winston is hard to play for most people
Not in gold and below. Just jump in, activate your sheild and hold down primary fire
In Masters +, yes, he will get bullied.
Knowing how far you can/should leap in with him (and maximizing his damage in the process) can be tricky sometimes. It's a fine-line difference between feeding and being untouchable.
@@Gladius-clashmini stand in barrier and fire if they walk in you walk out if they walk out you walk in etc free kill on support or a dps out if position
DUDE I GOT THE VIDEO IDEA OF THE CENTURY (Chance you already done this in ow1)
How to win a mirror matchup 1v1 with every hero in ow2!
I'm a brand new player using Soldier, Mercy, Bastion, and Sigma. Thanks for the vid
id put kiriko in medium honestly. i think hard is more thinking abt her skill ceiling, but honestly you can grab a lot of value out of teleporting away out of danger to your teammates or teleporting into a fight from spawn and saving your team with easy hold M1 button. medium difficulty imo but thats just me ^^
Agree! You could get so much value just by focusing on healing! Unlike Zen, for example, Kiriko doesn't NEED to land her kunais to get value. I would argue that it's even easier to get value with Kiriko than Mercy as the former has better carrying and playmaking potential. But eh, this is just good ole' gold me speaking.
Yeah exactly, Im a new player and a noob pkayer generally and doing kunai kills is very easy, rhe harsest thing about her is her protection suzu
I think hard is accurate. Here invincibility orb thang is a hard ability to use as it takes a lot of game sense and knowledge. Her knives are very hard to aim for a new player. She’s got good movement and heals but for a new player, theres easier heal bots
Brig and Lucio are medium-hard. Brig requires shield management (more than rein since you get involved in solo fights more often and you are not as strong as rein), when to go straight to a fight and use bash (even ML7 said he feed a lot with Brigitte he died a lot, is hard to know when to push with her and when to stay behind) and when to boop (don't help/save the enemy please...) and and when to use rally and when to use health packages (spoiler: not for the tanks, most of the time at least).
Compared all this to mei or junkrat? No way she is easy. She was easy when she was broken and people still think she is.
But she is a Melee character with 200hp. Just saying.
With Lucio is easy to heal that's it, that's the only easy part of his kit, he needs a lot of mechanics ... lots of heals every 12 sec (amplification) won't be valuable at all. You'll lose every game. It's hard to win if you are just standing there healing at low speed.
brig can be medium but lucio... come on he can just hang near anyone and have value
@@EsotericPain a trash healing per sec is not value so idk. His strengths comes with amps, when to use it.
I find it funny that I started the game in Overwatch 1 as Ball and he's still my favorite hero all these years later
Only thing I disagree with is Hanzo, Hanzo's gameplay is the same as junkrat's with a bit more precision
if junkrat is a rat and pharah is a flying junkrat does that mean that pharah is a pigeon? cuz u know pigeons are like flying rats etc
soldier should definitely be very easy. a lot of people who come into overwatch have most likely played other fps games, soldier is the most reminiscent of other fps games like cod namely. definitely a comfort pick for new players.
Junkrat is the easiest character in the entire game by far and you simply cannot convince me otherwise
Me out here with only 15 days who’s better with genji than most other dps heroes. Only one I’m possibly better with is reaper. I’d say this tier list is fairly accurate for beginners except I would just switch hog with rein for very easy. Reins the simplest hero to play. You just swing hammer, use shield to make space and save your live. Also rein has 650 health with half being armor and roadhog only has 50 more health with no armor. Roadhog needs to play a lot safer than a rein and I’d say that makes him a little harder. He might even be medium in my opinion
Wow! I had NO idea you could toggle Mercy's beam... I just might have to do that now.
it is so much better fr
Idk if it changed but in overwatch1 you could put it to where you guardian angel to your beam toggle as well that works really good in conjunction with that if I recall it does it as long as your not looking at another team mate so it makes for easy movement
I would move anna and sigma up a rank and Ash down a rank.
Anna has very long cooldown and no mobility so a noob will generally get dived over and over again, noob don't know how to position safely to get value, and don't know how to use her cool-downs which is a very important part of her kit.
Sigma has good survivability and you don't have to manage cool-downs, but his primary fire is very hard to aim and his shield hard to use, you have to remember to pull it back, know where to place it ... I think he is a hard hero.
Ash just need to shoot to get decent value and her shots are very not that hard to land, even for noob. The high cadence of unscope is very forgiving and scope is intuitive enough. Like sure you need to know how to aim but unlike a widow, she doesn't punish you for not aiming properly. Her dynamite is harder to use but not necessary to her gameplay at low level, you just throw it somewhere, hope it touches someone, and then go back to shooting. Maybe cassidy is also pretty easy but I am less sure about that due to him having a lower fire rate, making bad aim less forgiving.
I would argue that at the absolute skill floor level Sigma is actually easy instead of medium, because even if you can't aim well, you can still do damage with the hyperspheres' splash damage. There's a lot of nuance to utilizing his shield and kinetic grasp effectively, but even if you have no clue how to use it, they're both still great for protecting yourself from flankers and bad positioning.
This is a great list if you are taking beginner friendliness quite literally. The list would substantially change if you consider character maximizing and exponential skill gap. Maining certain characters early on is nice until you need to climb past certain ranks. Then you hit an absolute brickwall.
For example most characters stay consistent from bronze to diamond, but the skill gap with zen/ana between gold/plat and diamond/master is nearly astronomical. You have to be a dps god with zen, and landing crucial sleeps with nade management is the hardest skill to learn in the game.
thats literally the point of the list tho, no beginner to overwatch is going to be in such high ranks where any of that matters. the point of the video IS to take beginner friendliness literally, its for new players (or their friends getting them into the game) to find a place to start learning the core mechanics of the game without being completely overwhelmed and trashed as an insanely hard character.
I dont think widow should be anything other than very hard, if you have anything but exceptional aim with her youre useless, you HAVE to hit fully charged headshots, anything else is almost useless
I prefer the support role, but I do love playing wrecking ball and echo 2 of my favorite heros number 1 being zen, I just love their gameplay style, and overall design, soo im definitely going to continue practicing them more and more.
God finally someone who understands.
People always say dva is so easy, yet these people just feed constantly.
Mechanically not the hardest, but u still need to use your brain to play dva correctly.
Easy- Winston,Torbjorn,Pharah,Moira,Mercy,Zenyatta,Orisa,Bastion,Echo,Junkrat,Roadhog,Sombra,Symmetra
Medium-Soldier-76,Mei,Genji,Baptiste,Lucio,Sigma,Cassidy,Reaper,Zaria,Junkerdown Queen,Widow Maker
Hard-D.Va,Reinhard,Tracer,Kiriko,Sojourn,Ana,Wrecking Ball,Doomfist,Hanzo,Ashe
Did you really put Reaper in medium and Echo in easy ? 🤣🤣
@@vhyles YES
@@vhyles And i really please, stop playing Overwatch, today is boring and stiupid, but PvE is OK.
@@steve_jedi2511 okay 👍
i'm a support main so i'm legally obligated to put my thoughts lol. i'm viewing this tierlist as a "how hard it is to survive and get value out of each character ?" tier list btw
also before i start, i think dva should be in hard :D
ana: def not in medium, i would put her in hard. positioning matters for her a lot as she doesn't have movement abilities, so its very easy for her to die. her sleep darts are so slippery and it's hard to get any value out of them on characters other than tanks unless you have good aim. in OW2 though, getting value out of her anti is easier compared to OW1 ( due to barely any shields ). unfortunately though kiriko exists so if you have an enemy kiriko, a lot of anti nade value is kicked out the window. just like every other support ult, timing especially matters for her nano. it's either a hit or miss with it.
baptiste: not in medium again, i would put him in easy. it's easy to survive and get value out of all his abilities. you can perfect your usage of his abilities, sure, but compared to ana it's easier to get value out of the abilities
brig: she'd go in medium in my opinion. it's very easy to die as brig, good timing and game sense for her really matters and if you have neither then you get no value out of her.
kiriko: she has a very high skill ceiling, but i don't think it's that hard to simply play her and get value. i would put her in medium as you need good game sense and decent aim to survive and get value.
lucio: i agree with lucio's placement! he has a very high skill ceiling but to just get value and survive as him, all you need is decent movement.
mercy: this is going to be an unpopular opinion but in OW2, there's of course way less shields and there was 6v6. now there's no shields for your mercy to just stand behind and people will be targeting her even more due to 5v5. i would put her in easy or low medium. you need to have good game sense, good timing and good positioning to get value out of her without immediately dying. auto super-jump has been much help though.
moira: agree lol, she is very beginner friendly.
zen: i agree with high easy, or maybe low medium, but there's a catch. once again, like ana, he has no movement abilities and it's very easy to die as him. he is one of the characters with a large damage output though so as long as none of the enemy team actively dives you and tries to counter you, you can get a lot of value from staying in the backline and dishing out damage. you do need to have good positioning though as him so you can be in an area where you can deal damage without immediately dying
my opinions probably have a lot of contradictions but yea . thats my thoughts on the support placements . feel free to share if you agree or disagree !
The thing is if you're new, every hero will be hard to survive and get value out of I think LOL. I think going with how straightforward the kits are is the right way to look at it. But at the end of the day I think newbies should go for who they think is fun to play, learn how difficult or easy the hero might be, and just run with it. That's how I became a filthy widow OTP in my prime. :P
Honestly widowmaker feels a bit harder because honestly imagine a beginner running it in smg and dying or getting dove by a hero and having no get out abilities. Im thinking hard is more accurate
Rip my doom mains who spent hundreds of hours on rollouts to become meaningless on the bright side we still have ball
I do wanna see that skill ceiling video. I kinda know where I can go as a beginner if I try hard enough.
Me as a beginner 2 weeks: **play Doomfist anyway in order to get better despite of his huge nerfs**
Who doesn't like playing him in lunatic difficulty anyway?
I'm not a masochist *i swear* ✋
Brave. Absolutely brave.
@@KojiNatu_ 🤝
FINALLY YOU DROP THIS VID I BEEN WAITING. I been playing doom for 3 years okay I’m a veteran
Great List. I personally would switch Genji with Tracer since Genji is a projectile hero (who relies on jumping all over the enemy to utilize his full skill set) while Tracer in a hitscan who doesnt who stay on the floor. IDK, i could be wrong but Genji is most deff very hard. Not your typical FPS hero.
Tracer has the highest skill cieling and hardest hero in OW. Tracer needs movement and timing as well as aim. On top of other micro mechanics that are specific to her. I wouldn't really consider Tracer proper hitscan like a Soldier though. Your movement heavily impacts your aim on her.
I'd argue Reaper is actually a very hard hero. While it's true he doesn't have that much tech or advanced use of his abilities your positioning and game sense are incredibly important.
A super new player would get almost no value from Reaper, not knowing how to flank or get close to enemies would cause them to die almost instantly on the front lines or trying to do flank at the wrong moment in the wrong place without their team.
I’d say the same
I love when I see people say "Sombra is sooo easy and brain dead" then they try playing her and die instantly because they don't have the map knowledge or the spray spread ect. sombra literally gets put dps by almost all characters in this game even some healers out dps her. and with her at at 40% ( gonna get nerfed to 25%) she's literally gonna get out dps by 3/4 of the roster even with the hack multiplier on them 😂.
I think Echo just got a buff from Bastion being added. Duplicate him and it's a pretty easy team kill if they are anywhere near each other.
1. Widow Maker is hard. Reasons-- Every damn character in overwatch have different anatomy it is way harder to headshoot in overwatch than cs go as an example. Because in cs go every character have same height and their heads you don't have to focus on vertical aim too much. Also the overwatch 2 heroes are too mobile You have to aim fast and shoot. Also grapling hook is not that easy to play with. Also she is a paper cannon she have to charge weapon to deal serious damage. I think she is definetelly hard to play with. Also her scoope is so fkn bullshit. if she wouldn't have scoop but able to charge shooot enemy she would be way easier to play with.
2. Soldier- Soldier is very easy. it is like you play a normal fps shooter character with extra perks like small aimbot accuracy while shooting. it is easiest hero to learn and play.
3. Junkrat- it is also very easy but it has much more potential. it gets better if you play better. if your opponent is sticking together with team a newbie can pick him and spam the bomb that will hurt their team play and force them to spread apart.
4. Zarya- it is one of the easiest tanks to play with you just need to know timing to deploy shield and shoot enemy. There is not much to her. Time to time you can also save a team mate with shield but that is it.
5. Hanzo- He is definetelly easy to play with. Charges super fast and able to spam arrows you just need to narrow down your enemy. also his fast shooting ability is dope. He is definetelly easier than Ashe. it is like he is no scope widow only penalty is arrow loosing altitude while flying but it is not even that much. you aim just a little bit higher. Also he has mobility like being able to climb walls and double jump.
As a destiny player genji came easy to me. Movement is literally core pvp gameplay for destiny so it just came to me inherently.
As a new player I main Junkrat his movment using the mines is so satisying to pull of
I wouldn't put brig on easy. Most low level brigs just feed on cooldown. Takes some gamesense to survive on that hero. I also wouldn't put Roadhog on very easy, just regular easy. Actually new players don't know you're supposed to combo one-shot with your hook.
Please don’t put new players on Ana. They are just going to be dive victims.
My favorite character is the reaper guy. he is very powerfull. special move, honestly is one of the best in the game and so he comes equipped with these two revolvers and only takes about 3 or 4 shots to actually execute a kill so it comes really in handy specially when you come from the side.
Those are shotguns not revolvers
@@tomioka8405 its a copypasta!
I love ball but your right about him his skill ceiling is very high and often you never even see him
Which is sad because I haven't been able to main him this game, I just can't find my groove with him being the only tank
actually a tierlist that matters.
love these kinds of videos
Karq: Hanzo is hard
Bro you wack is typing…..
Imagine being new to the game and founding out about karq, I would be blessed
And for the healers I would put brig down a tier or lucio up a tier because, Lucio has clearly a easier time healing if you just exist and he can also survive easily compared to brig that has to get up close to be effective and I think people can easily feed trying to get their inspire up
stupidest shit ive ever heard ngl
@@jxsh8691 Sorry to say that you don't know the difference between skill floor and skill ceiling
@@raydo1998 i do and brig has the lowest skill floor in the game
“Just exist” you haven’t played this game since 2018 and are just now coming back huh
@@jxsh8691 Tell me in what way it is easier than lucio ? I'm up for debate
I would put Junkrat in very easy. Straight up the one hero any new player can pick and play at a very decent level just from intuition.
The only rankings I have any problems with are Widow and Zen. I think they are both less beginner-friendly than you give them credit for.
With Widow you absolutely have to be able to click heads to get any value out of her. I'd say Hanzo is more beginner-friendly because of a relatively high-impact and easy-to-use ult in beginner lobbies and the fact that by spamming arrows you are bound to OHK enemies every once in a while.
Zen on the other hand requires a lot if gamesense in terms of positioning, tracking whether your healing orb is doing anything and having discord orb on relevant targets. Also the projectiles are at least somewhat tricky to hit with, Zen's hitbox is pretty big and he has no escape ability/panic button (other than arguably his ult).
Nice ranking all in all, though!
I feel as if Junkrat is easy to play when you're with your team, but on his own his survivability is terrible. He's slow and not many people realize how easy it is to dodge his grenades. You get like a full 1 or 2 seconds to step out the effective range although it's harder to focus on him when he's with his team. The people who complain about him being overpowered in closed spaces don't seem to realize that that's when he's supposed to be effective. Grenade spamming is essentially useless if the enemy can multitask decently and his riptire can get like a double or triple if you can activate it fast. But a lot of heroes now have a way to tank or dodge his tire and the rest know well enough to spread out when they hear his activation line. It is a lot harder to be really effective with the tire now.
Da king is back baby he neva miss