Novelty in Nostalgia | Deconstructing Tunic

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  • Опубликовано: 1 май 2024
  • Tunic released on March 16th, 2022, and received a smattering of comparisons to The Legend of Zelda and favorable critical reception. It is the culmination of a lifetime of gaming experience and a nearly decade-long development cycle by Andrew Shouldice and a handful of his very talented friends. It was brought to life through persistence and iteration, but it was fueled by insatiable curiosity and a love for discovery.
    But just what is Tunic? Is it really just an imitation of Zelda, or is there something else to it? And if so... just what, exactly, is that something else?
    Intro (0:00)
    Story (5:48)
    Visual (8:45)
    Audio (12:20)
    Gameplay (15:01)
    Final Thoughts (29:10)
  • ИгрыИгры

Комментарии • 182

  • @cactrot83
    @cactrot83 14 дней назад +39

    It's like Star Fox but you explore a world filled with cryptic puzzles, and there are no space ships.

  • @YaBoiBigNutz
    @YaBoiBigNutz 15 дней назад +42

    Honestly the game Tunic most reminds me of is Outer Wilds and those games couldn't be more different in how they play and how they look.
    But the feeling you get playing them is so similar. The way you slowly find mysteries and solve them and how you experiment to discover things reminds me so much of Outer Wilds.
    Oddly enough, I feel like theyre kind of secretly detective games. Underneath Outer Wilds' space exploration and Tunic's Zelda/Souls frame is really just a fantastic mystery solving game

    • @the_experience_point
      @the_experience_point  15 дней назад +12

      This is very insightful, thank you for sharing. I haven't played Outer Wilds, but I have heard enough comments like this that it's on my list of games to cover for this channel.

    • @Demonskunk
      @Demonskunk 15 дней назад +8

      @@the_experience_pointOuter Wilds and Tunic are two of my favorite games of all time for similar reasons, and I heartily recommend OW!

    • @TheConMan42
      @TheConMan42 14 дней назад +7

      Outer Wilds is a must play, especially if you love Tunic.

    • @cactrot83
      @cactrot83 14 дней назад +4

      @@the_experience_point The Outer Wilds is another game about not-knowing. It is also one of the most affecting video games I have ever played. I cannot recommend it highly enough.

    • @sutirk
      @sutirk 12 дней назад +2

      I love this kind of games: knowledge metroidvanias, or "metroidbrainias"
      To a far lesser extent, there are some games that have normal progression but allow very complex movesets, tricks and habilities from the beginning, with the tutorial for them showing just on the late game or even optional levels, like unsighted and celeste. That gives you the same feelings of "wait i can do this??" and "oh so this how this works!", although here it is used to enhance the replayability rather than curse you with the fact that you can never play the game blind once again

  • @HappyWulf
    @HappyWulf 14 дней назад +13

    Tunic has been a wonderful slow burn. If it were more popular, people would be spoiled by it's surprises and secrets. As Andrew has said, it is filled with "Content for no one." Secrets for the sake of a secret and no other purpose or reward. I have learned to read the runic language. And I teach it to those who are interested.
    "Cute Fox game!" is the perfect lure. Once people are committed, the realization it's first half is "FoxSouls" and the second half is no less life changing and puzzling than Outer Wilds.
    As for the plot, the Librarian is the most revealing character. His manual page entry, his Boss Subtitle. What he was looking for. Where he was looking for it. And where it ended up being... The notes in the Quarry and the Prelude at the front of the Manual telling the story of the game offer more hints. Other things are up for interpretation and offer more conclusions once assumptions with educated information is gained.
    If you'd like to reach out to me to have a conversation about Tunic, please feel free to. =3c

    • @the_experience_point
      @the_experience_point  13 дней назад +1

      Comments like this make me so happy, because your passion is infectious! I didn't really let myself dive too deep into Tunic's secrets until after I had finished my script for the video, so I'm still learning. Unfortunately, the handful of lore videos I checked out seemed to be more clickbait than substance.
      I'd love to have a more in-depth conversation about the game's secrets and its lore. Would you like the join the Discord server so you can open a DM with me?

    • @LepidoliteMica
      @LepidoliteMica 13 дней назад +6

      One of the most fascinating things about the Librarian is the diegetic elements that reinforce his desperate search for the Holy Cross and its wisdom... and how part of that wisdom ended up encoded in the coffee rings he left on the Cathedral map during his search. The lore pages of the manual reference a contradictory time loop, but nothing reinforces it quite so well as that little detail.

  • @fluffy_tail4365
    @fluffy_tail4365 13 дней назад +8

    Tunic was my fave game if 2022. I also deciphered the language halfway through because I was absolutely amazed at it not being a simple cypher. As you've said, like other games of its kin, I will never experience it again and still it will forever be seared into my mind

    • @the_experience_point
      @the_experience_point  13 дней назад

      That's really impressive that you deciphered it on your own! That must have been an awesome feeling. I wish I would have had more time to dedicate to that endeavor, but I'm honestly not sure how long it would have taken me.

    • @fluffy_tail4365
      @fluffy_tail4365 12 дней назад

      ​@@the_experience_point Thanks! I felt challenged when I noticed it wasn't just a cypher....tho it helped I kept a notebook of words and their possible meaning while advancing in the game, until I started noticing patterns. But yeah I didn´t find the more deep stuff like the musical version

  • @JonathanJuan
    @JonathanJuan 15 дней назад +19

    Leaving a comment to spike your engagement metrics! You deserve to be seen by more people

  • @Shreeb
    @Shreeb 13 дней назад +6

    This was a thoroughly enjoyable watch and you perfectly outlined what makes Tunic so special. Andrew Shouldice created something that truly sets itself apart from its inspirations instead of merely imitating them. It's an experience I won't soon forget.

    • @the_experience_point
      @the_experience_point  13 дней назад +1

      I did my best to do the game justice without spoiling it, so it felt like I was really threading the needle. I'm glad it came through!

  • @innenkosnarukami2450
    @innenkosnarukami2450 12 дней назад +8

    I recently finished cracking the last few secrets of TUNIC last month. This game is an absolute masterpiece and an incredible gem of an indie. I absolutely adore the cleverness of this video being full of secrets and tips for potential new players that they may not understand without proper context, much like how the game presents such things. I hope your channel hits the big time if you keep making videos like this.

    • @the_experience_point
      @the_experience_point  12 дней назад +2

      I'm so glad you noticed that. I was worried people would think I was including "spoilers" but I tried to have faith that the audience would consider context. I felt like the result was mostly just "if you know, you know" moments, which I was hoping people would enjoy. And yeah, knowing just how boldly and effectively the game was able to hide things in plain sight, it made me feel like I could get away with it a bit too.

  • @alexrose7752
    @alexrose7752 13 дней назад +11

    I watched this whole video, thinking to myself that you were a huge channel I'd somehow missed in the world of video game focused video essays and was shocked to see you only had 100 subscribers. The video was so good I expected a few thousand. Instant sub, really looking forwards to any other videos you make!

    • @the_experience_point
      @the_experience_point  12 дней назад +2

      Yo, that means a lot to me! Thank you so much for the encouragement, it really goes a long way.

  • @ksNanoSquid
    @ksNanoSquid 12 дней назад +3

    Tunic was one of those magical experiences I wish I could experience for the first time again.

    • @the_experience_point
      @the_experience_point  11 дней назад

      The fact that it only hits the way it does one time... is WHY it hits the way it does. Don't you think?

    • @whenimmanicimgodly4228
      @whenimmanicimgodly4228 10 дней назад

      Man, I wish I had any sort of magical expierence with this game. Idk what this creators on about saying there's hints to point you in the right direction...no theres not...I have literally redrawn the maps as I've walked through them to mark everything down in my sketchbooks because I had fking run around them so many times...
      Like honestly, thus game had a LOT of potential and is a really good game but it's too vague to be a great game.

  • @sophomore3752
    @sophomore3752 18 дней назад +4

    I watched this entire master pice and I went to "like" the video to then find it only had 7. You deserve so much more

  • @Narrative_Ink
    @Narrative_Ink 14 дней назад +7

    This video is amazing. The audio quality, the visuals, the consistent tone and storytelling. You did an amazing job. Keep up the good work.

    • @the_experience_point
      @the_experience_point  14 дней назад +1

      Comments like this are so helpful, you have no idea. It really makes all the effort feel worth it. Thank you so much, I'll keep doing my best!

    • @Narrative_Ink
      @Narrative_Ink 14 дней назад

      @@the_experience_point even though your following is small your content is amazing. I'd hate to see you stop making content. Not that a small following means you will, but it can be disheartening to put in son much work and no see much fruit from your labor.
      Honestly your content is so good you could easily run your own game review company. Leagues ahead of IGN or Game Rant quality.
      If you ever want to team up and talk about games let me know. I'd love to break down stories of great games.

  • @moogleboy
    @moogleboy 10 дней назад +2

    The way I pitch Tunic to my friends is "It feels like playing a video game for the first time a second time."

  • @PLYR_JET
    @PLYR_JET 20 дней назад +6

    I’m not usually a huge fan of games like these, but Tunic looks dope! I may have to check this one out

    • @whenimmanicimgodly4228
      @whenimmanicimgodly4228 10 дней назад

      Be warned: it's so vague that 90% of your gameplay and deaths will be because you have to run around the map 200 times to find where to go

  • @sbboh-kcin
    @sbboh-kcin 12 дней назад +2

    tunic mention - i click
    good video - i comment for engagement
    also i love that the footage includes you getting the "it uses stamina" achievement, perfectly reminds me how random getting that achievement feels in my playthrough.

    • @the_experience_point
      @the_experience_point  12 дней назад

      What's funny is how absolutely unintentional it was for me, and presumably, most people, to get that achievement. I wouldn't be surprised if that specific achievement existed specifically just to help teach people about that game mechanic.

  • @Demonskunk
    @Demonskunk 15 дней назад +5

    I’m not very deep into the video yet, but I’m making this comment before I forget: Tunic being seen as “Zelda But-“ is sort of key to its identity in the same way that being overly familiar with RPG mechanics and genre tropes is key to Undertale’s identity. The narrative depends on you assuming that seeing a red, blue, and green artifact and going “I need to collect these”.
    Hopefully I haven’t missed the mark.

    • @Demonskunk
      @Demonskunk 15 дней назад +1

      I deciphered trunic, and it definitely elevated the experience for me. Funny thing, you said it felt like the music was speaking to you: it is. There's a second language called 'tune-ic' by the fans. A musical language that's used in several places. Notably the shopkeeper's song.

    • @Demonskunk
      @Demonskunk 15 дней назад +4

      Deciphering Trunic gave me the same joy as translating the cube language from Fez. I have a madman's journal of translated phrases and letters.

    • @the_experience_point
      @the_experience_point  14 дней назад +1

      That sounds like a lot of fun.

  • @jpmarques5866
    @jpmarques5866 10 дней назад +2

    probably the best video analysis I've seen on Tunic, great work!

  • @SuperPaperPokemon
    @SuperPaperPokemon 12 дней назад +2

    If I could summarise the world of Tunic in two words, these would be: "Beautiful Ruin"

    • @the_experience_point
      @the_experience_point  11 дней назад

      That's so poetic. I love it. I should have used that for the video title.

  • @NelStone1
    @NelStone1 6 дней назад +1

    I adored this game. Adored it. I haven't gotten that sense of whimsy and mystery playing a game since I played Fez so many years ago. This looming sense that beyond the cutesy look, something so much bigger and possibly sinister was going on. Even the soundtracks are kind of similar.
    The gimmick with the game manual was brilliant. It made figuring things out so much more fulfilling.
    I AM ashamed of how long it took me to even realize you could upgrade your stats. I spent a massive chunk of time just thinking it was an incredibly hard game. Took me way too long to find the manual page explaining it.
    (I didn't even discover the color changing room until the second playthrough. I happily replayed the game with a white fox wearing a black tunic.)

    • @the_experience_point
      @the_experience_point  6 дней назад +1

      Just think of it this way: the less you figure out in the first playthrough, the more there is to enjoy in the second! Also, I'm glad I'm not the only one who took too long to figure out that upgrades exist, lol.

  • @TheSpazzDragon
    @TheSpazzDragon 10 дней назад +1

    This is a phenomenally well put together video. The kind of quality one typically expects of much larger channels. I feel lucky to have stumbled across this absolute gem. And it has 100% convinced me to come down from the fence and play Tunic.

    • @the_experience_point
      @the_experience_point  10 дней назад

      The kind and encouraging words like this are the only payment I recieve but it still makes it worth it.

  • @KytosaiWeeabuto
    @KytosaiWeeabuto 8 дней назад +2

    Tunic is definitely one of those games that I file under "Games I wish I could play for the first time again".

  • @jtvj8423
    @jtvj8423 13 дней назад +1

    This is so valuable, I have a hard time keeping up with all the games being released and I am quite picky, so having a channel that truly appreciates what makes game-making so good over it's history, and to have it dive this deep, it's very valuable. Great content keep it coming

  • @averageds3player699
    @averageds3player699 15 дней назад +4

    I literally didn't find the level up system before the underground mouse boss, I got stuck on it for six hours before realizing I could do stuffs in the bonfire menu

  • @DEDManGaming
    @DEDManGaming 7 дней назад +1

    Dude I cannot BELIEVE how good your production quality is!!!! Just found your channel and I hope you keep making more of these excellent breakdowns!!!!

    • @the_experience_point
      @the_experience_point  6 дней назад +1

      I can't tell you how much I appreciate comments like this. I'll be thinking of you while I work on my next video; I hope you like it!

    • @DEDManGaming
      @DEDManGaming 6 дней назад

      @@the_experience_point i'm sure I will!

  • @cheesymcnuggets
    @cheesymcnuggets 13 дней назад +1

    Incredible video! TUNIC is the first game in years that I have been able to confidently name as my absolute most favourite game and it pains me to know it will never get the credit it deserves. I've realised with the game I'm currently making that I'm not cut out for full on narrative writing, It just takes me way too long, I'm not horrible at it but if I only ever choose to make narrative games, I'm never gonna make more than a few games. So after I release my narrative game, I'm planning to take the same approach that all my favourite games take (tunic, dark souls, hollow knight, zelda, hyper light drifter) where the gameplay is all about exploration and the story/lore isn't in your face. I'll admit I suck at level design a lot more than narrative writing but I'm sure it's nothing I can't improve. TUNIC's level design is absolutely perfect, there literally isn't a single thing I dislike about the game and all the downsides you mentioned I either didn't experience or didn't care enough about. I hope I can one day achieve even just a fraction of TUNIC's greatness in level design for my games.

    • @the_experience_point
      @the_experience_point  13 дней назад

      I don't feel like the downsides I mentioned were particularly harsh or plentiful. Just trying to make sure I'm never overly biased in one direction in another when I make these videos, because I want them to be honest. Also best of luck with your game! Hopefully I can make a video about it some day.

  • @louis-wz7vy
    @louis-wz7vy 17 дней назад +2

    such nice editing in your videos, keep up the good work 🙌🏼

  • @mikerice868
    @mikerice868 8 дней назад +1

    I don't know if I'll ever experience anything more mind-bendingly euphoric as the golden path. If ever I find a more satisfying puzzle, it would be an insane feat

    • @the_experience_point
      @the_experience_point  8 дней назад +1

      Euphoric is such a great word. I agree. I legitimately can't remember being that hyped about something in any video game more than a handful of times in life.

  • @sutirk
    @sutirk 12 дней назад +1

    27:52 it's interesting how you pointed that out. For me, deciphering the language was my main objective since i learned that it wasn't gibberish, i even tried as much as i could even seeing the ending. After seeing the credits and finishing the story, i proceeded to my personal goal, doing as many puzzles as i could until i deciphered the manual.
    But even after deciphering the language, for me decoding the audios and data mining or whatever was just too much, but it's crazy how this game can be as shallow or as deep as you want to dive, it's got layers of puzzles
    The game is not without flaws, but it's definitely a great experience to obsess over for some time

    • @the_experience_point
      @the_experience_point  12 дней назад

      It's really hard to overstate just how much more satisfying it is for a person to solve a puzzle when it respects their intelligence. Assuming, of course, they like puzzles... and have intelligence.

  • @SubIndy
    @SubIndy 11 дней назад +2

    Yet another quality video games channel. Sigh, subscribed.

  • @Calloflunacy
    @Calloflunacy 8 дней назад +1

    this game is probably the only thing in my life, I wish I could forget the experience to really go through it a second time fresh. absolutely amazing game. never loved a thing so much that I wish I could also forget. that's wild to me.

    • @the_experience_point
      @the_experience_point  8 дней назад +1

      So true. It's definitely a very special experience in that way.

  • @zaxtonhong3958
    @zaxtonhong3958 17 дней назад +3

    This feels like the quality from a 30k subscriber channel, not 30.

    • @the_experience_point
      @the_experience_point  17 дней назад +1

      Hopefully some day! Don't forget to share, if you know anybody that you think might enjoy the video.

  • @monamadyson
    @monamadyson 15 дней назад +4

    Wow I am so shocked to see the low views!! This was a great review of Tunic, I might have to check it out!! Thanks for telling us all about it, it looks great! 💗

    • @the_experience_point
      @the_experience_point  15 дней назад

      I'm so glad you enjoyed the video. Hopefully you like the next one just as much!

  • @ShowbizRex
    @ShowbizRex 11 дней назад +1

    The way Tunic feel is like to me when i was playing is was like one of my childhood games that was in a different language, so i could understand only some words that were very basic
    I used the booklet of those games a lot to see if i missed a mechanic i didn’t know about (which was also in a different language)
    Tunic is a good game that have that nostalgia of playing a game in another language with only a booklet and the memo section to try and piece the game together

    • @the_experience_point
      @the_experience_point  10 дней назад

      To the best of my knowledge, it sounds like you got the intended experience. We're all supposed to feel how you felt.

  • @LotsofLatte
    @LotsofLatte 10 дней назад +2

    I think what saddens me is how TUNIC gets so muddied into the Zelda and Dark Souls comparisons when they are so largely superficial, specifically in regards to the gameplay and visuals. This really misses out on TUNIC's most truthful and respectable comparison: FEZ. To be fair, FEZ is fairly open about its idiosyncrasies and cryptic qualities from the get-go while TUNIC is a mysterious puzzle game masquerading as an action game, but I really don't think that takes away from how much the two share ideal and inventive DNA. I didn't know I needed a game to invoke that sense of wonder and absolutely mind-boggling intrigue like FEZ had done for me, but TUNIC's puzzles and obtuseness scratched a very particular itch for me. The absolute euphoria I felt solving some of those end-game puzzles (especially the final door) on my own is really unmatched, and was something I didn't realize I missed so much. This is a fantastic little retrospective, thanks for adding onto the much-needed TUNIC content.

    • @the_experience_point
      @the_experience_point  9 дней назад

      Glad you were able to glean something from my take on it. I tried to match the game's own approach to its secrets and its tone in my video, and I think that while it's fair to compare Tunic to Fez in retrospect, I think Dicey and friends wanted Fez to be the furthest thing from gamers' minds when starting their journey.

  • @SamuelNiall
    @SamuelNiall 6 дней назад +1

    Great video! As an editor I want to point out that I specifically enjoyed your use of four screens and making them flicker between colour and black and white in the intro worked very well! Don't know if anyone pointed it out yet!

    • @the_experience_point
      @the_experience_point  6 дней назад +1

      Thank you for noticing. It's funny how much time and effort it takes to do little things like that. At least for me lol. I'm certainly no professional.

    • @SamuelNiall
      @SamuelNiall 6 дней назад

      @@the_experience_point well it was a great creative choice!

  • @figlldegrak
    @figlldegrak 15 дней назад +3

    Wow, the production value on this is really good! I'm surprised to see this channel is so small! Do you have other experience in video editing? Regardless, thank you for the insightful review. I'll definitely have my eye on this channel in the future!

    • @the_experience_point
      @the_experience_point  15 дней назад

      Dabbled in some editing in the Let's Play era of RUclips, but never really put any significant time into it until now. That's why it takes me so long in between videos. But comments like this are very motivational, so thank you very much for that!

  • @JoshForeman
    @JoshForeman 2 дня назад +1

    Great essay and presentation! You should have more subs! (says the guy who's been doing YT for 12 years and just barely cracked 40k)

    • @the_experience_point
      @the_experience_point  2 дня назад

      40K is an impressive number, and you should be very proud of that! I would love to reach a number like that some day.

  • @Imperial_Squid
    @Imperial_Squid 8 дней назад +1

    One of my favourite jokes in the community is that you can tell how long someone has played it by what they compare it to "Oh it's like Zelda", "Oh it's like Dark Souls", "Oh it's like Outer Wilds" and finally "Oh it's like Fez"

    • @the_experience_point
      @the_experience_point  8 дней назад +1

      I was not aware. That's actually pretty funny lol. Makes sense, too.

    • @Imperial_Squid
      @Imperial_Squid 8 дней назад +2

      @@the_experience_point Also forgot to say after I finished the video, I really really enjoyed it! You have a great perspective on gaming and the appeal of Tunic, and I couldn't agree more that dicey made an absolute masterpiece in this game. Can't wait to see what you make next!

    • @the_experience_point
      @the_experience_point  7 дней назад +1

      That's very kind of you, and super encouraging! Thank you so much.

  • @pootispaghetti
    @pootispaghetti 15 дней назад +3

    I loved tunic so much, I haven't seen many games execute puzzles in the way it does. Great video, looking forward to see what you talk about next!

  • @Benke2000
    @Benke2000 15 дней назад +3

    Doing what I can to boost the algorithm! Great video!

    • @the_experience_point
      @the_experience_point  14 дней назад

      I love that, thank you so much for the support. It really helps!

  • @olaf.forkbeard
    @olaf.forkbeard 12 дней назад +1

    I learned *most* of the language, but there is 1 very large puzzle left that I tapped out at. I'm actually terrible at ciphers, and learning this objectively simple one *really* challenged me. The final puzzle required I *knew* that language in and out, and I only have a passing ability to read it, with a mightily furrowed brow.
    Easily one of the best games I've played. Right up there with Dark Souls 1, Ocarina of Time, and Portal.

    • @the_experience_point
      @the_experience_point  12 дней назад

      "mightily furrowed brow" lmao. Yeah, that sounds about right.
      Also, that's a nice list of games. Truly some of the greatest ever made. And I agree, Tunic deserves to be sandwiched up there in between two of 'em.

    • @olaf.forkbeard
      @olaf.forkbeard 12 дней назад

      @@the_experience_point So when is the review of Inscryption? lol
      Great vid, excellent editing, pacing, and visuals. Keep-up Keep'n-Up.

    • @the_experience_point
      @the_experience_point  12 дней назад

      Thank you for the kind words. I'll look into Inscryption!

  • @thundershadow1837
    @thundershadow1837 15 дней назад +3

    Really like your vids keep up the good work and these are such good games you are deconstructing would be interesting to see you deconstruct a game like eastward or outerwilds

    • @the_experience_point
      @the_experience_point  14 дней назад

      Outer Wilds is definitely on my list! Please look forward to it.

  • @LB_
    @LB_ 15 дней назад +4

    13:50 "It's almost like the music is trying to speak to me" - heh, funny you should mention that... this game has more than just a written language...

  • @whenimmanicimgodly4228
    @whenimmanicimgodly4228 10 дней назад +1

    LMAO I ran away from the shopkeeper the first time too 😂😂

  • @lewdwig
    @lewdwig 11 дней назад +1

    Amazing video. I hope you blow up after this.

  • @arslantursic
    @arslantursic 13 дней назад +1

    I recommended Tunic to a skeptical colleague of mine, she deciphered the language and it became her nr 1 game

  • @wiremesh2
    @wiremesh2 10 дней назад +2

    Oh how I wish I liked this game. I love some aspects of it, but I bounced off of it after a few hours. It's interesting that you note that combat drops off after a while, because that was probably my biggest issue with it (and no, not because it's "too hard"). Side note: I'm surprised you didn't compare it to Fez, which it shares some aspects.
    For me personally, I think action RPGs need to balance out the focus between action, puzzles, and exploration. Some games hyperfocus on one, some balance two, but I feel like Tunic focuses on all three to its detriment. As I played, I really enjoyed the intricately-designed world and figuring out what everything means, but I found the combat to be an increasingly grating interruption to that. Eventually, I started tuning up the accessibility options bit by bit, but even when I couldn't die, I found it a bother.
    I think I would have pushed through were it not also for the tone. One the one hand, there's a ton of charm in a lot of the art, especially the in-game instruction booklet. On the other hand-while I don't doubt that the story would have justified this-the cold, dead-feeling world and really dour music just didn't inspire me to push forward. All of this, obviously, is purely subjective, but I really dislike this style of soundtrack, at least for this kind of game.
    Anyway, I'm not sure why this video was recommended to me, but man, I wish this game appealed to me more, because the high points are really great and clever. I still consider picking it back up now and then.

    • @the_experience_point
      @the_experience_point  9 дней назад +1

      What a thoughtful and beautifully written comment. Thank you for sharing. Maybe at another point in life or in different mood, it will hit different for you. And if not, oh well. There are no shortage of truly amazing games out there.

  • @LepidoliteMica
    @LepidoliteMica 13 дней назад +1

    I'd definitely recommend taking another look at the language, as a fellow writer. It's not a _simple_ cipher, sure... but it _is_ a cipher, and it parses to perfectly readable English in an incredibly creative way.

    • @the_experience_point
      @the_experience_point  12 дней назад +1

      I'm sure it's very rewarding! If only there was more time in the day...

  • @FioreFire
    @FioreFire 8 дней назад

    Only game that manages to make opening a door with a passcode the hypest experience possible. I was physically shaking when that thing opened

  • @NelStone1
    @NelStone1 6 дней назад

    One thing I forgot to mention that I found funny: the physical version of the game from Fangamer. It comes with... the manual. Just the straight-up manual that you collect in the game, all together in a physical booklet. I am so glad I didn't realize it until I'd beaten the game. It's such a spoiler to even be there in the game case lol
    I would have found out things way too early if I'd actually thumbed through it.

    • @the_experience_point
      @the_experience_point  6 дней назад +1

      The fact that the physical version comes with a manual is actually wild. I just watched a GDQ run with dev commentary and one of the people on the couch was begging for a physical manual to be made. I guess their dream came true!

  • @CassidyBooks
    @CassidyBooks 13 дней назад +1

    I have played TUNIC. *I LOVE IT!*

  • @tyrondor5600
    @tyrondor5600 13 дней назад +1

    fantastic video

  • @lachlanmccormick3486
    @lachlanmccormick3486 12 дней назад

    I adore Tunic for everything it does, but especially for the challenge of deciphering it's language, I spent hours with a couple of friends in a discord call trying to fid the common thread between all the connections we'd made, until one of them had an idea and everything fell into place.
    Getting to the end, walking The Golden Path, taking notes and screenshots in Paint, all highlights of gaming in general for me, though I was *immensely* disappointed when I found out that the final puzzle I was doing was actually leading into an ARG, so my only criticism is that I wish the puzzles were kept to the game until the very end... oh and the poem puzzle was dumb, that too.

    • @the_experience_point
      @the_experience_point  12 дней назад

      I understand where you're coming from. I felt some of the same things.

  • @gabrielhaydar2373
    @gabrielhaydar2373 8 дней назад

    This and Outer Wilds are the only games that made me feel like a genius when solving their mysteries. Very different games with very similar feelings. Some of the best ever made

    • @the_experience_point
      @the_experience_point  6 дней назад +1

      Lots of Outer Wilds being mentioned in these comments. Looks like I'll just have to make a video about it!

  • @christopherstage9814
    @christopherstage9814 13 дней назад +1

    It's funny, I had the same impression at first, not knowing anything about the game... "It's like Zelda but with a fox". Now I'd say "It's like Fez, but with a fox" ^.^'

    • @the_experience_point
      @the_experience_point  12 дней назад

      Sounds spot-on, to me. Based on the interviews I've seen with Dicey, I'd say that's not only exactly right, but that was exactly his intention.

  • @Maddin1313
    @Maddin1313 11 дней назад

    Great video! We can only hope for some kind of 'selective amnesia induction' technology to replay Tunic like the first time.

  • @virginiacarvalho7378
    @virginiacarvalho7378 13 дней назад +1

    amazing video and only 77 subs???? sacrilegious

  • @mastersirus1985
    @mastersirus1985 7 часов назад

    Would love to hear your take on 3D Dot Heros. A similar game that got the "it's Zelda but..." comparisons.

  • @corypidgeon
    @corypidgeon 6 дней назад +1

    13:50 ""ts almost like the music is trying to speak to me"
    ...hmmm indeed...

  • @dreamerofthorns
    @dreamerofthorns 9 дней назад +1

    "The right game, in the right hands, or at the right time can be a treasure more valuable that can be expressed with money or words."
    Rogue Legacy 2 is that for me.

    • @the_experience_point
      @the_experience_point  9 дней назад

      I absolutely adored the first Rogue Legacy. I've been meaning to get around to Rogue Legacy 2 some day -- maybe this is my sign!

    • @dreamerofthorns
      @dreamerofthorns 9 дней назад

      @@the_experience_point as a rogue legacy 1 fangirl, my summary is that it does everything rl1 did, does it better, and also does new stuff in theme. You should play it. It touched me.
      Hell, the reason I started calling myself dreamer because of an npc in rl2 xD

    • @the_experience_point
      @the_experience_point  9 дней назад

      That sounds awesome. I bet it would be a great game to stream, but I wonder how much effort I'd have to put in to make a deconstruction of it. It's overwhelming to think about. Still, I'll put it on my Steam wishlist, because I know I'd enjoy the experience.
      Is there any specific new addition or change that really sets it apart from the first game?

    • @dreamerofthorns
      @dreamerofthorns 9 дней назад

      @@the_experience_point a gripping story, lots of weapon types, an intuitive ng+ system, aaaaand a really neat meta-upgrade shop that isn't just your manor. I could easily go on and on about every mechanic, they honestly touched on _everything_ in the formula. But honestly, my favorite part was the story.
      Oh, and Charon.
      Charon is still a bro.

    • @dreamerofthorns
      @dreamerofthorns 9 дней назад

      Yeah. The weapons are probably the single biggest setting apart thing, because everyone in rl1 just had swords, right? Well... get ready. Every class has a different weapon, and almost every, if not every, class has an alt weapon.
      Yeah.
      Alt weapons.
      They're very silly.

  • @roberthartburg266
    @roberthartburg266 5 дней назад

    Zelda growing up with it's audience is called The Adventure of Alundra.

  • @DEDManGaming
    @DEDManGaming 9 часов назад

    Hey, Tunic is gonna be on next month's PSPplus, and I blame this video! (Totally a good thing I promise!

  • @Tudsamfa
    @Tudsamfa 11 дней назад

    My biggest criticism of the game: the secret language still is English in some way, but all the writing stays the same when you change the language of the menu.
    Not only does this exclude anyone who never learned English from 100% the game, but it also makes any attempt at deciphering the language impossible if you don't realize this. And even if you do see that the symbols don't change if you switch languages, the most obvious thing to conclude from that is that it's its own language, not based on anything.
    This ruins... a number of secrets with no other purpose but to find them, which is fair as far as I'm concerned. Sitting down and deciphering a conlang should be rewarded with this kind of stuff. But understanding the language is also required for 1 collectible/achievement. I wouldn't have deciphered the language in any case (probably), but to learn that I never even had a chance bc of my mother tongue is a bad feeling. In a series of 12 things where 11 can be solved by anyone, hiding 1 thing behind an ARG is kinda lame.
    This drops my opinion to: "OMG it's so good, go and play it, I love manuals"

  • @heek8964
    @heek8964 12 дней назад +2

    I love this game but the comment "It doesn't take a genius to solve this" made me laugh thinking back to me figuring out the language, as well as the one puzzle in the game I think is bullshit(involving a random, unmarked wall in the church, to avoid spoilers). It wasn't until much later when you said you quit at having to figure out the language that I remembered that the second ending was before all that.

    • @the_experience_point
      @the_experience_point  12 дней назад +1

      Yeahhhh. There's a lot to solve in the game that doesn't affect the ending. The fairies are what got me.

    • @heek8964
      @heek8964 12 дней назад

      @@the_experience_point yeah, some of the fairy puzzles felt brutal, but they were some of the most satisfying puzzles to solve I've done in a long time.

  • @Magnymbus
    @Magnymbus 8 дней назад +2

    I WANT to play Tunic... but bills are more important...

    • @the_experience_point
      @the_experience_point  8 дней назад

      Definitely handle those bills. Just add to wishlist and keep an eye out for sales. It'll still be a great game whenever you get to it.

  • @ExploreImagineDefineCreate
    @ExploreImagineDefineCreate 9 дней назад +1

    👍

  • @AgentOracle
    @AgentOracle 6 дней назад

    It's a brilliant game.
    Unfortunately, I'm not a brilliant player - and after failing to find the frog boss, I just kinda set it down, the secrets undiacovered.

    • @the_experience_point
      @the_experience_point  6 дней назад

      That's the saddest thing I've heard all day. It doesn't have to be, though! You can always come back to it, if you ever feel so inclined. Also, the Tunic community in general seems very supportive of the game and its players. I'm sure if you joined the Finji Discord server (or even the EXP one, for that matter), that a Tunic fan would be happy to give you as strong or weak of hints as you'd like for times where you get stuck. Food for thought.

  • @whenimmanicimgodly4228
    @whenimmanicimgodly4228 10 дней назад

    24:43 I don't think that to be true at all. My first time playing the game was literal hell and a chaotic mess of knowing absolutely nothing, I didn't even KNOW what ability cards were, I saw them in my inventory but NEVER used one because I was afraid they were 1 time use and I didn't know what they did so I saved em in case I needed them...
    However, my second play through was GREAT. I was still pretty confused and figuring out puzzles, but I felt like I actually got to play the game. The first time 90% of the game was me walking around the map 200 times until I finally found where I was supposed to go, and thr whole "the game has vague clues hints and patterns to point you in the right direction" I just..
    I just don't see that part AT ALL. The game, while good; I feel is WAY too vague... I think, at minimum- they should have provided a Cypher so we could translate the language. It think my biggest problem is literally have no idea what any of the items do, or what any signs read. While I don't want it to just tell me, I also don't want to be left scratching my head with literally no way to translate gibberish.

    • @the_experience_point
      @the_experience_point  9 дней назад +1

      That's interesting how we had such different experiences. I think one thing that might have helped your initial playthrough would have been a more open approach to trial and error. I figured if the game didn't want me to figure things out by telling me, then it would want me to figure them out by experimentation. I was able to figure out a good majority of the ability cards, for example, by just trial and error.
      And, it does without saying, the manual is absolutely clutch. Just about every time I got stuck, it was because I didn't spend enough time in the manual paying attention to the smaller details.

  • @kokroucz
    @kokroucz 11 дней назад

    So I just finished death's door and felt this horrible void you feel after finishing good game and the same day Tunic was released. My first thought was that I might as well try this but nothing will compare now to the last experience.
    Oh boy Tunic ended up been even better than deaths door and obviously they're both zelda-likes but to me that is a positive.

  • @christophergreensides1410
    @christophergreensides1410 12 дней назад

    Choose the violent ending if you want more combat. There is plenty more fighting to do if you fight back instead of taking the sword

    • @the_experience_point
      @the_experience_point  11 дней назад

      There's some truth in that, but it would have been nice to have something different. Also, you know, how what you suggests affects the ending.

  • @Thirteen13551355
    @Thirteen13551355 13 дней назад +1

    I mean, I got into Tunic because it's like Zelda.

  • @Bolt_Chaser
    @Bolt_Chaser 11 дней назад

    I found the dress-up room entirely on accident after I had already beaten the game 😂

  • @AngelicMissMarie
    @AngelicMissMarie 12 дней назад

    It's a perfectly fine game but the puzzle to unlock the 'true' ending made me almost snap my controller in half out of rage.

    • @the_experience_point
      @the_experience_point  11 дней назад

      The frustration is a core part of the experience. Otherwise, it wouldn't be so satisfying to finally solve the puzzle.

  • @HeavensRipper-he4sz
    @HeavensRipper-he4sz 9 дней назад

    Making the music loud doesn't hide any flaws there might be in ur recorded voice it just makes u even harder to hear dawg

    • @the_experience_point
      @the_experience_point  9 дней назад

      Thank you.
      I try to improve the production quality with every video and I felt like one of the ways in which this video is markedly better than its precessesors is the voice over quality, so I'm taking this comment very seriously.
      If this comment is coming from a place of wanting to be genuinely helpful, I'd love to discuss this further with. Feel free to join the Discord server or reply here with a comment about specifically problematic areas and your proposed solutions if you have any.

  • @Deathtank75
    @Deathtank75 12 дней назад +1

    Hey! new subscriber here! Play Sheepy A short adventure, it will surprise you, I promise.

    • @the_experience_point
      @the_experience_point  11 дней назад

      Thanks for the sub, it means a lot! Never heard of Sheepy, I'll have to check it out.

    • @Deathtank75
      @Deathtank75 11 дней назад

      @@the_experience_point good! it has potential for a future video I hope. =)

  • @essneyallen6777
    @essneyallen6777 11 дней назад

    Wait where in blazes is the folding screen room?

    • @the_experience_point
      @the_experience_point  11 дней назад

      Just north of the fountain containing a page that can only be obtained with the hero's laurels, in town. Use the targeting button to change the camera angle and you should see it a stairway.

    • @essneyallen6777
      @essneyallen6777 11 дней назад +1

      @@the_experience_point thank you :D I can't believe this game 😆 😆