MegaDood's NPC Pack 1.4

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  • Опубликовано: 27 ноя 2024

Комментарии • 45

  • @genossejannikov8219
    @genossejannikov8219 8 месяцев назад +6

    Great pack, I bet some cool stuff will be made with this. I have to say (unless such an NPC already exists), it would be really cool to have a version of 0:12 that spits lava/poison puddles. Whether those instantly kill you or only damage you would be configurable.
    Otherwise, i'd recommend Maw Maw from Mario Wonder, i think having an enemy that can straight up swallow you on land rules (and its design is hella cute).

  • @R-youdamantendo-R
    @R-youdamantendo-R 5 месяцев назад +2

    MARIO’S GOAL CALAMITY

  • @BlackMamBa-yq5on
    @BlackMamBa-yq5on 10 месяцев назад +1

    I've recently been interested in coming back to SMBX after years
    To see stuff like this in 2023 really makes me feel like I've missed so much
    Great work! 👍

  • @mitmoon
    @mitmoon 8 месяцев назад

    This NPC Pack collection looks really good! I can't wait to see what type of levels will be made with these NPC's!

  • @popcornandbooks
    @popcornandbooks 8 месяцев назад +1

    Hello. I am creating a remake of Super Mario Bros called "Super Mario Bros.: Spiced Edition". It will have additional enemies, levels, power-ups and elements from SMB1, SMB2, SMB3 and SMW. Can someone create the following (this is a lot of requests):
    NPCs:
    Fire Bro (SMB1 Style)
    Color: Red
    Throws fire instead of hammers.
    Ice Bro (SMB1 Style)
    Color: Cyan/Light Blue
    Throws ice instead of hammers.
    Boomerang Bro (SMB1)
    Color: Blue/Navy Blue
    Throws boomerangs instead of hammers.
    Sledge Bro/Big Hammer Bro (SMB1)
    Color: Green
    Throws sledges instead of Hammers/Large version of Hammer Bro
    Cannon (SMB3)
    Cannons are used to fire cannons (hence the name) or Bob-ombs.
    Panser (SMB3)
    Color: Purple
    Acts like Green Panser but walks.
    Koopa Troopas (SMB1/SMW)
    Color: Green/Red/Yellow/Blue
    Acts like SMB1 Koopas but Naked/Beach Koopas jump out when jumped on. Eating one can make Yoshi:
    1. Spit fireballs (Red)
    2. Create earthquakkes (Yellow)
    3. Fly (Blue)
    4. Ground pound
    5. Spit turnips
    6. Spit ice cubes
    7. Everything
    Koopalings (SMB3)
    Roy: Produces earthquakes when in his shell.
    Ludwig: Produces stronger earthquakes when in his shell.
    Koopa Paratroopas (SMB1/SMW)
    Color: Green/Red/Yellow/Blue
    Acts like SMB1 paratroopas. When hit once, it loses it's wings and acts like a regular koopa. When hit again, a naked/beach koopa comes out. Eating one can make Yoshi:
    1. Spit fireballs (Red)
    2. Create earthquakkes (Yellow)
    3. Fly (Blue)
    4. Ground pound
    5. Spit turnips
    6. Spit ice cubes
    7. Everything
    Lakitu Pipe (SMB1)
    Throws spinies from pipes
    Kuribo Shoe (Green) (SMB1)
    Micro Goomba/Brick Goomba (SMB1)
    Big Koopa Troopa (Green/Red/Yellow/Blue)
    Larger version of Koopas. Naked/Beach koopas do not jump out of the shell.
    Big Paratroopa (Green/Red/Yellow/Blue)
    Larger version of SMB1 paratroopas. When hit once, it loses it's wings and acts like a regular Big Koopa.
    Big Shy Guy (Red/Blue) (SMB2)
    Spike Top (SMB1)
    Buzzy Beetle (SMB1)
    Buzzy Beetle (upside-down) (SMB1)
    When Mario goes near it it drops and retreats to it's shell.
    Castle/Grey Spiny (SMB1)
    Immune to fireballs
    Fishin' Boo (SMB1)
    Ghost version of Lakitu
    Spiny Cheep Cheep (SMB1)
    Color: Purple
    Spiky version of cheep cheep
    Eep Cheep
    Color: Yellow
    A version of Cheep Cheep that swims away from Mario.
    Blue Podoboo (SMB1)
    Purple Podoboo (SMB1)
    Frog Suit (SMB1)
    Penguin Suit (SMB1)
    Blue Shell (SMB1)
    Racoon Suit (SMB1)
    Ice Flower (SMB1)
    Tanooki Suit (SMB1)
    Hammer Suit (SMB1)
    Lava, Water and Poison:
    Rising water (up and down, custom settings (speed, height))
    Frozen water
    Color: Cyan
    Harms or kills players
    Rising lava (up and down, custom settings (speed, height))
    Blue Lava
    Blue Lava (up and down, custom settings (speed, height))
    Poison
    Color: Purple
    Rising Poison (up and down, custom settings (speed, height))
    Also, can someone create a world map?
    World 1: Goomba World
    Theme: Grassland
    6 levels, 1 fortress, 1 airship, 2nd level secret exit to a Yellow Switch Palace and World 2 secret level in water. 1 secret level to World 6 1/2.
    World 2: Egypt World
    Theme: Desert
    6 levels, 1 fortress, 1 pyrimad, 1 airship
    World 3: Artic World
    Theme: Snow
    10 levels, 1 ghost house, 2 castles, 1 airship, 6th level has secret level to World 4.
    World 4: Gigantic Forest World
    Theme: Forest
    2nd Theme: Dark Forest
    6 levels, 2 castles, 1 secret ghost house (exited from 2nd level), 1 airship
    World 5: Seaside World
    Theme: Beach
    8 levels, 2 castles, 5th level secret exit to Blue Switch Palace, 1 airship) (1st castle is in the water
    World 6: Mountainside Sky World (Mountain)
    Theme: Mountain
    3 levels, 1 castle, 1 spiral tower leading to World 6 1/2
    World 6 1/2: Mountainside Sky World (Sky)
    5 levels, 1 ghost house, 1 airship, 1 secret level from World 1. 3rd level has secret exit to the secret level from world 1.
    World 7: Pipe World
    Theme: SMB3 Pipes
    6 levels, 2 castles, 1 airship. 2nd level has secret exit to 4th level, which has secret exit to world 8.
    World 8: Bowser World
    Theme: Volcano
    2 tank levels, 5 levels, 1 castle, 1 final castle
    - BONUS WORLDS -
    World 9: Star World
    Theme: Space
    8 levels.
    World 10: Mushroom World
    Theme: Space
    7 levels
    World 11: Flower World
    Theme: Space
    10 levels, 1 boss rematch castle
    World 12: Crown World
    Theme: Space
    1 level
    My game will be about Bowser and the Koopalings stealing the Yoshis (execpt the green one), so can you also create a cutscene about that?
    Like I said, this is a lot of requests so please do one at a time. Thanks.

  • @quadraxmoment4353
    @quadraxmoment4353 Год назад

    This new update is goated, def. gonna use the piranha plants

  • @genossejannikov8219
    @genossejannikov8219 7 месяцев назад +1

    can we talk about 1:36 btw that shit sounds fire🔥

  • @cyonofgaia
    @cyonofgaia Год назад

    Stone Spike jumpscare

  • @louis11.1
    @louis11.1 2 дня назад

    At 1:47, how the sleeping plants here is supposed to work perfectly? In my case, when they wake up, it completely disappear from the screen, but the hitbox still exists.

    • @gooseflinger8114
      @gooseflinger8114  2 дня назад

      Seems like you're missing files
      You need to include the grounded piranha plants for them to turn into

    • @louis11.1
      @louis11.1 День назад

      ​​@@gooseflinger8114Thank you so much for the help! Now the plants are working!

  • @officialteamsombie
    @officialteamsombie 11 месяцев назад +1

    make Monty Python foot an npc

  • @themaniac_ytarchived6756
    @themaniac_ytarchived6756 7 месяцев назад +1

    The SMBX dev team should hire you for the update

    • @gooseflinger8114
      @gooseflinger8114  7 месяцев назад

      Thanks man, means a lot

    • @Stevetstevets
      @Stevetstevets 2 месяца назад

      Im afraid the creator already moved on to another project

  • @ProxyHaxOO
    @ProxyHaxOO Год назад

    Very nice!

  • @deltomX3
    @deltomX3 Год назад +1

    Sappy Tep :)

  • @rocksome445
    @rocksome445 9 месяцев назад +1

    so a update, i got the npcs in the editor to use. however there's this bug where the npcs are one tile wide even ones bigger than 1 tile and have like no function, a couple work fine but almost all other's don't. if it helps i removed the credits from the folders of npcs i used bc it was useless to me and i thought it worked without it, and the folders don't load the npcs in the editor so i just copy every file from the folder besides credits and paste it into just the level folder

    • @gooseflinger8114
      @gooseflinger8114  9 месяцев назад

      Sounds like you're not putting them into your world folder correctly. Just drag and drop what's in the folder the way things are, don't take stuff out of folders neamed "AI" and "extra-settings".
      You'll have to consult the smbx forums or discord and ask somebody, I can't really help over youtube.

    • @rocksome445
      @rocksome445 9 месяцев назад

      @@gooseflinger8114 ok thanks

  • @supershyguylogan7859
    @supershyguylogan7859 11 месяцев назад

    It’s cool you made some enemies from the Mario rpg games say could we get like spanias from paper mario the thousand year door or mack from super Mario rpg and it’s remake

  • @callmewumple
    @callmewumple 9 месяцев назад

    Make heavy troopa an NPC if possible

    • @callmewumple
      @callmewumple 9 месяцев назад

      Also did you hear about the new update for SMBX2?

  • @Alexx-oh4rz
    @Alexx-oh4rz Год назад

    Wow

  • @mariorodriguezlopez1411
    @mariorodriguezlopez1411 9 месяцев назад

    Geniallllll!!! 🤩🤩🤩

  • @KasdenW1995
    @KasdenW1995 7 месяцев назад

    Is everything from previous packs here or do I have to get thise other packs too? Just curious.

    • @gooseflinger8114
      @gooseflinger8114  7 месяцев назад

      Everything from previous updates is here, but my other packs can be found on the forums

    • @KasdenW1995
      @KasdenW1995 7 месяцев назад

      @@gooseflinger8114 Thanks for the heads up.

  • @wolfito386
    @wolfito386 10 месяцев назад

    add power ups

  • @Bartelo7
    @Bartelo7 10 месяцев назад

    I put files in level folder, but they aren't in game

    • @gooseflinger8114
      @gooseflinger8114  10 месяцев назад

      Once you do, reload the level and it should appear. Make sure you include any additional folders that the NPC comes with, like folders containing extra settings or AI files.
      Here's a guide for more info
      www.smbxgame.com/forums/viewtopic.php?t=23744

    • @Bartelo7
      @Bartelo7 10 месяцев назад

      @@gooseflinger8114 Now it works but i can't load SFX, so when i fight Culex i have so many errors

    • @Bartelo7
      @Bartelo7 4 месяца назад

      @@gooseflinger8114 uhmm... do you have any ide how to fix Culex SFX?

  • @rocksome445
    @rocksome445 9 месяцев назад

    hey i'm having trouble installing and using this even with the guide and my question is does this need to be updated to smbx b5 to work?

    • @gooseflinger8114
      @gooseflinger8114  9 месяцев назад

      It works with Beta 4 just fine, but they also work with beta 5

  • @greenbubba2
    @greenbubba2 Год назад

    where did you get the music blocks from at the start?

  • @JC02official
    @JC02official Год назад

    What's the song called

    • @gooseflinger8114
      @gooseflinger8114  Год назад

      ruclips.net/video/mr78m9MlT_U/видео.html

    • @erick999dx6
      @erick999dx6 11 месяцев назад

      Going Somewhere from Mario Party 2

  • @dokisun
    @dokisun Год назад

    :D

  • @marioalex5145
    @marioalex5145 Месяц назад

    is this smbx1.4 or 2.0?